Merge branch 'master' into culling
This commit is contained in:
commit
9e84c397ba
|
|
@ -32,6 +32,7 @@ build/scripts/features/index.html
|
|||
doc
|
||||
|
||||
# Codeblocks
|
||||
*.save-failed
|
||||
build/**/*.cbp
|
||||
build/**/*.cbp
|
||||
build/**/*.cbTemp
|
||||
|
|
@ -43,6 +44,9 @@ build/**/*.workspace
|
|||
# CodeLite
|
||||
build/**/*.project
|
||||
|
||||
# GMake
|
||||
build/**/*.make
|
||||
|
||||
# Visual Studio
|
||||
build/**/*.pdb
|
||||
build/**/*.filters
|
||||
|
|
|
|||
|
|
@ -373,9 +373,9 @@ namespace Ndk
|
|||
{
|
||||
}
|
||||
|
||||
inline Application::WindowInfo::WindowInfo(std::unique_ptr<Nz::Window>&& window) :
|
||||
inline Application::WindowInfo::WindowInfo(std::unique_ptr<Nz::Window>&& windowPtr) :
|
||||
renderTarget(nullptr),
|
||||
window(std::move(window))
|
||||
window(std::move(windowPtr))
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 30 Jul 2016 at 15:29:16
|
||||
// This file was automatically generated
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
|||
|
|
@ -78,13 +78,13 @@ namespace Ndk
|
|||
{
|
||||
}
|
||||
|
||||
Renderable(Renderable&& renderable) noexcept :
|
||||
renderableBoundingVolumeInvalidationSlot(std::move(renderable.renderableBoundingVolumeInvalidationSlot)),
|
||||
renderableDataInvalidationSlot(std::move(renderable.renderableDataInvalidationSlot)),
|
||||
renderableReleaseSlot(std::move(renderable.renderableReleaseSlot)),
|
||||
data(std::move(renderable.data)),
|
||||
renderable(std::move(renderable.renderable)),
|
||||
dataUpdated(renderable.dataUpdated)
|
||||
Renderable(Renderable&& rhs) noexcept :
|
||||
renderableBoundingVolumeInvalidationSlot(std::move(rhs.renderableBoundingVolumeInvalidationSlot)),
|
||||
renderableDataInvalidationSlot(std::move(rhs.renderableDataInvalidationSlot)),
|
||||
renderableReleaseSlot(std::move(rhs.renderableReleaseSlot)),
|
||||
data(std::move(rhs.data)),
|
||||
renderable(std::move(rhs.rhs)),
|
||||
dataUpdated(rhs.dataUpdated)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,7 +12,6 @@
|
|||
|
||||
namespace Ndk
|
||||
{
|
||||
class Entity;
|
||||
class VelocityComponent;
|
||||
|
||||
using VelocityComponentHandle = Nz::ObjectHandle<VelocityComponent>;
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ namespace Ndk
|
|||
LuaAPI() = delete;
|
||||
~LuaAPI() = delete;
|
||||
|
||||
static inline LuaBinding* GetBinding();
|
||||
static LuaBinding* GetBinding();
|
||||
|
||||
static bool Initialize();
|
||||
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@
|
|||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Network/IpAddress.hpp>
|
||||
#include <Nazara/Utility/Font.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <Nazara/Utility/Mesh.hpp>
|
||||
#include <NDK/Application.hpp>
|
||||
#include <NDK/Components.hpp>
|
||||
|
|
@ -21,22 +22,10 @@
|
|||
#include <Nazara/Audio/Music.hpp>
|
||||
#include <Nazara/Audio/SoundBuffer.hpp>
|
||||
#include <Nazara/Graphics/Model.hpp>
|
||||
#include <Nazara/Renderer/Texture.hpp>
|
||||
#include <NDK/Console.hpp>
|
||||
#endif
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
/*!
|
||||
* \brief Gets the internal binding for Lua
|
||||
* \return A pointer to the binding
|
||||
*/
|
||||
|
||||
inline LuaBinding* LuaAPI::GetBinding()
|
||||
{
|
||||
return s_binding;
|
||||
}
|
||||
}
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
/*!
|
||||
|
|
@ -143,6 +132,104 @@ namespace Nz
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param params Resulting parameters for an image
|
||||
*/
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, ImageParams* params, TypeTag<ImageParams>)
|
||||
{
|
||||
instance.CheckType(index, Nz::LuaType_Table);
|
||||
|
||||
params->levelCount = instance.CheckField<Nz::UInt8>("LevelCount");
|
||||
params->loadFormat = instance.CheckField<Nz::PixelFormatType>("LoadFormat");
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param address Resulting IP address
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, IpAddress* address, TypeTag<IpAddress>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_String:
|
||||
address->BuildFromAddress(instance.CheckString(index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
*address = *static_cast<IpAddress*>(instance.CheckUserdata(index, "IpAddress"));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param quat Resulting quaternion
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Matrix4d* mat, TypeTag<Matrix4d>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Table:
|
||||
{
|
||||
double values[16];
|
||||
for (std::size_t i = 0; i < 16; ++i)
|
||||
{
|
||||
instance.PushInteger(i + 1);
|
||||
instance.GetTable();
|
||||
|
||||
values[i] = instance.CheckNumber(-1);
|
||||
instance.Pop();
|
||||
}
|
||||
|
||||
mat->Set(values);
|
||||
return 1;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
if (instance.IsOfType(index, "Matrix4"))
|
||||
mat->Set(*static_cast<Matrix4d*>(instance.ToUserdata(index)));
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param quat Resulting quaternion
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Matrix4f* mat, TypeTag<Matrix4f>)
|
||||
{
|
||||
Matrix4d matDouble = Matrix4d::Identity();
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &matDouble, TypeTag<Matrix4d>());
|
||||
|
||||
mat->Set(matDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -159,12 +246,59 @@ namespace Nz
|
|||
params->animated = instance.CheckField<bool>("Animated", params->animated);
|
||||
params->center = instance.CheckField<bool>("Center", params->center);
|
||||
params->flipUVs = instance.CheckField<bool>("FlipUVs", params->flipUVs);
|
||||
//params->matrix = instance.CheckField<Matrix4f>("Matrix", params->matrix);
|
||||
params->matrix = instance.CheckField<Matrix4f>("Matrix", params->matrix);
|
||||
params->optimizeIndexBuffers = instance.CheckField<bool>("OptimizeIndexBuffers", params->optimizeIndexBuffers);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param quat Resulting quaternion
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaterniond* quat, TypeTag<Quaterniond>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Table:
|
||||
quat->Set(instance.CheckField<double>("w", index), instance.CheckField<double>("x", index), instance.CheckField<double>("y", index), instance.CheckField<double>("z", index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
{
|
||||
if (instance.IsOfType(index, "EulerAngles"))
|
||||
quat->Set(*static_cast<EulerAnglesd*>(instance.ToUserdata(index)));
|
||||
else
|
||||
quat->Set(*static_cast<Quaterniond*>(instance.CheckUserdata(index, "Quaternion")));
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param quat Resulting quaternion
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaternionf* quat, TypeTag<Quaternionf>)
|
||||
{
|
||||
Quaterniond quatDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &quatDouble, TypeTag<Quaterniond>());
|
||||
|
||||
quat->Set(quatDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -222,76 +356,6 @@ namespace Nz
|
|||
return ret;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param quat Resulting quaternion
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaterniond* quat, TypeTag<Quaterniond>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Table:
|
||||
quat->Set(instance.CheckField<double>("w", index), instance.CheckField<double>("x", index), instance.CheckField<double>("y", index), instance.CheckField<double>("z", index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
{
|
||||
if (instance.IsOfType(index, "EulerAngles"))
|
||||
quat->Set(*static_cast<EulerAnglesd*>(instance.ToUserdata(index)));
|
||||
else
|
||||
quat->Set(*static_cast<Quaterniond*>(instance.CheckUserdata(index, "Quaternion")));
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param quat Resulting quaternion
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaternionf* quat, TypeTag<Quaternionf>)
|
||||
{
|
||||
Quaterniond quatDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &quatDouble, TypeTag<Quaterniond>());
|
||||
|
||||
quat->Set(quatDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param address Resulting IP address
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, IpAddress* address, TypeTag<IpAddress>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_String:
|
||||
address->BuildFromAddress(instance.CheckString(index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
*address = *static_cast<IpAddress*>(instance.CheckUserdata(index, "IpAddress"));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -469,10 +533,31 @@ namespace Nz
|
|||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, InstancedRenderableRef* renderable, TypeTag<InstancedRenderableRef>)
|
||||
{
|
||||
if (instance.IsOfType(index, "InstancedRenderable"))
|
||||
*renderable = *static_cast<InstancedRenderableRef*>(instance.CheckUserdata(index, "InstancedRenderable"));
|
||||
if (instance.IsOfType(index, "InstancedRenderable") ||
|
||||
instance.IsOfType(index, "Model") ||
|
||||
instance.IsOfType(index, "Sprite"))
|
||||
{
|
||||
*renderable = *static_cast<InstancedRenderableRef*>(instance.ToUserdata(index));
|
||||
}
|
||||
else
|
||||
*renderable = *static_cast<InstancedRenderableRef*>(instance.CheckUserdata(index, "Model"));
|
||||
instance.ArgError(index, "is not a InstancedRenderable instance");
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param renderable Resulting reference to a material
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, MaterialRef* materialRef, TypeTag<MaterialRef>)
|
||||
{
|
||||
*materialRef = *static_cast<MaterialRef*>(instance.CheckUserdata(index, "Material"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
@ -495,6 +580,7 @@ namespace Nz
|
|||
params->loadHeightMap = instance.CheckField<bool>("LoadHeightMap", params->loadHeightMap);
|
||||
params->loadNormalMap = instance.CheckField<bool>("LoadNormalMap", params->loadNormalMap);
|
||||
params->loadSpecularMap = instance.CheckField<bool>("LoadSpecularMap", params->loadSpecularMap);
|
||||
params->shaderName = instance.CheckField<String>("ShaderName", params->shaderName);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -556,8 +642,59 @@ namespace Nz
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param renderable Resulting reference to a sprite
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, SpriteRef* spriteRef, TypeTag<SpriteRef>)
|
||||
{
|
||||
*spriteRef = *static_cast<SpriteRef*>(instance.CheckUserdata(index, "Sprite"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Queries arguments for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param index Index type
|
||||
* \param fontRef Resulting reference to a font
|
||||
*/
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, TextureRef* textureRef, TypeTag<TextureRef>)
|
||||
{
|
||||
*textureRef = *static_cast<TextureRef*>(instance.CheckUserdata(index, "Texture"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting color
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Color&& val, TypeTag<Color>)
|
||||
{
|
||||
instance.PushTable();
|
||||
instance.PushField("r", val.r);
|
||||
instance.PushField("g", val.g);
|
||||
instance.PushField("b", val.b);
|
||||
instance.PushField("a", val.a);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -619,6 +756,65 @@ namespace Nz
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting ImageParams
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, ImageParams&& val, TypeTag<ImageParams>)
|
||||
{
|
||||
instance.PushTable(0, 2);
|
||||
instance.PushField("LevelCount", val.levelCount);
|
||||
instance.PushField("LoadFormat", val.loadFormat);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting IP address
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, IpAddress&& val, TypeTag<IpAddress>)
|
||||
{
|
||||
instance.PushInstance<IpAddress>("IpAddress", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting rectangle
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Matrix4d&& val, TypeTag<Matrix4d>)
|
||||
{
|
||||
instance.PushInstance<Matrix4d>("Matrix4", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting rectangle
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Matrix4f&& val, TypeTag<Matrix4f>)
|
||||
{
|
||||
instance.PushInstance<Matrix4d>("Matrix4", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -647,20 +843,6 @@ namespace Nz
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting IP address
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, IpAddress&& val, TypeTag<IpAddress>)
|
||||
{
|
||||
instance.PushInstance<IpAddress>("IpAddress", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -669,7 +851,7 @@ namespace Nz
|
|||
* \param val Resulting rectangle
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Rectd&& val, TypeTag<Rectf>)
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Rectd&& val, TypeTag<Rectd>)
|
||||
{
|
||||
instance.PushInstance<Rectd>("Rect", val);
|
||||
return 1;
|
||||
|
|
@ -887,6 +1069,62 @@ namespace Nz
|
|||
|
||||
#ifndef NDK_SERVER
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param handle Resulting material
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, MaterialRef&& handle, TypeTag<MaterialRef>)
|
||||
{
|
||||
instance.PushInstance<MaterialRef>("Material", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting sound buffer
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, const SoundBuffer* val, TypeTag<const SoundBuffer*>)
|
||||
{
|
||||
instance.PushInstance<SoundBufferConstRef>("SoundBuffer", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param handle Resulting sprite
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, SpriteRef&& handle, TypeTag<SpriteRef>)
|
||||
{
|
||||
instance.PushInstance<SpriteRef>("Sprite", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param handle Resulting texture
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, TextureRef&& handle, TypeTag<TextureRef>)
|
||||
{
|
||||
instance.PushInstance<TextureRef>("Texture", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
|
|
@ -914,21 +1152,6 @@ namespace Nz
|
|||
instance.PushInstance<Ndk::GraphicsComponentHandle>("GraphicsComponent", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Replies by value for Lua
|
||||
* \return 1 in case of success
|
||||
*
|
||||
* \param instance Lua instance to interact with
|
||||
* \param val Resulting sound buffer
|
||||
*/
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, const SoundBuffer* val, TypeTag<const SoundBuffer*>)
|
||||
{
|
||||
instance.PushInstance<SoundBufferConstRef>("SoundBuffer", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,47 +38,56 @@ namespace Ndk
|
|||
void RegisterClasses(Nz::LuaInstance& instance);
|
||||
|
||||
// Core
|
||||
Nz::LuaClass<Nz::Clock> clockClass;
|
||||
Nz::LuaClass<Nz::Directory> directoryClass;
|
||||
Nz::LuaClass<Nz::File> fileClass;
|
||||
Nz::LuaClass<Nz::Stream> streamClass;
|
||||
Nz::LuaClass<Nz::Clock> clock;
|
||||
Nz::LuaClass<Nz::Directory> directory;
|
||||
Nz::LuaClass<Nz::File> file;
|
||||
Nz::LuaClass<Nz::Stream> stream;
|
||||
|
||||
// Math
|
||||
Nz::LuaClass<Nz::EulerAnglesd> eulerAnglesClass;
|
||||
Nz::LuaClass<Nz::Quaterniond> quaternionClass;
|
||||
Nz::LuaClass<Nz::Rectd> rectClass;
|
||||
Nz::LuaClass<Nz::Vector2d> vector2dClass;
|
||||
Nz::LuaClass<Nz::Vector3d> vector3dClass;
|
||||
Nz::LuaClass<Nz::EulerAnglesd> eulerAngles;
|
||||
Nz::LuaClass<Nz::Matrix4d> matrix4d;
|
||||
Nz::LuaClass<Nz::Quaterniond> quaternion;
|
||||
Nz::LuaClass<Nz::Rectd> rect;
|
||||
Nz::LuaClass<Nz::Vector2d> vector2d;
|
||||
Nz::LuaClass<Nz::Vector3d> vector3d;
|
||||
|
||||
// Network
|
||||
Nz::LuaClass<Nz::AbstractSocket> abstractSocketClass;
|
||||
Nz::LuaClass<Nz::IpAddress> ipAddressClass;
|
||||
Nz::LuaClass<Nz::AbstractSocket> abstractSocket;
|
||||
Nz::LuaClass<Nz::IpAddress> ipAddress;
|
||||
|
||||
// Utility
|
||||
Nz::LuaClass<Nz::AbstractImage*> abstractImage;
|
||||
Nz::LuaClass<Nz::FontRef> fontClass;
|
||||
Nz::LuaClass<Nz::Node> nodeClass;
|
||||
Nz::LuaClass<Nz::AbstractImageRef> abstractImage;
|
||||
Nz::LuaClass<Nz::FontRef> font;
|
||||
Nz::LuaClass<Nz::Node> node;
|
||||
|
||||
// SDK
|
||||
Nz::LuaClass<Application*> application;
|
||||
Nz::LuaClass<EntityHandle> entityClass;
|
||||
Nz::LuaClass<EntityHandle> entity;
|
||||
Nz::LuaClass<NodeComponentHandle> nodeComponent;
|
||||
Nz::LuaClass<VelocityComponentHandle> velocityComponent;
|
||||
Nz::LuaClass<WorldHandle> worldClass;
|
||||
Nz::LuaClass<WorldHandle> world;
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
// Audio
|
||||
Nz::LuaClass<Nz::Music> musicClass;
|
||||
Nz::LuaClass<Nz::Sound> soundClass;
|
||||
Nz::LuaClass<Nz::Music> music;
|
||||
Nz::LuaClass<Nz::Sound> sound;
|
||||
Nz::LuaClass<Nz::SoundBufferRef> soundBuffer;
|
||||
Nz::LuaClass<Nz::SoundEmitter> soundEmitter;
|
||||
|
||||
// Graphics
|
||||
Nz::LuaClass<Nz::InstancedRenderableRef> instancedRenderable;
|
||||
Nz::LuaClass<Nz::ModelRef> modelClass;
|
||||
Nz::LuaClass<Nz::MaterialRef> material;
|
||||
Nz::LuaClass<Nz::ModelRef> model;
|
||||
Nz::LuaClass<Nz::SpriteRef> sprite;
|
||||
Nz::LuaClass<Nz::SpriteLibrary> spriteLibrary;
|
||||
Nz::LuaClass<Nz::TextureLibrary> textureLibrary;
|
||||
Nz::LuaClass<Nz::TextureManager> textureManager;
|
||||
|
||||
// Renderer
|
||||
Nz::LuaClass<Nz::TextureRef> texture;
|
||||
|
||||
// SDK
|
||||
Nz::LuaClass<ConsoleHandle> consoleClass;
|
||||
Nz::LuaClass<ConsoleHandle> console;
|
||||
Nz::LuaClass<GraphicsComponentHandle> graphicsComponent;
|
||||
#endif
|
||||
|
||||
|
|
@ -117,7 +126,7 @@ namespace Ndk
|
|||
Nz::String name;
|
||||
};
|
||||
|
||||
ComponentBinding* QueryComponentIndex(Nz::LuaInstance& lua, int argIndex = 1);
|
||||
ComponentBinding* QueryComponentIndex(Nz::LuaInstance& lua, int argIndex = 2);
|
||||
|
||||
std::vector<ComponentBinding> m_componentBinding;
|
||||
std::unordered_map<Nz::String, ComponentIndex> m_componentBindingByName;
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@
|
|||
|
||||
// Importation/Exportation of the API
|
||||
#if defined(NAZARA_STATIC)
|
||||
#define #define NDK_API
|
||||
#define NDK_API
|
||||
#else
|
||||
#ifdef NDK_BUILD
|
||||
#define NDK_API NAZARA_EXPORT
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 30 Jul 2016 at 15:29:16
|
||||
// This file was automatically generated
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
|||
|
|
@ -98,9 +98,7 @@ namespace Ndk
|
|||
|
||||
++it;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
if (m_exitOnClosedWindows && !hasAtLeastOneActiveWindow)
|
||||
return false;
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
// This file was automatically generated on 26 May 2014 at 01:05:31
|
||||
|
||||
#include <NDK/LuaAPI.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <NDK/LuaBinding.hpp>
|
||||
|
||||
namespace Ndk
|
||||
|
|
@ -11,6 +12,21 @@ namespace Ndk
|
|||
* \brief NDK class that represents the api used for Lua
|
||||
*/
|
||||
|
||||
/*!
|
||||
* \brief Gets the internal binding for Lua
|
||||
* \return A pointer to the binding
|
||||
*/
|
||||
LuaBinding* LuaAPI::GetBinding()
|
||||
{
|
||||
if (!s_binding && !Initialize())
|
||||
{
|
||||
NazaraError("Failed to initialize binding");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return s_binding;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Initializes the LuaAPI module
|
||||
* \return true if initialization is successful
|
||||
|
|
@ -30,13 +46,8 @@ namespace Ndk
|
|||
|
||||
void LuaAPI::RegisterClasses(Nz::LuaInstance& instance)
|
||||
{
|
||||
if (!s_binding && !Initialize())
|
||||
{
|
||||
NazaraError("Failed to initialize binding");
|
||||
return;
|
||||
}
|
||||
|
||||
s_binding->RegisterClasses(instance);
|
||||
Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
|
||||
GetBinding()->RegisterClasses(instance);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
|
|||
|
|
@ -16,49 +16,58 @@ namespace Ndk
|
|||
|
||||
LuaBinding::LuaBinding() :
|
||||
// Core
|
||||
clockClass("Clock"),
|
||||
directoryClass("Directory"),
|
||||
fileClass("File"),
|
||||
streamClass("Stream"),
|
||||
clock("Clock"),
|
||||
directory("Directory"),
|
||||
file("File"),
|
||||
stream("Stream"),
|
||||
|
||||
// Math
|
||||
eulerAnglesClass("EulerAngles"),
|
||||
quaternionClass("Quaternion"),
|
||||
rectClass("Rect"),
|
||||
vector2dClass("Vector2"),
|
||||
vector3dClass("Vector3"),
|
||||
eulerAngles("EulerAngles"),
|
||||
matrix4d("Matrix4"),
|
||||
quaternion("Quaternion"),
|
||||
rect("Rect"),
|
||||
vector2d("Vector2"),
|
||||
vector3d("Vector3"),
|
||||
|
||||
// Network
|
||||
abstractSocketClass("AbstractSocket"),
|
||||
ipAddressClass("IpAddress"),
|
||||
abstractSocket("AbstractSocket"),
|
||||
ipAddress("IpAddress"),
|
||||
|
||||
// Utility
|
||||
abstractImage("AbstractImage"),
|
||||
fontClass("Font"),
|
||||
nodeClass("Node"),
|
||||
font("Font"),
|
||||
node("Node"),
|
||||
|
||||
// SDK
|
||||
application("Application"),
|
||||
entityClass("Entity"),
|
||||
entity("Entity"),
|
||||
nodeComponent("NodeComponent"),
|
||||
velocityComponent("VelocityComponent"),
|
||||
worldClass("World")
|
||||
world("World")
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
,
|
||||
|
||||
// Audio
|
||||
musicClass("Music"),
|
||||
soundClass("Sound"),
|
||||
music("Music"),
|
||||
sound("Sound"),
|
||||
soundBuffer("SoundBuffer"),
|
||||
soundEmitter("SoundEmitter"),
|
||||
|
||||
// Graphics
|
||||
instancedRenderable("InstancedRenderable"),
|
||||
modelClass("Model"),
|
||||
material("Material"),
|
||||
model("Model"),
|
||||
sprite("Sprite"),
|
||||
spriteLibrary("SpriteLibrary"),
|
||||
textureLibrary("TextureLibrary"),
|
||||
textureManager("TextureManager"),
|
||||
|
||||
// Renderer
|
||||
texture("Texture"),
|
||||
|
||||
// SDK
|
||||
consoleClass("Console"),
|
||||
console("Console"),
|
||||
graphicsComponent("GraphicsComponent")
|
||||
#endif
|
||||
{
|
||||
|
|
|
|||
|
|
@ -13,67 +13,67 @@ namespace Ndk
|
|||
void LuaBinding::BindAudio()
|
||||
{
|
||||
/*********************************** Nz::Music **********************************/
|
||||
musicClass.Inherit(soundEmitter);
|
||||
music.Inherit(soundEmitter);
|
||||
|
||||
musicClass.BindDefaultConstructor();
|
||||
music.BindDefaultConstructor();
|
||||
|
||||
//musicClass.SetMethod("Create", &Nz::Music::Create);
|
||||
//musicClass.SetMethod("Destroy", &Nz::Music::Destroy);
|
||||
|
||||
musicClass.BindMethod("EnableLooping", &Nz::Music::EnableLooping);
|
||||
music.BindMethod("EnableLooping", &Nz::Music::EnableLooping);
|
||||
|
||||
musicClass.BindMethod("GetDuration", &Nz::Music::GetDuration);
|
||||
musicClass.BindMethod("GetFormat", &Nz::Music::GetFormat);
|
||||
musicClass.BindMethod("GetPlayingOffset", &Nz::Music::GetPlayingOffset);
|
||||
musicClass.BindMethod("GetSampleCount", &Nz::Music::GetSampleCount);
|
||||
musicClass.BindMethod("GetSampleRate", &Nz::Music::GetSampleRate);
|
||||
musicClass.BindMethod("GetStatus", &Nz::Music::GetStatus);
|
||||
music.BindMethod("GetDuration", &Nz::Music::GetDuration);
|
||||
music.BindMethod("GetFormat", &Nz::Music::GetFormat);
|
||||
music.BindMethod("GetPlayingOffset", &Nz::Music::GetPlayingOffset);
|
||||
music.BindMethod("GetSampleCount", &Nz::Music::GetSampleCount);
|
||||
music.BindMethod("GetSampleRate", &Nz::Music::GetSampleRate);
|
||||
music.BindMethod("GetStatus", &Nz::Music::GetStatus);
|
||||
|
||||
musicClass.BindMethod("IsLooping", &Nz::Music::IsLooping);
|
||||
music.BindMethod("IsLooping", &Nz::Music::IsLooping);
|
||||
|
||||
musicClass.BindMethod("OpenFromFile", &Nz::Music::OpenFromFile, Nz::MusicParams());
|
||||
music.BindMethod("OpenFromFile", &Nz::Music::OpenFromFile, Nz::MusicParams());
|
||||
|
||||
musicClass.BindMethod("Pause", &Nz::Music::Pause);
|
||||
musicClass.BindMethod("Play", &Nz::Music::Play);
|
||||
music.BindMethod("Pause", &Nz::Music::Pause);
|
||||
music.BindMethod("Play", &Nz::Music::Play);
|
||||
|
||||
musicClass.BindMethod("SetPlayingOffset", &Nz::Music::SetPlayingOffset);
|
||||
music.BindMethod("SetPlayingOffset", &Nz::Music::SetPlayingOffset);
|
||||
|
||||
musicClass.BindMethod("Stop", &Nz::Music::Stop);
|
||||
music.BindMethod("Stop", &Nz::Music::Stop);
|
||||
|
||||
// Manual
|
||||
musicClass.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Music& music) -> int
|
||||
music.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Music& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream stream("Music(");
|
||||
stream << music.GetFilePath() << ')';
|
||||
Nz::StringStream ss("Music(");
|
||||
ss << instance.GetFilePath() << ')';
|
||||
|
||||
lua.PushString(stream);
|
||||
lua.PushString(ss);
|
||||
return 1;
|
||||
});
|
||||
|
||||
/*********************************** Nz::Sound **********************************/
|
||||
soundClass.Inherit(soundEmitter);
|
||||
sound.Inherit(soundEmitter);
|
||||
|
||||
soundClass.BindDefaultConstructor();
|
||||
sound.BindDefaultConstructor();
|
||||
|
||||
soundClass.BindMethod("GetBuffer", &Nz::Sound::GetBuffer);
|
||||
sound.BindMethod("GetBuffer", &Nz::Sound::GetBuffer);
|
||||
|
||||
soundClass.BindMethod("IsPlayable", &Nz::Sound::IsPlayable);
|
||||
soundClass.BindMethod("IsPlaying", &Nz::Sound::IsPlaying);
|
||||
sound.BindMethod("IsPlayable", &Nz::Sound::IsPlayable);
|
||||
sound.BindMethod("IsPlaying", &Nz::Sound::IsPlaying);
|
||||
|
||||
soundClass.BindMethod("LoadFromFile", &Nz::Sound::LoadFromFile, Nz::SoundBufferParams());
|
||||
sound.BindMethod("LoadFromFile", &Nz::Sound::LoadFromFile, Nz::SoundBufferParams());
|
||||
|
||||
soundClass.BindMethod("SetPlayingOffset", &Nz::Sound::SetPlayingOffset);
|
||||
sound.BindMethod("SetPlayingOffset", &Nz::Sound::SetPlayingOffset);
|
||||
|
||||
// Manual
|
||||
soundClass.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Sound& sound) -> int
|
||||
sound.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Sound& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream stream("Sound(");
|
||||
if (const Nz::SoundBuffer* buffer = sound.GetBuffer())
|
||||
stream << buffer;
|
||||
Nz::StringStream ss("Sound(");
|
||||
if (const Nz::SoundBuffer* buffer = instance.GetBuffer())
|
||||
ss << buffer;
|
||||
|
||||
stream << ')';
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(stream);
|
||||
lua.PushString(ss);
|
||||
return 1;
|
||||
});
|
||||
|
||||
|
|
@ -101,9 +101,9 @@ namespace Ndk
|
|||
soundBuffer.BindStaticMethod("IsFormatSupported", &Nz::SoundBuffer::IsFormatSupported);
|
||||
|
||||
// Manual
|
||||
soundBuffer.BindMethod("Create", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance) -> int
|
||||
soundBuffer.BindMethod("Create", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int index = 1;
|
||||
int index = 2;
|
||||
Nz::AudioFormat format = lua.Check<Nz::AudioFormat>(&index);
|
||||
unsigned int sampleCount = lua.Check<unsigned int>(&index);
|
||||
unsigned int sampleRate = lua.Check<unsigned int>(&index);
|
||||
|
|
@ -116,26 +116,26 @@ namespace Ndk
|
|||
return 1;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("GetSamples", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance) -> int
|
||||
soundBuffer.BindMethod("GetSamples", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
lua.PushString(reinterpret_cast<const char*>(instance->GetSamples()), instance->GetSampleCount() * sizeof(Nz::Int16));
|
||||
return 1;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance) -> int
|
||||
soundBuffer.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream stream("SoundBuffer(");
|
||||
Nz::StringStream ss("SoundBuffer(");
|
||||
if (instance->IsValid())
|
||||
{
|
||||
Nz::String filePath = instance->GetFilePath();
|
||||
if (!filePath.IsEmpty())
|
||||
stream << "File: " << filePath << ", ";
|
||||
ss << "File: " << filePath << ", ";
|
||||
|
||||
stream << "Duration: " << instance->GetDuration() / 1000.f << "s";
|
||||
ss << "Duration: " << instance->GetDuration() / 1000.f << "s";
|
||||
}
|
||||
stream << ')';
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(stream);
|
||||
lua.PushString(ss);
|
||||
return 1;
|
||||
});
|
||||
|
||||
|
|
@ -177,8 +177,8 @@ namespace Ndk
|
|||
|
||||
void LuaBinding::RegisterAudio(Nz::LuaInstance& instance)
|
||||
{
|
||||
musicClass.Register(instance);
|
||||
soundClass.Register(instance);
|
||||
music.Register(instance);
|
||||
sound.Register(instance);
|
||||
soundBuffer.Register(instance);
|
||||
soundEmitter.Register(instance);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,147 +13,147 @@ namespace Ndk
|
|||
void LuaBinding::BindCore()
|
||||
{
|
||||
/*********************************** Nz::Clock **********************************/
|
||||
clockClass.SetConstructor([](Nz::LuaInstance& lua, Nz::Clock* clock, std::size_t /*argumentCount*/)
|
||||
clock.SetConstructor([](Nz::LuaInstance& lua, Nz::Clock* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
Nz::Int64 startingValue = lua.Check<Nz::Int64>(&argIndex, 0);
|
||||
bool paused = lua.Check<bool>(&argIndex, false);
|
||||
|
||||
Nz::PlacementNew(clock, startingValue, paused);
