Apply header order fix

This commit is contained in:
Jérôme Leclercq
2021-10-28 09:53:56 +02:00
parent 66206868cd
commit a02b1952c0
93 changed files with 110 additions and 104 deletions

View File

@@ -8,8 +8,8 @@
#define NAZARA_RENDERER_COMMANDPOOL_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/CommandBuffer.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <functional>
namespace Nz

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@@ -17,8 +17,8 @@
#include <Nazara/Renderer/RenderPipelineLayout.hpp>
#include <Nazara/Renderer/Texture.hpp>
#include <Nazara/Renderer/TextureSampler.hpp>
#include <Nazara/Shader/Ast/Nodes.hpp>
#include <Nazara/Shader/ShaderWriter.hpp>
#include <Nazara/Shader/Ast/Nodes.hpp>
#include <Nazara/Utility/AbstractBuffer.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <memory>

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@@ -11,8 +11,8 @@
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/RenderPass.hpp>
#include <memory>
#include <variant>
#include <unordered_map>
#include <variant>
namespace Nz
{

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@@ -11,10 +11,10 @@
#include <Nazara/Core/Clock.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <Nazara/Platform/Window.hpp>
#include <Nazara/Renderer/RenderSurface.hpp>
#include <Nazara/Renderer/RenderWindowImpl.hpp>
#include <Nazara/Renderer/RenderWindowParameters.hpp>
#include <Nazara/Platform/Window.hpp>
#include <memory>
namespace Nz

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@@ -9,9 +9,9 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Math/Vector3.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>