Sdk/Binding: Bind Rect
As requested Former-commit-id: 97fcb06de0505341f39418147c57d240e4210159
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@ -102,6 +102,36 @@ namespace Nz
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectd* rect, TypeTag<Rectd>)
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{
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instance.CheckType(index, LuaType_Table);
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rect->x = instance.CheckField<double>("x", index);
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rect->y = instance.CheckField<double>("y", index);
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rect->width = instance.CheckField<double>("width", index);
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rect->height = instance.CheckField<double>("height", index);
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectf* rect, TypeTag<Rectf>)
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{
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Rectd rectDouble;
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unsigned int ret = LuaImplQueryArg(instance, index, &rectDouble, TypeTag<Rectd>());
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rect->Set(rectDouble);
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return ret;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectui* rect, TypeTag<Rectui>)
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{
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Rectd rectDouble;
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unsigned int ret = LuaImplQueryArg(instance, index, &rectDouble, TypeTag<Rectd>());
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rect->Set(rectDouble);
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return ret;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaterniond* quat, TypeTag<Quaterniond>)
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{
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switch (instance.GetType(index))
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@ -341,6 +371,24 @@ namespace Nz
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Rectd&& val, TypeTag<Rectf>)
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{
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instance.PushInstance<Rectd>("Rect", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Rectf&& val, TypeTag<Rectf>)
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{
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instance.PushInstance<Rectd>("Rect", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Rectui&& val, TypeTag<Rectui>)
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{
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instance.PushInstance<Rectd>("Rect", val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaInstance& instance, Vector2d&& val, TypeTag<Vector2d>)
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{
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instance.PushInstance<Vector2d>("Vector2", val);
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@ -69,6 +69,7 @@ namespace Ndk
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// Math
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Nz::LuaClass<Nz::EulerAnglesd> eulerAnglesClass;
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Nz::LuaClass<Nz::Quaterniond> quaternionClass;
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Nz::LuaClass<Nz::Rectd> rectClass;
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Nz::LuaClass<Nz::Vector2d> vector2dClass;
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Nz::LuaClass<Nz::Vector3d> vector3dClass;
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@ -14,6 +14,7 @@ namespace Ndk
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// Math
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eulerAnglesClass("EulerAngles"),
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quaternionClass("Quaternion"),
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rectClass("Rect"),
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vector2dClass("Vector2"),
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vector3dClass("Vector3"),
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@ -149,6 +149,152 @@ namespace Ndk
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return false;
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});
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/*********************************** Nz::Rect **********************************/
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rectClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Rectd* rect)
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{
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unsigned int argCount = std::min(lua.GetStackTop(), 4U);
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switch (argCount)
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{
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case 0:
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case 4:
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PlacementNew(rect, lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0), lua.CheckNumber(3, 0.0), lua.CheckNumber(4, 0.0));
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return true;
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case 1:
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{
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if (lua.IsOfType(1, "Rect"))
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PlacementNew(rect, *static_cast<Nz::Rectd*>(lua.ToUserdata(1)));
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else if (lua.IsOfType(1, Nz::LuaType_Table))
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{
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// TODO => Faire sans avoir à mettre de nom dans la table et prendre les éléments un à un pour créer le Rectd
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PlacementNew(rect, lua.CheckField<double>("x", 1),
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lua.CheckField<double>("y", 1),
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lua.CheckField<double>("width", 1),
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lua.CheckField<double>("height", 1));
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}
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else if (lua.IsOfType(1, "Vector2"))
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PlacementNew(rect, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)));
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else
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break;
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return true;
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}
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case 2:
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{
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if (lua.IsOfType(1, Nz::LuaType_Number) && lua.IsOfType(2, Nz::LuaType_Number))
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PlacementNew(rect, lua.CheckNumber(1), lua.CheckNumber(2));
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else if (lua.IsOfType(1, "Vector2") && lua.IsOfType(2, "Vector2"))
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PlacementNew(rect, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)), *static_cast<Nz::Vector2d*>(lua.ToUserdata(2)));
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else
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break;
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return true;
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}
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}
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lua.Error("No matching overload for Rect constructor");
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return false;
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});
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rectClass.BindMethod("__tostring", &Nz::Rectd::ToString);
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rectClass.SetGetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
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{
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switch (lua.GetType(1))
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{
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case Nz::LuaType_Number:
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{
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long long index = lua.CheckInteger(1);
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if (index < 1 || index > 4)
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return false;
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lua.Push(instance[index - 1]);
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return true;
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}
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case Nz::LuaType_String:
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{
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std::size_t length;
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const char* xywh = lua.CheckString(1, &length);
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if (length != 1)
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break;
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switch (xywh[0])
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{
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case 'x':
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lua.Push(instance.x);
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return true;
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case 'y':
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lua.Push(instance.y);
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return true;
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case 'w':
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lua.Push(instance.width);
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return true;
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case 'h':
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lua.Push(instance.height);
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return true;
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}
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break;
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}
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}
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return false;
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});
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rectClass.SetSetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
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{
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switch (lua.GetType(1))
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{
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case Nz::LuaType_Number:
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{
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long long index = lua.CheckInteger(1);
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if (index < 1 || index > 4)
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return false;
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instance[index - 1] = lua.CheckNumber(2);
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return true;
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}
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case Nz::LuaType_String:
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{
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std::size_t length;
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const char* xywh = lua.CheckString(1, &length);
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if (length != 1)
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break;
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double value = lua.CheckNumber(2);
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switch (xywh[0])
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{
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case 'x':
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instance.x = value;
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return true;
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case 'y':
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instance.y = value;
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return true;
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case 'w':
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instance.width = value;
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return true;
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case 'h':
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instance.height = value;
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return true;
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}
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break;
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}
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}
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return false;
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});
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/*********************************** Nz::Quaternion **********************************/
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quaternionClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Quaterniond* quaternion)
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{
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@ -494,6 +640,7 @@ namespace Ndk
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{
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eulerAnglesClass.Register(instance);
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quaternionClass.Register(instance);
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rectClass.Register(instance);
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vector2dClass.Register(instance);
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vector3dClass.Register(instance);
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}
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