LogoDemo: remove debug log

This commit is contained in:
Lynix 2017-08-16 20:34:19 +02:00
parent 9613ad5de6
commit a09accc22e
1 changed files with 0 additions and 4 deletions

View File

@ -38,7 +38,6 @@ struct SpriteController : public Nz::ParticleController
std::uniform_real_distribution<float> dis(-1.f, 1.f);
unsigned int count = 0;
for (unsigned int i = startId; i <= endId; ++i)
{
Nz::Vector2f newVel = destPtr[i] - posPtr[i];
@ -48,7 +47,6 @@ struct SpriteController : public Nz::ParticleController
float distance = SquaredDistancePointSegment(oldMousePos, actualMousePos, posPtr[i]);
if (distance < 250.f)
{
count++;
Nz::Vector2f mouseLine = actualMousePos - oldMousePos;
float mouseLength;
mouseLine.Normalize(&mouseLength);
@ -72,8 +70,6 @@ struct SpriteController : public Nz::ParticleController
posPtr[i] = destPtr[i];
}
}
std::cout << count << std::endl;
}
static float SquaredDistancePointSegment(const Nz::Vector2f& s0, const Nz::Vector2f& s1, const Nz::Vector2f& point)