Graphics: Watch dev files in debug for changes
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@ -223,7 +223,7 @@ namespace Nz
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#ifdef NAZARA_DEBUG
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// Override embed files with dev files in debug
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if (std::filesystem::path modulePath = "../../src/Nazara/Graphics/Resources/Shaders"; std::filesystem::is_directory(modulePath))
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m_shaderModuleResolver->RegisterModuleDirectory(modulePath);
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m_shaderModuleResolver->RegisterModuleDirectory(modulePath, true);
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#endif
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// Let application register their own shaders
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