Graphics: Add billboard class

Former-commit-id: bc898f00aa78dd42f61d34ce743ed9a73dce55f6
This commit is contained in:
Lynix 2015-08-16 01:43:17 +02:00
parent 8827ee8ff2
commit 95ae8ed82c
3 changed files with 231 additions and 0 deletions

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_BILLBOARD_HPP
#define NAZARA_BILLBOARD_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/InstancedRenderable.hpp>
#include <Nazara/Graphics/Material.hpp>
class NzBillboard;
using NzBillboardConstRef = NzObjectRef<const NzBillboard>;
using NzBillboardLibrary = NzObjectLibrary<NzBillboard>;
using NzBillboardRef = NzObjectRef<NzBillboard>;
class NAZARA_GRAPHICS_API NzBillboard : public NzInstancedRenderable
{
public:
inline NzBillboard();
inline NzBillboard(NzMaterialRef material);
inline NzBillboard(NzTexture* texture);
inline NzBillboard(const NzBillboard& billboard);
~NzBillboard() = default;
void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;
inline const NzColor& GetColor() const;
inline const NzMaterialRef& GetMaterial() const;
inline float GetRotation() const;
inline const NzVector2f& GetSize() const;
inline void SetColor(const NzColor& color);
inline void SetDefaultMaterial();
inline void SetMaterial(NzMaterialRef material, bool resizeBillboard = true);
inline void SetRotation(float rotation);
inline void SetSize(const NzVector2f& size);
inline void SetSize(float sizeX, float sizeY);
inline void SetTexture(NzTextureRef texture, bool resizeBillboard = true);
inline NzBillboard& operator=(const NzBillboard& billboard);
template<typename... Args> static NzBillboardRef New(Args&&... args);
private:
void MakeBoundingVolume() const override;
NzColor m_color;
NzMaterialRef m_material;
NzVector2f m_sinCos;
NzVector2f m_size;
float m_rotation;
static NzBillboardLibrary::LibraryMap s_library;
};
#include <Nazara/Graphics/Billboard.inl>
#endif // NAZARA_BILLBOARD_HPP

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
inline NzBillboard::NzBillboard()
{
SetColor(NzColor::White);
SetDefaultMaterial();
SetRotation(0.f);
SetSize(64.f, 64.f);
}
inline NzBillboard::NzBillboard(NzMaterialRef material)
{
SetColor(NzColor::White);
SetMaterial(std::move(material), true);
SetRotation(0.f);
SetSize(64.f, 64.f);
}
inline NzBillboard::NzBillboard(NzTexture* texture)
{
SetColor(NzColor::White);
SetRotation(0.f);
SetSize(64.f, 64.f);
SetTexture(texture, true);
}
inline NzBillboard::NzBillboard(const NzBillboard& billboard) :
NzInstancedRenderable(billboard),
m_color(billboard.m_color),
m_material(billboard.m_material),
m_rotation(billboard.m_rotation),
m_sinCos(billboard.m_sinCos),
m_size(billboard.m_size)
{
}
inline const NzColor& NzBillboard::GetColor() const
{
return m_color;
}
inline const NzMaterialRef& NzBillboard::GetMaterial() const
{
return m_material;
}
inline float NzBillboard::GetRotation() const
{
return m_rotation;
}
inline const NzVector2f& NzBillboard::GetSize() const
{
return m_size;
}
inline void NzBillboard::SetColor(const NzColor& color)
{
m_color = color;
}
inline void NzBillboard::SetDefaultMaterial()
{
NzMaterialRef material = NzMaterial::New();
material->Enable(nzRendererParameter_FaceCulling, true);
material->EnableLighting(false);
SetMaterial(std::move(material));
}
inline void NzBillboard::SetMaterial(NzMaterialRef material, bool resizeBillboard)
{
m_material = std::move(material);
if (m_material && resizeBillboard)
{
NzTexture* diffuseMap = m_material->GetDiffuseMap();
if (diffuseMap && diffuseMap->IsValid())
SetSize(NzVector2f(NzVector2ui(diffuseMap->GetSize())));
}
}
inline void NzBillboard::SetRotation(float rotation)
{
m_rotation = rotation;
m_sinCos.Set(std::sin(m_rotation), std::cos(m_rotation));
}
inline void NzBillboard::SetSize(const NzVector2f& size)
{
m_size = size;
// On invalide la bounding box
InvalidateBoundingVolume();
}
inline void NzBillboard::SetSize(float sizeX, float sizeY)
{
SetSize(NzVector2f(sizeX, sizeY));
}
inline void NzBillboard::SetTexture(NzTextureRef texture, bool resizeBillboard)
{
if (!m_material)
SetDefaultMaterial();
else if (m_material->GetReferenceCount() > 1)
m_material = NzMaterial::New(*m_material); // Copie
if (resizeBillboard && texture && texture->IsValid())
SetSize(NzVector2f(NzVector2ui(texture->GetSize())));
m_material->SetDiffuseMap(std::move(texture));
}
inline NzBillboard& NzBillboard::operator=(const NzBillboard& billboard)
{
NzInstancedRenderable::operator=(billboard);
m_color = billboard.m_color;
m_material = billboard.m_material;
m_size = billboard.m_size;
InvalidateBoundingVolume();
return *this;
}
template<typename... Args>
NzBillboardRef NzBillboard::New(Args&&... args)
{
std::unique_ptr<NzBillboard> object(new NzBillboard(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
#include <Nazara/Graphics/DebugOff.hpp>

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Billboard.hpp>
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
#include <Nazara/Graphics/AbstractViewer.hpp>
#include <Nazara/Math/Algorithm.hpp>
#include <cstring>
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
void NzBillboard::AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const
{
if (!m_material)
return;
renderQueue->AddBillboard(m_material, instanceData.transformMatrix.GetTranslation(), m_size, m_sinCos, m_color);
}
void NzBillboard::MakeBoundingVolume() const
{
constexpr float sqrt2 = float(M_SQRT2);
m_boundingVolume.Set(NzVector3f(0.f), sqrt2*m_size.x*NzVector3f::Right() + sqrt2*m_size.y*NzVector3f::Down());
}
NzBillboardLibrary::LibraryMap NzBillboard::s_library;