Apply header order fix
This commit is contained in:
@@ -14,9 +14,9 @@
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/MemoryView.hpp>
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#include <Nazara/Core/Stream.hpp>
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#include <FLAC/stream_decoder.h>
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#include <optional>
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#include <set>
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#include <FLAC/stream_decoder.h>
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#include <Nazara/Audio/Debug.hpp>
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namespace Nz
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@@ -6,10 +6,10 @@
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/StringExt.hpp>
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#include <cstdio>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <cstdio>
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#include <Nazara/Core/Debug.hpp>
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namespace Nz
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@@ -10,8 +10,8 @@
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#include <Nazara/Prerequisites.hpp>
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#include <atomic>
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#include <memory>
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#include <pthread.h>
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#include <queue>
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#include <pthread.h>
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#if defined(NAZARA_PLATFORM_MACOSX)
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typedef int pthread_barrierattr_t;
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@@ -4,8 +4,8 @@
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#include <Nazara/Core/StringExt.hpp>
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#include <Nazara/Core/Algorithm.hpp>
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#include <cinttypes>
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#include <Utfcpp/utf8.h>
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#include <cinttypes>
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#include <Nazara/Core/Debug.hpp>
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namespace Nz
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@@ -6,8 +6,8 @@
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// https://themaister.net/blog/2017/08/15/render-graphs-and-vulkan-a-deep-dive/
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#include <Nazara/Graphics/FrameGraph.hpp>
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#include <Nazara/Graphics/Graphics.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Graphics/Graphics.hpp>
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#include <stdexcept>
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#include <unordered_set>
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#include <Nazara/Graphics/Debug.hpp>
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@@ -7,8 +7,8 @@
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#include <Nazara/Graphics/BasicMaterial.hpp>
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#include <Nazara/Graphics/UberShader.hpp>
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#include <Nazara/Renderer/CommandBufferBuilder.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/RenderFrame.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/UploadPool.hpp>
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#include <Nazara/Utility/MaterialData.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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@@ -2,8 +2,8 @@
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// This file is part of the "Nazara Engine - Network module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Network/Algorithm.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Network/Algorithm.hpp>
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#include <cstring>
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#include <Nazara/Network/Debug.hpp>
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@@ -9,13 +9,13 @@
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#include <Nazara/Core/StringExt.hpp>
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#include <Nazara/Network/NetBuffer.hpp>
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#include <Nazara/Network/Posix/IpAddressImpl.hpp>
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#include <cstring>
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#include <poll.h>
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#include <unistd.h>
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#include <netinet/tcp.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <poll.h>
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#include <unistd.h>
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#include <cstring>
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#include <Nazara/Network/Debug.hpp>
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#if !defined(TCP_KEEPIDLE) && defined(TCP_KEEPALIVE)
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@@ -7,9 +7,9 @@
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#ifndef NAZARA_NETWORK_POSIX_SOCKETIMPL_HPP
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#define NAZARA_NETWORK_POSIX_SOCKETIMPL_HPP
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#include <Nazara/Network/SocketHandle.hpp>
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#include <Nazara/Network/Enums.hpp>
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#include <Nazara/Network/IpAddress.hpp>
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#include <Nazara/Network/SocketHandle.hpp>
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#define NAZARA_NETWORK_POLL_SUPPORT 1
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@@ -6,8 +6,8 @@
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/StringExt.hpp>
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#include <limits>
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#include <Nazara/Network/NetPacket.hpp>
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#include <limits>
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#if defined(NAZARA_PLATFORM_WINDOWS)
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#include <Nazara/Network/Win32/SocketImpl.hpp>
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@@ -8,9 +8,9 @@
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#define NAZARA_NETWORK_WIN32_IPADDRESSIMPL_HPP
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#include <Nazara/Network/IpAddress.hpp>
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#include <string>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <string>
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namespace Nz
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{
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@@ -10,10 +10,10 @@
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#include <Nazara/Network/IpAddress.hpp>
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#include <Nazara/Network/SocketHandle.hpp>
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#include <Nazara/Network/Win32/SocketImpl.hpp>
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#include <winsock2.h>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <winsock2.h>
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namespace Nz
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{
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@@ -3,7 +3,6 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/OpenGLRenderer/OpenGLDevice.hpp>
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#include <Nazara/Renderer/CommandPool.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLBuffer.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLCommandPool.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLFboFramebuffer.hpp>
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@@ -14,6 +13,7 @@
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#include <Nazara/OpenGLRenderer/OpenGLTexture.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLTextureSampler.hpp>
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#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
