Lua/LuaInstance: Fix crash on moving
Former-commit-id: 414f0e22bae44d30b7e0e16c087ca2a5e1a8ad42 [formerly bc94f58405d370a52510802c54c0b1a981eee7f3] [formerly f7ae44003dafded389e5088a76e3cb20a7d60115 [formerly 3a82b7f24eef9b4480c675967a68eed497d8c1d0]] Former-commit-id: 9304480e9c22cbdb24740e8d60b331b3f4580db0 [formerly 51fcf70b3c37ae3766b207524edd2d93d768b4f1] Former-commit-id: 1f7973f35f53e7267ae53e01633070fd826626c7
This commit is contained in:
parent
f5f6b4035d
commit
973f50ddc5
|
|
@ -145,7 +145,8 @@ namespace Nz
|
|||
|
||||
LuaInstance::~LuaInstance()
|
||||
{
|
||||
lua_close(m_state);
|
||||
if (m_state)
|
||||
lua_close(m_state);
|
||||
}
|
||||
|
||||
void LuaInstance::ArgCheck(bool condition, unsigned int argNum, const char* error)
|
||||
|
|
|
|||
Loading…
Reference in New Issue