Rework Serialization functions

add name and handle more types
This commit is contained in:
SweetId
2024-03-05 17:26:07 -05:00
parent 055634e77c
commit a0f2b128d7
28 changed files with 645 additions and 336 deletions

View File

@@ -625,16 +625,16 @@ namespace Nz
template<typename T>
bool Serialize(SerializationContext& context, const Rect<T>& rect, TypeTag<Rect<T>>)
{
if (!Serialize(context, rect.x))
if (!Serialize(context, "x", rect.x))
return false;
if (!Serialize(context, rect.y))
if (!Serialize(context, "y", rect.y))
return false;
if (!Serialize(context, rect.width))
if (!Serialize(context, "width", rect.width))
return false;
if (!Serialize(context, rect.height))
if (!Serialize(context, "height", rect.height))
return false;
return true;
@@ -650,16 +650,16 @@ namespace Nz
template<typename T>
bool Unserialize(SerializationContext& context, Rect<T>* rect, TypeTag<Rect<T>>)
{
if (!Unserialize(context, &rect->x))
if (!Unserialize(context, "x", &rect->x))
return false;
if (!Unserialize(context, &rect->y))
if (!Unserialize(context, "y", &rect->y))
return false;
if (!Unserialize(context, &rect->width))
if (!Unserialize(context, "width", &rect->width))
return false;
if (!Unserialize(context, &rect->height))
if (!Unserialize(context, "height", &rect->height))
return false;
return true;