Merge remote-tracking branch 'origin/Scene-Update'
Former-commit-id: 4185e7a826476d3d5b4275b3900fe695bd791f3a
This commit is contained in:
@@ -9,14 +9,16 @@
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Graphics/Enums.hpp>
|
||||
#include <Nazara/Graphics/Scene.hpp>
|
||||
#include <Nazara/Math/BoundingVolume.hpp>
|
||||
#include <Nazara/Math/Frustum.hpp>
|
||||
#include <Nazara/Utility/Node.hpp>
|
||||
|
||||
class NzAbstractRenderQueue;
|
||||
class NzScene;
|
||||
|
||||
class NAZARA_API NzSceneNode : public NzNode
|
||||
{
|
||||
friend class NzScene;
|
||||
friend NzScene;
|
||||
|
||||
public:
|
||||
NzSceneNode();
|
||||
@@ -26,42 +28,59 @@ class NAZARA_API NzSceneNode : public NzNode
|
||||
|
||||
virtual void AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const = 0;
|
||||
|
||||
// Idiôme "virtual constructor"
|
||||
virtual NzSceneNode* Clone() const = 0;
|
||||
virtual NzSceneNode* Create() const = 0;
|
||||
|
||||
void EnableDrawing(bool drawingEnabled);
|
||||
|
||||
NzVector3f GetBackward() const;
|
||||
virtual const NzBoundingVolumef& GetBoundingVolume() const = 0;
|
||||
virtual const NzBoundingVolumef& GetBoundingVolume() const;
|
||||
NzVector3f GetDown() const;
|
||||
NzVector3f GetForward() const;
|
||||
NzVector3f GetLeft() const;
|
||||
const NzString& GetName() const;
|
||||
nzNodeType GetNodeType() const final;
|
||||
NzVector3f GetRight() const;
|
||||
NzScene* GetScene() const;
|
||||
virtual nzSceneNodeType GetSceneNodeType() const = 0;
|
||||
NzVector3f GetUp() const;
|
||||
|
||||
void InvalidateAABB();
|
||||
|
||||
virtual bool IsDrawable() const = 0;
|
||||
bool IsDrawingEnabled() const;
|
||||
bool IsVisible() const;
|
||||
|
||||
bool SetName(const NzString& name);
|
||||
|
||||
NzSceneNode& operator=(const NzSceneNode& sceneNode);
|
||||
NzSceneNode& operator=(NzSceneNode&& sceneNode) = delete;
|
||||
|
||||
protected:
|
||||
virtual bool FrustumCull(const NzFrustumf& frustum) const;
|
||||
virtual void InvalidateNode() override;
|
||||
virtual void MakeBoundingVolume() const = 0;
|
||||
virtual void OnParenting(const NzNode* parent) override;
|
||||
virtual void OnVisibilityChange(bool visibility);
|
||||
void RecursiveSetScene(NzScene* scene, NzNode* node);
|
||||
virtual void Register();
|
||||
void SetNameInternal(const NzString& name);
|
||||
void SetScene(NzScene* scene);
|
||||
virtual void Unregister();
|
||||
virtual void Update();
|
||||
virtual void UpdateBoundingVolume() const;
|
||||
|
||||
mutable NzBoundingVolumef m_boundingVolume;
|
||||
NzScene* m_scene;
|
||||
mutable bool m_boundingVolumeUpdated;
|
||||
bool m_drawingEnabled;
|
||||
bool m_visible;
|
||||
|
||||
private:
|
||||
void UpdateVisibility(const NzFrustumf& frustum);
|
||||
|
||||
NzString m_name;
|
||||
};
|
||||
|
||||
#endif // NAZARA_SCENENODE_HPP
|
||||
|
||||
Reference in New Issue
Block a user