Fixed the second last commit
Former-commit-id: 46d94a0b3c9e85d9b4dacaa6c360102e8a4448a4
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@ -256,7 +256,7 @@ void NzNode::SetInheritTranslation(bool inheritTranslation)
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void NzNode::SetInitialRotation(const NzQuaternionf& rotation)
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{
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m_initialRotation = rotation
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m_initialRotation = rotation;
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m_initialRotation.Normalize(); // Évitons toute mauvaise surprise ...
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Invalidate();
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