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#include <Nazara/Renderer/CommandPool.hpp>
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#include <stdexcept>
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#include <Nazara/OpenGLRenderer/Debug.hpp>
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@@ -4,9 +4,9 @@
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#include <Nazara/OpenGLRenderer/OpenGLRenderPipeline.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/OpenGLRenderer/Utils.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLRenderPipelineLayout.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLShaderModule.hpp>
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#include <Nazara/OpenGLRenderer/Utils.hpp>
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#include <Nazara/Shader/GlslWriter.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <cassert>
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@@ -4,11 +4,11 @@
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#include <Nazara/OpenGLRenderer/OpenGLRenderer.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/OpenGLRenderer/DummySurface.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLRenderWindow.hpp>
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#include <Nazara/Renderer/RenderDevice.hpp>
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#include <Nazara/Renderer/RenderSurface.hpp>
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#include <Nazara/Renderer/RenderWindowImpl.hpp>
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#include <Nazara/OpenGLRenderer/DummySurface.hpp>
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#include <Nazara/OpenGLRenderer/OpenGLRenderWindow.hpp>
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#include <cassert>
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#include <sstream>
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@@ -6,8 +6,8 @@
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Math/Quaternion.hpp>
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#include <Nazara/Physics2D/RigidBody2D.hpp>
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#include <Nazara/Physics2D/PhysWorld2D.hpp>
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#include <Nazara/Physics2D/RigidBody2D.hpp>
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#include <chipmunk/chipmunk.h>
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#include <chipmunk/chipmunk_structs.h>
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#include <array>
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@@ -3,8 +3,8 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Physics2D/PhysWorld2D.hpp>
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#include <Nazara/Physics2D/Arbiter2D.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Physics2D/Arbiter2D.hpp>
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#include <chipmunk/chipmunk.h>
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#include <Nazara/Physics2D/Debug.hpp>
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@@ -7,8 +7,8 @@
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#include <Nazara/Core/ECS.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Physics3D/Config.hpp>
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#include <Nazara/Physics3D/Collider3D.hpp>
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#include <Nazara/Physics3D/Config.hpp>
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#include <newton/Newton.h>
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#include <Nazara/Physics3D/Debug.hpp>
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@@ -3,10 +3,10 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/SDL2/IconImpl.hpp>
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#include <Nazara/Platform/Debug.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Utility/Image.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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#include <Nazara/Platform/Debug.hpp>
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namespace Nz
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{
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@@ -4,13 +4,13 @@
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#include <Nazara/Platform/SDL2/InputImpl.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Platform/Debug.hpp>
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#include <Nazara/Platform/Window.hpp>
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#include <Nazara/Platform/SDL2/SDLHelper.hpp>
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#include <Nazara/Platform/SDL2/WindowImpl.hpp>
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#include <Nazara/Platform/Window.hpp>
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#include <SDL2/SDL_keyboard.h>
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#include <SDL2/SDL_keycode.h>
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#include <SDL2/SDL_mouse.h>
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#include <Nazara/Platform/Debug.hpp>
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namespace Nz
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{
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@@ -3,11 +3,11 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
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#include <algorithm>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Platform/Debug.hpp>
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#include <Nazara/Platform/VideoMode.hpp>
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#include <SDL2/SDL_video.h>
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#include <algorithm>
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#include <Nazara/Platform/Debug.hpp>
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namespace Nz
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{
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@@ -3,8 +3,6 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/SDL2/WindowImpl.hpp>
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#include <cstdio>
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#include <memory>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Platform/Config.hpp>
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@@ -9,6 +9,7 @@
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#ifndef NAZARA_PLATFORM_SDL2_WINDOWIMPL_HPP
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#define NAZARA_PLATFORM_SDL2_WINDOWIMPL_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Platform/Config.hpp>
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@@ -16,7 +17,6 @@
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#include <Nazara/Platform/Mouse.hpp>
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#include <Nazara/Platform/VideoMode.hpp>
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#include <Nazara/Platform/Window.hpp>
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#include <Nazara/Prerequisites.hpp>
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#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_keyboard.h>
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#include <SDL2/SDL_video.h>
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@@ -3,9 +3,9 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/VideoMode.hpp>
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#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
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#include <algorithm>
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#include <functional>
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#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
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#include <Nazara/Platform/Debug.hpp>
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namespace Nz
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@@ -6,8 +6,8 @@
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
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#include <Nazara/Shader/Ast/AstOptimizer.hpp>
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#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
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#include <Nazara/Shader/Ast/AstUtils.hpp>
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#include <stdexcept>
