Graphics/FrameGraph: Fix texture 2D array reuse
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committed by
Jérôme Leclercq
parent
e10f15243d
commit
a08850946a
@@ -59,7 +59,7 @@ namespace Nz
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struct AttachmentArray : FramePassAttachment
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{
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std::size_t layerCount;
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unsigned int layerCount;
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};
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struct AttachmentCube : FramePassAttachment
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