Added Image

Added pixel format support
Added MemoryStream
Added Rect
Added ResourceLoader
Added generic loader (bmp, gif, hdr, jpg, jpeg, pic, png, psd, tga)
Added PCX loader
Added utility module initializer
Fixed Config.hpp include
Prerequesites.hpp now overwrites _WIN32_WINNT when defined
version is less than requiered version
Renderer's initialisation will implicitly initialize utility module
Removed RENDERER_SINGLETON option
Shaders are now resources
This commit is contained in:
Lynix
2012-05-21 21:54:13 +02:00
parent 47cdbbcdb0
commit 9b3f4e794a
51 changed files with 6845 additions and 147 deletions

View File

@@ -3,6 +3,29 @@
#include <cstring>
#include <Nazara/Core/Debug.hpp>
inline unsigned int nzPow2(unsigned int n)
{
unsigned int x = 1;
while(x <= n)
x <<= 1;
return x;
}
// Cet algorithme est inspiré de la documentation de Qt
inline unsigned int nzGetNewSize(unsigned int newSize)
{
if (newSize < 20)
return newSize+4;
else
{
if (newSize < (1 << 12)-12)
return nzPow2(newSize << 1)-12;
else
return newSize + (1 << 11);
}
}
NzByteArray::NzByteArray() :
m_sharedArray(&emptyArray)
{
@@ -13,10 +36,10 @@ NzByteArray::NzByteArray(const nzUInt8* buffer, unsigned int bufferLength)
if (bufferLength > 0)
{
m_sharedArray = new SharedArray;
m_sharedArray->allocatedSize = bufferLength;
m_sharedArray->buffer = new nzUInt8[bufferLength];
m_sharedArray->capacity = bufferLength;
m_sharedArray->size = bufferLength;
std::memcpy(m_sharedArray->buffer, buffer, bufferLength*sizeof(nzUInt8));
std::memcpy(m_sharedArray->buffer, buffer, bufferLength);
}
else
m_sharedArray = &emptyArray;
@@ -49,9 +72,38 @@ NzByteArray::~NzByteArray()
ReleaseArray();
}
unsigned int NzByteArray::Capacity() const
NzByteArray& NzByteArray::Append(const NzByteArray& byteArray)
{
return m_sharedArray->allocatedSize;
if (byteArray.m_sharedArray->size == 0)
return *this;
if (m_sharedArray->size == 0 && m_sharedArray->capacity < byteArray.m_sharedArray->size)
return operator=(byteArray);
if (m_sharedArray->capacity >= m_sharedArray->size + byteArray.m_sharedArray->size)
{
EnsureOwnership();
std::memcpy(&m_sharedArray->buffer[m_sharedArray->size], byteArray.m_sharedArray->buffer, byteArray.m_sharedArray->size);
m_sharedArray->size += byteArray.m_sharedArray->size;
}
else
{
unsigned int newSize = m_sharedArray->size + byteArray.m_sharedArray->size;
unsigned int bufferSize = nzGetNewSize(newSize);
nzUInt8* buffer = new nzUInt8[bufferSize+1];
std::memcpy(buffer, m_sharedArray->buffer, m_sharedArray->size);
std::memcpy(&buffer[m_sharedArray->size], byteArray.m_sharedArray->buffer, byteArray.m_sharedArray->size);
ReleaseArray();
m_sharedArray = new SharedArray;
m_sharedArray->buffer = buffer;
m_sharedArray->capacity = bufferSize;
m_sharedArray->size = newSize;
}
return *this;
}
void NzByteArray::Clear()
@@ -59,7 +111,19 @@ void NzByteArray::Clear()
ReleaseArray();
}
const nzUInt8* NzByteArray::GetBuffer() const
nzUInt8* NzByteArray::GetBuffer()
{
EnsureOwnership();
return m_sharedArray->buffer;
}
unsigned int NzByteArray::GetCapacity() const
{
return m_sharedArray->capacity;
}
const nzUInt8* NzByteArray::GetConstBuffer() const
{
return m_sharedArray->buffer;
}
@@ -83,12 +147,12 @@ NzByteArray& NzByteArray::Insert(int pos, const nzUInt8* buffer, unsigned int bu
unsigned int start = std::min(static_cast<unsigned int>(pos), m_sharedArray->size);
// Si le buffer est déjà suffisamment grand
if (m_sharedArray->allocatedSize >= m_sharedArray->size + bufferLength)
if (m_sharedArray->capacity >= m_sharedArray->size + bufferLength)
{
EnsureOwnership();
std::memmove(&m_sharedArray->buffer[start+bufferLength], &m_sharedArray->buffer[start], m_sharedArray->size*sizeof(nzUInt8));
