Rework Serialization functions

add name and handle more types
This commit is contained in:
SweetId
2024-03-05 17:26:07 -05:00
parent 055634e77c
commit a0f2b128d7
28 changed files with 645 additions and 336 deletions

View File

@@ -294,13 +294,13 @@ namespace Nz
template<typename T>
bool Serialize(SerializationContext& context, const EulerAngles<T>& angles, TypeTag<EulerAngles<T>>)
{
if (!Serialize(context, angles.pitch))
if (!Serialize(context, "pitch", angles.pitch))
return false;
if (!Serialize(context, angles.yaw))
if (!Serialize(context, "yaw", angles.yaw))
return false;
if (!Serialize(context, angles.roll))
if (!Serialize(context, "roll", angles.roll))
return false;
return true;
@@ -316,13 +316,13 @@ namespace Nz
template<typename T>
bool Unserialize(SerializationContext& context, EulerAngles<T>* angles, TypeTag<EulerAngles<T>>)
{
if (!Unserialize(context, &angles->pitch))
if (!Unserialize(context, "pitch", &angles->pitch))
return false;
if (!Unserialize(context, &angles->yaw))
if (!Unserialize(context, "yaw", &angles->yaw))
return false;
if (!Unserialize(context, &angles->roll))
if (!Unserialize(context, "roll", &angles->roll))
return false;
return true;