Apply header order fix

This commit is contained in:
Jérôme Leclercq
2021-10-28 09:53:56 +02:00
parent 66206868cd
commit a02b1952c0
93 changed files with 110 additions and 104 deletions

View File

@@ -6,8 +6,8 @@
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/StackArray.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
#include <Nazara/Shader/Ast/AstOptimizer.hpp>
#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
#include <Nazara/Shader/Ast/AstUtils.hpp>
#include <stdexcept>
#include <unordered_set>

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@@ -6,9 +6,9 @@
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/StackArray.hpp>
#include <Nazara/Core/StackVector.hpp>
#include <Nazara/Shader/SpirvSection.hpp>
#include <Nazara/Shader/SpirvExpressionLoad.hpp>
#include <Nazara/Shader/SpirvExpressionStore.hpp>
#include <Nazara/Shader/SpirvSection.hpp>
#include <Nazara/Shader/SpirvWriter.hpp>
#include <SpirV/GLSL.std.450.h>
#include <Nazara/Shader/Debug.hpp>

View File

@@ -14,9 +14,9 @@
#include <Nazara/Shader/Ast/AstOptimizer.hpp>
#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
#include <Nazara/Shader/Ast/SanitizeVisitor.hpp>
#include <SpirV/GLSL.std.450.h>
#include <tsl/ordered_map.h>
#include <tsl/ordered_set.h>
#include <SpirV/GLSL.std.450.h>
#include <cassert>
#include <map>
#include <stdexcept>