|
||||
Nz::PlacementNew(instance, startingValue, paused);
|
||||
return true;
|
||||
});
|
||||
|
||||
clockClass.BindMethod("GetMicroseconds", &Nz::Clock::GetMicroseconds);
|
||||
clockClass.BindMethod("GetMilliseconds", &Nz::Clock::GetMilliseconds);
|
||||
clockClass.BindMethod("GetSeconds", &Nz::Clock::GetSeconds);
|
||||
clockClass.BindMethod("IsPaused", &Nz::Clock::IsPaused);
|
||||
clockClass.BindMethod("Pause", &Nz::Clock::Pause);
|
||||
clockClass.BindMethod("Restart", &Nz::Clock::Restart);
|
||||
clockClass.BindMethod("Unpause", &Nz::Clock::Unpause);
|
||||
clock.BindMethod("GetMicroseconds", &Nz::Clock::GetMicroseconds);
|
||||
clock.BindMethod("GetMilliseconds", &Nz::Clock::GetMilliseconds);
|
||||
clock.BindMethod("GetSeconds", &Nz::Clock::GetSeconds);
|
||||
clock.BindMethod("IsPaused", &Nz::Clock::IsPaused);
|
||||
clock.BindMethod("Pause", &Nz::Clock::Pause);
|
||||
clock.BindMethod("Restart", &Nz::Clock::Restart);
|
||||
clock.BindMethod("Unpause", &Nz::Clock::Unpause);
|
||||
|
||||
// Manual
|
||||
clockClass.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Clock& clock) -> int {
|
||||
Nz::StringStream stream("Clock(Elapsed: ");
|
||||
stream << clock.GetSeconds();
|
||||
stream << "s, Paused: ";
|
||||
stream << clock.IsPaused();
|
||||
stream << ')';
|
||||
clock.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Clock& instance, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("Clock(Elapsed: ");
|
||||
ss << instance.GetSeconds();
|
||||
ss << "s, Paused: ";
|
||||
ss << instance.IsPaused();
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(stream);
|
||||
lua.PushString(ss);
|
||||
return 1;
|
||||
});
|
||||
|
||||
/********************************* Nz::Directory ********************************/
|
||||
directoryClass.SetConstructor([](Nz::LuaInstance& lua, Nz::Directory* directory, std::size_t argumentCount)
|
||||
directory.SetConstructor([](Nz::LuaInstance& lua, Nz::Directory* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(directory);
|
||||
Nz::PlacementNew(instance);
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
Nz::PlacementNew(directory, lua.Check<Nz::String>(&argIndex));
|
||||
Nz::PlacementNew(instance, lua.Check<Nz::String>(&argIndex));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
directoryClass.BindMethod("Close", &Nz::Directory::Close);
|
||||
directoryClass.BindMethod("Exists", &Nz::Directory::Exists);
|
||||
directoryClass.BindMethod("GetPath", &Nz::Directory::GetPath);
|
||||
directoryClass.BindMethod("GetPattern", &Nz::Directory::GetPattern);
|
||||
directoryClass.BindMethod("GetResultName", &Nz::Directory::GetResultName);
|
||||
directoryClass.BindMethod("GetResultPath", &Nz::Directory::GetResultPath);
|
||||
directoryClass.BindMethod("GetResultSize", &Nz::Directory::GetResultSize);
|
||||
directoryClass.BindMethod("IsOpen", &Nz::Directory::IsOpen);
|
||||
directoryClass.BindMethod("IsResultDirectory", &Nz::Directory::IsResultDirectory);
|
||||
directoryClass.BindMethod("NextResult", &Nz::Directory::NextResult, true);
|
||||
directoryClass.BindMethod("Open", &Nz::Directory::Open);
|
||||
directoryClass.BindMethod("SetPath", &Nz::Directory::SetPath);
|
||||
directoryClass.BindMethod("SetPattern", &Nz::Directory::SetPattern);
|
||||
directory.BindMethod("Close", &Nz::Directory::Close);
|
||||
directory.BindMethod("Exists", &Nz::Directory::Exists);
|
||||
directory.BindMethod("GetPath", &Nz::Directory::GetPath);
|
||||
directory.BindMethod("GetPattern", &Nz::Directory::GetPattern);
|
||||
directory.BindMethod("GetResultName", &Nz::Directory::GetResultName);
|
||||
directory.BindMethod("GetResultPath", &Nz::Directory::GetResultPath);
|
||||
directory.BindMethod("GetResultSize", &Nz::Directory::GetResultSize);
|
||||
directory.BindMethod("IsOpen", &Nz::Directory::IsOpen);
|
||||
directory.BindMethod("IsResultDirectory", &Nz::Directory::IsResultDirectory);
|
||||
directory.BindMethod("NextResult", &Nz::Directory::NextResult, true);
|
||||
directory.BindMethod("Open", &Nz::Directory::Open);
|
||||
directory.BindMethod("SetPath", &Nz::Directory::SetPath);
|
||||
directory.BindMethod("SetPattern", &Nz::Directory::SetPattern);
|
||||
|
||||
directoryClass.BindStaticMethod("Copy", Nz::Directory::Copy);
|
||||
directoryClass.BindStaticMethod("Create", Nz::Directory::Create);
|
||||
directoryClass.BindStaticMethod("Exists", Nz::Directory::Exists);
|
||||
directoryClass.BindStaticMethod("GetCurrent", Nz::Directory::GetCurrent);
|
||||
directoryClass.BindStaticMethod("Remove", Nz::Directory::Remove);
|
||||
directoryClass.BindStaticMethod("SetCurrent", Nz::Directory::SetCurrent);
|
||||
directory.BindStaticMethod("Copy", Nz::Directory::Copy);
|
||||
directory.BindStaticMethod("Create", Nz::Directory::Create);
|
||||
directory.BindStaticMethod("Exists", Nz::Directory::Exists);
|
||||
directory.BindStaticMethod("GetCurrent", Nz::Directory::GetCurrent);
|
||||
directory.BindStaticMethod("Remove", Nz::Directory::Remove);
|
||||
directory.BindStaticMethod("SetCurrent", Nz::Directory::SetCurrent);
|
||||
|
||||
// Manual
|
||||
directoryClass.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Directory& directory) -> int {
|
||||
Nz::StringStream stream("Directory(");
|
||||
stream << directory.GetPath();
|
||||
stream << ')';
|
||||
directory.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Directory& instance, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("Directory(");
|
||||
ss << instance.GetPath();
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(stream);
|
||||
lua.PushString(ss);
|
||||
return 1;
|
||||
});
|
||||
|
||||
/*********************************** Nz::Stream ***********************************/
|
||||
streamClass.BindMethod("EnableTextMode", &Nz::Stream::EnableTextMode);
|
||||
streamClass.BindMethod("Flush", &Nz::Stream::Flush);
|
||||
streamClass.BindMethod("GetCursorPos", &Nz::Stream::GetCursorPos);
|
||||
streamClass.BindMethod("GetDirectory", &Nz::Stream::GetDirectory);
|
||||
streamClass.BindMethod("GetPath", &Nz::Stream::GetPath);
|
||||
streamClass.BindMethod("GetOpenMode", &Nz::Stream::GetOpenMode);
|
||||
streamClass.BindMethod("GetStreamOptions", &Nz::Stream::GetStreamOptions);
|
||||
streamClass.BindMethod("GetSize", &Nz::Stream::GetSize);
|
||||
streamClass.BindMethod("ReadLine", &Nz::Stream::ReadLine, 0U);
|
||||
streamClass.BindMethod("IsReadable", &Nz::Stream::IsReadable);
|
||||
streamClass.BindMethod("IsSequential", &Nz::Stream::IsSequential);
|
||||
streamClass.BindMethod("IsTextModeEnabled", &Nz::Stream::IsTextModeEnabled);
|
||||
streamClass.BindMethod("IsWritable", &Nz::Stream::IsWritable);
|
||||
streamClass.BindMethod("SetCursorPos", &Nz::Stream::SetCursorPos);
|
||||
stream.BindMethod("EnableTextMode", &Nz::Stream::EnableTextMode);
|
||||
stream.BindMethod("Flush", &Nz::Stream::Flush);
|
||||
stream.BindMethod("GetCursorPos", &Nz::Stream::GetCursorPos);
|
||||
stream.BindMethod("GetDirectory", &Nz::Stream::GetDirectory);
|
||||
stream.BindMethod("GetPath", &Nz::Stream::GetPath);
|
||||
stream.BindMethod("GetOpenMode", &Nz::Stream::GetOpenMode);
|
||||
stream.BindMethod("GetStreamOptions", &Nz::Stream::GetStreamOptions);
|
||||
stream.BindMethod("GetSize", &Nz::Stream::GetSize);
|
||||
stream.BindMethod("ReadLine", &Nz::Stream::ReadLine, 0U);
|
||||
stream.BindMethod("IsReadable", &Nz::Stream::IsReadable);
|
||||
stream.BindMethod("IsSequential", &Nz::Stream::IsSequential);
|
||||
stream.BindMethod("IsTextModeEnabled", &Nz::Stream::IsTextModeEnabled);
|
||||
stream.BindMethod("IsWritable", &Nz::Stream::IsWritable);
|
||||
stream.BindMethod("SetCursorPos", &Nz::Stream::SetCursorPos);
|
||||
|
||||
streamClass.BindMethod("Read", [] (Nz::LuaInstance& lua, Nz::Stream& stream) -> int {
|
||||
int argIndex = 1;
|
||||
stream.BindMethod("Read", [] (Nz::LuaInstance& lua, Nz::Stream& instance, std::size_t /*argumentCount*/) -> int {
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t length = lua.Check<std::size_t>(&argIndex);
|
||||
|
||||
std::unique_ptr<char[]> buffer(new char[length]);
|
||||
std::size_t readLength = stream.Read(buffer.get(), length);
|
||||
std::size_t readLength = instance.Read(buffer.get(), length);
|
||||
|
||||
lua.PushString(Nz::String(buffer.get(), readLength));
|
||||
return 1;
|
||||
});
|
||||
|
||||
streamClass.BindMethod("Write", [] (Nz::LuaInstance& lua, Nz::Stream& stream) -> int {
|
||||
int argIndex = 1;
|
||||
stream.BindMethod("Write", [] (Nz::LuaInstance& lua, Nz::Stream& instance, std::size_t /*argumentCount*/) -> int {
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t bufferSize = 0;
|
||||
const char* buffer = lua.CheckString(argIndex, &bufferSize);
|
||||
|
||||
if (stream.IsTextModeEnabled())
|
||||
lua.Push(stream.Write(Nz::String(buffer, bufferSize)));
|
||||
if (instance.IsTextModeEnabled())
|
||||
lua.Push(instance.Write(Nz::String(buffer, bufferSize)));
|
||||
else
|
||||
lua.Push(stream.Write(buffer, bufferSize));
|
||||
lua.Push(instance.Write(buffer, bufferSize));
|
||||
return 1;
|
||||
});
|
||||
|
||||
/*********************************** Nz::File ***********************************/
|
||||
fileClass.Inherit(streamClass);
|
||||
file.Inherit(stream);
|
||||
|
||||
fileClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::File* file, std::size_t argumentCount)
|
||||
file.SetConstructor([] (Nz::LuaInstance& lua, Nz::File* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(file);
|
||||
Nz::PlacementNew(instance);
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
{
|
||||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
|
||||
Nz::PlacementNew(file, filePath);
|
||||
Nz::PlacementNew(instance, filePath);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -162,7 +162,7 @@ namespace Ndk
|
|||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
Nz::UInt32 openMode = lua.Check<Nz::UInt32>(&argIndex);
|
||||
|
||||
Nz::PlacementNew(file, filePath, openMode);
|
||||
Nz::PlacementNew(instance, filePath, openMode);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -171,52 +171,52 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
fileClass.BindMethod("Close", &Nz::File::Close);
|
||||
fileClass.BindMethod("Copy", &Nz::File::Copy);
|
||||
fileClass.BindMethod("Delete", &Nz::File::Delete);
|
||||
fileClass.BindMethod("EndOfFile", &Nz::File::EndOfFile);
|
||||
fileClass.BindMethod("Exists", &Nz::File::Exists);
|
||||
fileClass.BindMethod("GetCreationTime", &Nz::File::GetCreationTime);
|
||||
fileClass.BindMethod("GetFileName", &Nz::File::GetFileName);
|
||||
fileClass.BindMethod("GetLastAccessTime", &Nz::File::GetLastAccessTime);
|
||||
fileClass.BindMethod("GetLastWriteTime", &Nz::File::GetLastWriteTime);
|
||||
fileClass.BindMethod("IsOpen", &Nz::File::IsOpen);
|
||||
fileClass.BindMethod("Rename", &Nz::File::GetLastWriteTime);
|
||||
fileClass.BindMethod("GetLastWriteTime", &Nz::File::GetLastWriteTime);
|
||||
fileClass.BindMethod("SetFile", &Nz::File::GetLastWriteTime);
|
||||
file.BindMethod("Close", &Nz::File::Close);
|
||||
file.BindMethod("Copy", &Nz::File::Copy);
|
||||
file.BindMethod("Delete", &Nz::File::Delete);
|
||||
file.BindMethod("EndOfFile", &Nz::File::EndOfFile);
|
||||
file.BindMethod("Exists", &Nz::File::Exists);
|
||||
file.BindMethod("GetCreationTime", &Nz::File::GetCreationTime);
|
||||
file.BindMethod("GetFileName", &Nz::File::GetFileName);
|
||||
file.BindMethod("GetLastAccessTime", &Nz::File::GetLastAccessTime);
|
||||
file.BindMethod("GetLastWriteTime", &Nz::File::GetLastWriteTime);
|
||||
file.BindMethod("IsOpen", &Nz::File::IsOpen);
|
||||
file.BindMethod("Rename", &Nz::File::GetLastWriteTime);
|
||||
file.BindMethod("GetLastWriteTime", &Nz::File::GetLastWriteTime);
|
||||
file.BindMethod("SetFile", &Nz::File::GetLastWriteTime);
|
||||
|
||||
fileClass.BindStaticMethod("AbsolutePath", &Nz::File::AbsolutePath);
|
||||
fileClass.BindStaticMethod("ComputeHash", (Nz::ByteArray (*)(Nz::HashType, const Nz::String&)) &Nz::File::ComputeHash);
|
||||
fileClass.BindStaticMethod("Copy", &Nz::File::Copy);
|
||||
fileClass.BindStaticMethod("Delete", &Nz::File::Delete);
|
||||
fileClass.BindStaticMethod("Exists", &Nz::File::Exists);
|
||||
file.BindStaticMethod("AbsolutePath", &Nz::File::AbsolutePath);
|
||||
file.BindStaticMethod("ComputeHash", (Nz::ByteArray (*)(Nz::HashType, const Nz::String&)) &Nz::File::ComputeHash);
|
||||
file.BindStaticMethod("Copy", &Nz::File::Copy);
|
||||
file.BindStaticMethod("Delete", &Nz::File::Delete);
|
||||
file.BindStaticMethod("Exists", &Nz::File::Exists);
|
||||
//fileClass.SetStaticMethod("GetCreationTime", &Nz::File::GetCreationTime);
|
||||
fileClass.BindStaticMethod("GetDirectory", &Nz::File::GetDirectory);
|
||||
file.BindStaticMethod("GetDirectory", &Nz::File::GetDirectory);
|
||||
//fileClass.SetStaticMethod("GetLastAccessTime", &Nz::File::GetLastAccessTime);
|
||||
//fileClass.SetStaticMethod("GetLastWriteTime", &Nz::File::GetLastWriteTime);
|
||||
fileClass.BindStaticMethod("GetSize", &Nz::File::GetSize);
|
||||
fileClass.BindStaticMethod("IsAbsolute", &Nz::File::IsAbsolute);
|
||||
fileClass.BindStaticMethod("NormalizePath", &Nz::File::NormalizePath);
|
||||
fileClass.BindStaticMethod("NormalizeSeparators", &Nz::File::NormalizeSeparators);
|
||||
fileClass.BindStaticMethod("Rename", &Nz::File::Rename);
|
||||
file.BindStaticMethod("GetSize", &Nz::File::GetSize);
|
||||
file.BindStaticMethod("IsAbsolute", &Nz::File::IsAbsolute);
|
||||
file.BindStaticMethod("NormalizePath", &Nz::File::NormalizePath);
|
||||
file.BindStaticMethod("NormalizeSeparators", &Nz::File::NormalizeSeparators);
|
||||
file.BindStaticMethod("Rename", &Nz::File::Rename);
|
||||
|
||||
// Manual
|
||||
fileClass.BindMethod("Open", [] (Nz::LuaInstance& lua, Nz::File& file) -> int
|
||||
file.BindMethod("Open", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 2U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
return lua.Push(file.Open(lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen)));
|
||||
return lua.Push(instance.Open(lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen)));
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
Nz::UInt32 openMode = lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen);
|
||||
return lua.Push(file.Open(filePath, openMode));
|
||||
return lua.Push(instance.Open(filePath, openMode));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -224,21 +224,21 @@ namespace Ndk
|
|||
return 0;
|
||||
});
|
||||
|
||||
fileClass.BindMethod("SetCursorPos", [] (Nz::LuaInstance& lua, Nz::File& file) -> int
|
||||
file.BindMethod("SetCursorPos", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 2U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
return lua.Push(file.SetCursorPos(lua.Check<Nz::UInt64>(&argIndex)));
|
||||
return lua.Push(instance.SetCursorPos(lua.Check<Nz::UInt64>(&argIndex)));
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::CursorPosition curPos = lua.Check<Nz::CursorPosition>(&argIndex);
|
||||
Nz::Int64 offset = lua.Check<Nz::Int64>(&argIndex);
|
||||
return lua.Push(file.SetCursorPos(curPos, offset));
|
||||
return lua.Push(instance.SetCursorPos(curPos, offset));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -246,14 +246,14 @@ namespace Ndk
|
|||
return 0;
|
||||
});
|
||||
|
||||
fileClass.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::File& file) -> int {
|
||||
Nz::StringStream stream("File(");
|
||||
if (file.IsOpen())
|
||||
stream << "Path: " << file.GetPath();
|
||||
file.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("File(");
|
||||
if (instance.IsOpen())
|
||||
ss << "Path: " << instance.GetPath();
|
||||
|
||||
stream << ')';
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(stream);
|
||||
lua.PushString(ss);
|
||||
return 1;
|
||||
});
|
||||
}
|
||||
|
|
@ -267,10 +267,10 @@ namespace Ndk
|
|||
void LuaBinding::RegisterCore(Nz::LuaInstance& instance)
|
||||
{
|
||||
// Classes
|
||||
clockClass.Register(instance);
|
||||
directoryClass.Register(instance);
|
||||
fileClass.Register(instance);
|
||||
streamClass.Register(instance);
|
||||
clock.Register(instance);
|
||||
directory.Register(instance);
|
||||
file.Register(instance);
|
||||
stream.Register(instance);
|
||||
|
||||
// Enums
|
||||
|
||||
|
|
|
|||
|
|
@ -14,34 +14,305 @@ namespace Ndk
|
|||
{
|
||||
/*********************************** Nz::InstancedRenderable ***********************************/
|
||||
|
||||
/*********************************** Nz::Model ***********************************/
|
||||
modelClass.Inherit<Nz::InstancedRenderableRef>(instancedRenderable, [] (Nz::ModelRef* model) -> Nz::InstancedRenderableRef*
|
||||
/*********************************** Nz::Material ***********************************/
|
||||
material.SetConstructor([] (Nz::LuaInstance& lua, Nz::MaterialRef* instance, std::size_t argumentCount)
|
||||
{
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(model); //TODO: Make a ObjectRefCast
|
||||
switch (argumentCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(instance, Nz::Material::New());
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
{
|
||||
int argIndex = 1;
|
||||
if (lua.IsOfType(argIndex, "MaterialPipeline"))
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Material::New(*static_cast<Nz::MaterialPipelineRef*>(lua.ToUserdata(argIndex))));
|
||||
return true;
|
||||
}
|
||||
else if (lua.IsOfType(argIndex, "Material"))
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Material::New(**static_cast<Nz::MaterialRef*>(lua.ToUserdata(argIndex))));
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Material::New(lua.Check<Nz::String>(&argIndex)));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for constructor");
|
||||
return false;
|
||||
});
|
||||
|
||||
modelClass.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::ModelRef* model, std::size_t /*argumentCount*/)
|
||||
material.BindMethod("Configure", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::PlacementNew(model, Nz::Model::New());
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "MaterialPipeline"))
|
||||
{
|
||||
instance->Configure(*static_cast<Nz::MaterialPipelineRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
lua.Push(instance->Configure(lua.Check<Nz::String>(&argIndex)));
|
||||
return 1;
|
||||
}
|
||||
});
|
||||
|
||||
material.BindMethod("EnableAlphaTest", &Nz::Material::EnableAlphaTest);
|
||||
material.BindMethod("EnableBlending", &Nz::Material::EnableBlending);
|
||||
material.BindMethod("EnableColorWrite", &Nz::Material::EnableColorWrite);
|
||||
material.BindMethod("EnableDepthBuffer", &Nz::Material::EnableDepthBuffer);
|
||||
material.BindMethod("EnableDepthSorting", &Nz::Material::EnableDepthSorting);
|
||||
material.BindMethod("EnableDepthWrite", &Nz::Material::EnableDepthWrite);
|
||||
material.BindMethod("EnableFaceCulling", &Nz::Material::EnableFaceCulling);
|
||||
material.BindMethod("EnableScissorTest", &Nz::Material::EnableScissorTest);
|
||||
material.BindMethod("EnableShadowCasting", &Nz::Material::EnableShadowCasting);
|
||||
material.BindMethod("EnableShadowReceive", &Nz::Material::EnableShadowReceive);
|
||||
material.BindMethod("EnableStencilTest", &Nz::Material::EnableStencilTest);
|
||||
|
||||
material.BindMethod("EnsurePipelineUpdate", &Nz::Material::EnsurePipelineUpdate);
|
||||
|
||||
material.BindMethod("GetAlphaMap", &Nz::Material::GetAlphaMap);
|
||||
material.BindMethod("GetAlphaThreshold", &Nz::Material::GetAlphaThreshold);
|
||||
material.BindMethod("GetAmbientColor", &Nz::Material::GetAmbientColor);
|
||||
material.BindMethod("GetDepthFunc", &Nz::Material::GetDepthFunc);
|
||||
material.BindMethod("GetDepthMaterial", &Nz::Material::GetDepthMaterial);
|
||||
material.BindMethod("GetDiffuseColor", &Nz::Material::GetDiffuseColor);
|
||||
material.BindMethod("GetDiffuseMap", &Nz::Material::GetDiffuseMap);
|
||||
//material.BindMethod("GetDiffuseSampler", &Nz::Material::GetDiffuseSampler);
|
||||
material.BindMethod("GetDstBlend", &Nz::Material::GetDstBlend);
|
||||
material.BindMethod("GetEmissiveMap", &Nz::Material::GetEmissiveMap);
|
||||
material.BindMethod("GetFaceCulling", &Nz::Material::GetFaceCulling);
|
||||
material.BindMethod("GetFaceFilling", &Nz::Material::GetFaceFilling);
|
||||
material.BindMethod("GetHeightMap", &Nz::Material::GetHeightMap);
|
||||
material.BindMethod("GetLineWidth", &Nz::Material::GetLineWidth);
|
||||
material.BindMethod("GetNormalMap", &Nz::Material::GetNormalMap);
|
||||
//material.BindMethod("GetPipeline", &Nz::Material::GetPipeline);
|
||||
//material.BindMethod("GetPipelineInfo", &Nz::Material::GetPipelineInfo);
|
||||
material.BindMethod("GetPointSize", &Nz::Material::GetPointSize);
|
||||
//material.BindMethod("GetShader", &Nz::Material::GetShader);
|
||||
material.BindMethod("GetShininess", &Nz::Material::GetShininess);
|
||||
material.BindMethod("GetSpecularColor", &Nz::Material::GetSpecularColor);
|
||||
material.BindMethod("GetSpecularMap", &Nz::Material::GetSpecularMap);
|
||||
//material.BindMethod("GetSpecularSampler", &Nz::Material::GetSpecularSampler);
|
||||
material.BindMethod("GetSrcBlend", &Nz::Material::GetSrcBlend);
|
||||
|
||||
material.BindMethod("HasAlphaMap", &Nz::Material::HasAlphaMap);
|
||||
material.BindMethod("HasDepthMaterial", &Nz::Material::HasDepthMaterial);
|
||||
material.BindMethod("HasDiffuseMap", &Nz::Material::HasDiffuseMap);
|
||||
material.BindMethod("HasEmissiveMap", &Nz::Material::HasEmissiveMap);
|
||||
material.BindMethod("HasHeightMap", &Nz::Material::HasHeightMap);
|
||||
material.BindMethod("HasNormalMap", &Nz::Material::HasNormalMap);
|
||||
material.BindMethod("HasSpecularMap", &Nz::Material::HasSpecularMap);
|
||||
|
||||
material.BindMethod("IsAlphaTestEnabled", &Nz::Material::IsAlphaTestEnabled);
|
||||
material.BindMethod("IsBlendingEnabled", &Nz::Material::IsBlendingEnabled);
|
||||
material.BindMethod("IsColorWriteEnabled", &Nz::Material::IsColorWriteEnabled);
|
||||
material.BindMethod("IsDepthBufferEnabled", &Nz::Material::IsDepthBufferEnabled);
|
||||
material.BindMethod("IsDepthSortingEnabled", &Nz::Material::IsDepthSortingEnabled);
|
||||
material.BindMethod("IsDepthWriteEnabled", &Nz::Material::IsDepthWriteEnabled);
|
||||
material.BindMethod("IsFaceCullingEnabled", &Nz::Material::IsFaceCullingEnabled);
|
||||
material.BindMethod("IsScissorTestEnabled", &Nz::Material::IsScissorTestEnabled);
|
||||
material.BindMethod("IsStencilTestEnabled", &Nz::Material::IsStencilTestEnabled);
|
||||
material.BindMethod("IsShadowCastingEnabled", &Nz::Material::IsShadowCastingEnabled);
|
||||
material.BindMethod("IsShadowReceiveEnabled", &Nz::Material::IsShadowReceiveEnabled);
|
||||
|
||||
material.BindMethod("LoadFromFile", &Nz::Material::LoadFromFile);
|
||||
|
||||
material.BindMethod("Reset", &Nz::Material::Reset);
|
||||
|
||||
material.BindMethod("SetAlphaThreshold", &Nz::Material::SetAlphaThreshold);
|
||||
material.BindMethod("SetAmbientColor", &Nz::Material::SetAmbientColor);
|
||||
material.BindMethod("SetDepthFunc", &Nz::Material::SetDepthFunc);
|
||||
material.BindMethod("SetDepthFunc", &Nz::Material::SetDepthFunc);
|
||||
material.BindMethod("SetDepthMaterial", &Nz::Material::SetDepthMaterial);
|
||||
material.BindMethod("SetDiffuseColor", &Nz::Material::SetDiffuseColor);
|
||||
//material.BindMethod("SetDiffuseSampler", &Nz::Material::SetDiffuseSampler);
|
||||
material.BindMethod("SetDstBlend", &Nz::Material::SetDstBlend);
|
||||
material.BindMethod("SetFaceCulling", &Nz::Material::SetFaceCulling);
|
||||
material.BindMethod("SetFaceFilling", &Nz::Material::SetFaceFilling);
|
||||
material.BindMethod("SetLineWidth", &Nz::Material::SetLineWidth);
|
||||
material.BindMethod("SetPointSize", &Nz::Material::SetPointSize);
|
||||
material.BindMethod("SetShininess", &Nz::Material::SetShininess);
|
||||
material.BindMethod("SetSpecularColor", &Nz::Material::SetSpecularColor);
|
||||
material.BindMethod("SetSpecularColor", &Nz::Material::SetSpecularColor);
|
||||
//material.BindMethod("SetSpecularSampler", &Nz::Material::SetSpecularSampler);
|
||||
material.BindMethod("SetSrcBlend", &Nz::Material::SetSrcBlend);
|
||||
|
||||
material.BindStaticMethod("GetDefault", &Nz::Material::GetDefault);
|
||||
|
||||
material.BindMethod("SetAlphaMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
{
|
||||
instance->SetAlphaMap(*static_cast<Nz::TextureRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetAlphaMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetDiffuseMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
{
|
||||
instance->SetDiffuseMap(*static_cast<Nz::TextureRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetDiffuseMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetEmissiveMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
{
|
||||
instance->SetEmissiveMap(*static_cast<Nz::TextureRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetEmissiveMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetHeightMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
{
|
||||
instance->SetHeightMap(*static_cast<Nz::TextureRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetHeightMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetNormalMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
{
|
||||
instance->SetNormalMap(*static_cast<Nz::TextureRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetNormalMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetShader", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "UberShader"))
|
||||
{
|
||||
instance->SetShader(*static_cast<Nz::UberShaderRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetShader(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetSpecularMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
{
|
||||
instance->SetSpecularMap(*static_cast<Nz::TextureRef*>(lua.ToUserdata(argIndex)));
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return lua.Push(instance->SetSpecularMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
/*********************************** Nz::Model ***********************************/
|
||||
model.Inherit<Nz::InstancedRenderableRef>(instancedRenderable, [] (Nz::ModelRef* modelRef) -> Nz::InstancedRenderableRef*
|
||||
{
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(modelRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
model.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::ModelRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Model::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
//modelClass.SetMethod("GetMaterial", &Nz::Model::GetMaterial);
|
||||
modelClass.BindMethod("GetMaterialCount", &Nz::Model::GetMaterialCount);
|
||||
//model.BindMethod("GetMaterial", &Nz::Model::GetMaterial);
|
||||
model.BindMethod("GetMaterialCount", &Nz::Model::GetMaterialCount);
|
||||
//modelClass.SetMethod("GetMesh", &Nz::Model::GetMesh);
|
||||
modelClass.BindMethod("GetSkin", &Nz::Model::GetSkin);
|
||||
modelClass.BindMethod("GetSkinCount", &Nz::Model::GetSkinCount);
|
||||
model.BindMethod("GetSkin", &Nz::Model::GetSkin);
|
||||
model.BindMethod("GetSkinCount", &Nz::Model::GetSkinCount);
|
||||
|
||||
modelClass.BindMethod("IsAnimated", &Nz::Model::IsAnimated);
|
||||
modelClass.BindMethod("LoadFromFile", &Nz::Model::LoadFromFile, Nz::ModelParameters());
|
||||
model.BindMethod("IsAnimated", &Nz::Model::IsAnimated);
|
||||
model.BindMethod("LoadFromFile", &Nz::Model::LoadFromFile, Nz::ModelParameters());
|
||||
|
||||
modelClass.BindMethod("Reset", &Nz::Model::Reset);
|
||||
model.BindMethod("Reset", &Nz::Model::Reset);
|
||||
|
||||
//modelClass.SetMethod("SetMaterial", &Nz::Model::SetMaterial);
|
||||
//model.BindMethod("SetMaterial", &Nz::Model::SetMaterial);
|
||||
//modelClass.SetMethod("SetMesh", &Nz::Model::SetMesh);
|
||||
//modelClass.SetMethod("SetSequence", &Nz::Model::SetSequence);
|
||||
modelClass.BindMethod("SetSkin", &Nz::Model::SetSkin);
|
||||
modelClass.BindMethod("SetSkinCount", &Nz::Model::SetSkinCount);
|
||||
model.BindMethod("SetSkin", &Nz::Model::SetSkin);
|
||||
model.BindMethod("SetSkinCount", &Nz::Model::SetSkinCount);
|
||||
|
||||
/*********************************** Nz::Sprite ***********************************/
|
||||
sprite.Inherit<Nz::InstancedRenderableRef>(instancedRenderable, [] (Nz::SpriteRef* spriteRef) -> Nz::InstancedRenderableRef*
|
||||
{
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(spriteRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
sprite.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::SpriteRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Sprite::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
sprite.BindMethod("GetColor", &Nz::Sprite::GetColor);
|
||||
sprite.BindMethod("GetCornerColor", &Nz::Sprite::GetCornerColor);
|
||||
sprite.BindMethod("GetMaterial", &Nz::Sprite::GetMaterial);
|
||||
sprite.BindMethod("GetOrigin", &Nz::Sprite::GetOrigin);
|
||||
sprite.BindMethod("GetSize", &Nz::Sprite::GetSize);
|
||||
sprite.BindMethod("GetTextureCoords", &Nz::Sprite::GetTextureCoords);
|
||||
|
||||
sprite.BindMethod("SetColor", &Nz::Sprite::SetColor);
