Static analysis fix
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@@ -47,7 +47,7 @@ namespace Nz
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for (auto& lightDataUbo : m_lightDataBuffers)
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{
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renderFrame.PushReleaseCallback([pool = m_lightUboPool, lightUbo = std::move(lightDataUbo.renderBuffer)]()
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renderFrame.PushReleaseCallback([pool = m_lightUboPool, lightUbo = std::move(lightDataUbo.renderBuffer)]() mutable
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{
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pool->lightUboBuffers.push_back(std::move(lightUbo));
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});
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