std::memcpy(&m_sharedArray->buffer[start], buffer, bufferLength*sizeof(nzUInt8));
std::memmove(&m_sharedArray->buffer[start+bufferLength], &m_sharedArray->buffer[start], m_sharedArray->size);
std::memcpy(&m_sharedArray->buffer[start], buffer, bufferLength);
m_sharedArray->size += bufferLength;
}
@@ -118,7 +182,55 @@ NzByteArray& NzByteArray::Insert(int pos, const nzUInt8* buffer, unsigned int bu
return *this;
}
NzByteArray& NzByteArray::Insert(int pos, const NzByteArray& byteArray);
NzByteArray& NzByteArray::Insert(int pos, const NzByteArray& byteArray)
{
if (string.m_sharedArray->size == 0)
return *this;
if (m_sharedArray->size == 0 && m_sharedArray->capacity < string.m_sharedArray->size)
return operator=(string);
if (pos < 0)
pos = std::max(static_cast<int>(m_sharedArray->size + pos), 0);
unsigned int start = std::min(static_cast<unsigned int>(pos), m_sharedArray->size);
// Si le buffer est déjà suffisamment grand
if (m_sharedArray->capacity >= m_sharedArray->size + string.m_sharedArray->size)
{
EnsureOwnership();
std::memmove(&m_sharedArray->string[start+string.m_sharedArray->size], &m_sharedArray->string[start], m_sharedArray->size*sizeof(char));
std::memcpy(&m_sharedArray->string[start], string.m_sharedArray->string, string.m_sharedArray->size*sizeof(char));
m_sharedArray->size += string.m_sharedArray->size;
}
else
{
unsigned int newSize = m_sharedArray->size+string.m_sharedArray->size;
char* newString = new char[newSize+1];
char* ptr = newString;
const char* s = m_sharedArray->string;
while (ptr != &newString[start])
*ptr++ = *s++;
const char* p = string.m_sharedArray->string;
while (ptr != &newString[start+string.m_sharedArray->size])
*ptr++ = *p++;
std::strcpy(ptr, s);
ReleaseString();
m_sharedArray = new SharedString;
m_sharedArray->capacity = newSize;
m_sharedArray->size = newSize;
m_sharedArray->string = newString;
}
return *this;
}
bool NzByteArray::IsEmpty() const
{
@@ -130,9 +242,9 @@ void NzByteArray::Reserve(unsigned int bufferSize)
if (m_sharedArray->allocatedSize >= bufferSize)
return;
char* ptr = new char[bufferSize+1];
nzUInt8* ptr = new nzUInt8[bufferSize+1];
if (m_sharedArray->size > 0)
std::strcpy(ptr, m_sharedArray->buffer);
std::memcpy(ptr, m_sharedArray->buffer, m_sharedArray->size);
unsigned int size = m_sharedArray->size;
@@ -143,45 +255,6 @@ void NzByteArray::Reserve(unsigned int bufferSize)
m_sharedArray->size = size;
}
NzByteArray& NzByteArray::Resize(int size, nzUInt8 byte = '\0');
NzByteArray NzByteArray::Resized(int size, nzUInt8 byte = '\0') const;
NzByteArray SubArray(int startPos, int endPos = -1) const;
void Swap(NzByteArray& byteArray);
NzByteArray& Trim(nzUInt8 byte = '\0');
NzByteArray Trimmed(nzUInt8 byte = '\0') const;
// Méthodes compatibles STD
nzUInt8* begin();
const nzUInt8* begin() const;
nzUInt8* end();
const nzUInt8* end() const;
void push_front(nzUInt8 c);
void push_back(nzUInt8 c);
typedef const nzUInt8& const_reference;
typedef nzUInt8* iterator;
//typedef nzUInt8* reverse_iterator;
typedef nzUInt8 value_type;
// Méthodes compatibles STD
nzUInt8& operator[](unsigned int pos);
nzUInt8 operator[](unsigned int pos) const;
NzByteArray& operator=(const NzByteArray& byteArray);
NzByteArray& operator=(NzByteArray&& byteArray);
NzByteArray operator+(const NzByteArray& byteArray) const;
NzByteArray& operator+=(const NzByteArray& byteArray);
static int Compare(const NzByteArray& first, const NzByteArray& second);
static SharedArray emptyArray;
private:
void EnsureOwnership();
bool FillHash(NzHashImpl* hash) const;
void ReleaseArray();
NzByteArray::SharedString NzByteArray::emptyArray(0, 0, 0, nullptr);
unsigned int NzByteArray::npos(static_cast<unsigned int>(-1));
*/