|
||||
sprite.BindMethod("SetCornerColor", &Nz::Sprite::SetCornerColor);
|
||||
sprite.BindMethod("SetDefaultMaterial", &Nz::Sprite::SetDefaultMaterial);
|
||||
sprite.BindMethod("SetMaterial", &Nz::Sprite::SetMaterial, true);
|
||||
sprite.BindMethod("SetOrigin", &Nz::Sprite::SetOrigin);
|
||||
sprite.BindMethod("SetSize", (void(Nz::Sprite::*)(const Nz::Vector2f&)) &Nz::Sprite::SetSize);
|
||||
sprite.BindMethod("SetTexture", &Nz::Sprite::SetTexture, true);
|
||||
sprite.BindMethod("SetTextureCoords", &Nz::Sprite::SetTextureCoords);
|
||||
sprite.BindMethod("SetTextureRect", &Nz::Sprite::SetTextureRect);
|
||||
|
||||
/*********************************** Nz::SpriteLibrary ***********************************/
|
||||
|
||||
spriteLibrary.BindStaticMethod("Get", &Nz::SpriteLibrary::Get);
|
||||
spriteLibrary.BindStaticMethod("Has", &Nz::SpriteLibrary::Has);
|
||||
spriteLibrary.BindStaticMethod("Register", &Nz::SpriteLibrary::Register);
|
||||
spriteLibrary.BindStaticMethod("Query", &Nz::SpriteLibrary::Query);
|
||||
spriteLibrary.BindStaticMethod("Unregister", &Nz::SpriteLibrary::Unregister);
|
||||
|
||||
/*********************************** Nz::TextureLibrary ***********************************/
|
||||
|
||||
textureLibrary.BindStaticMethod("Get", &Nz::TextureLibrary::Get);
|
||||
textureLibrary.BindStaticMethod("Has", &Nz::TextureLibrary::Has);
|
||||
textureLibrary.BindStaticMethod("Register", &Nz::TextureLibrary::Register);
|
||||
textureLibrary.BindStaticMethod("Query", &Nz::TextureLibrary::Query);
|
||||
textureLibrary.BindStaticMethod("Unregister", &Nz::TextureLibrary::Unregister);
|
||||
|
||||
/*********************************** Nz::TextureManager ***********************************/
|
||||
|
||||
textureManager.BindStaticMethod("Clear", &Nz::TextureManager::Clear);
|
||||
textureManager.BindStaticMethod("Get", &Nz::TextureManager::Get);
|
||||
textureManager.BindStaticMethod("GetDefaultParameters", &Nz::TextureManager::GetDefaultParameters);
|
||||
textureManager.BindStaticMethod("Purge", &Nz::TextureManager::Purge);
|
||||
textureManager.BindStaticMethod("Register", &Nz::TextureManager::Register);
|
||||
textureManager.BindStaticMethod("SetDefaultParameters", &Nz::TextureManager::SetDefaultParameters);
|
||||
textureManager.BindStaticMethod("Unregister", &Nz::TextureManager::Unregister);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
@ -53,6 +324,11 @@ namespace Ndk
|
|||
void LuaBinding::RegisterGraphics(Nz::LuaInstance& instance)
|
||||
{
|
||||
instancedRenderable.Register(instance);
|
||||
modelClass.Register(instance);
|
||||
material.Register(instance);
|
||||
model.Register(instance);
|
||||
sprite.Register(instance);
|
||||
spriteLibrary.Register(instance);
|
||||
textureLibrary.Register(instance);
|
||||
textureManager.Register(instance);
|
||||
}
|
||||
}
|
||||
|
|
@ -14,22 +14,22 @@ namespace Ndk
|
|||
void LuaBinding::BindMath()
|
||||
{
|
||||
/*********************************** Nz::EulerAngles **********************************/
|
||||
eulerAnglesClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::EulerAnglesd* angles, std::size_t argumentCount)
|
||||
eulerAngles.SetConstructor([] (Nz::LuaInstance& lua, Nz::EulerAnglesd* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(angles, Nz::EulerAnglesd::Zero());
|
||||
Nz::PlacementNew(instance, Nz::EulerAnglesd::Zero());
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
Nz::PlacementNew(angles, *static_cast<Nz::EulerAnglesd*>(lua.CheckUserdata(1, "EulerAngles")));
|
||||
Nz::PlacementNew(instance, *static_cast<Nz::EulerAnglesd*>(lua.CheckUserdata(1, "EulerAngles")));
|
||||
return true;
|
||||
|
||||
case 3:
|
||||
Nz::PlacementNew(angles, lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3));
|
||||
Nz::PlacementNew(instance, lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -37,12 +37,12 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
eulerAnglesClass.BindMethod("__tostring", &Nz::EulerAnglesd::ToString);
|
||||
eulerAngles.BindMethod("__tostring", &Nz::EulerAnglesd::ToString);
|
||||
|
||||
eulerAnglesClass.SetGetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
eulerAngles.SetGetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* ypr = lua.CheckString(1, &length);
|
||||
const char* ypr = lua.CheckString(2, &length);
|
||||
|
||||
switch (length)
|
||||
{
|
||||
|
|
@ -96,11 +96,11 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
eulerAnglesClass.SetSetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
eulerAngles.SetSetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* ypr = lua.CheckString(1, &length);
|
||||
double value = lua.CheckNumber(2);
|
||||
const char* ypr = lua.CheckString(2, &length);
|
||||
double value = lua.CheckNumber(3);
|
||||
|
||||
switch (length)
|
||||
{
|
||||
|
|
@ -154,8 +154,213 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
|
||||
/*********************************** Nz::Matrix4 **********************************/
|
||||
matrix4d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Matrix4d* matrix, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(matrix, Nz::Matrix4d::Zero());
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
if (lua.IsOfType(1, "Matrix4"))
|
||||
Nz::PlacementNew(matrix, *static_cast<Nz::Matrix4d*>(lua.ToUserdata(1)));
|
||||
break;
|
||||
|
||||
case 16:
|
||||
{
|
||||
double values[16];
|
||||
for (std::size_t i = 0; i < 16; ++i)
|
||||
values[i] = lua.CheckNumber(i);
|
||||
|
||||
Nz::PlacementNew(matrix, values);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for constructor");
|
||||
return false;
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("ApplyRotation", &Nz::Matrix4d::ApplyRotation);
|
||||
matrix4d.BindMethod("ApplyScale", &Nz::Matrix4d::ApplyScale);
|
||||
matrix4d.BindMethod("ApplyTranslation", &Nz::Matrix4d::ApplyTranslation);
|
||||
|
||||
matrix4d.BindMethod("Concatenate", &Nz::Matrix4d::Concatenate);
|
||||
matrix4d.BindMethod("ConcatenateAffine", &Nz::Matrix4d::ConcatenateAffine);
|
||||
|
||||
//matrix4d.BindMethod("GetColumn", &Nz::Matrix4d::GetColumn);
|
||||
matrix4d.BindMethod("GetDeterminant", &Nz::Matrix4d::GetDeterminant);
|
||||
matrix4d.BindMethod("GetDeterminantAffine", &Nz::Matrix4d::GetDeterminantAffine);
|
||||
|
||||
matrix4d.BindMethod("GetInverse", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
if (instance.GetInverse(&result))
|
||||
return lua.Push(true, result);
|
||||
else
|
||||
return lua.Push(false);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("GetInverseAffine", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
if (instance.GetInverseAffine(&result))
|
||||
return lua.Push(true, result);
|
||||
else
|
||||
return lua.Push(false);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("GetRotation", &Nz::Matrix4d::GetRotation);
|
||||
|
||||
//matrix4d.BindMethod("GetRow", &Nz::Matrix4d::GetRow);
|
||||
matrix4d.BindMethod("GetScale", &Nz::Matrix4d::GetScale);
|
||||
matrix4d.BindMethod("GetSquaredScale", &Nz::Matrix4d::GetSquaredScale);
|
||||
matrix4d.BindMethod("GetTranslation", &Nz::Matrix4d::GetTranslation);
|
||||
|
||||
matrix4d.BindMethod("GetTransposed", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
instance.GetTransposed(&result);
|
||||
|
||||
return lua.Push(result);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("HasNegativeScale", &Nz::Matrix4d::HasNegativeScale);
|
||||
matrix4d.BindMethod("HasScale", &Nz::Matrix4d::HasScale);
|
||||
|
||||
matrix4d.BindMethod("Inverse", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
bool succeeded;
|
||||
instance.Inverse(&succeeded);
|
||||
|
||||
return lua.Push(succeeded);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("InverseAffine", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
bool succeeded;
|
||||
instance.InverseAffine(&succeeded);
|
||||
|
||||
return lua.Push(succeeded);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("IsAffine", &Nz::Matrix4d::IsAffine);
|
||||
matrix4d.BindMethod("IsIdentity", &Nz::Matrix4d::IsIdentity);
|
||||
|
||||
matrix4d.BindMethod("MakeIdentity", &Nz::Matrix4d::MakeIdentity);
|
||||
matrix4d.BindMethod("MakeLookAt", &Nz::Matrix4d::MakeLookAt, Nz::Vector3d::Up());
|
||||
matrix4d.BindMethod("MakeOrtho", &Nz::Matrix4d::MakeOrtho, -1.0, 1.0);
|
||||
matrix4d.BindMethod("MakePerspective", &Nz::Matrix4d::MakePerspective);
|
||||
matrix4d.BindMethod("MakeRotation", &Nz::Matrix4d::MakeRotation);
|
||||
matrix4d.BindMethod("MakeScale", &Nz::Matrix4d::MakeScale);
|
||||
matrix4d.BindMethod("MakeTranslation", &Nz::Matrix4d::MakeTranslation);
|
||||
matrix4d.BindMethod("MakeTransform", (Nz::Matrix4d&(Nz::Matrix4d::*)(const Nz::Vector3d&, const Nz::Quaterniond&, const Nz::Vector3d&)) &Nz::Matrix4d::MakeTransform, Nz::Vector3d::Unit());
|
||||
matrix4d.BindMethod("MakeViewMatrix", &Nz::Matrix4d::MakeViewMatrix);
|
||||
matrix4d.BindMethod("MakeZero", &Nz::Matrix4d::MakeZero);
|
||||
|
||||
matrix4d.BindMethod("Set", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
if (lua.IsOfType(argIndex, "Matrix4"))
|
||||
instance.Set(*static_cast<Nz::Matrix4d*>(lua.ToUserdata(argIndex)));
|
||||
break;
|
||||
|
||||
case 16:
|
||||
{
|
||||
double values[16];
|
||||
for (std::size_t i = 0; i < 16; ++i)
|
||||
values[i] = lua.CheckNumber(argIndex++);
|
||||
|
||||
instance.Set(values);
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for method Set");
|
||||
return 0;
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("SetRotation", &Nz::Matrix4d::SetRotation);
|
||||
matrix4d.BindMethod("SetScale", &Nz::Matrix4d::SetScale);
|
||||
matrix4d.BindMethod("SetTranslation", &Nz::Matrix4d::SetTranslation);
|
||||
|
||||
matrix4d.BindMethod("Transform", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Vector2"))
|
||||
{
|
||||
double z(lua.CheckNumber(argIndex+1, 0.0));
|
||||
double w(lua.CheckNumber(argIndex+2, 1.0));
|
||||
|
||||
return lua.Push(instance.Transform(*static_cast<Nz::Vector2d*>(lua.ToUserdata(argIndex)), z, w));
|
||||
}
|
||||
else if (lua.IsOfType(argIndex, "Vector3"))
|
||||
{
|
||||
double w(lua.CheckNumber(argIndex+1, 1.0));
|
||||
|
||||
return lua.Push(instance.Transform(*static_cast<Nz::Vector3d*>(lua.ToUserdata(argIndex)), w));
|
||||
}
|
||||
//else if (lua.IsOfType(2, "Vector4"))
|
||||
// return lua.Push(instance.Transform(*static_cast<Nz::Vector4d*>(lua.ToUserdata(1))));
|
||||
|
||||
lua.Error("No matching overload for method Transform");
|
||||
return 0;
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("Transpose", &Nz::Matrix4d::Transpose);
|
||||
|
||||
matrix4d.BindMethod("__tostring", &Nz::Matrix4d::ToString);
|
||||
|
||||
matrix4d.BindStaticMethod("Concatenate", &Nz::Matrix4d::Concatenate);
|
||||
matrix4d.BindStaticMethod("ConcatenateAffine", &Nz::Matrix4d::ConcatenateAffine);
|
||||
matrix4d.BindStaticMethod("Identity", &Nz::Matrix4d::Identity);
|
||||
matrix4d.BindStaticMethod("LookAt", &Nz::Matrix4d::LookAt, Nz::Vector3d::Up());
|
||||
matrix4d.BindStaticMethod("Ortho", &Nz::Matrix4d::Ortho, -1.0, 1.0);
|
||||
matrix4d.BindStaticMethod("Perspective", &Nz::Matrix4d::Perspective);
|
||||
matrix4d.BindStaticMethod("Rotate", &Nz::Matrix4d::Rotate);
|
||||
matrix4d.BindStaticMethod("Scale", &Nz::Matrix4d::Scale);
|
||||
matrix4d.BindStaticMethod("Translate", &Nz::Matrix4d::Translate);
|
||||
matrix4d.BindStaticMethod("Transform", (Nz::Matrix4d(*)(const Nz::Vector3d&, const Nz::Quaterniond&, const Nz::Vector3d&)) &Nz::Matrix4d::Transform, Nz::Vector3d::Unit());
|
||||
matrix4d.BindStaticMethod("ViewMatrix", &Nz::Matrix4d::ViewMatrix);
|
||||
matrix4d.BindStaticMethod("Zero", &Nz::Matrix4d::Zero);
|
||||
|
||||
matrix4d.SetGetter([] (Nz::LuaInstance& lua, Nz::Matrix4d& instance)
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::size_t index = static_cast<std::size_t>(lua.ToInteger(2, &succeeded));
|
||||
if (!succeeded || index < 1 || index > 16)
|
||||
return false;
|
||||
|
||||
lua.Push(instance[index - 1]);
|
||||
return true;
|
||||
});
|
||||
|
||||
matrix4d.SetSetter([] (Nz::LuaInstance& lua, Nz::Matrix4d& instance)
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::size_t index = static_cast<std::size_t>(lua.ToInteger(2, &succeeded));
|
||||
if (!succeeded || index < 1 || index > 16)
|
||||
return false;
|
||||
|
||||
instance[index - 1] = lua.CheckNumber(3);
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
/*********************************** Nz::Rect **********************************/
|
||||
rectClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Rectd* rect, std::size_t argumentCount)
|
||||
rect.SetConstructor([] (Nz::LuaInstance& lua, Nz::Rectd* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
|
|
@ -163,23 +368,23 @@ namespace Ndk
|
|||
{
|
||||
case 0:
|
||||
case 4:
|
||||
PlacementNew(rect, lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0), lua.CheckNumber(3, 0.0), lua.CheckNumber(4, 0.0));
|
||||
PlacementNew(instance, lua.CheckNumber(1, 0.0), lua.CheckNumber(2, 0.0), lua.CheckNumber(3, 0.0), lua.CheckNumber(4, 0.0));
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(1, "Rect"))
|
||||
PlacementNew(rect, *static_cast<Nz::Rectd*>(lua.ToUserdata(1)));
|
||||
PlacementNew(instance, *static_cast<Nz::Rectd*>(lua.ToUserdata(1)));
|
||||
else if (lua.IsOfType(1, Nz::LuaType_Table))
|
||||
{
|
||||
// TODO => Faire sans avoir à mettre de nom dans la table et prendre les éléments un à un pour créer le Rectd
|
||||
PlacementNew(rect, lua.CheckField<double>("x", 1),
|
||||
PlacementNew(instance, lua.CheckField<double>("x", 1),
|
||||
lua.CheckField<double>("y", 1),
|
||||
lua.CheckField<double>("width", 1),
|
||||
lua.CheckField<double>("height", 1));
|
||||
}
|
||||
else if (lua.IsOfType(1, "Vector2"))
|
||||
PlacementNew(rect, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)));
|
||||
PlacementNew(instance, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)));
|
||||
else
|
||||
break;
|
||||
|
||||
|
|
@ -189,9 +394,9 @@ namespace Ndk
|
|||
case 2:
|
||||
{
|
||||
if (lua.IsOfType(1, Nz::LuaType_Number) && lua.IsOfType(2, Nz::LuaType_Number))
|
||||
PlacementNew(rect, lua.CheckNumber(1), lua.CheckNumber(2));
|
||||
PlacementNew(instance, lua.CheckNumber(1), lua.CheckNumber(2));
|
||||
else if (lua.IsOfType(1, "Vector2") && lua.IsOfType(2, "Vector2"))
|
||||
PlacementNew(rect, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)), *static_cast<Nz::Vector2d*>(lua.ToUserdata(2)));
|
||||
PlacementNew(instance, *static_cast<Nz::Vector2d*>(lua.ToUserdata(1)), *static_cast<Nz::Vector2d*>(lua.ToUserdata(2)));
|
||||
else
|
||||
break;
|
||||
|
||||
|
|
@ -203,15 +408,15 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
rectClass.BindMethod("__tostring", &Nz::Rectd::ToString);
|
||||
rect.BindMethod("__tostring", &Nz::Rectd::ToString);
|
||||
|
||||
rectClass.SetGetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
rect.SetGetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
{
|
||||
switch (lua.GetType(1))
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
auto index = lua.CheckBoundInteger<std::size_t>(1);
|
||||
auto index = lua.CheckBoundInteger<std::size_t>(2);
|
||||
if (index < 1 || index > 4)
|
||||
return false;
|
||||
|
||||
|
|
@ -222,7 +427,7 @@ namespace Ndk
|
|||
case Nz::LuaType_String:
|
||||
{
|
||||
std::size_t length;
|
||||
const char* xywh = lua.CheckString(1, &length);
|
||||
const char* xywh = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
break;
|
||||
|
|
@ -258,13 +463,13 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
rectClass.SetSetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
rect.SetSetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
{
|
||||
switch (lua.GetType(1))
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
auto index = lua.CheckBoundInteger<std::size_t>(1);
|
||||
auto index = lua.CheckBoundInteger<std::size_t>(2);
|
||||
if (index < 1 || index > 4)
|
||||
return false;
|
||||
|
||||
|
|
@ -275,12 +480,12 @@ namespace Ndk
|
|||
case Nz::LuaType_String:
|
||||
{
|
||||
std::size_t length;
|
||||
const char* xywh = lua.CheckString(1, &length);
|
||||
const char* xywh = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
break;
|
||||
|
||||
double value = lua.CheckNumber(2);
|
||||
double value = lua.CheckNumber(3);
|
||||
|
||||
switch (xywh[0])
|
||||
{
|
||||
|
|
@ -311,22 +516,22 @@ namespace Ndk
|
|||
});
|
||||
|
||||
/*********************************** Nz::Quaternion **********************************/
|
||||
quaternionClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Quaterniond* quaternion, std::size_t argumentCount)
|
||||
quaternion.SetConstructor([] (Nz::LuaInstance& lua, Nz::Quaterniond* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(quaternion, Nz::Quaterniond::Zero());
|
||||
Nz::PlacementNew(instance, Nz::Quaterniond::Zero());
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(1, "EulerAngles"))
|
||||
Nz::PlacementNew(quaternion, *static_cast<Nz::EulerAnglesd*>(lua.ToUserdata(1)));
|
||||
Nz::PlacementNew(instance, *static_cast<Nz::EulerAnglesd*>(lua.ToUserdata(1)));
|
||||
else if (lua.IsOfType(1, "Quaternion"))
|
||||
Nz::PlacementNew(quaternion, *static_cast<Nz::Quaterniond*>(lua.ToUserdata(1)));
|
||||
Nz::PlacementNew(instance, *static_cast<Nz::Quaterniond*>(lua.ToUserdata(1)));
|
||||
else
|
||||
break;
|
||||
|
||||
|
|
@ -334,11 +539,11 @@ namespace Ndk
|
|||
}
|
||||
|
||||
case 2:
|
||||
Nz::PlacementNew(quaternion, lua.CheckNumber(1), *static_cast<Nz::Vector3d*>(lua.CheckUserdata(2, "Vector3")));
|
||||
Nz::PlacementNew(instance, lua.CheckNumber(1), *static_cast<Nz::Vector3d*>(lua.CheckUserdata(2, "Vector3")));
|
||||
return true;
|
||||
|
||||
case 4:
|
||||
Nz::PlacementNew(quaternion, lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3), lua.CheckNumber(4));
|
||||
Nz::PlacementNew(instance, lua.CheckNumber(1), lua.CheckNumber(2), lua.CheckNumber(3), lua.CheckNumber(4));
|
||||
return true;
|
||||
|
||||
default:
|
||||
|
|
@ -349,12 +554,12 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
quaternionClass.BindMethod("__tostring", &Nz::Quaterniond::ToString);
|
||||
quaternion.BindMethod("__tostring", &Nz::Quaterniond::ToString);
|
||||
|
||||
quaternionClass.SetGetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
quaternion.SetGetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* wxyz = lua.CheckString(1, &length);
|
||||
const char* wxyz = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
return false;
|
||||
|
|
@ -381,15 +586,15 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
quaternionClass.SetSetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
quaternion.SetSetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* wxyz = lua.CheckString(1, &length);
|
||||
const char* wxyz = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
return false;
|
||||
|
||||
double value = lua.CheckNumber(2);
|
||||
double value = lua.CheckNumber(3);
|
||||
|
||||
switch (wxyz[0])
|
||||
{
|
||||
|
|
@ -417,7 +622,7 @@ namespace Ndk
|
|||
});
|
||||
|
||||
/*********************************** Nz::Vector2 **********************************/
|
||||
vector2dClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector2d* vector, std::size_t argumentCount)
|
||||
vector2d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector2d* vector, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
|
|
@ -445,15 +650,15 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
vector2dClass.BindMethod("__tostring", &Nz::Vector2d::ToString);
|
||||
vector2d.BindMethod("__tostring", &Nz::Vector2d::ToString);
|
||||
|
||||
vector2dClass.SetGetter([](Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
vector2d.SetGetter([](Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
{
|
||||
switch (lua.GetType(1))
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
long long index = lua.CheckInteger(1);
|
||||
long long index = lua.CheckInteger(2);
|
||||
if (index < 1 || index > 2)
|
||||
return false;
|
||||
|
||||
|
|
@ -464,7 +669,7 @@ namespace Ndk
|
|||
case Nz::LuaType_String:
|
||||
{
|
||||
std::size_t length;
|
||||
const char* xy = lua.CheckString(1, &length);
|
||||
const char* xy = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
break;
|
||||
|
|
@ -492,29 +697,29 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
vector2dClass.SetSetter([](Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
vector2d.SetSetter([](Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
{
|
||||
switch (lua.GetType(1))
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
long long index = lua.CheckInteger(1);
|
||||
long long index = lua.CheckInteger(2);
|
||||
if (index < 1 || index > 2)
|
||||
return false;
|
||||
|
||||
instance[index - 1] = lua.CheckNumber(2);
|
||||
instance[index - 1] = lua.CheckNumber(3);
|
||||
return true;
|
||||
}
|
||||
|
||||
case Nz::LuaType_String:
|
||||
{
|
||||
std::size_t length;
|
||||
const char* xy = lua.CheckString(1, &length);
|
||||
const char* xy = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
break;
|
||||
|
||||
double value = lua.CheckNumber(2);
|
||||
double value = lua.CheckNumber(3);
|
||||
|
||||
switch (xy[0])
|
||||
{
|
||||
|
|
@ -540,7 +745,7 @@ namespace Ndk
|
|||
});
|
||||
|
||||
/*********************************** Nz::Vector3 **********************************/
|
||||
vector3dClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector3d* vector, std::size_t argumentCount)
|
||||
vector3d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector3d* vector, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
|
|
@ -582,15 +787,15 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
vector3dClass.BindMethod("__tostring", &Nz::Vector3d::ToString);
|
||||
vector3d.BindMethod("__tostring", &Nz::Vector3d::ToString);
|
||||
|
||||
vector3dClass.SetGetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
vector3d.SetGetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
{
|
||||
switch (lua.GetType(1))
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
long long index = lua.CheckInteger(1);
|
||||
long long index = lua.CheckInteger(2);
|
||||
if (index < 1 || index > 3)
|
||||
return false;
|
||||
|
||||
|
|
@ -601,7 +806,7 @@ namespace Ndk
|
|||
case Nz::LuaType_String:
|
||||
{
|
||||
std::size_t length;
|
||||
const char* xyz = lua.CheckString(1, &length);
|
||||
const char* xyz = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
break;
|
||||
|
|
@ -633,29 +838,29 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
vector3dClass.SetSetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
vector3d.SetSetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
{
|
||||
switch (lua.GetType(1))
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
long long index = lua.CheckInteger(1);
|
||||
long long index = lua.CheckInteger(2);
|
||||
if (index < 1 || index > 3)
|
||||
return false;
|
||||
|
||||
instance[index - 1] = lua.CheckNumber(2);
|
||||
instance[index - 1] = lua.CheckNumber(3);
|
||||
return true;
|
||||
}
|
||||
|
||||
case Nz::LuaType_String:
|
||||
{
|
||||
std::size_t length;
|
||||
const char* xyz = lua.CheckString(1, &length);
|
||||
const char* xyz = lua.CheckString(2, &length);
|
||||
|
||||
if (length != 1)
|
||||
break;
|
||||
|
||||
double value = lua.CheckNumber(2);
|
||||
double value = lua.CheckNumber(3);
|
||||
|
||||
switch (xyz[0])
|
||||
{
|
||||
|
|
@ -693,10 +898,11 @@ namespace Ndk
|
|||
|
||||
void LuaBinding::RegisterMath(Nz::LuaInstance& instance)
|
||||
{
|
||||
eulerAnglesClass.Register(instance);
|
||||
quaternionClass.Register(instance);
|
||||
rectClass.Register(instance);
|
||||
vector2dClass.Register(instance);
|
||||
vector3dClass.Register(instance);
|
||||
eulerAngles.Register(instance);
|
||||
matrix4d.Register(instance);
|
||||
quaternion.Register(instance);
|
||||
rect.Register(instance);
|
||||
vector2d.Register(instance);
|
||||
vector3d.Register(instance);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,28 +12,28 @@ namespace Ndk
|
|||
void LuaBinding::BindNetwork()
|
||||
{
|
||||
/*********************************** Nz::AbstractSocket **********************************/
|
||||
abstractSocketClass.BindMethod("Close", &Nz::AbstractSocket::Close);
|
||||
abstractSocketClass.BindMethod("EnableBlocking", &Nz::AbstractSocket::EnableBlocking);
|
||||
abstractSocketClass.BindMethod("GetLastError", &Nz::AbstractSocket::GetLastError);
|
||||
abstractSocketClass.BindMethod("GetState", &Nz::AbstractSocket::GetState);
|
||||
abstractSocketClass.BindMethod("GetType", &Nz::AbstractSocket::GetType);
|
||||
abstractSocketClass.BindMethod("IsBlockingEnabled", &Nz::AbstractSocket::IsBlockingEnabled);
|
||||
abstractSocketClass.BindMethod("QueryAvailableBytes", &Nz::AbstractSocket::QueryAvailableBytes);
|
||||
abstractSocket.BindMethod("Close", &Nz::AbstractSocket::Close);
|
||||
abstractSocket.BindMethod("EnableBlocking", &Nz::AbstractSocket::EnableBlocking);
|
||||
abstractSocket.BindMethod("GetLastError", &Nz::AbstractSocket::GetLastError);
|
||||
abstractSocket.BindMethod("GetState", &Nz::AbstractSocket::GetState);
|
||||
abstractSocket.BindMethod("GetType", &Nz::AbstractSocket::GetType);
|
||||
abstractSocket.BindMethod("IsBlockingEnabled", &Nz::AbstractSocket::IsBlockingEnabled);
|
||||
abstractSocket.BindMethod("QueryAvailableBytes", &Nz::AbstractSocket::QueryAvailableBytes);
|
||||
|
||||
/*********************************** Nz::IpAddress **********************************/
|
||||
ipAddressClass.SetConstructor([] (Nz::LuaInstance& lua, Nz::IpAddress* address, std::size_t argumentCount)
|
||||
ipAddress.SetConstructor([] (Nz::LuaInstance& lua, Nz::IpAddress* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 9U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
Nz::PlacementNew(address);
|
||||
Nz::PlacementNew(instance);
|
||||
return true;
|
||||
|
||||
case 1:
|
||||
Nz::PlacementNew(address, lua.CheckString(argIndex));
|
||||
Nz::PlacementNew(instance, lua.CheckString(argIndex));
|
||||
return true;
|
||||
|
||||
case 4:
|
||||
|
|
@ -45,7 +45,7 @@ namespace Ndk
|
|||
Nz::UInt8 d = lua.Check<Nz::UInt8>(&argIndex);
|
||||
Nz::UInt16 port = lua.Check<Nz::UInt16>(&argIndex, 0);
|
||||
|
||||
Nz::PlacementNew(address, a, b, c, d, port);
|
||||
Nz::PlacementNew(instance, a, b, c, d, port);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -62,7 +62,7 @@ namespace Ndk
|
|||
Nz::UInt16 h = lua.Check<Nz::UInt16>(&argIndex);
|
||||
Nz::UInt16 port = lua.Check<Nz::UInt16>(&argIndex, 0);
|
||||
|
||||
Nz::PlacementNew(address, a, b, c, d, e, f, g, h, port);
|
||||
Nz::PlacementNew(instance, a, b, c, d, e, f, g, h, port);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -71,19 +71,19 @@ namespace Ndk
|
|||
return false;
|
||||
});
|
||||
|
||||
ipAddressClass.BindMethod("GetPort", &Nz::IpAddress::GetPort);
|
||||
ipAddressClass.BindMethod("GetProtocol", &Nz::IpAddress::GetProtocol);
|
||||
ipAddressClass.BindMethod("IsLoopback", &Nz::IpAddress::IsLoopback);
|
||||
ipAddressClass.BindMethod("IsValid", &Nz::IpAddress::IsValid);
|
||||
ipAddressClass.BindMethod("ToUInt32", &Nz::IpAddress::ToUInt32);
|
||||
ipAddressClass.BindMethod("__tostring", &Nz::IpAddress::ToString);
|
||||
ipAddress.BindMethod("GetPort", &Nz::IpAddress::GetPort);
|
||||
ipAddress.BindMethod("GetProtocol", &Nz::IpAddress::GetProtocol);
|
||||
ipAddress.BindMethod("IsLoopback", &Nz::IpAddress::IsLoopback);
|
||||
ipAddress.BindMethod("IsValid", &Nz::IpAddress::IsValid);
|
||||
ipAddress.BindMethod("ToUInt32", &Nz::IpAddress::ToUInt32);
|
||||
ipAddress.BindMethod("__tostring", &Nz::IpAddress::ToString);
|
||||
|
||||
ipAddressClass.BindStaticMethod("ResolveAddress", [] (Nz::LuaInstance& instance) -> int
|
||||
ipAddress.BindStaticMethod("ResolveAddress", [] (Nz::LuaInstance& instance) -> int
|
||||
{
|
||||
Nz::String service;
|
||||
Nz::ResolveError error = Nz::ResolveError_Unknown;
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
Nz::String hostName = Nz::IpAddress::ResolveAddress(instance.Check<Nz::IpAddress>(&argIndex), &service, &error);
|
||||
|
||||
if (error == Nz::ResolveError_NoError)
|
||||
|
|
@ -100,11 +100,11 @@ namespace Ndk
|
|||
}
|
||||
});
|
||||
|
||||
ipAddressClass.BindStaticMethod("ResolveHostname", [] (Nz::LuaInstance& instance) -> int
|
||||
ipAddress.BindStaticMethod("ResolveHostname", [] (Nz::LuaInstance& instance) -> int
|
||||
{
|
||||
Nz::ResolveError error = Nz::ResolveError_Unknown;
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
Nz::NetProtocol protocol = instance.Check<Nz::NetProtocol>(&argIndex);
|
||||
Nz::String hostname = instance.Check<Nz::String>(&argIndex);
|
||||
Nz::String service = instance.Check<Nz::String>(&argIndex, "http");
|
||||
|
|
@ -145,8 +145,8 @@ namespace Ndk
|
|||
void LuaBinding::RegisterNetwork(Nz::LuaInstance& instance)
|
||||
{
|
||||
// Classes
|
||||
abstractSocketClass.Register(instance);
|
||||
ipAddressClass.Register(instance);
|
||||
abstractSocket.Register(instance);
|
||||
ipAddress.Register(instance);
|
||||
|
||||
// Enums
|
||||
|
||||
|
|
|
|||
|
|
@ -10,9 +10,58 @@ namespace Ndk
|
|||
/*!
