Apply header order fix

This commit is contained in:
Jérôme Leclercq
2021-10-28 09:53:56 +02:00
parent 66206868cd
commit a02b1952c0
93 changed files with 110 additions and 104 deletions

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@@ -201,3 +201,5 @@ namespace Nz
UpdateProjectionMatrix();
}
}
#include <Nazara/Graphics/DebugOff.hpp>

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@@ -8,3 +8,5 @@
namespace Nz
{
}
#include <Nazara/Graphics/DebugOff.hpp>

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@@ -40,3 +40,5 @@ namespace Nz
return m_worldInstance;
}
}
#include <Nazara/Graphics/DebugOff.hpp>

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@@ -16,9 +16,9 @@
#include <Nazara/Renderer/RenderPass.hpp>
#include <optional>
#include <string>
#include <vector>
#include <unordered_map>
#include <unordered_set>
#include <vector>
namespace Nz
{

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@@ -9,9 +9,9 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/FramePassAttachment.hpp>
#include <Nazara/Math/Rect.hpp>
#include <functional>
#include <limits>
#include <optional>

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@@ -11,10 +11,10 @@
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/MaterialPassRegistry.hpp>
#include <Nazara/Graphics/TextureSamplerCache.hpp>
#include <Nazara/Renderer/Renderer.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Renderer/RenderPassCache.hpp>
#include <Nazara/Renderer/RenderPipelineLayout.hpp>
#include <Nazara/Renderer/Renderer.hpp>
#include <optional>
namespace Nz

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@@ -8,8 +8,8 @@
#define NAZARA_GRAPHICS_VIEWERINSTANCE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Renderer/ShaderBinding.hpp>
#include <memory>

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@@ -8,8 +8,8 @@
#define NAZARA_GRAPHICS_WORLDINSTANCE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Renderer/ShaderBinding.hpp>
#include <memory>