Physics2D/Collider2D: Allow to prevent individual colliders properties override
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@@ -110,11 +110,21 @@ namespace Nz
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return object.release();
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}
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inline bool Nz::CompoundCollider2D::DoesOverrideCollisionProperties() const
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{
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return m_doesOverrideCollisionProperties;
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}
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inline const std::vector<Collider2DRef>& CompoundCollider2D::GetGeoms() const
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{
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return m_geoms;
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}
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inline void Nz::CompoundCollider2D::OverridesCollisionProperties(bool shouldOverride)
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{
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m_doesOverrideCollisionProperties = shouldOverride;
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}
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template<typename... Args>
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CompoundCollider2DRef CompoundCollider2D::New(Args&&... args)
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{
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