|
||||
* \brief Binds Renderer module to Lua
|
||||
*/
|
||||
|
||||
void LuaBinding::BindRenderer()
|
||||
{
|
||||
/*********************************** Nz::Texture ***********************************/
|
||||
texture.Inherit<Nz::AbstractImageRef>(abstractImage, [] (Nz::TextureRef* textureRef) -> Nz::AbstractImageRef*
|
||||
{
|
||||
return reinterpret_cast<Nz::AbstractImageRef*>(textureRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
texture.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::TextureRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Texture::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
texture.BindMethod("Create", &Nz::Texture::Create, static_cast<Nz::UInt8>(1), 1U);
|
||||
texture.BindMethod("Destroy", &Nz::Texture::Destroy);
|
||||
|
||||
//texture.BindMethod("Download", &Nz::Texture::Download);
|
||||
|
||||
texture.BindMethod("EnableMipmapping", &Nz::Texture::EnableMipmapping);
|
||||
texture.BindMethod("EnsureMipmapsUpdate", &Nz::Texture::EnsureMipmapsUpdate);
|
||||
texture.BindMethod("HasMipmaps", &Nz::Texture::HasMipmaps);
|
||||
texture.BindMethod("InvalidateMipmaps", &Nz::Texture::InvalidateMipmaps);
|
||||
texture.BindMethod("IsValid", &Nz::Texture::IsValid);
|
||||
|
||||
texture.BindMethod("LoadFromFile", &Nz::Texture::LoadFromFile, true, Nz::ImageParams());
|
||||
//bool LoadFromImage(const Image& image, bool generateMipmaps = true);
|
||||
//bool LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
|
||||
//bool LoadFromStream(Stream& stream, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
|
||||
|
||||
texture.BindMethod("LoadArrayFromFile", &Nz::Texture::LoadArrayFromFile, Nz::Vector2ui(2, 2), true, Nz::ImageParams());
|
||||
//bool LoadArrayFromImage(const Image& image, bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
|
||||
//bool LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
|
||||
//bool LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
|
||||
|
||||
//bool LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
|
||||
//bool LoadCubemapFromImage(const Image& image, bool generateMipmaps = true, const CubemapParams& params = CubemapParams());
|
||||
//bool LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
|
||||
//bool LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
|
||||
|
||||
texture.BindMethod("LoadFaceFromFile", &Nz::Texture::LoadFaceFromFile, Nz::ImageParams());
|
||||
//bool LoadFaceFromMemory(CubemapFace face, const void* data, std::size_t size, const ImageParams& params = ImageParams());
|
||||
//bool LoadFaceFromStream(CubemapFace face, Stream& stream, const ImageParams& params = ImageParams());
|
||||
|
||||
texture.BindMethod("SaveToFile", &Nz::Texture::SaveToFile, Nz::ImageParams());
|
||||
//bool SaveToStream(Stream& stream, const String& format, const ImageParams& params = ImageParams());
|
||||
|
||||
texture.BindMethod("SetMipmapRange", &Nz::Texture::SetMipmapRange);
|
||||
|
||||
texture.BindStaticMethod("IsFormatSupported", &Nz::Texture::IsFormatSupported);
|
||||
texture.BindStaticMethod("IsMipmappingSupported", &Nz::Texture::IsMipmappingSupported);
|
||||
texture.BindStaticMethod("IsTypeSupported", &Nz::Texture::IsTypeSupported);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
@ -20,8 +69,8 @@ namespace Ndk
|
|||
*
|
||||
* \param instance Lua instance that will interact with the Renderer classes
|
||||
*/
|
||||
|
||||
void LuaBinding::RegisterRenderer(Nz::LuaInstance& instance)
|
||||
{
|
||||
texture.Register(instance);
|
||||
}
|
||||
}
|
||||
|
|
@ -25,9 +25,9 @@ namespace Ndk
|
|||
application.BindMethod("IsFPSCounterEnabled", &Application::IsFPSCounterEnabled);
|
||||
#endif
|
||||
|
||||
application.BindMethod("AddWorld", [] (Nz::LuaInstance& instance, Application* application) -> int
|
||||
application.BindMethod("AddWorld", [] (Nz::LuaInstance& lua, Application* instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
instance.Push(application->AddWorld().CreateHandle());
|
||||
lua.Push(instance->AddWorld().CreateHandle());
|
||||
return 1;
|
||||
});
|
||||
|
||||
|
|
@ -36,58 +36,58 @@ namespace Ndk
|
|||
|
||||
/*********************************** Ndk::Console **********************************/
|
||||
#ifndef NDK_SERVER
|
||||
consoleClass.Inherit<Nz::Node>(nodeClass, [] (ConsoleHandle* handle) -> Nz::Node*
|
||||
console.Inherit<Nz::Node>(node, [] (ConsoleHandle* handle) -> Nz::Node*
|
||||
{
|
||||
return handle->GetObject();
|
||||
});
|
||||
|
||||
consoleClass.BindMethod("AddLine", &Console::AddLine, Nz::Color::White);
|
||||
consoleClass.BindMethod("Clear", &Console::Clear);
|
||||
consoleClass.BindMethod("GetCharacterSize", &Console::GetCharacterSize);
|
||||
consoleClass.BindMethod("GetHistory", &Console::GetHistory);
|
||||
consoleClass.BindMethod("GetHistoryBackground", &Console::GetHistoryBackground);
|
||||
consoleClass.BindMethod("GetInput", &Console::GetInput);
|
||||
consoleClass.BindMethod("GetInputBackground", &Console::GetInputBackground);
|
||||
consoleClass.BindMethod("GetSize", &Console::GetSize);
|
||||
consoleClass.BindMethod("GetTextFont", &Console::GetTextFont);
|
||||
console.BindMethod("AddLine", &Console::AddLine, Nz::Color::White);
|
||||
console.BindMethod("Clear", &Console::Clear);
|
||||
console.BindMethod("GetCharacterSize", &Console::GetCharacterSize);
|
||||
console.BindMethod("GetHistory", &Console::GetHistory);
|
||||
console.BindMethod("GetHistoryBackground", &Console::GetHistoryBackground);
|
||||
console.BindMethod("GetInput", &Console::GetInput);
|
||||
console.BindMethod("GetInputBackground", &Console::GetInputBackground);
|
||||
console.BindMethod("GetSize", &Console::GetSize);
|
||||
console.BindMethod("GetTextFont", &Console::GetTextFont);
|
||||
|
||||
consoleClass.BindMethod("IsVisible", &Console::IsVisible);
|
||||
console.BindMethod("IsVisible", &Console::IsVisible);
|
||||
|
||||
consoleClass.BindMethod("SendCharacter", &Console::SendCharacter);
|
||||
console.BindMethod("SendCharacter", &Console::SendCharacter);
|
||||
//consoleClass.SetMethod("SendEvent", &Console::SendEvent);
|
||||
|
||||
consoleClass.BindMethod("SetCharacterSize", &Console::SetCharacterSize);
|
||||
consoleClass.BindMethod("SetSize", &Console::SetSize);
|
||||
consoleClass.BindMethod("SetTextFont", &Console::SetTextFont);
|
||||
console.BindMethod("SetCharacterSize", &Console::SetCharacterSize);
|
||||
console.BindMethod("SetSize", &Console::SetSize);
|
||||
console.BindMethod("SetTextFont", &Console::SetTextFont);
|
||||
|
||||
consoleClass.BindMethod("Show", &Console::Show, true);
|
||||
console.BindMethod("Show", &Console::Show, true);
|
||||
#endif
|
||||
|
||||
/*********************************** Ndk::Entity **********************************/
|
||||
entityClass.BindMethod("Enable", &Entity::Enable, true);
|
||||
entityClass.BindMethod("GetId", &Entity::GetId);
|
||||
entityClass.BindMethod("GetWorld", &Entity::GetWorld);
|
||||
entityClass.BindMethod("Kill", &Entity::Kill);
|
||||
entityClass.BindMethod("IsEnabled", &Entity::IsEnabled);
|
||||
entityClass.BindMethod("IsValid", &Entity::IsValid);
|
||||
entityClass.BindMethod("RemoveAllComponents", &Entity::RemoveAllComponents);
|
||||
entityClass.BindMethod("__tostring", &EntityHandle::ToString);
|
||||
entity.BindMethod("Enable", &Entity::Enable, true);
|
||||
entity.BindMethod("GetId", &Entity::GetId);
|
||||
entity.BindMethod("GetWorld", &Entity::GetWorld);
|
||||
entity.BindMethod("Kill", &Entity::Kill);
|
||||
entity.BindMethod("IsEnabled", &Entity::IsEnabled);
|
||||
entity.BindMethod("IsValid", &Entity::IsValid);
|
||||
entity.BindMethod("RemoveAllComponents", &Entity::RemoveAllComponents);
|
||||
entity.BindMethod("__tostring", &EntityHandle::ToString);
|
||||
|
||||
entityClass.BindMethod("AddComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle) -> int
|
||||
entity.BindMethod("AddComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
ComponentBinding* binding = QueryComponentIndex(instance);
|
||||
|
||||
return binding->adder(instance, handle);
|
||||
});
|
||||
|
||||
entityClass.BindMethod("GetComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle) -> int
|
||||
entity.BindMethod("GetComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
ComponentBinding* binding = QueryComponentIndex(instance);
|
||||
|
||||
return binding->getter(instance, handle->GetComponent(binding->index));
|
||||
});
|
||||
|
||||
entityClass.BindMethod("RemoveComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle) -> int
|
||||
entity.BindMethod("RemoveComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
ComponentBinding* binding = QueryComponentIndex(instance);
|
||||
|
||||
|
|
@ -96,7 +96,7 @@ namespace Ndk
|
|||
});
|
||||
|
||||
/*********************************** Ndk::NodeComponent **********************************/
|
||||
nodeComponent.Inherit<Nz::Node>(nodeClass, [] (NodeComponentHandle* handle) -> Nz::Node*
|
||||
nodeComponent.Inherit<Nz::Node>(node, [] (NodeComponentHandle* handle) -> Nz::Node*
|
||||
{
|
||||
return handle->GetObject();
|
||||
});
|
||||
|
|
@ -105,7 +105,7 @@ namespace Ndk
|
|||
velocityComponent.SetGetter([] (Nz::LuaInstance& lua, VelocityComponentHandle& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* member = lua.CheckString(1, &length);
|
||||
const char* member = lua.CheckString(2, &length);
|
||||
|
||||
if (std::strcmp(member, "Linear") == 0)
|
||||
{
|
||||
|
|
@ -119,9 +119,9 @@ namespace Ndk
|
|||
velocityComponent.SetSetter([] (Nz::LuaInstance& lua, VelocityComponentHandle& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* member = lua.CheckString(1, &length);
|
||||
const char* member = lua.CheckString(2, &length);
|
||||
|
||||
int argIndex = 2;
|
||||
int argIndex = 3;
|
||||
if (std::strcmp(member, "Linear") == 0)
|
||||
{
|
||||
instance->linearVelocity = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
|
|
@ -132,14 +132,69 @@ namespace Ndk
|
|||
});
|
||||
|
||||
/*********************************** Ndk::World **********************************/
|
||||
worldClass.BindMethod("CreateEntity", &World::CreateEntity);
|
||||
worldClass.BindMethod("CreateEntities", &World::CreateEntities);
|
||||
worldClass.BindMethod("Clear", &World::Clear);
|
||||
world.BindMethod("CreateEntity", &World::CreateEntity);
|
||||
world.BindMethod("CreateEntities", &World::CreateEntities);
|
||||
world.BindMethod("Clear", &World::Clear);
|
||||
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
/*********************************** Ndk::GraphicsComponent **********************************/
|
||||
graphicsComponent.BindMethod("Attach", (void(Ndk::GraphicsComponent::*)(Nz::InstancedRenderableRef, int)) &GraphicsComponent::Attach, 0);
|
||||
graphicsComponent.BindMethod("Attach", [] (Nz::LuaInstance& lua, Ndk::GraphicsComponent* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
/*
|
||||
void Attach(Nz::InstancedRenderableRef renderable, int renderOrder = 0);
|
||||
void Attach(Nz::InstancedRenderableRef renderable, const Nz::Matrix4f& localMatrix, int renderOrder = 0);
|
||||
*/
|
||||
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
int argIndex = 2;
|
||||
instance->Attach(lua.Check<Nz::InstancedRenderableRef>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
int argIndex = 2;
|
||||
Nz::InstancedRenderableRef renderable = lua.Check<Nz::InstancedRenderableRef>(&argIndex);
|
||||
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
{
|
||||
int renderOrder = lua.Check<int>(&argIndex);
|
||||
|
||||
instance->Attach(renderable, renderOrder);
|
||||
}
|
||||
else if (lua.IsOfType(argIndex, "Matrix4"))
|
||||
{
|
||||
Nz::Matrix4f localMatrix = lua.Check<Nz::Matrix4f>(&argIndex);
|
||||
|
||||
instance->Attach(renderable, localMatrix);
|
||||
}
|
||||
else
|
||||
break;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
int argIndex = 2;
|
||||
Nz::InstancedRenderableRef renderable = lua.Check<Nz::InstancedRenderableRef>(&argIndex);
|
||||
Nz::Matrix4f localMatrix = lua.Check<Nz::Matrix4f>(&argIndex);
|
||||
int renderOrder = lua.Check<int>(&argIndex);
|
||||
|
||||
instance->Attach(renderable, localMatrix, renderOrder);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
lua.Error("No matching overload for method GetMemoryUsage");
|
||||
return 0;
|
||||
});
|
||||
#endif
|
||||
|
||||
|
||||
|
|
@ -164,13 +219,13 @@ namespace Ndk
|
|||
{
|
||||
// Classes
|
||||
application.Register(instance);
|
||||
entityClass.Register(instance);
|
||||
entity.Register(instance);
|
||||
nodeComponent.Register(instance);
|
||||
velocityComponent.Register(instance);
|
||||
worldClass.Register(instance);
|
||||
world.Register(instance);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
consoleClass.Register(instance);
|
||||
console.Register(instance);
|
||||
graphicsComponent.Register(instance);
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -25,20 +25,20 @@ namespace Ndk
|
|||
abstractImage.BindMethod("IsCompressed", &Nz::AbstractImage::IsCompressed);
|
||||
abstractImage.BindMethod("IsCubemap", &Nz::AbstractImage::IsCubemap);
|
||||
|
||||
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaInstance& lua, Nz::AbstractImage* abstractImage) -> int
|
||||
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaInstance& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 1U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
return lua.Push(abstractImage->GetMemoryUsage());
|
||||
return lua.Push(instance->GetMemoryUsage());
|
||||
|
||||
case 1:
|
||||
{
|
||||
int index = 1;
|
||||
Nz::UInt8 level(lua.Check<Nz::UInt8>(&index));
|
||||
int argIndex = 2;
|
||||
Nz::UInt8 level(lua.Check<Nz::UInt8>(&argIndex));
|
||||
|
||||
return lua.Push(abstractImage->GetMemoryUsage(level));
|
||||
return lua.Push(instance->GetMemoryUsage(level));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -46,10 +46,10 @@ namespace Ndk
|
|||
return 0;
|
||||
});
|
||||
|
||||
abstractImage.BindMethod("Update", [] (Nz::LuaInstance& lua, Nz::AbstractImage* abstractImage) -> int
|
||||
abstractImage.BindMethod("Update", [] (Nz::LuaInstance& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 6U);
|
||||
int argIndex = 1;
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 6U);
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t bufferSize = 0;
|
||||
const Nz::UInt8* pixels = reinterpret_cast<const Nz::UInt8*>(lua.CheckString(argIndex++, &bufferSize));
|
||||
|
|
@ -62,7 +62,7 @@ namespace Ndk
|
|||
Nz::UInt8 level = lua.Check<Nz::UInt8>(&argIndex, 0);
|
||||
|
||||
///TODO: Buffer checks (Nz::ByteBufferView ?)
