Apply header order fix

This commit is contained in:
Jérôme Leclercq
2021-10-28 09:53:56 +02:00
parent 66206868cd
commit a02b1952c0
93 changed files with 110 additions and 104 deletions

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@@ -28,11 +28,11 @@
#include <Nazara/Utility/Algorithm.hpp>
#include <Nazara/Utility/IndexIterator.hpp>
#include <Nazara/Utility/Joint.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Utility/SkeletalMesh.hpp>
#include <algorithm>
#include <unordered_map>
#include <Nazara/Utility/Debug.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Utility/SkeletalMesh.hpp>
namespace Nz
{

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@@ -9,8 +9,8 @@
#include <Nazara/Utility/Sequence.hpp>
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <vector>
#include <unordered_map>
#include <vector>
#include <Nazara/Utility/Debug.hpp>
namespace Nz

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@@ -3,9 +3,9 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Formats/MD5AnimLoader.hpp>
#include <Nazara/Utility/Formats/MD5AnimParser.hpp>
#include <Nazara/Utility/Animation.hpp>
#include <Nazara/Utility/Sequence.hpp>
#include <Nazara/Utility/Formats/MD5AnimParser.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz

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@@ -3,9 +3,9 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Formats/STBSaver.hpp>
#include <Nazara/Utility/Formats/STBLoader.hpp>
#include <Nazara/Utility/Image.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/Utility/Formats/STBLoader.hpp>
#include <map>
#include <stdexcept>
#define STB_IMAGE_WRITE_IMPLEMENTATION