Merge remote-tracking branch 'origin/Scene-Update'
Former-commit-id: 4185e7a826476d3d5b4275b3900fe695bd791f3a
This commit is contained in:
@@ -9,57 +9,36 @@
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#include <Nazara/Graphics/Camera.hpp>
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#include <Nazara/Graphics/ColorBackground.hpp>
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#include <Nazara/Graphics/RenderTechniques.hpp>
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#include <Nazara/Graphics/SceneRoot.hpp>
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#include <Nazara/Graphics/SkinningManager.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <functional>
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#include <memory>
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#include <set>
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#include <vector>
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#include <Nazara/Graphics/Debug.hpp>
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struct NzSceneImpl
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NzScene::NzScene() :
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m_ambientColor(25, 25, 25),
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m_root(this),
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m_viewer(nullptr),
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m_backgroundEnabled(true),
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m_update(false),
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m_updatePerSecond(60)
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{
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NzSceneImpl(NzScene* scene) :
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root(scene)
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{
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}
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std::unique_ptr<NzAbstractBackground> background;
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std::unique_ptr<NzAbstractRenderTechnique> renderTechnique;
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std::vector<NzUpdatable*> updateList;
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std::vector<NzUpdatable*> visibleUpdateList;
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NzClock updateClock;
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NzColor ambientColor = NzColor(25,25,25);
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NzSceneRoot root;
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NzAbstractViewer* viewer = nullptr;
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bool backgroundEnabled = true;
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bool update = false;
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float frameTime;
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float updateTime;
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int renderTechniqueRanking;
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unsigned int updatePerSecond = 60;
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};
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NzScene::NzScene()
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{
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m_impl = new NzSceneImpl(this);
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}
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NzScene::~NzScene()
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{
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delete m_impl;
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}
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void NzScene::AddToVisibilityList(NzUpdatable* object)
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{
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m_impl->visibleUpdateList.push_back(object);
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m_visibleUpdateList.push_back(object);
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}
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void NzScene::Clear()
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{
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m_nodeMap.clear();
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m_nodes.clear();
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}
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void NzScene::Cull()
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return;
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@@ -69,42 +48,40 @@ void NzScene::Cull()
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NzAbstractRenderQueue* renderQueue = GetRenderTechnique()->GetRenderQueue();
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renderQueue->Clear(false);
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m_impl->visibleUpdateList.clear();
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m_visibleUpdateList.clear();
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// Frustum culling
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RecursiveFrustumCull(renderQueue, m_impl->viewer->GetFrustum(), &m_impl->root);
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RecursiveFrustumCull(renderQueue, m_viewer->GetFrustum(), &m_root);
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///TODO: Occlusion culling
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///TODO: Light culling
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}
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void NzScene::Draw()
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return;
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}
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#endif
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m_impl->viewer->ApplyView();
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m_viewer->ApplyView();
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try
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{
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NzErrorFlags errFlags(nzErrorFlag_ThrowException);
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m_impl->renderTechnique->Clear(this);
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m_impl->renderTechnique->Draw(this);
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NzErrorFlags errFlags(nzErrorFlag_ThrowException, true);
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m_renderTechnique->Clear(this);
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m_renderTechnique->Draw(this);
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}
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catch (const std::exception& e)
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{
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NzString oldName = m_impl->renderTechnique->GetName();
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NzString oldName = m_renderTechnique->GetName();
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if (m_impl->renderTechniqueRanking > 0)
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if (m_renderTechniqueRanking > 0)
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{
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m_impl->renderTechnique.reset(NzRenderTechniques::GetByRanking(m_impl->renderTechniqueRanking-1, &m_impl->renderTechniqueRanking));
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NazaraError("Render technique \"" + oldName + "\" failed, fallback to \"" + m_impl->renderTechnique->GetName() + '"');
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m_renderTechnique.reset(NzRenderTechniques::GetByRanking(m_renderTechniqueRanking-1, &m_renderTechniqueRanking));
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NazaraError("Render technique \"" + oldName + "\" failed, falling back to \"" + m_renderTechnique->GetName() + '"');
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}
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else
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{
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@@ -118,131 +95,154 @@ void NzScene::Draw()
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void NzScene::EnableBackground(bool enable)
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{
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m_impl->backgroundEnabled = enable;
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m_backgroundEnabled = enable;
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}
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NzSceneNode* NzScene::FindNode(const NzString& name)
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{
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auto it = m_nodeMap.find(name);
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if (it == m_nodeMap.end())
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return nullptr;
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return it->second;
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}
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const NzSceneNode* NzScene::FindNode(const NzString& name) const
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{
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auto it = m_nodeMap.find(name);
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if (it == m_nodeMap.end())
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return nullptr;
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return it->second;