|
||||
return lua.Push(abstractImage->Update(pixels, srcWidth, srcHeight, level));
|
||||
return lua.Push(instance->Update(pixels, srcWidth, srcHeight, level));
|
||||
}
|
||||
/* Disabled until Box and Rect have been ported
|
||||
else if (lua.IsOfType(2, "Box"))
|
||||
|
|
@ -93,23 +93,23 @@ namespace Ndk
|
|||
});
|
||||
|
||||
/*********************************** Nz::Font **********************************/
|
||||
fontClass.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::FontRef* font, std::size_t /*argumentCount*/)
|
||||
font.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::FontRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(font, Nz::Font::New());
|
||||
Nz::PlacementNew(instance, Nz::Font::New());
|
||||
return true;
|
||||
});
|
||||
|
||||
fontClass.BindMethod("ClearGlyphCache", &Nz::Font::ClearGlyphCache);
|
||||
fontClass.BindMethod("ClearKerningCache", &Nz::Font::ClearKerningCache);
|
||||
fontClass.BindMethod("ClearSizeInfoCache", &Nz::Font::ClearSizeInfoCache);
|
||||
font.BindMethod("ClearGlyphCache", &Nz::Font::ClearGlyphCache);
|
||||
font.BindMethod("ClearKerningCache", &Nz::Font::ClearKerningCache);
|
||||
font.BindMethod("ClearSizeInfoCache", &Nz::Font::ClearSizeInfoCache);
|
||||
|
||||
fontClass.BindMethod("Destroy", &Nz::Font::Destroy);
|
||||
font.BindMethod("Destroy", &Nz::Font::Destroy);
|
||||
|
||||
fontClass.BindMethod("GetCachedGlyphCount", [] (Nz::LuaInstance& lua, Nz::FontRef& instance) -> int
|
||||
font.BindMethod("GetCachedGlyphCount", [] (Nz::LuaInstance& lua, Nz::FontRef& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 2U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
|
|
@ -130,116 +130,116 @@ namespace Ndk
|
|||
return 0;
|
||||
});
|
||||
|
||||
fontClass.BindMethod("GetFamilyName", &Nz::Font::GetFamilyName);
|
||||
fontClass.BindMethod("GetKerning", &Nz::Font::GetKerning);
|
||||
fontClass.BindMethod("GetGlyphBorder", &Nz::Font::GetGlyphBorder);
|
||||
fontClass.BindMethod("GetMinimumStepSize", &Nz::Font::GetMinimumStepSize);
|
||||
fontClass.BindMethod("GetSizeInfo", &Nz::Font::GetSizeInfo);
|
||||
fontClass.BindMethod("GetStyleName", &Nz::Font::GetStyleName);
|
||||
font.BindMethod("GetFamilyName", &Nz::Font::GetFamilyName);
|
||||
font.BindMethod("GetKerning", &Nz::Font::GetKerning);
|
||||
font.BindMethod("GetGlyphBorder", &Nz::Font::GetGlyphBorder);
|
||||
font.BindMethod("GetMinimumStepSize", &Nz::Font::GetMinimumStepSize);
|
||||
font.BindMethod("GetSizeInfo", &Nz::Font::GetSizeInfo);
|
||||
font.BindMethod("GetStyleName", &Nz::Font::GetStyleName);
|
||||
|
||||
fontClass.BindMethod("IsValid", &Nz::Font::IsValid);
|
||||
font.BindMethod("IsValid", &Nz::Font::IsValid);
|
||||
|
||||
fontClass.BindMethod("Precache", (bool(Nz::Font::*)(unsigned int, Nz::UInt32, const Nz::String&) const) &Nz::Font::Precache);
|
||||
font.BindMethod("Precache", (bool(Nz::Font::*)(unsigned int, Nz::UInt32, const Nz::String&) const) &Nz::Font::Precache);
|
||||
|
||||
fontClass.BindMethod("OpenFromFile", &Nz::Font::OpenFromFile, Nz::FontParams());
|
||||
font.BindMethod("OpenFromFile", &Nz::Font::OpenFromFile, Nz::FontParams());
|
||||
|
||||
fontClass.BindMethod("SetGlyphBorder", &Nz::Font::SetGlyphBorder);
|
||||
fontClass.BindMethod("SetMinimumStepSize", &Nz::Font::SetMinimumStepSize);
|
||||
font.BindMethod("SetGlyphBorder", &Nz::Font::SetGlyphBorder);
|
||||
font.BindMethod("SetMinimumStepSize", &Nz::Font::SetMinimumStepSize);
|
||||
|
||||
fontClass.BindStaticMethod("GetDefault", &Nz::Font::GetDefault);
|
||||
fontClass.BindStaticMethod("GetDefaultGlyphBorder", &Nz::Font::GetDefaultGlyphBorder);
|
||||
fontClass.BindStaticMethod("GetDefaultMinimumStepSize", &Nz::Font::GetDefaultMinimumStepSize);
|
||||
font.BindStaticMethod("GetDefault", &Nz::Font::GetDefault);
|
||||
font.BindStaticMethod("GetDefaultGlyphBorder", &Nz::Font::GetDefaultGlyphBorder);
|
||||
font.BindStaticMethod("GetDefaultMinimumStepSize", &Nz::Font::GetDefaultMinimumStepSize);
|
||||
|
||||
fontClass.BindStaticMethod("SetDefaultGlyphBorder", &Nz::Font::SetDefaultGlyphBorder);
|
||||
fontClass.BindStaticMethod("SetDefaultMinimumStepSize", &Nz::Font::SetDefaultMinimumStepSize);
|
||||
font.BindStaticMethod("SetDefaultGlyphBorder", &Nz::Font::SetDefaultGlyphBorder);
|
||||
font.BindStaticMethod("SetDefaultMinimumStepSize", &Nz::Font::SetDefaultMinimumStepSize);
|
||||
|
||||
/*********************************** Nz::Node **********************************/
|
||||
nodeClass.BindMethod("GetBackward", &Nz::Node::GetBackward);
|
||||
node.BindMethod("GetBackward", &Nz::Node::GetBackward);
|
||||
//nodeClass.SetMethod("GetChilds", &Nz::Node::GetChilds);
|
||||
nodeClass.BindMethod("GetDown", &Nz::Node::GetDown);
|
||||
nodeClass.BindMethod("GetForward", &Nz::Node::GetForward);
|
||||
nodeClass.BindMethod("GetInheritPosition", &Nz::Node::GetInheritPosition);
|
||||
nodeClass.BindMethod("GetInheritRotation", &Nz::Node::GetInheritRotation);
|
||||
nodeClass.BindMethod("GetInheritScale", &Nz::Node::GetInheritScale);
|
||||
nodeClass.BindMethod("GetInitialPosition", &Nz::Node::GetInitialPosition);
|
||||
node.BindMethod("GetDown", &Nz::Node::GetDown);
|
||||
node.BindMethod("GetForward", &Nz::Node::GetForward);
|
||||
node.BindMethod("GetInheritPosition", &Nz::Node::GetInheritPosition);
|
||||
node.BindMethod("GetInheritRotation", &Nz::Node::GetInheritRotation);
|
||||
node.BindMethod("GetInheritScale", &Nz::Node::GetInheritScale);
|
||||
node.BindMethod("GetInitialPosition", &Nz::Node::GetInitialPosition);
|
||||
//nodeClass.SetMethod("GetInitialRotation", &Nz::Node::GetInitialRotation);
|
||||
nodeClass.BindMethod("GetInitialScale", &Nz::Node::GetInitialScale);
|
||||
nodeClass.BindMethod("GetLeft", &Nz::Node::GetLeft);
|
||||
nodeClass.BindMethod("GetNodeType", &Nz::Node::GetNodeType);
|
||||
node.BindMethod("GetInitialScale", &Nz::Node::GetInitialScale);
|
||||
node.BindMethod("GetLeft", &Nz::Node::GetLeft);
|
||||
node.BindMethod("GetNodeType", &Nz::Node::GetNodeType);
|
||||
//nodeClass.SetMethod("GetParent", &Nz::Node::GetParent);
|
||||
nodeClass.BindMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global);
|
||||
nodeClass.BindMethod("GetRight", &Nz::Node::GetRight);
|
||||
node.BindMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global);
|
||||
node.BindMethod("GetRight", &Nz::Node::GetRight);
|
||||
//nodeClass.SetMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global);
|
||||
nodeClass.BindMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global);
|
||||
node.BindMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global);
|
||||
//nodeClass.SetMethod("GetTransformMatrix", &Nz::Node::GetTransformMatrix);
|
||||
nodeClass.BindMethod("GetUp", &Nz::Node::GetUp);
|
||||
node.BindMethod("GetUp", &Nz::Node::GetUp);
|
||||
|
||||
nodeClass.BindMethod("HasChilds", &Nz::Node::HasChilds);
|
||||
node.BindMethod("HasChilds", &Nz::Node::HasChilds);
|
||||
|
||||
nodeClass.BindMethod("GetBackward", &Nz::Node::GetBackward);
|
||||
nodeClass.BindMethod("GetDown", &Nz::Node::GetDown);
|
||||
nodeClass.BindMethod("GetForward", &Nz::Node::GetForward);
|
||||
nodeClass.BindMethod("GetInheritPosition", &Nz::Node::GetInheritPosition);
|
||||
nodeClass.BindMethod("GetInheritRotation", &Nz::Node::GetInheritRotation);
|
||||
nodeClass.BindMethod("GetInheritScale", &Nz::Node::GetInheritScale);
|
||||
nodeClass.BindMethod("GetInitialPosition", &Nz::Node::GetInitialPosition);
|
||||
nodeClass.BindMethod("GetInitialRotation", &Nz::Node::GetInitialRotation);
|
||||
nodeClass.BindMethod("GetInitialScale", &Nz::Node::GetInitialScale);
|
||||
nodeClass.BindMethod("GetLeft", &Nz::Node::GetLeft);
|
||||
nodeClass.BindMethod("GetNodeType", &Nz::Node::GetNodeType);
|
||||
nodeClass.BindMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global);
|
||||
nodeClass.BindMethod("GetRight", &Nz::Node::GetRight);
|
||||
nodeClass.BindMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global);
|
||||
nodeClass.BindMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global);
|
||||
nodeClass.BindMethod("GetUp", &Nz::Node::GetUp);
|
||||
node.BindMethod("GetBackward", &Nz::Node::GetBackward);
|
||||
node.BindMethod("GetDown", &Nz::Node::GetDown);
|
||||
node.BindMethod("GetForward", &Nz::Node::GetForward);
|
||||
node.BindMethod("GetInheritPosition", &Nz::Node::GetInheritPosition);
|
||||
node.BindMethod("GetInheritRotation", &Nz::Node::GetInheritRotation);
|
||||
node.BindMethod("GetInheritScale", &Nz::Node::GetInheritScale);
|
||||
node.BindMethod("GetInitialPosition", &Nz::Node::GetInitialPosition);
|
||||
node.BindMethod("GetInitialRotation", &Nz::Node::GetInitialRotation);
|
||||
node.BindMethod("GetInitialScale", &Nz::Node::GetInitialScale);
|
||||
node.BindMethod("GetLeft", &Nz::Node::GetLeft);
|
||||
node.BindMethod("GetNodeType", &Nz::Node::GetNodeType);
|
||||
node.BindMethod("GetPosition", &Nz::Node::GetPosition, Nz::CoordSys_Global);
|
||||
node.BindMethod("GetRight", &Nz::Node::GetRight);
|
||||
node.BindMethod("GetRotation", &Nz::Node::GetRotation, Nz::CoordSys_Global);
|
||||
node.BindMethod("GetScale", &Nz::Node::GetScale, Nz::CoordSys_Global);
|
||||
node.BindMethod("GetUp", &Nz::Node::GetUp);
|
||||
|
||||
nodeClass.BindMethod("SetInitialPosition", (void(Nz::Node::*)(const Nz::Vector3f&)) &Nz::Node::SetInitialPosition);
|
||||
nodeClass.BindMethod("SetInitialRotation", (void(Nz::Node::*)(const Nz::Quaternionf&)) &Nz::Node::SetInitialRotation);
|
||||
node.BindMethod("SetInitialPosition", (void(Nz::Node::*)(const Nz::Vector3f&)) &Nz::Node::SetInitialPosition);
|
||||
node.BindMethod("SetInitialRotation", (void(Nz::Node::*)(const Nz::Quaternionf&)) &Nz::Node::SetInitialRotation);
|
||||
|
||||
nodeClass.BindMethod("SetPosition", (void(Nz::Node::*)(const Nz::Vector3f&, Nz::CoordSys)) &Nz::Node::SetPosition, Nz::CoordSys_Local);
|
||||
nodeClass.BindMethod("SetRotation", (void(Nz::Node::*)(const Nz::Quaternionf&, Nz::CoordSys)) &Nz::Node::SetRotation, Nz::CoordSys_Local);
|
||||
node.BindMethod("SetPosition", (void(Nz::Node::*)(const Nz::Vector3f&, Nz::CoordSys)) &Nz::Node::SetPosition, Nz::CoordSys_Local);
|
||||
node.BindMethod("SetRotation", (void(Nz::Node::*)(const Nz::Quaternionf&, Nz::CoordSys)) &Nz::Node::SetRotation, Nz::CoordSys_Local);
|
||||
|
||||
nodeClass.BindMethod("Move", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
|
||||
node.BindMethod("Move", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
|
||||
Nz::Vector3f offset = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
node.Move(offset, coordSys);
|
||||
instance.Move(offset, coordSys);
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
nodeClass.BindMethod("Rotate", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
|
||||
node.BindMethod("Rotate", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
|
||||
Nz::Quaternionf rotation = lua.Check<Nz::Quaternionf>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
node.Rotate(rotation, coordSys);
|
||||
instance.Rotate(rotation, coordSys);
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
nodeClass.BindMethod("Scale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
|
||||
node.BindMethod("Scale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
node.Scale(lua.Check<float>(&argIndex));
|
||||
instance.Scale(lua.Check<float>(&argIndex));
|
||||
else
|
||||
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
instance.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 3:
|
||||
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
instance.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
@ -247,11 +247,11 @@ namespace Ndk
|
|||
return 0;
|
||||
});
|
||||
|
||||
nodeClass.BindMethod("SetScale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
|
||||
node.BindMethod("SetScale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
|
|
@ -261,10 +261,10 @@ namespace Ndk
|
|||
{
|
||||
float scale = lua.Check<float>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
node.SetScale(scale, coordSys);
|
||||
instance.SetScale(scale, coordSys);
|
||||
}
|
||||
else
|
||||
node.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
instance.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -275,7 +275,7 @@ namespace Ndk
|
|||
Nz::Vector3f scale = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
|
||||
node.SetScale(scale, coordSys);
|
||||
instance.SetScale(scale, coordSys);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
@ -284,26 +284,26 @@ namespace Ndk
|
|||
return 0;
|
||||
});
|
||||
|
||||
nodeClass.BindMethod("SetInitialScale", [] (Nz::LuaInstance& lua, Nz::Node& node) -> int
|
||||
node.BindMethod("SetInitialScale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
unsigned int argCount = std::min(lua.GetStackTop(), 4U);
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
int argIndex = 1;
|
||||
int argIndex = 2;
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
node.SetInitialScale(lua.Check<float>(&argIndex));
|
||||
instance.SetInitialScale(lua.Check<float>(&argIndex));
|
||||
else
|
||||
node.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
|
||||
instance.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
node.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
instance.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
@ -321,7 +321,7 @@ namespace Ndk
|
|||
void LuaBinding::RegisterUtility(Nz::LuaInstance& instance)
|
||||
{
|
||||
abstractImage.Register(instance);
|
||||
fontClass.Register(instance);
|
||||
nodeClass.Register(instance);
|
||||
font.Register(instance);
|
||||
node.Register(instance);
|
||||
}
|
||||
}
|
||||
|
|
@ -1 +1 @@
|
|||
premake4 codeblocks
|
||||
premake5 codeblocks
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
dofile("codeblocks/_codeblocks.lua")
|
||||
dofile("codeblocks/codeblocks.lua")
|
||||
|
||||
ACTION.Manual = true
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
--
|
||||
-- _codeblocks.lua
|
||||
-- Define the Code::Blocks action(s).
|
||||
-- Copyright (c) 2002-2011 Jason Perkins and the Premake project
|
||||
--
|
||||
local p = premake
|
||||
|
||||
p.modules.codeblocks = {}
|
||||
p.modules.codeblocks._VERSION = p._VERSION
|
||||
|
||||
local codeblocks = p.modules.codeblocks
|
||||
|
||||
newaction {
|
||||
trigger = "codeblocks",
|
||||
shortname = "Code::Blocks",
|
||||
description = "Generate Code::Blocks project files",
|
||||
|
||||
valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib" },
|
||||
|
||||
valid_languages = { "C", "C++" },
|
||||
|
||||
valid_tools = {
|
||||
cc = { "clang", "gcc", "ow" },
|
||||
},
|
||||
|
||||
onWorkspace = function(wks)
|
||||
p.modules.codeblocks.generateWorkspace(wks)
|
||||
end,
|
||||
|
||||
onProject = function(prj)
|
||||
p.modules.codeblocks.generateProject(prj)
|
||||
end,
|
||||
|
||||
onCleanWorkspace = function(wks)
|
||||
p.clean.file(wks, wks.name .. ".workspace")
|
||||
p.clean.file(wks, wks.name .. ".workspace.layout")
|
||||
end,
|
||||
|
||||
onCleanProject = function(prj)
|
||||
p.clean.file(prj, prj.name .. ".workspace")
|
||||
p.clean.file(prj, prj.name .. ".depend")
|
||||
p.clean.file(prj, prj.name .. ".layout")
|
||||
end
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
--
|
||||
-- codeblocks_workspace.lua
|
||||
-- Generate a Code::Blocks workspace.
|
||||
-- Copyright (c) 2009 Jason Perkins and the Premake project
|
||||
--
|
||||
|
||||
local p = premake
|
||||
|
||||
p.modules.codeblocks = {}
|
||||
p.modules.codeblocks._VERSION = p._VERSION
|
||||
|
||||
local codeblocks = p.modules.codeblocks
|
||||
local project = p.project
|
||||
|
||||
|
||||
function codeblocks.cfgname(cfg)
|
||||
local cfgname = cfg.buildcfg
|
||||
if codeblocks.workspace.multiplePlatforms then
|
||||
cfgname = string.format("%s|%s", cfg.platform, cfg.buildcfg)
|
||||
end
|
||||
return cfgname
|
||||
end
|
||||
|
||||
function codeblocks.esc(value)
|
||||
local result = value:gsub('"', '"')
|
||||
result = result:gsub('<', '<')
|
||||
result = result:gsub('>', '>')
|
||||
return result
|
||||
end
|
||||
|
||||
function codeblocks.generateWorkspace(wks)
|
||||
p.eol("\r\n")
|
||||
p.indent("\t")
|
||||
p.escaper(codeblocks.esc)
|
||||
|
||||
p.generate(wks, ".workspace", codeblocks.workspace.generate)
|
||||
end
|
||||
|
||||
function codeblocks.generateProject(prj)
|
||||
p.eol("\r\n")
|
||||
p.indent("\t")
|
||||
p.escaper(codeblocks.esc)
|
||||
|
||||
if project.iscpp(prj) then
|
||||
p.generate(prj, ".cbp", codeblocks.project.generate)
|
||||
end
|
||||
end
|
||||
|
||||
function codeblocks.cleanWorkspace(wks)
|
||||
p.clean.file(wks, wks.name .. ".workspace")
|
||||
p.clean.file(wks, wks.name .. ".workspace.layout")
|
||||
end
|
||||
|
||||
function codeblocks.cleanProject(prj)
|
||||
p.clean.file(prj, prj.name .. ".workspace")
|
||||
p.clean.file(prj, prj.name .. ".depend")
|
||||
p.clean.file(prj, prj.name .. ".layout")
|
||||
end
|
||||
|
||||
function codeblocks.cleanTarget(prj)
|
||||
-- TODO..
|
||||
end
|
||||
|
||||
include("codeblocks_workspace.lua")
|
||||
include("codeblocks_project.lua")
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,243 @@
|
|||
--
|
||||
-- codeblocks_cbp.lua
|
||||
-- Generate a Code::Blocks C/C++ project.
|
||||
-- Copyright (c) 2009, 2011 Jason Perkins and the Premake project
|
||||
--
|
||||
|
||||
local p = premake
|
||||
local project = p.project
|
||||
local config = p.config
|
||||
local tree = p.tree
|
||||
local codeblocks = p.modules.codeblocks
|
||||
|
||||
codeblocks.project = {}
|
||||
local m = codeblocks.project
|
||||
m.elements = {}
|
||||
|
||||
m.ctools = {
|
||||
gcc = "gcc",
|
||||
msc = "Visual C++",
|
||||
}
|
||||
|
||||
function m.getcompilername(cfg)
|
||||
local tool = _OPTIONS.cc or cfg.toolset or p.GCC
|
||||
|
||||
local toolset = p.tools[tool]
|
||||
if not toolset then
|
||||
error("Invalid toolset '" + (_OPTIONS.cc or cfg.toolset) + "'")
|
||||
end
|
||||
|
||||
return m.ctools[tool]
|
||||
end
|
||||
|
||||
function m.getcompiler(cfg)
|
||||
local toolset = p.tools[_OPTIONS.cc or cfg.toolset or p.GCC]
|
||||
if not toolset then
|
||||
error("Invalid toolset '" + (_OPTIONS.cc or cfg.toolset) + "'")
|
||||
end
|
||||
return toolset
|
||||
end
|
||||
|
||||
function m.header(prj)
|
||||
_p('<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>')
|
||||
_p('<CodeBlocks_project_file>')
|
||||
_p(1,'<FileVersion major="1" minor="6" />')
|
||||
|
||||
-- write project block header
|
||||
_p(1,'<Project>')
|
||||
_p(2,'<Option title="%s" />', prj.name)
|
||||
_p(2,'<Option pch_mode="2" />')
|
||||
end
|
||||
|
||||
function m.footer(prj)
|
||||
-- write project block footer
|
||||
_p(1,'</Project>')
|
||||
_p('</CodeBlocks_project_file>')
|
||||
end
|
||||
|
||||
m.elements.project = function(prj)
|
||||
return {
|
||||
m.header,
|
||||
m.configurations,
|
||||
m.files,
|
||||
m.extensions,
|
||||
m.footer
|
||||
}
|
||||
end
|
||||
|
||||
--
|
||||
-- Project: Generate the CodeBlocks project file.
|
||||
--
|
||||
function m.generate(prj)
|
||||
p.utf8()
|
||||
|
||||
p.callArray(m.elements.project, prj)
|
||||
end
|
||||
|
||||
function m.configurations(prj)
|
||||
-- write configuration blocks
|
||||
_p(2,'<Build>')
|
||||
local platforms = {}
|
||||
for cfg in project.eachconfig(prj) do
|
||||
local found = false
|
||||
for k,v in pairs(platforms) do
|
||||
if (v.platform == cfg.platform) then
|
||||
table.insert(v.configs, cfg)
|
||||
found = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if (not found) then
|
||||
table.insert(platforms, {platform = cfg.platform, configs = {cfg}})
|
||||
end
|
||||
end
|
||||
|
||||
for k,platform in pairs(platforms) do
|
||||
for k,cfg in pairs(platform.configs) do
|
||||
local compiler = m.getcompiler(cfg)
|
||||
|
||||
_p(3,'<Target title="%s">', cfg.longname)
|
||||
|
||||
_p(4,'<Option output="%s" prefix_auto="0" extension_auto="0" />', p.esc(cfg.buildtarget.relpath))
|
||||
|
||||
if cfg.debugdir then
|
||||
_p(4,'<Option working_dir="%s" />', p.esc(path.getrelative(prj.location, cfg.debugdir)))
|
||||
end
|
||||
|
||||
_p(4,'<Option object_output="%s" />', p.esc(path.getrelative(prj.location, cfg.objdir)))
|
||||
|
||||
-- identify the type of binary
|
||||
local types = { WindowedApp = 0, ConsoleApp = 1, StaticLib = 2, SharedLib = 3 }
|
||||
_p(4,'<Option type="%d" />', types[cfg.kind])
|
||||
|
||||
_p(4,'<Option compiler="%s" />', m.getcompilername(cfg))
|
||||
|
||||
if (cfg.kind == "SharedLib") then
|
||||
_p(4,'<Option createDefFile="0" />')
|
||||
_p(4,'<Option createStaticLib="%s" />', iif(cfg.flags.NoImportLib, 0, 1))
|
||||
end
|
||||
|
||||
-- begin compiler block --
|
||||
_p(4,'<Compiler>')
|
||||
for _,flag in ipairs(table.join(compiler.getcflags(cfg), compiler.getcxxflags(cfg), compiler.getdefines(cfg.defines), cfg.buildoptions)) do
|
||||
_p(5,'<Add option="%s" />', p.esc(flag))
|
||||
end
|
||||
if not cfg.flags.NoPCH and cfg.pchheader then
|
||||
_p(5,'<Add option="-Winvalid-pch" />')
|
||||
_p(5,'<Add option="-include "%s"" />', p.esc(cfg.pchheader))
|
||||
end
|
||||
for _,v in ipairs(cfg.includedirs) do
|
||||
_p(5,'<Add directory="%s" />', p.esc(path.getrelative(prj.location, v)))
|
||||
end
|
||||
_p(4,'</Compiler>')
|
||||
-- end compiler block --
|
||||
|
||||
-- begin linker block --
|
||||
_p(4,'<Linker>')
|
||||
for _,flag in ipairs(table.join(compiler.getldflags(cfg), cfg.linkoptions)) do
|
||||
_p(5,'<Add option="%s" />', p.esc(flag))
|
||||
end
|
||||
for _,v in ipairs(config.getlinks(cfg, "all", "directory")) do
|
||||
_p(5,'<Add directory="%s" />', p.esc(v))
|
||||
end
|
||||
for _,v in ipairs(config.getlinks(cfg, "all", "basename")) do
|
||||
_p(5,'<Add library="%s" />', p.esc(v))
|
||||
end
|
||||
_p(4,'</Linker>')
|
||||
-- end linker block --
|
||||
|
||||
-- begin resource compiler block --
|
||||
if config.findfile(cfg, ".rc") then
|
||||
_p(4,'<ResourceCompiler>')
|
||||
for _,v in ipairs(cfg.includedirs) do
|
||||
_p(5,'<Add directory="%s" />', p.esc(v))
|
||||
end
|
||||
for _,v in ipairs(cfg.resincludedirs) do
|
||||
_p(5,'<Add directory="%s" />', p.esc(v))
|
||||
end
|
||||
_p(4,'</ResourceCompiler>')
|
||||
end
|
||||
-- end resource compiler block --
|
||||
|
||||
-- begin build steps --
|
||||
if #cfg.prebuildcommands > 0 or #cfg.postbuildcommands > 0 then
|
||||
_p(4,'<ExtraCommands>')
|
||||
for _,v in ipairs(cfg.prebuildcommands) do
|
||||
_p(5,'<Add before="%s" />', p.esc(v))
|
||||
end
|
||||
for _,v in ipairs(cfg.postbuildcommands) do
|
||||
_p(5,'<Add after="%s" />', p.esc(v))
|
||||
end
|
||||
|
||||
_p(4,'</ExtraCommands>')
|
||||
end
|
||||
-- end build steps --
|
||||
|
||||
_p(3,'</Target>')
|
||||
end
|
||||
end
|
||||
_p(2,'</Build>')
|
||||
end
|
||||
|
||||
--
|
||||
-- Write out a list of the source code files in the project.
|
||||
--
|
||||
|
||||
function m.files(prj)
|
||||
local pchheader
|
||||
if (prj.pchheader) then
|
||||
pchheader = path.getrelative(prj.location, prj.pchheader)
|
||||
end
|
||||
|
||||
local tr = project.getsourcetree(prj)
|
||||
tree.traverse(tr, {
|
||||
-- source files are handled at the leaves
|
||||
onleaf = function(node, depth)
|
||||
if node.relpath == node.vpath then
|
||||
_p(2,'<Unit filename="%s">', node.relpath)
|
||||
else
|
||||
_p(2,'<Unit filename="%s">', node.name)
|
||||
_p(3,'<Option virtualFolder="%s" />', path.getdirectory(node.vpath))
|
||||
end
|
||||
if path.isresourcefile(node.name) then
|
||||
_p(3,'<Option compilerVar="WINDRES" />')
|
||||
elseif path.iscfile(node.name) and prj.language == "C++" then
|
||||
_p(3,'<Option compilerVar="CC" />')
|
||||
end
|
||||
if not prj.flags.NoPCH and node.name == pchheader then
|
||||
_p(3,'<Option compilerVar="%s" />', iif(prj.language == "C", "CC", "CPP"))
|
||||
_p(3,'<Option compile="1" />')
|
||||
_p(3,'<Option weight="0" />')
|
||||
_p(3,'<Add option="-x c++-header" />')
|
||||
end
|
||||
_p(2,'</Unit>')
|
||||
|
||||
end,
|
||||
}, false, 1)
|
||||
end
|
||||
|
||||
function m.extensions(prj)
|
||||
for cfg in project.eachconfig(prj) do
|
||||
if cfg.debugenvs and #cfg.debugenvs > 0 then
|
||||
--Assumption: if gcc is being used then so is gdb although this section will be ignored by
|
||||
--other debuggers. If using gcc and not gdb it will silently not pass the
|
||||
--environment arguments to the debugger
|
||||
if m.getcompilername(cfg) == "gcc" then
|
||||
_p(3,'<debugger>')
|
||||
_p(4,'<remote_debugging target="%s">', p.esc(cfg.longname))
|
||||
local args = ''
|
||||
local sz = #cfg.debugenvs
|
||||
for idx, v in ipairs(cfg.debugenvs) do
|
||||
args = args .. 'set env ' .. v
|
||||
if sz ~= idx then args = args .. '
' end
|
||||
end
|
||||
_p(5,'<options additional_cmds_before="%s" />',args)
|
||||
_p(4,'</remote_debugging>')
|
||||
_p(3,'</debugger>')
|
||||
else
|
||||
error('Sorry at this moment there is no support for debug environment variables with this debugger and codeblocks')
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
--
|
||||
-- Name: codelite/codelite_workspace.lua
|
||||
-- Purpose: Generate a CodeLite workspace.
