Graphics: Add SpriteChainRenderer
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@@ -7,13 +7,20 @@
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#ifndef NAZARA_ENUMS_GRAPHICS_HPP
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#define NAZARA_ENUMS_GRAPHICS_HPP
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#include <Nazara/Core/Algorithm.hpp>
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namespace Nz
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{
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enum class BasicRenderElement
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{
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Submesh = 0,
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SpriteChain = 0,
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Submesh = 1,
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Max = Submesh
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};
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constexpr std::size_t BasicRenderElementCount = UnderlyingCast(BasicRenderElement::Max) + 1;
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enum class CullTest
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{
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Box,
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