Add initial support for compute pipelines
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committed by
Jérôme Leclercq
parent
e4064997d8
commit
9578ba3ef5
@@ -83,7 +83,7 @@ namespace Nz
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return;
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builder.BindShaderBinding(0, *m_currentViewerData.binding);
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builder.BindPipeline(*m_renderPipeline);
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builder.BindRenderPipeline(*m_renderPipeline);
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for (auto& drawCall : m_drawCalls)
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{
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