Graphics: Add SpriteChainRenderer
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include/Nazara/Graphics/Sprite.inl
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17
include/Nazara/Graphics/Sprite.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/Sprite.hpp>
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#include <cassert>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline void Sprite::SetMaterial(std::shared_ptr<Material> material)
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{
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m_material = std::move(material);
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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