|
||||
-- Author: Ryan Pusztai
|
||||
-- Modified by: Andrea Zanellato
|
||||
-- Manu Evans
|
||||
-- Created: 2013/05/06
|
||||
-- Copyright: (c) 2008-2015 Jason Perkins and the Premake project
|
||||
--
|
||||
|
||||
local p = premake
|
||||
local project = p.project
|
||||
local workspace = p.workspace
|
||||
local tree = p.tree
|
||||
local codeblocks = p.modules.codeblocks
|
||||
|
||||
codeblocks.workspace = {}
|
||||
local m = codeblocks.workspace
|
||||
|
||||
--
|
||||
-- Generate a CodeBlocks workspace
|
||||
--
|
||||
function m.generate(wks)
|
||||
p.utf8()
|
||||
|
||||
_p('<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>')
|
||||
_p('<CodeBlocks_workspace_file>')
|
||||
_p(1,'<Workspace title="%s">', wks.name)
|
||||
|
||||
for prj in workspace.eachproject(wks) do
|
||||
local fname = path.join(path.getrelative(wks.location, prj.location), prj.name)
|
||||
local active = iif(prj.project == wks.projects[1], ' active="1"', '')
|
||||
|
||||
_p(2,'<Project filename="%s.cbp"%s>', fname, active)
|
||||
for _,dep in ipairs(project.getdependencies(prj)) do
|
||||
_p(3,'<Depends filename="%s.cbp" />', path.join(path.getrelative(wks.location, dep.location), dep.name))
|
||||
end
|
||||
|
||||
_p(2,'</Project>')
|
||||
end
|
||||
|
||||
_p(1,'</Workspace>')
|
||||
_p('</CodeBlocks_workspace_file>')
|
||||
end
|
||||
|
|
@ -67,7 +67,7 @@ ACTION.Function = function ()
|
|||
error("Failed to create header file (" .. v.Target .. "): " .. err)
|
||||
end
|
||||
|
||||
header:write("// This file was automatically generated on " .. os.date("%d %b %Y at %X") .. "\n\n")
|
||||
header:write("// This file was automatically generated\n\n")
|
||||
if (v.Header) then
|
||||
header:write(v.Header)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,4 +1,7 @@
|
|||
NazaraBuild = {} -- L'équivalent d'un namespace en Lua est une table
|
||||
NazaraBuild = {}
|
||||
|
||||
-- I wish Premake had a way to know the compiler in advance
|
||||
local clangGccActions = "action:" .. table.concat({"codeblocks", "codelite", "gmake", "xcode3", "xcode4"}, " or ")
|
||||
|
||||
function NazaraBuild:AddExecutablePath(path)
|
||||
self.ExecutableDir[path] = true
|
||||
|
|
@ -9,21 +12,47 @@ function NazaraBuild:AddInstallPath(path)
|
|||
self.InstallDir[path] = true
|
||||
end
|
||||
|
||||
function NazaraBuild:FilterLibDirectory(prefix, func)
|
||||
filter({"action:codeblocks or codelite or gmake", "architecture:x86", "system:Windows"})
|
||||
func(prefix .. "mingw/x86")
|
||||
|
||||
filter({"action:codeblocks or codelite or gmake", "architecture:x86_64", "system:Windows"})
|
||||
func(prefix .. "mingw/x64")
|
||||
|
||||
filter({"action:codeblocks or codelite or gmake", "architecture:x86", "system:not Windows"})
|
||||
func(prefix .. "gmake/x86")
|
||||
|
||||
filter({"action:codeblocks or codelite or gmake", "architecture:x86_64", "system:not Windows"})
|
||||
func(prefix .. "gmake/x64")
|
||||
|
||||
filter({"action:vs*", "architecture:x86"})
|
||||
func(prefix .. "msvc/x86")
|
||||
|
||||
filter({"action:vs*", "architecture:x86_64"})
|
||||
func(prefix .. "msvc/x64")
|
||||
|
||||
filter({"action:xcode3 or xcode4", "architecture:x86"})
|
||||
func(prefix .. "xcode/x86")
|
||||
|
||||
filter({"action:xcode3 or xcode4", "architecture:x86_64"})
|
||||
func(prefix .. "xcode/x64")
|
||||
|
||||
filter({})
|
||||
end
|
||||
|
||||
function NazaraBuild:Execute()
|
||||
if (_ACTION == nil) then -- Si aucune action n'est spécifiée
|
||||
if (_ACTION == nil) then -- If no action is specified, the user probably only wants to know how all of this works
|
||||
return -- Alors l'utilisateur voulait probablement savoir comment utiliser le programme, on ne fait rien
|
||||
end
|
||||
|
||||
local platformData
|
||||
if (os.is64bit()) then
|
||||
platformData = {"x64", "x32"}
|
||||
platformData = {"x64", "x86"}
|
||||
else
|
||||
platformData = {"x32", "x64"}
|
||||
platformData = {"x86", "x64"}
|
||||
end
|
||||
|
||||
if (self.Actions[_ACTION] == nil) then
|
||||
local makeLibDir = os.is("windows") and "mingw" or "gmake"
|
||||
|
||||
if (self.Config["BuildDependencies"]) then
|
||||
workspace("NazaraExtlibs")
|
||||
platforms(platformData)
|
||||
|
|
@ -34,63 +63,19 @@ function NazaraBuild:Execute()
|
|||
"ReleaseStatic"
|
||||
})
|
||||
|
||||
self:PrepareGeneric()
|
||||
self:FilterLibDirectory("../extlibs/lib/", targetdir)
|
||||
|
||||
filter(clangGccActions)
|
||||
buildoptions("-U__STRICT_ANSI__")
|
||||
|
||||
filter({})
|
||||
|
||||
includedirs("../extlibs/include")
|
||||
libdirs("../extlibs/lib/common")
|
||||
location(_ACTION)
|
||||
kind("StaticLib")
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x32"})
|
||||
libdirs("../extlibs/lib/" .. makeLibDir .. "/x86")
|
||||
targetdir("../extlibs/lib/" .. makeLibDir .. "/x86")
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x64"})
|
||||
libdirs("../extlibs/lib/" .. makeLibDir .. "/x64")
|
||||
targetdir("../extlibs/lib/" .. makeLibDir .. "/x64")
|
||||
|
||||
configuration("vs*")
|
||||
buildoptions({"/MP", "/bigobj"}) -- Multiprocessus build and big .obj
|
||||
|
||||
configuration({"vs*", "x32"})
|
||||
libdirs("../extlibs/lib/msvc/x86")
|
||||
targetdir("../extlibs/lib/msvc/x86")
|
||||
|
||||
configuration({"vs*", "x64"})
|
||||
libdirs("../extlibs/lib/msvc/x64")
|
||||
targetdir("../extlibs/lib/msvc/x64")
|
||||
|
||||
configuration({"xcode3 or xcode4", "x32"})
|
||||
libdirs("../extlibs/lib/xcode/x86")
|
||||
targetdir("../extlibs/lib/xcode/x86")
|
||||
|
||||
configuration({"xcode3 or xcode4", "x64"})
|
||||
libdirs("../extlibs/lib/xcode/x64")
|
||||
targetdir("../extlibs/lib/xcode/x64")
|
||||
|
||||
configuration("Debug*")
|
||||
flags("Symbols")
|
||||
|
||||
configuration("Release*")
|
||||
flags("NoFramePointer")
|
||||
optimize("Speed")
|
||||
rtti("Off")
|
||||
vectorextensions("SSE2")
|
||||
|
||||
configuration({"Release*", "codeblocks or codelite or gmake or xcode3 or xcode4"})
|
||||
buildoptions("-mfpmath=sse") -- Utilisation du SSE pour les calculs flottants
|
||||
buildoptions("-ftree-vectorize") -- Activation de la vectorisation du code
|
||||
|
||||
configuration("DebugStatic")
|
||||
targetsuffix("-s-d")
|
||||
|
||||
configuration("ReleaseStatic")
|
||||
targetsuffix("-s")
|
||||
|
||||
configuration({"not windows", "codeblocks or codelite or gmake or xcode3 or xcode4"})
|
||||
buildoptions("-fPIC")
|
||||
|
||||
configuration("codeblocks or codelite or gmake or xcode3 or xcode4")
|
||||
buildoptions({"-std=c++14", "-U__STRICT_ANSI__"})
|
||||
|
||||
for k, libTable in ipairs(self.OrderedExtLibs) do
|
||||
project(libTable.Name)
|
||||
|
||||
|
|
@ -105,25 +90,30 @@ function NazaraBuild:Execute()
|
|||
includedirs(libTable.Includes)
|
||||
links(libTable.Libraries)
|
||||
|
||||
configuration("x32")
|
||||
filter("architecture:x86")
|
||||
libdirs(libTable.LibraryPaths.x86)
|
||||
|
||||
configuration("x64")
|
||||
filter("architecture:x86_64")
|
||||
libdirs(libTable.LibraryPaths.x64)
|
||||
|
||||
for k,v in pairs(libTable.ConfigurationLibraries) do
|
||||
configuration(k)
|
||||
filter(k)
|
||||
links(v)
|
||||
end
|
||||
|
||||
configuration({})
|
||||
filter({})
|
||||
end
|
||||
end
|
||||
|
||||
-- Start defining projects
|
||||
workspace("NazaraEngine")
|
||||
platforms(platformData)
|
||||
|
||||
-- Configuration générale
|
||||
self:PrepareMainWorkspace()
|
||||
|
||||
-- Add lib/conf/arch to library search path
|
||||
self:FilterLibDirectory("../lib/", libdirs)
|
||||
|
||||
configurations({
|
||||
-- "DebugStatic",
|
||||
-- "ReleaseStatic",
|
||||
|
|
@ -134,36 +124,7 @@ function NazaraBuild:Execute()
|
|||
language("C++")
|
||||
location(_ACTION)
|
||||
|
||||
configuration("Debug*")
|
||||
defines("NAZARA_DEBUG")
|
||||
flags("Symbols")
|
||||
|
||||
configuration("Release*")
|
||||
flags("NoFramePointer")
|
||||
optimize("Speed")
|
||||
vectorextensions("SSE2")
|
||||
|
||||
configuration({"Release*", "codeblocks or codelite or gmake or xcode3 or xcode4"})
|
||||
buildoptions("-mfpmath=sse") -- Utilisation du SSE pour les calculs flottants
|
||||
buildoptions("-ftree-vectorize") -- Activation de la vectorisation du code
|
||||
|
||||
configuration("*Static")
|
||||
defines("NAZARA_STATIC")
|
||||
|
||||
configuration("codeblocks or codelite or gmake or xcode3 or xcode4")
|
||||
buildoptions("-std=c++14")
|
||||
|
||||
configuration({"linux or bsd or macosx", "gmake"})
|
||||
buildoptions("-fvisibility=hidden")
|
||||
|
||||
configuration("vs*")
|
||||
buildoptions({"/MP", "/bigobj"}) -- Multiprocessus build and big .obj
|
||||
flags("NoMinimalRebuild")
|
||||
defines("_CRT_SECURE_NO_WARNINGS")
|
||||
defines("_SCL_SECURE_NO_WARNINGS")
|
||||
|
||||
|
||||
-- Spécification des modules
|
||||
-- Modules
|
||||
if (_OPTIONS["united"]) then
|
||||
project("NazaraEngine")
|
||||
end
|
||||
|
|
@ -175,78 +136,12 @@ function NazaraBuild:Execute()
|
|||
|
||||
location(_ACTION .. "/modules")
|
||||
|
||||
defines("NAZARA_BUILD")
|
||||
|
||||
includedirs({
|
||||
"../include",
|
||||
"../src/",
|
||||
"../extlibs/include"
|
||||
})
|
||||
|
||||
libdirs("../lib")
|
||||
libdirs("../extlibs/lib/common")
|
||||
|
||||
configuration("x32")
|
||||
libdirs(moduleTable.LibraryPaths.x86)
|
||||
|
||||
configuration("x64")
|
||||
defines("NAZARA_PLATFORM_x64")
|
||||
libdirs(moduleTable.LibraryPaths.x64)
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x32"})
|
||||
libdirs("../extlibs/lib/" .. makeLibDir .. "/x86")
|
||||
libdirs("../lib/" .. makeLibDir .. "/x86")
|
||||
targetdir("../lib/" .. makeLibDir .. "/x86")
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x64"})
|
||||
libdirs("../extlibs/lib/" .. makeLibDir .. "/x64")
|
||||
libdirs("../lib/" .. makeLibDir .. "/x64")
|
||||
targetdir("../lib/" .. makeLibDir .. "/x64")
|
||||
|
||||
-- Copy the module binaries to the example folder
|
||||
self:MakeInstallCommands(moduleTable)
|
||||
|
||||
configuration({"vs*", "x32"})
|
||||
libdirs("../extlibs/lib/msvc/x86")
|
||||
libdirs("../lib/msvc/x86")
|
||||
targetdir("../lib/msvc/x86")
|
||||
|
||||
configuration({"vs*", "x64"})
|
||||
libdirs("../extlibs/lib/msvc/x64")
|
||||
libdirs("../lib/msvc/x64")
|
||||
targetdir("../lib/msvc/x64")
|
||||
|
||||
configuration({"xcode3 or xcode4", "x32"})
|
||||
libdirs("../extlibs/lib/xcode/x86")
|
||||
libdirs("../lib/xcode/x86")
|
||||
targetdir("../lib/xcode/x86")
|
||||
|
||||
configuration({"xcode3 or xcode4", "x64"})
|
||||
libdirs("../extlibs/lib/xcode/x64")
|
||||
libdirs("../lib/xcode/x64")
|
||||
targetdir("../lib/xcode/x64")
|
||||
|
||||
configuration("*Static")
|
||||
defines("NAZARA_STATIC")
|
||||
kind("StaticLib")
|
||||
|
||||
configuration("*Dynamic")
|
||||
kind("SharedLib")
|
||||
|
||||
configuration("DebugStatic")
|
||||
targetsuffix("-s-d")
|
||||
|
||||
configuration("ReleaseStatic")
|
||||
targetsuffix("-s")
|
||||
|
||||
configuration("DebugDynamic")
|
||||
targetsuffix("-d")
|
||||
|
||||
configuration("Release*")
|
||||
rtti(moduleTable.EnableRTTI and "On" or "Off")
|
||||
|
||||
configuration({})
|
||||
|
||||
files(moduleTable.Files)
|
||||
excludes(moduleTable.FilesExcluded)
|
||||
|
||||
|
|
@ -255,12 +150,29 @@ function NazaraBuild:Execute()
|
|||
includedirs(moduleTable.Includes)
|
||||
links(moduleTable.Libraries)
|
||||
|
||||
libdirs({
|
||||
"../extlibs/lib/common",
|
||||
"../lib"
|
||||
})
|
||||
|
||||
-- Output to lib/conf/arch
|
||||
self:FilterLibDirectory("../lib/", targetdir)
|
||||
|
||||
-- Copy the module binaries to the example folder
|
||||
self:MakeInstallCommands(moduleTable)
|
||||
|
||||
filter("architecture:x86")
|
||||
libdirs(moduleTable.LibraryPaths.x86)
|
||||
|
||||
filter("architecture:x86_64")
|
||||
libdirs(moduleTable.LibraryPaths.x64)
|
||||
|
||||
for k,v in pairs(moduleTable.ConfigurationLibraries) do
|
||||
configuration(k)
|
||||
filter(k)
|
||||
links(v)
|
||||
end
|
||||
|
||||
configuration({})
|
||||
filter({})
|
||||
end
|
||||
|
||||
-- Tools
|
||||
|
|
@ -288,7 +200,7 @@ function NazaraBuild:Execute()
|
|||
kind("WindowedApp")
|
||||
end
|
||||
else
|
||||
assert(false, "Invalid tool Kind")
|
||||
assert(false, "Invalid tool kind")
|
||||
end
|
||||
|
||||
includedirs({
|
||||
|
|
@ -296,94 +208,10 @@ function NazaraBuild:Execute()
|
|||
"../extlibs/include"
|
||||
})
|
||||
|
||||
libdirs("../lib")
|
||||
libdirs("../extlibs/lib/common")
|
||||
|
||||
configuration("x32")
|
||||
libdirs(toolTable.LibraryPaths.x86)
|
||||
|
||||
configuration("x64")
|
||||
defines("NAZARA_PLATFORM_x64")
|
||||
libdirs(toolTable.LibraryPaths.x64)
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x32"})
|
||||
libdirs("../extlibs/lib/" .. makeLibDir .. "/x86")
|
||||
libdirs("../lib/" .. makeLibDir .. "/x86")
|
||||
if (toolTable.Kind == "library") then
|
||||
targetdir(toolTable.TargetDirectory .. "/" .. makeLibDir .. "/x86")
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
targetdir("../plugins/lib/" .. makeLibDir .. "/x86")
|
||||
end
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x64"})
|
||||
libdirs("../extlibs/lib/" .. makeLibDir .. "/x64")
|
||||
libdirs("../lib/" .. makeLibDir .. "/x64")
|
||||
if (toolTable.Kind == "library") then
|
||||
targetdir(toolTable.TargetDirectory .. "/" .. makeLibDir .. "/x64")
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
targetdir("../plugins/lib/" .. makeLibDir .. "/x64")
|
||||
end
|
||||
|
||||
configuration({"vs*", "x32"})
|
||||
libdirs("../extlibs/lib/msvc/x86")
|
||||
libdirs("../lib/msvc/x86")
|
||||
if (toolTable.Kind == "library") then
|
||||
targetdir(toolTable.TargetDirectory .. "/msvc/x86")
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
targetdir("../plugins/lib/msvc/x86")
|
||||
end
|
||||
|
||||
configuration({"vs*", "x64"})
|
||||
libdirs("../extlibs/lib/msvc/x64")
|
||||
libdirs("../lib/msvc/x64")
|
||||
if (toolTable.Kind == "library") then
|
||||
targetdir(toolTable.TargetDirectory .. "/msvc/x64")
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
targetdir("../plugins/lib/msvc/x64")
|
||||
end
|
||||
|
||||
configuration({"xcode3 or xcode4", "x32"})
|
||||
libdirs("../extlibs/lib/xcode/x86")
|
||||
libdirs("../lib/xcode/x86")
|
||||
if (toolTable.Kind == "library") then
|
||||
targetdir(toolTable.TargetDirectory .. "/xcode/x86")
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
targetdir("../plugins/lib/xcode/x86")
|
||||
end
|
||||
|
||||
configuration({"xcode3 or xcode4", "x64"})
|
||||
libdirs("../extlibs/lib/xcode/x64")
|
||||
libdirs("../lib/xcode/x64")
|
||||
if (toolTable.Kind == "library") then
|
||||
targetdir(toolTable.TargetDirectory .. "/xcode/x64")
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
targetdir("../plugins/lib/xcode/x64")
|
||||
end
|
||||
|
||||
configuration("*Static")
|
||||
defines("NAZARA_STATIC")
|
||||
|
||||
configuration("Release*")
|
||||
rtti(toolTable.EnableRTTI and "On" or "Off")
|
||||
|
||||
if (toolTable.Kind == "library" or toolTable.Kind == "plugin") then
|
||||
configuration("*Static")
|
||||
kind("StaticLib")
|
||||
|
||||
configuration("*Dynamic")
|
||||
kind("SharedLib")
|
||||
|
||||
configuration("DebugStatic")
|
||||
targetsuffix("-s-d")
|
||||
|
||||
configuration("ReleaseStatic")
|
||||
targetsuffix("-s")
|
||||
|
||||
configuration("DebugDynamic")
|
||||
targetsuffix("-d")
|
||||
end
|
||||
|
||||
configuration({})
|
||||
libdirs({
|
||||
"../extlibs/lib/common",
|
||||
"../lib"
|
||||
})
|
||||
|
||||
files(toolTable.Files)
|
||||
excludes(toolTable.FilesExcluded)
|
||||
|
|
@ -393,12 +221,25 @@ function NazaraBuild:Execute()
|
|||
includedirs(toolTable.Includes)
|
||||
links(toolTable.Libraries)
|
||||
|
||||
-- Output to lib/conf/arch
|
||||
if (toolTable.Kind == "library") then
|
||||
self:FilterLibDirectory(toolTable.TargetDirectory .. "/", targetdir)
|
||||
elseif (toolTable.Kind == "plugin") then
|
||||
self:FilterLibDirectory("../plugins/lib/", targetdir)
|
||||
end
|
||||
|
||||
filter("architecture:x86")
|
||||
libdirs(toolTable.LibraryPaths.x86)
|
||||
|
||||
filter("architecture:x86_64")
|
||||
libdirs(toolTable.LibraryPaths.x64)
|
||||
|
||||
for k,v in pairs(toolTable.ConfigurationLibraries) do
|
||||
configuration(k)
|
||||
filter(k)
|
||||
links(v)
|
||||
end
|
||||
|
||||
configuration({})
|
||||
filter({})
|
||||
end
|
||||
|
||||
for k, exampleTable in ipairs(self.OrderedExamples) do
|
||||
|
|
@ -429,7 +270,6 @@ function NazaraBuild:Execute()
|
|||
"../extlibs/include"
|
||||
})
|
||||
libdirs("../lib")
|
||||
targetdir(destPath)
|
||||
|
||||
files(exampleTable.Files)
|
||||
excludes(exampleTable.FilesExcluded)
|
||||
|
|
@ -438,41 +278,14 @@ function NazaraBuild:Execute()
|
|||
flags(exampleTable.Flags)
|
||||
includedirs(exampleTable.Includes)
|
||||
links(exampleTable.Libraries)
|
||||
|
||||
configuration("Release*")
|
||||
rtti(exampleTable.EnableRTTI and "On" or "Off")
|
||||
|
||||
configuration("x32")
|
||||
libdirs(exampleTable.LibraryPaths.x86)
|
||||
|
||||
configuration("x64")
|
||||
defines("NAZARA_PLATFORM_x64")
|
||||
libdirs(exampleTable.LibraryPaths.x64)
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x32"})
|
||||
libdirs("../lib/" .. makeLibDir .. "/x86")
|
||||
|
||||
configuration({"codeblocks or codelite or gmake", "x64"})
|
||||
libdirs("../lib/" .. makeLibDir .. "/x64")
|
||||
|
||||
configuration({"vs*", "x32"})
|
||||
libdirs("../lib/msvc/x86")
|
||||
|
||||
configuration({"vs*", "x64"})
|
||||
libdirs("../lib/msvc/x64")
|
||||
|
||||
configuration({"xcode3 or xcode4", "x32"})
|
||||
libdirs("../lib/xcode/x86")
|
||||
|
||||
configuration({"xcode3 or xcode4", "x64"})
|
||||
libdirs("../lib/xcode/x64")
|
||||
targetdir(destPath)
|
||||
|
||||
for k,v in pairs(exampleTable.ConfigurationLibraries) do
|
||||
configuration(k)
|
||||
filter(k)
|
||||
links(v)
|
||||
end
|
||||
|
||||
configuration({})
|
||||
filter({})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -712,39 +525,37 @@ function NazaraBuild:LoadConfig()
|
|||
end
|
||||
|
||||
function NazaraBuild:MakeInstallCommands(infoTable)
|
||||
if (PremakeVersion < 50) then
|
||||
return
|
||||
end
|
||||
|
||||
if (os.is("windows")) then
|
||||
configuration("*Dynamic")
|
||||
filter("kind:SharedLib")
|
||||
|
||||
postbuildmessage("Copying " .. infoTable.Name .. " library and its dependencies to install/executable directories...")
|
||||
|
||||
for k,v in pairs(self.InstallDir) do
|
||||
local destPath = path.translate(path.isabsolute(k) and k or "../../" .. k)
|
||||
postbuildcommands({[[xcopy "%{path.translate(cfg.linktarget.relpath):sub(1, -5) .. ".dll"}" "]] .. destPath .. [[\" /E /Y]]})
|
||||
postbuildcommands({[[xcopy "%{path.translate(cfg.buildtarget.relpath)}" "]] .. destPath .. [[\" /E /Y]]})
|
||||
end
|
||||
|
||||
for k,fileName in pairs(table.join(infoTable.Libraries, infoTable.DynLib)) do
|
||||
local paths = {}
|
||||
for k,v in pairs(infoTable.BinaryPaths.x86) do
|
||||
table.insert(paths, {"x32", v .. "/" .. fileName .. ".dll"})
|
||||
table.insert(paths, {"x32", v .. "/lib" .. fileName .. ".dll"})
|
||||
table.insert(paths, {"x86", v .. "/" .. fileName .. ".dll"})
|
||||
table.insert(paths, {"x86", v .. "/lib" .. fileName .. ".dll"})
|
||||
end
|
||||
|
||||
for k,v in pairs(infoTable.BinaryPaths.x64) do
|
||||
table.insert(paths, {"x64", v .. "/" .. fileName .. ".dll"})
|
||||
table.insert(paths, {"x64", v .. "/lib" .. fileName .. ".dll"})
|
||||
table.insert(paths, {"x86_64", v .. "/" .. fileName .. ".dll"})
|
||||
table.insert(paths, {"x86_64", v .. "/lib" .. fileName .. ".dll"})
|
||||
end
|
||||
|
||||
for k,v in pairs(paths) do
|
||||
local config = v[1]
|
||||
local arch = v[1]
|
||||
local srcPath = v[2]
|
||||
if (os.isfile(srcPath)) then
|
||||
if (infoTable.Kind == "plugin") then
|
||||
srcPath = "../../" .. srcPath
|
||||
end
|
||||
|
||||
configuration(config)
|
||||
filter("architecture:" .. arch)
|
||||
|
||||
for k,v in pairs(self.ExecutableDir) do
|
||||
local srcPath = path.isabsolute(srcPath) and path.translate(srcPath) or [[%{path.translate(cfg.linktarget.relpath:sub(1, -#cfg.linktarget.name - 1) .. "../../]] .. srcPath .. [[")}]]
|
||||
|
|
@ -754,6 +565,8 @@ function NazaraBuild:MakeInstallCommands(infoTable)
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
filter({})
|
||||
end
|
||||
end
|
||||
|
||||
|
|
@ -876,7 +689,92 @@ function NazaraBuild:Process(infoTable)
|
|||
return true
|
||||
end
|
||||
|
||||
function NazaraBuild:PrepareGeneric()
|
||||
flags({
|
||||
"C++14",
|
||||
"MultiProcessorCompile",
|
||||
"NoMinimalRebuild"
|
||||
})
|
||||
|
||||
self:FilterLibDirectory("../extlibs/lib/", libdirs)
|
||||
|
||||
-- Fixes Premake stuff
|
||||
filter({"kind:SharedLib", clangGccActions})
|
||||
implibprefix("lib")
|
||||
filter({"kind:*Lib", clangGccActions, "system:Windows"})
|
||||
implibextension(".a")
|
||||
filter({"kind:StaticLib", clangGccActions})
|
||||
targetextension(".a")
|
||||
targetprefix("lib")
|
||||
|
||||
-- General configuration
|
||||
filter("kind:*Lib")
|
||||
pic("On")
|
||||
|
||||
filter({"kind:*Lib", "configurations:DebugStatic"})
|
||||
targetsuffix("-s-d")
|
||||
|
||||
filter({"kind:*Lib", "configurations:ReleaseStatic"})
|
||||
targetsuffix("-s")
|
||||
|
||||
filter({"kind:*Lib", "configurations:DebugDynamic"})
|
||||
targetsuffix("-d")
|
||||
|
||||
filter("configurations:Debug*")
|
||||
symbols("On")
|
||||
|
||||
-- Setup some optimizations for release
|
||||
filter("configurations:Release*")
|
||||
flags("NoFramePointer")
|
||||
optimize("Speed")
|
||||
rtti("Off")
|
||||
vectorextensions("SSE2")
|
||||
|
||||
filter("configurations:*Static")
|
||||
kind("StaticLib")
|
||||
|
||||
filter("configurations:*Dynamic")
|
||||
kind("SharedLib")
|
||||
|
||||
-- Enable SSE math and vectorization optimizations
|
||||
filter({"configurations:Release*", clangGccActions})
|
||||
buildoptions("-mfpmath=sse")
|
||||
buildoptions("-ftree-vectorize")
|
||||
|
||||
filter({})
|
||||
end
|
||||
|
||||
function NazaraBuild:PrepareMainWorkspace()
|
||||
self:PrepareGeneric()
|
||||
|
||||
filter("action:vs*")
|
||||
buildoptions({"/MP", "/bigobj"}) -- Multiprocessus build and big .obj
|
||||
defines("_CRT_SECURE_NO_WARNINGS")
|
||||
defines("_SCL_SECURE_NO_WARNINGS")
|
||||
|
||||
filter("architecture:x86_64")
|
||||
defines("NAZARA_PLATFORM_x64")
|
||||
|
||||
filter("configurations:Debug*")
|
||||
defines("NAZARA_DEBUG")
|
||||
|
||||
filter("configurations:*Static")
|
||||
defines("NAZARA_STATIC")
|
||||
|
||||
filter("kind:*Lib")
|
||||
defines("NAZARA_BUILD")
|
||||
|
||||
filter({"system:Windows", clangGccActions})
|
||||
buildoptions("-Wa,-mbig-obj") -- big object
|
||||
|
||||
filter({"system:not Windows", clangGccActions})
|
||||
buildoptions("-fvisibility=hidden")
|
||||
|
||||
filter({})
|
||||
end
|
||||
|
||||
function NazaraBuild:RegisterAction(actionTable)
|
||||
if (not actionTable.Manual) then
|
||||
if (actionTable.Name == nil or type(actionTable.Name) ~= "string" or string.len(actionTable.Name) == 0) then
|
||||
return false, "Invalid action name"
|
||||
end
|
||||
|
|
@ -894,10 +792,6 @@ function NazaraBuild:RegisterAction(actionTable)
|
|||
return false, "Action description is empty"
|
||||
end
|
||||
|
||||
if (self.Actions[actionTable.name] ~= nil) then
|
||||
return false, "Action name \"" .. actionTable.name .. " is already registred"
|
||||
end
|
||||
|
||||
if (actionTable.Function == nil or type(actionTable.Function) ~= "function") then
|
||||
return false, "Action function is invalid"
|
||||
end
|
||||
|
|
@ -910,6 +804,7 @@ function NazaraBuild:RegisterAction(actionTable)
|
|||
description = actionTable.Description,
|
||||
execute = function () actionTable:Function() end
|
||||
}
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 24 Jun 2015 at 13:55:50
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Audio module
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 09 May 2016 at 17:07:09
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Core module
|
||||
|
|
|
|||
|
|
@ -20,8 +20,8 @@ namespace Nz
|
|||
class AbstractHash;
|
||||
class ByteArray;
|
||||
|
||||
template<typename F, typename Tuple> auto Apply(F&& fn, Tuple&& t);
|
||||
template<typename O, typename F, typename Tuple> auto Apply(O& object, F&& fn, Tuple&& t);
|
||||
template<typename F, typename Tuple> decltype(auto) Apply(F&& fn, Tuple&& t);
|
||||
template<typename O, typename F, typename Tuple> decltype(auto) Apply(O& object, F&& fn, Tuple&& t);
|
||||
template<typename T> ByteArray ComputeHash(HashType hash, const T& v);
|
||||
template<typename T> ByteArray ComputeHash(AbstractHash* hash, const T& v);
|
||||
template<typename T, std::size_t N> constexpr std::size_t CountOf(T(&name)[N]) noexcept;
|
||||
|
|
|
|||
|
|
@ -19,13 +19,13 @@ namespace Nz
|
|||
{
|
||||
// http://www.cppsamples.com/common-tasks/apply-tuple-to-function.html
|
||||
template<typename F, typename Tuple, size_t... S>
|
||||
auto ApplyImplFunc(F&& fn, Tuple&& t, std::index_sequence<S...>)
|
||||
decltype(auto) ApplyImplFunc(F&& fn, Tuple&& t, std::index_sequence<S...>)
|
||||
{
|
||||
return std::forward<F>(fn)(std::get<S>(std::forward<Tuple>(t))...);
|
||||
}
|
||||
|
||||
template<typename O, typename F, typename Tuple, size_t... S>
|
||||
auto ApplyImplMethod(O& object, F&& fn, Tuple&& t, std::index_sequence<S...>)
|
||||
decltype(auto) ApplyImplMethod(O& object, F&& fn, Tuple&& t, std::index_sequence<S...>)
|
||||
{
|
||||
return (object .* std::forward<F>(fn))(std::get<S>(std::forward<Tuple>(t))...);
|
||||
}
|
||||
|
|
@ -44,7 +44,7 @@ namespace Nz
|
|||
* \see Apply
|
||||
*/
|
||||
template<typename F, typename Tuple>
|
||||
auto Apply(F&& fn, Tuple&& t)
|
||||
decltype(auto) Apply(F&& fn, Tuple&& t)
|
||||
{
|
||||
constexpr std::size_t tSize = std::tuple_size<typename std::remove_reference<Tuple>::type>::value;
|
||||
|
||||
|
|
@ -63,7 +63,7 @@ namespace Nz
|
|||
* \see Apply
|
||||
*/
|
||||
template<typename O, typename F, typename Tuple>
|
||||
auto Apply(O& object, F&& fn, Tuple&& t)
|
||||
decltype(auto) Apply(O& object, F&& fn, Tuple&& t)
|
||||
{
|
||||
constexpr std::size_t tSize = std::tuple_size<typename std::remove_reference<Tuple>::type>::value;
|
||||
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ namespace Nz
|
|||
bool Wait(Mutex* mutex, UInt32 timeout);
|
||||
|
||||
ConditionVariable& operator=(const ConditionVariable&) = delete;
|
||||
inline ConditionVariable& operator=(ConditionVariable&& condition) noexcept;
|
||||
ConditionVariable& operator=(ConditionVariable&& condition) noexcept;
|
||||
|
||||
private:
|
||||
ConditionVariableImpl* m_impl;
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@ namespace Nz
|
|||
template<typename T> bool operator<(const T& lhs, const ObjectRef<T>& rhs);
|
||||
template<typename T> bool operator<(const ObjectRef<T>& lhs, const T& rhs);
|
||||
|
||||
template<typename T> bool operator<=(const ObjectRef<T>, const ObjectRef<T>& rhs);
|
||||
template<typename T> bool operator<=(const ObjectRef<T>& lhs, const ObjectRef<T>& rhs);
|
||||
template<typename T> bool operator<=(const T& lhs, const ObjectRef<T>& rhs);
|
||||
template<typename T> bool operator<=(const ObjectRef<T>& lhs, const T& rhs);
|
||||
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@ namespace Nz
|
|||
while (it != Type::s_managerMap.end())
|
||||
{
|
||||
const ObjectRef<Type>& ref = it->second;
|
||||
if (ref.GetReferenceCount() == 1) // Are we the only ones to own the resource ?
