Physics3D: Rename ::GeomType to Nz::ColliderType3D
This commit is contained in:
@@ -54,7 +54,7 @@ namespace Nz
|
||||
virtual float ComputeVolume() const;
|
||||
|
||||
NewtonCollision* GetHandle(PhysWorld3D* world) const;
|
||||
virtual GeomType GetType() const = 0;
|
||||
virtual ColliderType3D GetType() const = 0;
|
||||
|
||||
Collider3D& operator=(const Collider3D&) = delete;
|
||||
Collider3D& operator=(Collider3D&&) = delete;
|
||||
@@ -90,7 +90,7 @@ namespace Nz
|
||||
float ComputeVolume() const override;
|
||||
|
||||
Vector3f GetLengths() const;
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static BoxCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -114,7 +114,7 @@ namespace Nz
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static CapsuleCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace Nz
|
||||
CompoundCollider3D(Collider3D** geoms, std::size_t geomCount);
|
||||
|
||||
const std::vector<Collider3DRef>& GetGeoms() const;
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static CompoundCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -160,7 +160,7 @@ namespace Nz
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static ConeCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -183,7 +183,7 @@ namespace Nz
|
||||
ConvexCollider3D(const void* vertices, unsigned int vertexCount, unsigned int stride = sizeof(Vector3f), float tolerance = 0.002f, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
ConvexCollider3D(const void* vertices, unsigned int vertexCount, unsigned int stride, float tolerance, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static ConvexCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -209,7 +209,7 @@ namespace Nz
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static CylinderCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -233,7 +233,7 @@ namespace Nz
|
||||
|
||||
void ComputeInertialMatrix(Vector3f* inertia, Vector3f* center) const override;
|
||||
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static NullCollider3DRef New(Args&&... args);
|
||||
|
||||
@@ -256,7 +256,7 @@ namespace Nz
|
||||
float ComputeVolume() const override;
|
||||
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static SphereCollider3DRef New(Args&&... args);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user