Plugins/Assimp: Fix FaceCulling parameter retrieval

Former-commit-id: d7390465f872eec27db9dab9b48219187b0a1b84 [formerly 874eaee9651cf2550fb6870da98725b556233acd]
Former-commit-id: 7219679c217dd39aaac18d918a454af1f9a7e134
This commit is contained in:
Lynix 2016-06-09 08:47:43 +02:00
parent cc49b559c3
commit 91be8bf6ed
1 changed files with 1 additions and 1 deletions

View File

@ -296,7 +296,7 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
matData.SetParameter(MaterialData::Name, String(name.data, name.length));
int iValue;
if (aiGetMaterialInteger(aiMat, AI_MATKEY_TWOSIDED, &iValue))
if (aiGetMaterialInteger(aiMat, AI_MATKEY_TWOSIDED, &iValue) == aiReturn_SUCCESS)
matData.SetParameter(MaterialData::FaceCulling, !iValue);
matIt = materials.insert(std::make_pair(iMesh->mMaterialIndex, std::make_pair(materials.size(), std::move(matData)))).first;