Add initial support for compute pipelines
This commit is contained in:
committed by
Jérôme Leclercq
parent
e4064997d8
commit
9578ba3ef5
@@ -42,9 +42,14 @@ namespace Nz
|
||||
}
|
||||
|
||||
NzValidateFeature(anisotropicFiltering, "anistropic filtering feature")
|
||||
NzValidateFeature(computeShaders, "compute shaders feature")
|
||||
NzValidateFeature(depthClamping, "depth clamping feature")
|
||||
NzValidateFeature(nonSolidFaceFilling, "non-solid face filling feature")
|
||||
NzValidateFeature(storageBuffers, "storage buffers support")
|
||||
NzValidateFeature(textureRead, "texture read")
|
||||
NzValidateFeature(textureReadWithoutFormat, "texture read without format")
|
||||
NzValidateFeature(textureWrite, "texture write")
|
||||
NzValidateFeature(textureWriteWithoutFormat, "texture write without format")
|
||||
NzValidateFeature(unrestrictedTextureViews, "unrestricted texture view support")
|
||||
|
||||
#undef NzValidateFeature
|
||||
|
||||
Reference in New Issue
Block a user