Graphics: Add SpriteChainRenderer
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@@ -8,4 +8,14 @@
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namespace Nz
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{
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ElementRenderer::~ElementRenderer() = default;
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void ElementRenderer::Prepare(ElementRendererData& /*rendererData*/, RenderFrame& /*currentFrame*/, const Pointer<const RenderElement>* /*elements*/, std::size_t /*elementCount*/)
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{
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}
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void ElementRenderer::Reset(ElementRendererData& /*rendererData*/, RenderFrame& /*currentFrame*/)
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{
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}
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ElementRendererData::~ElementRendererData() = default;
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}
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