VulkanRenderer: Some fixes
This commit is contained in:
@@ -110,7 +110,7 @@ namespace Nz
|
||||
{
|
||||
switch (componentType)
|
||||
{
|
||||
case ComponentType::Color: return VK_FORMAT_R8G8B8A8_UINT;
|
||||
case ComponentType::Color: return VK_FORMAT_R8G8B8A8_UNORM;
|
||||
case ComponentType::Double1: return VK_FORMAT_R64_SFLOAT;
|
||||
case ComponentType::Double2: return VK_FORMAT_R64G64_SFLOAT;
|
||||
case ComponentType::Double3: return VK_FORMAT_R64G64B64_SFLOAT;
|
||||
|
||||
@@ -218,6 +218,9 @@ namespace Nz
|
||||
|
||||
for (const auto& componentInfo : bufferData.declaration->GetComponents())
|
||||
{
|
||||
if (componentInfo.component == VertexComponent::Unused)
|
||||
continue;
|
||||
|
||||
auto& bufferAttribute = vertexAttributes.emplace_back();
|
||||
bufferAttribute.binding = binding;
|
||||
bufferAttribute.location = locationIndex++;
|
||||
|
||||
Reference in New Issue
Block a user