Graphics: Add SpriteChainRenderer

This commit is contained in:
Jérôme Leclercq
2021-09-05 15:50:17 +02:00
parent a18d505ae2
commit 938d965e06
18 changed files with 705 additions and 14 deletions

View File

@@ -18,7 +18,8 @@ namespace Nz
SubmeshRenderer() = default;
~SubmeshRenderer() = default;
void Render(CommandBufferBuilder& commandBuffer, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
std::unique_ptr<ElementRendererData> InstanciateData();
void Render(ElementRendererData& rendererData, CommandBufferBuilder& commandBuffer, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
};
}