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Lynix 9b3f4e794a Added Image
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Added generic loader (bmp, gif, hdr, jpg, jpeg, pic, png, psd, tga)
Added PCX loader
Added utility module initializer
Fixed Config.hpp include
Prerequesites.hpp now overwrites _WIN32_WINNT when defined
version is less than requiered version
Renderer's initialisation will implicitly initialize utility module
Removed RENDERER_SINGLETON option
Shaders are now resources
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readme.txt

Nazara Engine
=============

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It will also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines.

You can use it in any kind of commercial/non-commercial applications.

Authors
-------

Jérôme "Lynix" Leclercq - main developper (Lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper (remi.beges@laposte.net)

Install
-------

Use the premake build system in the build directory then compile the engine for your platform.

How to use
----------

You can find tutorials on installation, compilation and use on the official wiki : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara:Tutorials

Contribute
----------

Don't hesitate to contribute to Nazara Engine by :
-Extending the wiki at http://wiki.digitalpulsesoftware.com/index.php?title=Nazara
-Submitting a patch to GitHub
-Post suggestions/bugs on the forum or the GitHub tracker (https://github.com/DigitalPulseSoftware/NazaraEngine/issues)
-Fork the project on GitHub and pull your changes (https://github.com/DigitalPulseSoftware/NazaraEngine/pulls)
-Talking about Nazara Engine to other people
-Doing anything else that might help us

Links
-----

Website : http://www.digitalpulsesoftware.com
Wiki    : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara
Forum   : http://forum.digitalpulsesoftware.com