Box primitives now uses vec3 lengths parameter

Instead of a Box parameter


Former-commit-id: 6c433e883252c6db8eba3b791d1e9364ce5d3b1e
This commit is contained in:
Lynix
2013-06-03 17:14:09 +02:00
parent fb839de33e
commit 9239ff8881
5 changed files with 18 additions and 18 deletions

View File

@@ -17,8 +17,8 @@ class NAZARA_API NzPrimitiveList
NzPrimitiveList() = default;
~NzPrimitiveList() = default;
void AddBox(const NzBoxf& box, const NzVector3ui& subdivision = NzVector3ui(0U), const NzMatrix4f& matrix = NzMatrix4f::Identity());
void AddBox(const NzBoxf& box, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity());
void AddBox(const NzVector3f& lengths, const NzVector3ui& subdivision = NzVector3ui(0U), const NzMatrix4f& matrix = NzMatrix4f::Identity());
void AddBox(const NzVector3f& lengths, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity());
void AddCubicSphere(float size, unsigned int subdivision = 4, const NzMatrix4f& matrix = NzMatrix4f::Identity());
void AddCubicSphere(float size, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation = NzQuaternionf::Identity());
void AddIcoSphere(float size, unsigned int recursionLevel = 1, const NzMatrix4f& matrix = NzMatrix4f::Identity());