OpenGLRenderer: Fix double StackVector init
This commit is contained in:
@@ -142,7 +142,7 @@ namespace Nz
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
StackVector<GLenum> invalidateAttachments = NazaraStackVector(GLenum, colorBufferCount + 1);
|
StackVector<GLenum> invalidateAttachments;
|
||||||
|
|
||||||
if (command.framebuffer->GetType() == FramebufferType::Texture)
|
if (command.framebuffer->GetType() == FramebufferType::Texture)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user