|
||||
if (ref->GetReferenceCount() == 1) // Are we the only ones to own the resource ?
|
||||
{
|
||||
NazaraDebug("Purging resource from file " + ref->GetFilePath());
|
||||
Type::s_managerMap.erase(it++); // Then we erase it
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 15 Sep 2016 at 00:43:26
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Graphics module
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ namespace Nz
|
|||
m_isometricModeEnabled(false)
|
||||
{
|
||||
NazaraAssert(m_tiles.size() != 0U, "Invalid map size");
|
||||
NazaraAssert(m_tileSize.x != 0U && m_tileSize.y != 0U, "Invalid tile size");
|
||||
NazaraAssert(m_tileSize.x > 0 && m_tileSize.y > 0, "Invalid tile size");
|
||||
NazaraAssert(m_layers.size() != 0U, "Invalid material count");
|
||||
|
||||
for (Layer& layer : m_layers)
|
||||
|
|
@ -434,14 +434,14 @@ namespace Nz
|
|||
*
|
||||
* \param TileMap The other TileMap
|
||||
*/
|
||||
inline TileMap& TileMap::operator=(const TileMap& TileMap)
|
||||
inline TileMap& TileMap::operator=(const TileMap& tileMap)
|
||||
{
|
||||
InstancedRenderable::operator=(TileMap);
|
||||
InstancedRenderable::operator=(tileMap);
|
||||
|
||||
m_layers = TileMap.m_layers;
|
||||
m_mapSize = TileMap.m_mapSize;
|
||||
m_tiles = TileMap.m_tiles;
|
||||
m_tileSize = TileMap.m_tileSize;
|
||||
m_layers = tileMap.m_layers;
|
||||
m_mapSize = tileMap.m_mapSize;
|
||||
m_tiles = tileMap.m_tiles;
|
||||
m_tileSize = tileMap.m_tileSize;
|
||||
|
||||
// We do not copy final vertices because it's highly probable that our parameters are modified and they must be regenerated
|
||||
InvalidateBoundingVolume();
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 24 Jun 2015 at 13:55:50
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Lua scripting module
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ namespace Nz
|
|||
friend class LuaClass;
|
||||
|
||||
public:
|
||||
using ClassFunc = std::function<int(LuaInstance& lua, T& instance)>;
|
||||
using ClassFunc = std::function<int(LuaInstance& lua, T& instance, std::size_t argumentCount)>;
|
||||
using ClassIndexFunc = std::function<bool(LuaInstance& lua, T& instance)>;
|
||||
using ConstructorFunc = std::function<bool(LuaInstance& lua, T* instance, std::size_t argumentCount)>;
|
||||
template<typename P> using ConvertToParent = std::function<P*(T*)>;
|
||||
|
|
@ -34,6 +34,7 @@ namespace Nz
|
|||
using StaticIndexFunc = std::function<bool(LuaInstance& lua)>;
|
||||
using StaticFunc = std::function<int(LuaInstance& lua)>;
|
||||
|
||||
LuaClass() = default;
|
||||
LuaClass(const String& name);
|
||||
|
||||
void BindDefaultConstructor();
|
||||
|
|
@ -50,6 +51,9 @@ namespace Nz
|
|||
template<class P> void Inherit(LuaClass<P>& parent);
|
||||
template<class P> void Inherit(LuaClass<P>& parent, ConvertToParent<P> convertFunc);
|
||||
|
||||
void Reset();
|
||||
void Reset(const String& name);
|
||||
|
||||
void Register(LuaInstance& lua);
|
||||
|
||||
void PushGlobalTable(LuaInstance& lua);
|
||||
|
|
@ -62,6 +66,19 @@ namespace Nz
|
|||
void SetStaticSetter(StaticIndexFunc getter);
|
||||
|
||||
private:
|
||||
template<typename U, bool HasDestructor>
|
||||
friend struct LuaClassImplFinalizerSetupProxy;
|
||||
|
||||
void PushClassInfo(LuaInstance& lua);
|
||||
void SetupConstructor(LuaInstance& lua);
|
||||
void SetupDefaultToString(LuaInstance& lua);
|
||||
void SetupFinalizer(LuaInstance& lua);
|
||||
void SetupGetter(LuaInstance& lua, LuaCFunction proxy);
|
||||
void SetupGlobalTable(LuaInstance& lua);
|
||||
void SetupMetatable(LuaInstance& lua);
|
||||
void SetupMethod(LuaInstance& lua, LuaCFunction proxy, const String& name, std::size_t methodIndex);
|
||||
void SetupSetter(LuaInstance& lua, LuaCFunction proxy);
|
||||
|
||||
using ParentFunc = std::function<void(LuaInstance& lua, T* instance)>;
|
||||
using InstanceGetter = std::function<T*(LuaInstance& lua)>;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Lua scripting module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Lua/LuaClass.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/MemoryHelper.hpp>
|
||||
#include <type_traits>
|
||||
|
|
@ -10,10 +11,9 @@
|
|||
namespace Nz
|
||||
{
|
||||
template<class T>
|
||||
LuaClass<T>::LuaClass(const String& name) :
|
||||
m_info(new ClassInfo)
|
||||
LuaClass<T>::LuaClass(const String& name)
|
||||
{
|
||||
m_info->name = name;
|
||||
Reset(name);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
|
|
@ -58,147 +58,37 @@ namespace Nz
|
|||
});
|
||||
}
|
||||
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::Register(LuaInstance& lua)
|
||||
void LuaClass<T>::Reset()
|
||||
{
|
||||
// Le ClassInfo doit rester en vie jusqu'à la fin du script
|
||||
// Obliger l'instance de LuaClass à rester en vie dans cette fin serait contraignant pour l'utilisateur
|
||||
// J'utilise donc une astuce, la stocker dans une UserData associée avec chaque fonction de la metatable du type,
|
||||
// cette UserData disposera d'un finalizer qui libérera le ClassInfo
|
||||
// Ainsi c'est Lua qui va s'occuper de la destruction pour nous :-)
|
||||
// De même, l'utilisation d'un shared_ptr permet de garder la structure en vie même si l'instance est libérée avant le LuaClass
|
||||
std::shared_ptr<ClassInfo>* info = static_cast<std::shared_ptr<ClassInfo>*>(lua.PushUserdata(sizeof(std::shared_ptr<ClassInfo>)));
|
||||
PlacementNew(info, m_info);
|
||||
|
||||
// On créé la table qui contiendra une méthode (Le finalizer) pour libérer le ClassInfo
|
||||
lua.PushTable(0, 1);
|
||||
lua.PushLightUserdata(info);
|
||||
lua.PushCFunction(InfoDestructor, 1);
|
||||
lua.SetField("__gc");
|
||||
lua.SetMetatable(-2); // La table devient la metatable de l'UserData
|
||||
|
||||
// Maintenant, nous allons associer l'UserData avec chaque fonction, de sorte qu'il reste en vie
|
||||
// aussi longtemps que nécessaire, et que le pointeur soit transmis à chaque méthode
|
||||
|
||||
if (!lua.NewMetatable(m_info->name))
|
||||
NazaraWarning("Class \"" + m_info->name + "\" already registred in this instance");
|
||||
{
|
||||
// Set the type in a __type field
|
||||
lua.PushString(m_info->name);
|
||||
lua.SetField("__type");
|
||||
|
||||
// In case a __tostring method is missing, add a default implementation returning the type
|
||||
if (m_methods.find("__tostring") == m_methods.end())
|
||||
{
|
||||
// Define the Finalizer
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushCFunction(ToStringProxy, 1);
|
||||
lua.SetField("__tostring");
|
||||
m_info.reset();
|
||||
}
|
||||
|
||||
// Define the Finalizer
|
||||
lua.PushValue(1);
|
||||
lua.PushCFunction(FinalizerProxy, 1);
|
||||
lua.SetField("__gc");
|
||||
|
||||
if (m_info->getter || !m_info->parentGetters.empty())
|
||||
template<class T>
|
||||
void LuaClass<T>::Reset(const String& name)
|
||||
{
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushValue(-2); // Metatable
|
||||
lua.PushCFunction(GetterProxy, 2);
|
||||
}
|
||||
else
|
||||
// Optimisation, plutôt que de rediriger vers une fonction C qui ne fera rien d'autre que rechercher
|
||||
// dans la table, nous envoyons directement la table, de sorte que Lua fasse directement la recherche
|
||||
// Ceci n'est possible que si nous n'avons ni getter, ni parent
|
||||
lua.PushValue(-1); // Metatable
|
||||
|
||||
lua.SetField("__index"); // Getter
|
||||
|
||||
if (m_info->setter)
|
||||
{
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushCFunction(SetterProxy, 1);
|
||||
lua.SetField("__newindex"); // Setter
|
||||
}
|
||||
|
||||
m_info->methods.reserve(m_methods.size());
|
||||
for (auto& pair : m_methods)
|
||||
{
|
||||
std::size_t methodIndex = m_info->methods.size();
|
||||
m_info->methods.push_back(pair.second);
|
||||
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushInteger(methodIndex);
|
||||
|
||||
lua.PushCFunction(MethodProxy, 2);
|
||||
lua.SetField(pair.first); // Method name
|
||||
}
|
||||
m_info = std::make_shared<ClassInfo>();
|
||||
m_info->name = name;
|
||||
|
||||
m_info->instanceGetters[m_info->name] = [info = m_info] (LuaInstance& instance)
|
||||
{
|
||||
return static_cast<T*>(instance.CheckUserdata(1, info->name));
|
||||
};
|
||||
}
|
||||
lua.Pop(); // On pop la metatable
|
||||
|
||||
if (m_info->constructor || m_info->staticGetter || m_info->staticSetter || !m_info->staticMethods.empty())
|
||||
template<class T>
|
||||
void LuaClass<T>::Register(LuaInstance& lua)
|
||||
{
|
||||
// Création de l'instance globale
|
||||
lua.PushTable(); // Class = {}
|
||||
PushClassInfo(lua);
|
||||
|
||||
// Création de la metatable associée à la table globale
|
||||
lua.PushTable(); // ClassMeta = {}
|
||||
// Let's create the metatable which will be associated with every instance.
|
||||
SetupMetatable(lua);
|
||||
|
||||
if (m_info->constructor)
|
||||
{
|
||||
lua.PushValue(1); // ClassInfo
|
||||
lua.PushCFunction(ConstructorProxy, 1);
|
||||
lua.SetField("__call"); // ClassMeta.__call = ConstructorProxy
|
||||
}
|
||||
if (m_info->constructor || m_info->staticGetter || m_info->staticSetter || !m_staticMethods.empty())
|
||||
SetupGlobalTable(lua);
|
||||
|
||||
if (m_info->staticGetter)
|
||||
{
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushValue(-2); // ClassMeta
|
||||
lua.PushCFunction(StaticGetterProxy, 2);
|
||||
}
|
||||
else
|
||||
// Optimisation, plutôt que de rediriger vers une fonction C qui ne fera rien d'autre que rechercher
|
||||
// dans la table, nous envoyons directement la table, de sorte que Lua fasse directement la recherche
|
||||
// Ceci n'est possible que si nous n'avons ni getter, ni parent
|
||||
lua.PushValue(-1); // ClassMeta
|
||||
|
||||
lua.SetField("__index"); // ClassMeta.__index = StaticGetterProxy/ClassMeta
|
||||
|
||||
if (m_info->staticSetter)
|
||||
{
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushCFunction(StaticSetterProxy, 1);
|
||||
lua.SetField("__newindex"); // ClassMeta.__newindex = StaticSetterProxy
|
||||
}
|
||||
|
||||
m_info->staticMethods.reserve(m_staticMethods.size());
|
||||
for (auto& pair : m_staticMethods)
|
||||
{
|
||||
std::size_t methodIndex = m_info->staticMethods.size();
|
||||
m_info->staticMethods.push_back(pair.second);
|
||||
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushInteger(methodIndex);
|
||||
|
||||
lua.PushCFunction(StaticMethodProxy, 2);
|
||||
lua.SetField(pair.first); // ClassMeta.method = StaticMethodProxy
|
||||
}
|
||||
|
||||
lua.SetMetatable(-2); // setmetatable(Class, ClassMeta)
|
||||
|
||||
lua.PushValue(-1); // Copie
|
||||
lua.SetGlobal(m_info->name); // Class
|
||||
|
||||
m_info->globalTableRef = lua.CreateReference();
|
||||
}
|
||||
lua.Pop(); // On pop l'Userdata (contenant nos informations)
|
||||
lua.Pop(); // Pop our ClassInfo, which is now referenced by all our functions
|
||||
}
|
||||
|
||||
template<class T>
|
||||
|
|
@ -237,9 +127,9 @@ namespace Nz
|
|||
{
|
||||
typename LuaImplMethodProxy<Args...>::template Impl<DefArgs...> handler(std::forward<DefArgs>(defArgs)...);
|
||||
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object) -> int
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
handler.ProcessArgs(lua);
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, object, func);
|
||||
});
|
||||
|
|
@ -251,9 +141,9 @@ namespace Nz
|
|||
{
|
||||
typename LuaImplMethodProxy<Args...>::template Impl<DefArgs...> handler(std::forward<DefArgs>(defArgs)...);
|
||||
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object) -> int
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
handler.ProcessArgs(lua);
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, object, func);
|
||||
});
|
||||
|
|
@ -265,9 +155,9 @@ namespace Nz
|
|||
{
|
||||
typename LuaImplMethodProxy<Args...>::template Impl<DefArgs...> handler(std::forward<DefArgs>(defArgs)...);
|
||||
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object) -> int
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
handler.ProcessArgs(lua);
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, object, func);
|
||||
});
|
||||
|
|
@ -279,9 +169,9 @@ namespace Nz
|
|||
{
|
||||
typename LuaImplMethodProxy<Args...>::template Impl<DefArgs...> handler(std::forward<DefArgs>(defArgs)...);
|
||||
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object) -> int
|
||||
BindMethod(name, [func, handler] (LuaInstance& lua, T& object, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
handler.ProcessArgs(lua);
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, object, func);
|
||||
});
|
||||
|
|
@ -313,7 +203,7 @@ namespace Nz
|
|||
|
||||
BindStaticMethod(name, [func, handler] (LuaInstance& lua) -> int
|
||||
{
|
||||
handler.ProcessArgs(lua);
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, func);
|
||||
});
|
||||
|
|
@ -325,6 +215,176 @@ namespace Nz
|
|||
m_info->staticSetter = setter;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::PushClassInfo(LuaInstance& lua)
|
||||
{
|
||||
// Our ClassInfo has to outlive the LuaClass, because we don't want to force the user to keep the LuaClass alive
|
||||
// To do that, each Registration creates a tiny shared_ptr wrapper whose life is directly managed by Lua.
|
||||
// This shared_ptr object gets pushed as a up-value for every proxy function set in the metatable.
|
||||
// This way, there is no way our ClassInfo gets freed before any instance and the global class gets destroyed.
|
||||
std::shared_ptr<ClassInfo>* info = static_cast<std::shared_ptr<ClassInfo>*>(lua.PushUserdata(sizeof(std::shared_ptr<ClassInfo>)));
|
||||
PlacementNew(info, m_info);
|
||||
|
||||
// Setup a tiny metatable to let Lua know how to destroy our ClassInfo
|
||||
lua.PushTable(0, 1);
|
||||
lua.PushLightUserdata(info);
|
||||
lua.PushCFunction(InfoDestructor, 1);
|
||||
lua.SetField("__gc");
|
||||
lua.SetMetatable(-2);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupConstructor(LuaInstance& lua)
|
||||
{
|
||||
lua.PushValue(1); // ClassInfo
|
||||
lua.PushCFunction(ConstructorProxy, 1);
|
||||
lua.SetField("__call"); // ClassMeta.__call = ConstructorProxy
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupDefaultToString(LuaInstance& lua)
|
||||
{
|
||||
lua.PushValue(1); // shared_ptr on UserData
|
||||
lua.PushCFunction(ToStringProxy, 1);
|
||||
lua.SetField("__tostring");
|
||||
}
|
||||
|
||||
template<typename T, bool HasDestructor>
|
||||
struct LuaClassImplFinalizerSetupProxy;
|
||||
|
||||
template<typename T>
|
||||
struct LuaClassImplFinalizerSetupProxy<T, true>
|
||||
{
|
||||
static void Setup(LuaInstance& lua)
|
||||
{
|
||||
lua.PushValue(1); // ClassInfo
|
||||
lua.PushCFunction(LuaClass<T>::FinalizerProxy, 1);
|
||||
lua.SetField("__gc");
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct LuaClassImplFinalizerSetupProxy<T, false>
|
||||
{
|
||||
static void Setup(LuaInstance&)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupFinalizer(LuaInstance& lua)
|
||||
{
|
||||
LuaClassImplFinalizerSetupProxy<T, std::is_destructible<T>::value>::Setup(lua);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupGetter(LuaInstance& lua, LuaCFunction proxy)
|
||||
{
|
||||
lua.PushValue(1); // ClassInfo
|
||||
lua.PushValue(-2); // Metatable
|
||||
lua.PushCFunction(proxy, 2);
|
||||
|
||||
lua.SetField("__index"); // Getter
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupGlobalTable(LuaInstance& lua)
|
||||
{
|
||||
// Create the global table
|
||||
lua.PushTable(); // Class = {}
|
||||
|
||||
// Create a metatable which will be used for our global table
|
||||
lua.PushTable(); // ClassMeta = {}
|
||||
|
||||
if (m_info->constructor)
|
||||
SetupConstructor(lua);
|
||||
|
||||
if (m_info->staticGetter)
|
||||
SetupGetter(lua, StaticGetterProxy);
|
||||
else
|
||||
{
|
||||
// Optimize by assigning the metatable instead of a search function
|
||||
lua.PushValue(-1); // Metatable
|
||||
lua.SetField("__index");
|
||||
}
|
||||
|
||||
if (m_info->staticSetter)
|
||||
SetupSetter(lua, StaticSetterProxy);
|
||||
|
||||
m_info->staticMethods.reserve(m_staticMethods.size());
|
||||
for (auto& pair : m_staticMethods)
|
||||
{
|
||||
std::size_t methodIndex = m_info->staticMethods.size();
|
||||
m_info->staticMethods.push_back(pair.second);
|
||||
|
||||
SetupMethod(lua, StaticMethodProxy, pair.first, methodIndex);
|
||||
}
|
||||
|
||||
lua.SetMetatable(-2); // setmetatable(Class, ClassMeta), pops ClassMeta
|
||||
|
||||
lua.PushValue(-1); // As CreateReference() pops the table, push a copy
|
||||
m_info->globalTableRef = lua.CreateReference();
|
||||
|
||||
lua.SetGlobal(m_info->name); // _G["Class"] = Class
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupMetatable(LuaInstance& lua)
|
||||
{
|
||||
if (!lua.NewMetatable(m_info->name))
|
||||
NazaraWarning("Class \"" + m_info->name + "\" already registred in this instance");
|
||||
{
|
||||
SetupFinalizer(lua);
|
||||
|
||||
if (m_info->getter || !m_info->parentGetters.empty())
|
||||
SetupGetter(lua, GetterProxy);
|
||||
else
|
||||
{
|
||||
// Optimize by assigning the metatable instead of a search function
|
||||
// This is only possible if we have no custom getter nor parent
|
||||
lua.PushValue(-1); // Metatable
|
||||
lua.SetField("__index");
|
||||
}
|
||||
|
||||
if (m_info->setter)
|
||||
SetupSetter(lua, SetterProxy);
|
||||
|
||||
// In case a __tostring method is missing, add a default implementation returning the class name
|
||||
if (m_methods.find("__tostring") == m_methods.end())
|
||||
SetupDefaultToString(lua);
|
||||
|
||||
m_info->methods.reserve(m_methods.size());
|
||||
for (auto& pair : m_methods)
|
||||
{
|
||||
std::size_t methodIndex = m_info->methods.size();
|
||||
m_info->methods.push_back(pair.second);
|
||||
|
||||
SetupMethod(lua, MethodProxy, pair.first, methodIndex);
|
||||
}
|
||||
}
|
||||
lua.Pop(); //< Pops the metatable, it won't be collected before it's referenced by the Lua registry.