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#include <unordered_set>
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@@ -6,9 +6,9 @@
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Core/StackVector.hpp>
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#include <Nazara/Shader/SpirvSection.hpp>
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#include <Nazara/Shader/SpirvExpressionLoad.hpp>
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#include <Nazara/Shader/SpirvExpressionStore.hpp>
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#include <Nazara/Shader/SpirvSection.hpp>
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#include <Nazara/Shader/SpirvWriter.hpp>
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#include <SpirV/GLSL.std.450.h>
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#include <Nazara/Shader/Debug.hpp>
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@@ -14,9 +14,9 @@
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#include <Nazara/Shader/Ast/AstOptimizer.hpp>
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#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
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#include <Nazara/Shader/Ast/SanitizeVisitor.hpp>
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#include <SpirV/GLSL.std.450.h>
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#include <tsl/ordered_map.h>
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#include <tsl/ordered_set.h>
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#include <SpirV/GLSL.std.450.h>
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#include <cassert>
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#include <map>
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#include <stdexcept>
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@@ -28,11 +28,11 @@
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#include <Nazara/Utility/Algorithm.hpp>
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#include <Nazara/Utility/IndexIterator.hpp>
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#include <Nazara/Utility/Joint.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/SkeletalMesh.hpp>
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#include <algorithm>
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#include <unordered_map>
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#include <Nazara/Utility/Debug.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/SkeletalMesh.hpp>
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namespace Nz
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{
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@@ -9,8 +9,8 @@
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#include <Nazara/Utility/Sequence.hpp>
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#include <Nazara/Utility/Skeleton.hpp>
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#include <Nazara/Utility/Utility.hpp>
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#include <vector>
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#include <unordered_map>
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#include <vector>
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||||
#include <Nazara/Utility/Debug.hpp>
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namespace Nz
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@@ -3,9 +3,9 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Formats/MD5AnimLoader.hpp>
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#include <Nazara/Utility/Formats/MD5AnimParser.hpp>
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#include <Nazara/Utility/Animation.hpp>
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||||
#include <Nazara/Utility/Sequence.hpp>
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||||
#include <Nazara/Utility/Formats/MD5AnimParser.hpp>
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||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
||||
namespace Nz
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||||
|
||||
@@ -3,9 +3,9 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
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||||
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||||
#include <Nazara/Utility/Formats/STBSaver.hpp>
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||||
#include <Nazara/Utility/Formats/STBLoader.hpp>
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#include <Nazara/Utility/Image.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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#include <Nazara/Utility/Formats/STBLoader.hpp>
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#include <map>
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#include <stdexcept>
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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@@ -2,8 +2,8 @@
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// This file is part of the "Nazara Engine - Vulkan renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/Utils.hpp>
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#include <Nazara/Core/StringExt.hpp>
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#include <Nazara/VulkanRenderer/Utils.hpp>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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@@ -5,14 +5,14 @@
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#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanWindowFramebuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanRenderPass.hpp>
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#include <Nazara/VulkanRenderer/VulkanRenderPipeline.hpp>
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#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
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#include <Nazara/VulkanRenderer/VulkanTextureFramebuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
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#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanTextureFramebuffer.hpp>
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||||
#include <Nazara/VulkanRenderer/VulkanUploadPool.hpp>
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||||
#include <Nazara/VulkanRenderer/VulkanWindowFramebuffer.hpp>
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||||
#include <Nazara/VulkanRenderer/Debug.hpp>
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||||
|
||||
namespace Nz
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|
||||
@@ -3,9 +3,9 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderImage.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderWindow.hpp>
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||||
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderWindow.hpp>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
|
||||
@@ -3,12 +3,12 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanDescriptorSetLayoutCache.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/MemoryHelper.hpp>
|
||||
#include <Nazara/Core/StackArray.hpp>
|
||||
#include <Nazara/Core/StackVector.hpp>
|
||||
#include <Nazara/VulkanRenderer/Utils.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanDescriptorSetLayoutCache.hpp>
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Renderer/RenderDevice.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderWindow.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/Loader.hpp>
|
||||
#include <cassert>
|
||||
#include <sstream>
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
|
||||
#include <stdexcept>
|
||||
#include <vma/vk_mem_alloc.h>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/Log.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/DebugUtilsMessengerEXT.hpp>
|
||||
#include <Nazara/VulkanRenderer/Utils.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/DebugUtilsMessengerEXT.hpp>
|
||||
#include <sstream>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Widgets/BaseWidget.hpp>
|
||||
#include <Nazara/Widgets/Canvas.hpp>
|
||||
#include <Nazara/Graphics/BasicMaterial.hpp>
|
||||
#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
|
||||
#include <Nazara/Utility/Components/NodeComponent.hpp>
|
||||
#include <Nazara/Widgets/Canvas.hpp>
|
||||
#include <algorithm>
|
||||
#include <Nazara/Widgets/Debug.hpp>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user