Add initial support for compute pipelines
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committed by
Jérôme Leclercq
parent
e4064997d8
commit
9578ba3ef5
@@ -33,7 +33,7 @@ namespace Nz
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private:
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std::vector<ShaderBinding::Binding> m_bindingCache;
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std::vector<ShaderBinding::TextureBinding> m_textureBindingCache;
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std::vector<ShaderBinding::SampledTextureBinding> m_textureBindingCache;
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RenderElementPool<RenderSubmesh> m_submeshPool;
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};
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