Box primitives now uses vec3 lengths parameter
Instead of a Box parameter Former-commit-id: 6c433e883252c6db8eba3b791d1e9364ce5d3b1e
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@@ -193,7 +193,7 @@ void NzMesh::Build(const NzPrimitiveList& list, const NzMeshParams& params)
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indices.resize(indexCount);
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NzBufferMapper<NzVertexBuffer> vertexMapper(vertexBuffer.get(), nzBufferAccess_WriteOnly);
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NzGenerateBox(primitive.box.box, primitive.box.subdivision, primitive.box.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
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NzGenerateBox(primitive.box.lengths, primitive.box.subdivision, primitive.box.matrix, static_cast<NzMeshVertex*>(vertexMapper.GetPointer()), &indices[0], &aabb);
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vertexMapper.Unmap();
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NzIndexMapper indexMapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
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