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupMethod(LuaInstance& lua, LuaCFunction proxy, const String& name, std::size_t methodIndex)
|
||||
{
|
||||
lua.PushValue(1); // ClassInfo
|
||||
lua.PushInteger(methodIndex);
|
||||
lua.PushCFunction(proxy, 2);
|
||||
|
||||
lua.SetField(name); // Method name
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void LuaClass<T>::SetupSetter(LuaInstance& lua, LuaCFunction proxy)
|
||||
{
|
||||
lua.PushValue(1); // ClassInfo
|
||||
lua.PushCFunction(proxy, 1);
|
||||
|
||||
lua.SetField("__newindex"); // Setter
|
||||
}
|
||||
|
||||
|
||||
template<class T>
|
||||
int LuaClass<T>::ConstructorProxy(lua_State* state)
|
||||
{
|
||||
|
|
@ -389,7 +449,7 @@ namespace Nz
|
|||
{
|
||||
// Query from the metatable
|
||||
lua.GetMetatable(info->name); //< Metatable
|
||||
lua.PushValue(1); //< Field
|
||||
lua.PushValue(2); //< Field
|
||||
lua.GetTable(); // Metatable[Field]
|
||||
|
||||
lua.Remove(-2); // Remove Metatable
|
||||
|
|
@ -416,7 +476,6 @@ namespace Nz
|
|||
std::shared_ptr<ClassInfo>& info = *static_cast<std::shared_ptr<ClassInfo>*>(lua.ToUserdata(lua.GetIndexOfUpValue(1)));
|
||||
|
||||
T* instance = static_cast<T*>(lua.CheckUserdata(1, info->name));
|
||||
lua.Remove(1); //< Remove the instance from the Lua stack
|
||||
|
||||
Get(info, lua, instance);
|
||||
return 1;
|
||||
|
|
@ -432,7 +491,7 @@ namespace Nz
|
|||
T* instance = nullptr;
|
||||
if (lua.GetMetatable(1))
|
||||
{
|
||||
LuaType type = lua.GetField("__type");
|
||||
LuaType type = lua.GetField("__name");
|
||||
if (type == LuaType_String)
|
||||
{
|
||||
String name = lua.ToString(-1);
|
||||
|
|
@ -441,8 +500,6 @@ namespace Nz
|
|||
instance = it->second(lua);
|
||||
}
|
||||
lua.Pop(2);
|
||||
|
||||
lua.Remove(1); //< Remove the instance from the Lua stack
|
||||
}
|
||||
|
||||
if (!instance)
|
||||
|
|
@ -451,9 +508,11 @@ namespace Nz
|
|||
return 0;
|
||||
}
|
||||
|
||||
std::size_t argCount = lua.GetStackTop() - 1U;
|
||||
|
||||
unsigned int index = static_cast<unsigned int>(lua.ToInteger(lua.GetIndexOfUpValue(2)));
|
||||
const ClassFunc& method = info->methods[index];
|
||||
return method(lua, *instance);
|
||||
return method(lua, *instance, argCount);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
|
|
@ -465,7 +524,6 @@ namespace Nz
|
|||
const ClassIndexFunc& setter = info->setter;
|
||||
|
||||
T& instance = *static_cast<T*>(lua.CheckUserdata(1, info->name));
|
||||
lua.Remove(1); //< Remove the instance from the Lua stack
|
||||
|
||||
if (!setter(lua, instance))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -34,10 +34,10 @@ namespace Nz
|
|||
inline LuaInstance(LuaInstance&& instance) noexcept;
|
||||
~LuaInstance();
|
||||
|
||||
void ArgCheck(bool condition, unsigned int argNum, const char* error);
|
||||
void ArgCheck(bool condition, unsigned int argNum, const String& error);
|
||||
int ArgError(unsigned int argNum, const char* error);
|
||||
int ArgError(unsigned int argNum, const String& error);
|
||||
void ArgCheck(bool condition, unsigned int argNum, const char* error) const;
|
||||
void ArgCheck(bool condition, unsigned int argNum, const String& error) const;
|
||||
int ArgError(unsigned int argNum, const char* error) const;
|
||||
int ArgError(unsigned int argNum, const String& error) const;
|
||||
|
||||
bool Call(unsigned int argCount);
|
||||
bool Call(unsigned int argCount, unsigned int resultCount);
|
||||
|
|
@ -123,6 +123,7 @@ namespace Nz
|
|||
void Pop(unsigned int n = 1U) const;
|
||||
|
||||
template<typename T> int Push(T arg) const;
|
||||
template<typename T, typename T2, typename... Args> int Push(T firstArg, T2 secondArg, Args... args) const;
|
||||
void PushBoolean(bool value) const;
|
||||
void PushCFunction(LuaCFunction func, unsigned int upvalueCount = 0) const;
|
||||
template<typename T> void PushField(const char* name, T&& arg, int tableIndex = -2) const;
|
||||
|
|
|
|||
|
|
@ -209,6 +209,24 @@ namespace Nz
|
|||
return LuaImplReplyVal(instance, val, TypeTag<T>());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::enable_if_t<!std::is_arithmetic<T>::value && !std::is_enum<T>::value, int> LuaImplReplyVal(const LuaInstance& instance, T val, TypeTag<T&>)
|
||||
{
|
||||
return LuaImplReplyVal(instance, std::move(val), TypeTag<T>());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::enable_if_t<!std::is_arithmetic<T>::value && !std::is_enum<T>::value, int> LuaImplReplyVal(const LuaInstance& instance, T val, TypeTag<const T&>)
|
||||
{
|
||||
return LuaImplReplyVal(instance, std::move(val), TypeTag<T>());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
int LuaImplReplyVal(const LuaInstance& instance, T&& val, TypeTag<T&&>)
|
||||
{
|
||||
return LuaImplReplyVal(instance, std::forward<T>(val), TypeTag<T>());
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, std::string&& val, TypeTag<std::string>)
|
||||
{
|
||||
instance.PushString(val.c_str(), val.size());
|
||||
|
|
@ -266,7 +284,7 @@ namespace Nz
|
|||
template<std::size_t N, std::size_t FirstDefArg, typename ArgType, typename ArgContainer, typename DefArgContainer>
|
||||
static unsigned int Process(const LuaInstance& instance, unsigned int argIndex, ArgContainer& args, DefArgContainer& defArgs)
|
||||
{
|
||||
return LuaImplQueryArg(instance, argIndex, &std::get<N>(args), std::get<std::tuple_size<DefArgContainer>() - N + FirstDefArg - 1>(defArgs), TypeTag<ArgType>());
|
||||
return LuaImplQueryArg(instance, argIndex, &std::get<N>(args), std::get<FirstDefArg + std::tuple_size<DefArgContainer>() - N - 1>(defArgs), TypeTag<ArgType>());
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -302,7 +320,7 @@ namespace Nz
|
|||
{
|
||||
}
|
||||
|
||||
void ProcessArgs(const LuaInstance& instance) const
|
||||
void ProcessArguments(const LuaInstance& instance) const
|
||||
{
|
||||
m_index = 1;
|
||||
ProcessArgs<0, Args...>(instance);
|
||||
|
|
@ -373,9 +391,9 @@ namespace Nz
|
|||
{
|
||||
}
|
||||
|
||||
void ProcessArgs(const LuaInstance& instance) const
|
||||
void ProcessArguments(const LuaInstance& instance) const
|
||||
{
|
||||
m_index = 1;
|
||||
m_index = 2; //< 1 being the instance
|
||||
ProcessArgs<0, Args...>(instance);
|
||||
}
|
||||
|
||||
|
|
@ -394,6 +412,19 @@ namespace Nz
|
|||
return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, T& object, T&(P::*func)(Args...)) const
|
||||
{
|
||||
T& r = Apply(object, func, m_args);
|
||||
if (&r == &object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, const T& object, void(P::*func)(Args...) const) const
|
||||
{
|
||||
|
|
@ -409,11 +440,22 @@ namespace Nz
|
|||
return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, const T& object, const T&(P::*func)(Args...) const) const
|
||||
{
|
||||
const T& r = Apply(object, func, m_args);
|
||||
if (&r == &object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, T& object, void(P::*func)(Args...)) const
|
||||
{
|
||||
NazaraUnused(instance);
|
||||
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
|
|
@ -436,11 +478,28 @@ namespace Nz
|
|||
return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, T& object, typename PointedType<T>::type&(P::*func)(Args...) const) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const typename PointedType<T>::type& r = Apply(*object, func, m_args);
|
||||
if (&r == &*object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, const T& object, void(P::*func)(Args...) const) const
|
||||
{
|
||||
NazaraUnused(instance);
|
||||
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
|
|
@ -463,6 +522,25 @@ namespace Nz
|
|||
return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, const T& object, const typename PointedType<T>::type&(P::*func)(Args...) const) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const typename PointedType<T>::type& r = Apply(*object, func, m_args);
|
||||
if (&r == &*object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
private:
|
||||
using ArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<Args>>...>;
|
||||
using DefArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<DefArgs>>...>;
|
||||
|
|
@ -606,6 +684,16 @@ namespace Nz
|
|||
return LuaImplReplyVal(*this, std::move(arg), TypeTag<T>());
|
||||
}
|
||||
|
||||
template<typename T, typename T2, typename... Args>
|
||||
int LuaInstance::Push(T firstArg, T2 secondArg, Args... args) const
|
||||
{
|
||||
int valCount = 0;
|
||||
valCount += Push(std::move(firstArg));
|
||||
valCount += Push(secondArg, std::forward<Args>(args)...);
|
||||
|
||||
return valCount;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaInstance::PushField(const char* name, T&& arg, int tableIndex) const
|
||||
{
|
||||
|
|
@ -626,7 +714,7 @@ namespace Nz
|
|||
|
||||
PushFunction([func, handler] (LuaInstance& lua) -> int
|
||||
{
|
||||
handler.ProcessArgs(lua);
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, func);
|
||||
});
|
||||
|
|
@ -648,7 +736,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
void LuaInstance::PushInstance(const char* tname, const T& instance) const
|
||||
{
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T*)));
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T)));
|
||||
PlacementNew(userdata, instance);
|
||||
|
||||
SetMetatable(tname);
|
||||
|
|
@ -657,7 +745,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
void LuaInstance::PushInstance(const char* tname, T&& instance) const
|
||||
{
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T*)));
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T)));
|
||||
PlacementNew(userdata, std::move(instance));
|
||||
|
||||
SetMetatable(tname);
|
||||
|
|
@ -666,7 +754,7 @@ namespace Nz
|
|||
template<typename T, typename... Args>
|
||||
void LuaInstance::PushInstance(const char* tname, Args&&... args) const
|
||||
{
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T*)));
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T)));
|
||||
PlacementNew(userdata, std::forward<Args>(args)...);
|
||||
|
||||
SetMetatable(tname);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 24 Jun 2015 at 13:55:50
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Mathematics module
|
||||
|
|
|
|||
|
|
@ -242,7 +242,7 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
T* ptr = (&m11) + column*4;
|
||||
const T* ptr = (&m11) + column*4;
|
||||
return Vector4<T>(ptr);
|
||||
}
|
||||
|
||||
|
|
@ -636,7 +636,7 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
T* ptr = &m11;
|
||||
const T* ptr = &m11;
|
||||
return Vector4<T>(ptr[row], ptr[row+4], ptr[row+8], ptr[row+12]);
|
||||
}
|
||||
|
||||
|
|
@ -792,7 +792,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Matrix4<T>::IsAffine() const
|
||||
{
|
||||
return m14 == F(0.0) && m24 == F(0.0) && m34 == F(0.0) && m44 == F(1.0);
|
||||
return NumberEquals(m14, F(0.0)) && NumberEquals(m24, F(0.0)) && NumberEquals(m34, F(0.0)) && NumberEquals(m44, F(1.0));
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
|
|||
|
|
@ -553,9 +553,9 @@ namespace Nz
|
|||
template<typename T>
|
||||
Vector3<T> Quaternion<T>::operator*(const Vector3<T>& vec) const
|
||||
{
|
||||
Vector3f quatVec(x, y, z);
|
||||
Vector3f uv = quatVec.CrossProduct(vec);
|
||||
Vector3f uuv = quatVec.CrossProduct(uv);
|
||||
Vector3<T> quatVec(x, y, z);
|
||||
Vector3<T> uv = quatVec.CrossProduct(vec);
|
||||
Vector3<T> uuv = quatVec.CrossProduct(uv);
|
||||
uv *= F(2.0) * w;
|
||||
uuv *= F(2.0);
|
||||
|
||||
|
|
|
|||
|
|
@ -911,9 +911,9 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Vector3<T>::operator<(const Vector3& vec) const
|
||||
{
|
||||
if (x == vec.x)
|
||||
if (NumberEquals(x, vec.x))
|
||||
{
|
||||
if (y == vec.y)
|
||||
if (NumberEquals(y, vec.y))
|
||||
return z < vec.z;
|
||||
else
|
||||
return y < vec.y;
|
||||
|
|
@ -931,10 +931,10 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Vector3<T>::operator<=(const Vector3& vec) const
|
||||
{
|
||||
if (x == vec.x)
|
||||
if (NumberEquals(x, vec.x))
|
||||
{
|
||||
if (y == vec.y)
|
||||
return z <= vec.z;
|
||||
if (NumberEquals(y, vec.y))
|
||||
return NumberEquals(z, vec.z) || z < vec.z;
|
||||
else
|
||||
return y < vec.y;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -843,11 +843,11 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Vector4<T>::operator<(const Vector4& vec) const
|
||||
{
|
||||
if (x == vec.x)
|
||||
if (NumberEquals(x, vec.x))
|
||||
{
|
||||
if (y == vec.y)
|
||||
if (NumberEquals(y, vec.y))
|
||||
{
|
||||
if (z == vec.z)
|
||||
if (NumberEquals(z, vec.z))
|
||||
return w < vec.w;
|
||||
else
|
||||
return z < vec.z;
|
||||
|
|
@ -869,12 +869,12 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Vector4<T>::operator<=(const Vector4& vec) const
|
||||
{
|
||||
if (x == vec.x)
|
||||
if (NumberEquals(x, vec.x))
|
||||
{
|
||||
if (y == vec.y)
|
||||
if (NumberEquals(y, vec.y))
|
||||
{
|
||||
if (z == vec.z)
|
||||
return w <= vec.w;
|
||||
if (NumberEquals(z, vec.z))
|
||||
return NumberEquals(w, vec.w) || w < vec.w;
|
||||
else
|
||||
return z < vec.z;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 03 Feb 2016 at 00:06:56
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Network module
|
||||
|
|
@ -36,7 +36,10 @@
|
|||
#include <Nazara/Network/IpAddress.hpp>
|
||||
#include <Nazara/Network/NetPacket.hpp>
|
||||
#include <Nazara/Network/Network.hpp>
|
||||
#include <Nazara/Network/RUdpConnection.hpp>
|
||||
#include <Nazara/Network/RUdpMessage.hpp>
|
||||
#include <Nazara/Network/SocketHandle.hpp>
|
||||
#include <Nazara/Network/SocketPoller.hpp>
|
||||
#include <Nazara/Network/TcpClient.hpp>
|
||||
#include <Nazara/Network/TcpServer.hpp>
|
||||
#include <Nazara/Network/UdpSocket.hpp>
|
||||
|
|
|
|||
|
|
@ -380,7 +380,7 @@ namespace std
|
|||
|
||||
// This is SDBM adapted for IP addresses, tested to generate the least collisions possible
|
||||
// (It doesn't mean it cannot be improved though)
|
||||
std::size_t hash = 0;
|
||||
std::size_t h = 0;
|
||||
switch (ip.GetProtocol())
|
||||
{
|
||||
case Nz::NetProtocol_Any:
|
||||
|
|
@ -389,20 +389,20 @@ namespace std
|
|||
|
||||
case Nz::NetProtocol_IPv4:
|
||||
{
|
||||
hash = ip.ToUInt32() + (hash << 6) + (hash << 16) - hash;
|
||||
h = ip.ToUInt32() + (h << 6) + (h << 16) - h;
|
||||
break;
|
||||
}
|
||||
case Nz::NetProtocol_IPv6:
|
||||
{
|
||||
Nz::IpAddress::IPv6 v6 = ip.ToIPv6();
|
||||
for (std::size_t i = 0; i < v6.size(); i++)
|
||||
hash = v6[i] + (hash << 6) + (hash << 16) - hash;
|
||||
h = v6[i] + (h << 6) + (h << 16) - h;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ip.GetPort() + (hash << 6) + (hash << 16) - hash;
|
||||
return ip.GetPort() + (h << 6) + (h << 16) - h;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 12 Jul 2016 at 17:44:43
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Noise module
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 14 Oct 2016 at 18:58:18
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Physics 2D module
|
||||
|
|
@ -29,11 +29,11 @@
|
|||
#ifndef NAZARA_GLOBAL_PHYSICS2D_HPP
|
||||
#define NAZARA_GLOBAL_PHYSICS2D_HPP
|
||||
|
||||
#include <Nazara/Physics2D/PhysWorld2D.hpp>
|
||||
#include <Nazara/Physics2D/Physics2D.hpp>
|
||||
#include <Nazara/Physics2D/Collider2D.hpp>
|
||||
#include <Nazara/Physics2D/Enums.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#include <Nazara/Physics2D/Enums.hpp>
|
||||
#include <Nazara/Physics2D/Physics2D.hpp>
|
||||
#include <Nazara/Physics2D/PhysWorld2D.hpp>
|
||||
#include <Nazara/Physics2D/RigidBody2D.hpp>
|
||||
|
||||
#endif // NAZARA_GLOBAL_PHYSICS2D_HPP
|
||||
|
|
|
|||
|
|
@ -10,9 +10,9 @@
|
|||
/// Ce fichier sert à vérifier la valeur des constantes du fichier Config.hpp
|
||||
|
||||
// On force la valeur de MANAGE_MEMORY en mode debug
|
||||
#if defined(NAZARA_DEBUG) && !NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#undef NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#define NAZARA_PHYSICS3D_MANAGE_MEMORY 0
|
||||
#if defined(NAZARA_DEBUG) && !NAZARA_PHYSICS2D_MANAGE_MEMORY
|
||||
#undef NAZARA_PHYSICS2D_MANAGE_MEMORY
|
||||
#define NAZARA_PHYSICS2D_MANAGE_MEMORY 0
|
||||
#endif
|
||||
|
||||
#endif // NAZARA_CONFIG_CHECK_PHYSICS_HPP
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#if NAZARA_PHYSICS2D_MANAGE_MEMORY
|
||||
#include <Nazara/Core/Debug/NewRedefinition.hpp>
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// On suppose que Debug.hpp a déjà été inclus, tout comme Config.hpp
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#if NAZARA_PHYSICS2D_MANAGE_MEMORY
|
||||
#undef delete
|
||||
#undef new
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 14 Oct 2016 at 18:58:18
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Physics 3D module
|
||||
|
|
@ -29,11 +29,11 @@
|
|||
#ifndef NAZARA_GLOBAL_PHYSICS3D_HPP
|
||||
#define NAZARA_GLOBAL_PHYSICS3D_HPP
|
||||
|
||||
#include <Nazara/Physics3D/PhysWorld3D.hpp>
|
||||
#include <Nazara/Physics3D/Physics3D.hpp>
|
||||
#include <Nazara/Physics3D/RigidBody3D.hpp>
|
||||
#include <Nazara/Physics3D/Enums.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#include <Nazara/Physics3D/Collider3D.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#include <Nazara/Physics3D/Enums.hpp>
|
||||
#include <Nazara/Physics3D/Physics3D.hpp>
|
||||
#include <Nazara/Physics3D/PhysWorld3D.hpp>
|
||||
#include <Nazara/Physics3D/RigidBody3D.hpp>
|
||||
|
||||
#endif // NAZARA_GLOBAL_PHYSICS3D_HPP
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@
|
|||
/// Ce fichier sert à vérifier la valeur des constantes du fichier Config.hpp
|
||||
|
||||
// On force la valeur de MANAGE_MEMORY en mode debug
|
||||
#if defined(NAZARA_DEBUG) && !NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#undef NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#if defined(NAZARA_DEBUG) && !NAZARA_PHYSICS3D_MANAGE_MEMORY
|
||||
#undef NAZARA_PHYSICS3D_MANAGE_MEMORY
|
||||
#define NAZARA_PHYSICS3D_MANAGE_MEMORY 0
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -3,6 +3,6 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#if NAZARA_PHYSICS3D_MANAGE_MEMORY
|
||||
#include <Nazara/Core/Debug/NewRedefinition.hpp>
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// On suppose que Debug.hpp a déjà été inclus, tout comme Config.hpp
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#if NAZARA_PHYSICS3D_MANAGE_MEMORY
|
||||
#undef delete
|
||||
#undef new
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -25,6 +25,6 @@ namespace Nz
|
|||
|
||||
ColliderType3D_Max = ColliderType3D_Tree
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_ENUMS_PHYSICS3D_HPP
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 24 Jun 2015 at 13:55:50
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Renderer module
|
||||
|
|
@ -38,6 +38,7 @@
|
|||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/RenderBuffer.hpp>
|
||||
#include <Nazara/Renderer/Renderer.hpp>
|
||||
#include <Nazara/Renderer/RenderPipeline.hpp>
|
||||
#include <Nazara/Renderer/RenderStates.hpp>
|
||||
#include <Nazara/Renderer/RenderTarget.hpp>
|
||||
#include <Nazara/Renderer/RenderTargetParameters.hpp>
|
||||
|
|
|
|||
|
|
@ -10,7 +10,6 @@
|
|||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/ObjectLibrary.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/RefCounted.hpp>
|
||||
#include <Nazara/Core/Resource.hpp>
|
||||
#include <Nazara/Core/ResourceManager.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
|
|
@ -31,7 +30,7 @@ namespace Nz
|
|||
|
||||
struct TextureImpl;
|
||||
|
||||
class NAZARA_RENDERER_API Texture : public AbstractImage, public RefCounted, public Resource
|
||||
class NAZARA_RENDERER_API Texture : public AbstractImage, public Resource
|
||||
{
|
||||
friend TextureLibrary;
|
||||
friend TextureManager;
|
||||
|
|
@ -54,16 +53,16 @@ namespace Nz
|
|||
|
||||
void EnsureMipmapsUpdate() const;
|
||||
|
||||
unsigned int GetDepth(UInt8 level = 0) const;
|
||||
PixelFormatType GetFormat() const;
|
||||
unsigned int GetHeight(UInt8 level = 0) const;
|
||||
UInt8 GetLevelCount() const;
|
||||
UInt8 GetMaxLevel() const;
|
||||
std::size_t GetMemoryUsage() const;
|
||||
std::size_t GetMemoryUsage(UInt8 level) const;
|
||||
Vector3ui GetSize(UInt8 level = 0) const;
|
||||
ImageType GetType() const;
|
||||
unsigned int GetWidth(UInt8 level = 0) const;
|
||||
unsigned int GetDepth(UInt8 level = 0) const override;
|
||||
PixelFormatType GetFormat() const override;
|
||||
unsigned int GetHeight(UInt8 level = 0) const override;
|
||||
UInt8 GetLevelCount() const override;
|
||||
UInt8 GetMaxLevel() const override;
|
||||
std::size_t GetMemoryUsage() const override;
|
||||
std::size_t GetMemoryUsage(UInt8 level) const override;
|
||||
Vector3ui GetSize(UInt8 level = 0) const override;
|
||||
ImageType GetType() const override;
|
||||
unsigned int GetWidth(UInt8 level = 0) const override;
|
||||
|
||||
bool HasMipmaps() const;
|
||||
|
||||
|
|
@ -102,9 +101,9 @@ namespace Nz
|
|||
bool Update(const Image& image, UInt8 level = 0);
|
||||
bool Update(const Image& image, const Boxui& box, UInt8 level = 0);
|
||||
bool Update(const Image& image, const Rectui& rect, unsigned int z = 0, UInt8 level = 0);
|
||||
bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0);
|
||||
bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0);
|
||||
bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0);
|
||||
bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
|
||||
bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
|
||||
bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
|
||||
|
||||
// Fonctions OpenGL
|
||||
unsigned int GetOpenGLID() const;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// This file was automatically generated on 12 Jul 2016 at 17:44:43
|
||||
// This file was automatically generated
|
||||
|
||||
/*
|
||||
Nazara Engine - Utility module
|
||||
|
|
@ -42,6 +42,7 @@
|
|||
#include <Nazara/Utility/Cursor.hpp>
|
||||
#include <Nazara/Utility/Enums.hpp>
|
||||
#include <Nazara/Utility/Event.hpp>
|
||||
#include <Nazara/Utility/EventHandler.hpp>
|
||||
#include <Nazara/Utility/Font.hpp>
|
||||
#include <Nazara/Utility/FontData.hpp>
|
||||
#include <Nazara/Utility/FontGlyph.hpp>
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#define NAZARA_ABSTRACTIMAGE_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Math/Box.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
|
|
@ -16,10 +17,16 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_UTILITY_API AbstractImage
|
||||
class AbstractImage;
|
||||
|
||||
using AbstractImageConstRef = ObjectRef<const AbstractImage>;
|
||||
using AbstractImageRef = ObjectRef<AbstractImage>;
|
||||
|
||||
class NAZARA_UTILITY_API AbstractImage : public RefCounted
|
||||
{
|
||||
public:
|
||||
AbstractImage() = default;
|
||||
inline AbstractImage(const AbstractImage& image);
|
||||
virtual ~AbstractImage();
|
||||
|
||||
UInt8 GetBytesPerPixel() const;
|
||||
|
|
@ -43,4 +50,6 @@ namespace Nz
|
|||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Utility/AbstractImage.inl>
|
||||
|
||||
#endif // NAZARA_IMAGE_HPP
|
||||
|
|
|
|||
|
|
@ -0,0 +1,16 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Utility module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Utility/AbstractImage.hpp>
|
||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline AbstractImage::AbstractImage(const AbstractImage&) :
|
||||
RefCounted()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Utility/DebugOff.hpp>
|
||||
|
|
@ -10,7 +10,6 @@
|
|||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Color.hpp>
|
||||
#include <Nazara/Core/ObjectLibrary.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/RefCounted.hpp>
|
||||
#include <Nazara/Core/Resource.hpp>
|
||||
#include <Nazara/Core/ResourceLoader.hpp>
|
||||
|
|
@ -47,7 +46,7 @@ namespace Nz
|
|||
using ImageRef = ObjectRef<Image>;
|
||||
using ImageSaver = ResourceSaver<Image, ImageParams>;
|
||||
|
||||
class NAZARA_UTILITY_API Image : public AbstractImage, public RefCounted, public Resource
|
||||
class NAZARA_UTILITY_API Image : public AbstractImage, public Resource
|
||||
{
|
||||
friend ImageLibrary;
|
||||
friend ImageLoader;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
Platform | Build Status
|
||||
------------ | -------------
|
||||
Windows | [](https://ci.appveyor.com/project/DPSLynix/nazaraengine/branch/master)
|
||||
Linux | [](https://travis-ci.org/DigitalPulseSoftware/NazaraEngine)
|
||||
Linux | [](https://travis-ci.org/DigitalPulseSoftware/NazaraEngine)
|
||||
|
||||
# Nazara Engine
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
Platforme | Build Status
|
||||
------------ | -------------
|
||||
Windows | [](https://ci.appveyor.com/project/DPSLynix/nazaraengine/branch/master)
|
||||
Linux | [](https://travis-ci.org/DigitalPulseSoftware/NazaraEngine)
|
||||
Linux | [](https://travis-ci.org/DigitalPulseSoftware/NazaraEngine)
|
||||
|
||||
# Nazara Engine
|
||||
|
||||
|
|
|
|||
|
|
@ -906,5 +906,5 @@ namespace Nz
|
|||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -94,6 +94,7 @@ namespace Nz
|
|||
void InstancedRenderable::UpdateData(InstanceData* instanceData) const
|
||||
{
|
||||
NazaraAssert(instanceData, "Invalid instance data");
|
||||
NazaraUnused(instanceData);
|
||||
}
|
||||
|
||||
InstancedRenderableLibrary::LibraryMap InstancedRenderable::s_library;
|
||||
|
|
|
|||
|
|
@ -149,22 +149,22 @@ namespace Nz
|
|||
lua_close(m_state);
|
||||
}
|
||||
|
||||
void LuaInstance::ArgCheck(bool condition, unsigned int argNum, const char* error)
|
||||
void LuaInstance::ArgCheck(bool condition, unsigned int argNum, const char* error) const
|
||||
{
|
||||
luaL_argcheck(m_state, condition, argNum, error);
|
||||
}
|
||||
|
||||
void LuaInstance::ArgCheck(bool condition, unsigned int argNum, const String& error)
|
||||
void LuaInstance::ArgCheck(bool condition, unsigned int argNum, const String& error) const
|
||||
{
|
||||
luaL_argcheck(m_state, condition, argNum, error.GetConstBuffer());
|
||||
}
|
||||
|
||||
int LuaInstance::ArgError(unsigned int argNum, const char* error)
|
||||
int LuaInstance::ArgError(unsigned int argNum, const char* error) const
|
||||
{
|
||||
return luaL_argerror(m_state, argNum, error);
|
||||
}
|
||||
|
||||
int LuaInstance::ArgError(unsigned int argNum, const String& error)
|
||||
int LuaInstance::ArgError(unsigned int argNum, const String& error) const
|
||||
{
|
||||
return luaL_argerror(m_state, argNum, error.GetConstBuffer());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -146,7 +146,7 @@ namespace Nz
|
|||
if (!m_buffer)
|
||||
m_buffer = std::make_unique<ByteArray>();
|
||||
|
||||
m_buffer->Resize(static_cast<std::size_t>(cursorPos));
|
||||
m_buffer->Resize(minCapacity);
|
||||
|
||||
m_memoryStream.SetBuffer(m_buffer.get(), openMode);
|
||||
m_memoryStream.SetCursorPos(cursorPos);
|
||||
|
|
|
|||
|
|
@ -385,7 +385,7 @@ namespace Nz
|
|||
* \remark Produces a NazaraError because it is a special stream
|
||||
*/
|
||||
|
||||
bool TcpClient::SetCursorPos(UInt64 offset)
|
||||
bool TcpClient::SetCursorPos(UInt64 /*offset*/)
|
||||
{
|
||||
NazaraError("SetCursorPos() cannot be used on sequential streams");
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -437,6 +437,10 @@ namespace Nz
|
|||
|
||||
return result;
|
||||
#else
|
||||
NazaraUnused(fdarray);
|
||||
NazaraUnused(nfds);
|
||||
NazaraUnused(timeout);
|
||||
|
||||
if (error)
|
||||
*error = SocketError_NotSupported;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@
|
|||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#if NAZARA_PHYSICS2D_MANAGE_MEMORY
|
||||
|
||||
#include <Nazara/Core/MemoryManager.hpp>
|
||||
#include <new> // Nécessaire ?
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#if NAZARA_PHYSICS3D_MANAGE_MEMORY
|
||||
|
||||
#include <Nazara/Core/MemoryManager.hpp>
|
||||
#include <new> // Nécessaire ?
|
||||
|
|
|
|||
|
|
@ -795,6 +795,7 @@ namespace Nz
|
|||
NazaraAssert(attachmentIndex < m_impl->attachments.size(), "Invalid attachment index");
|
||||
NazaraAssert(!m_impl->attachments[attachmentIndex].isBuffer, "Invalid attachment state");
|
||||
NazaraUnused(texture);
|
||||
NazaraUnused(attachmentIndex);
|
||||
|
||||
InvalidateTargets();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -331,19 +331,19 @@ namespace Nz
|
|||
Emit(mat.specular.b / 255.f);
|
||||
EmitLine();
|
||||
|
||||
if (mat.alpha != 1.f)
|
||||
if (!NumberEquals(mat.alpha, 1.f))
|
||||
{
|
||||
Emit("d ");
|
||||
EmitLine(mat.alpha);
|
||||
}
|
||||
|
||||
if (mat.refractionIndex != 1.f)
|
||||
if (!NumberEquals(mat.refractionIndex, 1.f))
|
||||
{
|
||||
Emit("ni ");
|
||||
EmitLine(mat.refractionIndex);
|
||||
}
|
||||
|
||||
if (mat.shininess != 1.f)
|
||||
if (!NumberEquals(mat.shininess, 1.f))
|
||||
{
|
||||
Emit("ns ");
|
||||
EmitLine(mat.shininess);
|
||||
|
|
|
|||
|
|
@ -128,17 +128,17 @@ namespace Nz
|
|||
UInt32 faceReserve = 0;
|
||||
UInt32 vertexReserve = 0;
|
||||
unsigned int matCount = 0;
|
||||
auto GetMaterial = [&] (const String& meshName, const String& matName) -> Mesh*
|
||||
auto GetMaterial = [&] (const String& mesh, const String& mat) -> Mesh*
|
||||
{
|
||||
auto& map = meshesByName[meshName];
|
||||
auto it = map.find(matName);
|
||||
auto& map = meshesByName[mesh];
|
||||
auto it = map.find(mat);
|
||||
if (it == map.end())
|
||||
it = map.insert(std::make_pair(matName, MatPair(Mesh(), matCount++))).first;
|
||||
it = map.insert(std::make_pair(mat, MatPair(Mesh(), matCount++))).first;
|
||||
|
||||
Mesh& mesh = it->second.first;
|
||||
Mesh& meshData = it->second.first;
|
||||
|
||||
mesh.faces.reserve(faceReserve);
|
||||
mesh.vertices.reserve(vertexReserve);
|
||||
meshData.faces.reserve(faceReserve);
|
||||
meshData.vertices.reserve(vertexReserve);
|
||||
faceReserve = 0;
|
||||
vertexReserve = 0;
|
||||
|
||||
|
|
@ -550,9 +550,9 @@ namespace Nz
|
|||
EmitLine(pair.second.size());
|
||||
EmitLine();
|
||||
|
||||
for (std::size_t meshIndex : pair.second)
|
||||
for (std::size_t index : pair.second)
|
||||
{
|
||||
const Mesh& mesh = m_meshes[meshIndex];
|
||||
const Mesh& mesh = m_meshes[index];
|
||||
|
||||
Emit("g ");
|
||||
EmitLine(mesh.name);
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ namespace Nz
|
|||
}
|
||||
|
||||
Image::Image(const Image& image) :
|
||||
RefCounted(),
|
||||
AbstractImage(image),
|
||||
Resource(),
|
||||
m_sharedImage(image.m_sharedImage)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -75,6 +75,7 @@ namespace Nz
|
|||
Font* SimpleTextDrawer::GetFont(std::size_t index) const
|
||||
{
|
||||
NazaraAssert(index == 0, "Font index out of range");
|
||||
NazaraUnused(index);
|
||||
|
||||
return m_font;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
SoftwareBuffer::SoftwareBuffer(Buffer* /*parent*/, BufferType type)
|
||||
SoftwareBuffer::SoftwareBuffer(Buffer* /*parent*/, BufferType /*type*/)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -154,7 +154,7 @@ namespace Nz
|
|||
|
||||
// On attend que la fenêtre soit créée
|
||||
mutex.Lock();
|
||||
m_thread = Thread(WindowThread, &m_handle, win32StyleEx, title.GetWideString().data(), win32Style, x, y, width, height, this, &mutex, &condition);
|
||||
m_thread = Thread(WindowThread, &m_handle, win32StyleEx, title, win32Style, x, y, width, height, this, &mutex, &condition);
|
||||
condition.Wait(&mutex);
|
||||
mutex.Unlock();
|
||||
#else
|
||||
|
|
@ -789,15 +789,25 @@ namespace Nz
|
|||
|
||||
case WM_MOVE:
|
||||
{
|
||||
#if !NAZARA_UTILITY_THREADED_WINDOW
|
||||
if (m_sizemove)
|
||||
break;
|
||||
#endif
|
||||
|
||||
RECT windowRect;
|
||||
GetWindowRect(m_handle, &windowRect);
|
||||
|
||||
Vector2i position(windowRect.left, windowRect.top);
|
||||
if (m_position != position)
|
||||
{
|
||||
m_position = position;
|
||||
|
||||
WindowEvent event;
|
||||
event.type = WindowEventType_Moved;
|
||||
event.position.x = windowRect.left;
|
||||
event.position.y = windowRect.top;
|
||||
event.position.x = position.x;
|
||||
event.position.y = position.y;
|
||||
m_parent->PushEvent(event);
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -1178,10 +1188,10 @@ namespace Nz
|
|||
}
|
||||
|
||||
#if NAZARA_UTILITY_THREADED_WINDOW
|
||||
void WindowImpl::WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
|
||||
void WindowImpl::WindowThread(HWND* handle, DWORD styleEx, const String& title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
|
||||
{
|
||||
HWND& winHandle = *handle;
|
||||
winHandle = CreateWindowExW(styleEx, className, title, style, x, y, width, height, nullptr, nullptr, GetModuleHandle(nullptr), window);
|
||||
winHandle = CreateWindowExW(styleEx, className, title.GetWideString().data(), style, x, y, width, height, nullptr, nullptr, GetModuleHandle(nullptr), window);
|
||||
|
||||
mutex->Lock();
|
||||
condition->Signal();
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ namespace Nz
|
|||
static LRESULT CALLBACK MessageHandler(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
static UInt32 RetrieveStyle(HWND window);
|
||||
#if NAZARA_UTILITY_THREADED_WINDOW
|
||||
static void WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
|
||||
static void WindowThread(HWND* handle, DWORD styleEx, const String& title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
|
||||
#endif
|
||||
|
||||
HCURSOR m_cursor;
|
||||
|
|
|
|||
|
|
@ -335,6 +335,7 @@ namespace Nz
|
|||
void Window::ProcessEvents(bool block)
|
||||
{
|
||||
NazaraAssert(m_impl, "Window not created");
|
||||
NazaraUnused(block);
|
||||
|
||||
#if !NAZARA_UTILITY_THREADED_WINDOW
|
||||
m_impl->ProcessEvents(block);
|
||||
|
|
|
|||
Loading…
Reference in New Issue