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}
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NzColor NzScene::GetAmbientColor() const
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{
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return m_impl->ambientColor;
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return m_ambientColor;
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}
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NzAbstractBackground* NzScene::GetBackground() const
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{
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if (!m_impl->background)
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m_impl->background.reset(new NzColorBackground);
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if (!m_background)
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m_background.reset(new NzColorBackground);
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return m_impl->background.get();
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return m_background.get();
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}
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NzVector3f NzScene::GetBackward() const
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return NzVector3f::Backward();
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}
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#endif
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return -m_impl->viewer->GetGlobalForward();
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return -m_viewer->GetGlobalForward();
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}
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NzVector3f NzScene::GetDown() const
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return NzVector3f::Down();
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}
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#endif
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return -m_impl->viewer->GetGlobalUp();
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return -m_viewer->GetGlobalUp();
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}
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NzVector3f NzScene::GetForward() const
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return NzVector3f::Forward();
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}
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#endif
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return m_impl->viewer->GetGlobalForward();
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return m_viewer->GetGlobalForward();
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}
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NzVector3f NzScene::GetLeft() const
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return NzVector3f::Left();
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}
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#endif
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return -m_impl->viewer->GetGlobalRight();
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return -m_viewer->GetGlobalRight();
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}
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NzAbstractRenderTechnique* NzScene::GetRenderTechnique() const
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{
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if (!m_impl->renderTechnique)
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m_impl->renderTechnique.reset(NzRenderTechniques::GetByRanking(-1, &m_impl->renderTechniqueRanking));
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if (!m_renderTechnique)
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m_renderTechnique.reset(NzRenderTechniques::GetByRanking(-1, &m_renderTechniqueRanking));
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return m_impl->renderTechnique.get();
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return m_renderTechnique.get();
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}
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NzVector3f NzScene::GetRight() const
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return NzVector3f::Right();
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}
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#endif
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return m_impl->viewer->GetGlobalRight();
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return m_viewer->GetGlobalRight();
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}
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NzSceneNode& NzScene::GetRoot() const
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NzSceneNode& NzScene::GetRoot()
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{
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return m_impl->root;
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return m_root;
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}
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const NzSceneNode& NzScene::GetRoot() const
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{
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return m_root;
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}
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NzAbstractViewer* NzScene::GetViewer() const
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{
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return m_impl->viewer;
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return m_viewer;
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}
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NzVector3f NzScene::GetUp() const
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{
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#if NAZARA_GRAPHICS_SAFE
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if (!m_impl->viewer)
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if (!m_viewer)
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{
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NazaraError("No viewer");
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return NzVector3f::Up();
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}
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#endif
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return m_impl->viewer->GetGlobalUp();
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return m_viewer->GetGlobalUp();
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}
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float NzScene::GetUpdateTime() const
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{
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return m_impl->updateTime;
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return m_updateTime;
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}
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unsigned int NzScene::GetUpdatePerSecond() const
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{
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return m_impl->updatePerSecond;
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return m_updatePerSecond;
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}
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bool NzScene::IsBackgroundEnabled() const
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{
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return m_impl->backgroundEnabled;
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return m_backgroundEnabled;
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}
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void NzScene::RegisterForUpdate(NzUpdatable* object)
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@@ -255,32 +255,76 @@ void NzScene::RegisterForUpdate(NzUpdatable* object)
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}
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#endif
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m_impl->updateList.push_back(object);
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m_updateList.push_back(object);
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}
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void NzScene::RemoveNode(NzSceneNode* node)
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{
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if (!node)
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return;
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// C'est moche mais je n'ai pas d'autre choix que d'utiliser un std::unique_ptr pour utiliser std::find
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std::unique_ptr<NzSceneNode> ptr(node);
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auto it = std::find(m_nodes.begin(), m_nodes.end(), ptr);
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ptr.release();
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if (it == m_nodes.end())
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{
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NazaraError("This scene node doesn't belong to this scene");
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return;
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}
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NzString nodeName = node->GetName();
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if (!nodeName.IsEmpty())
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m_nodeMap.erase(nodeName);
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m_nodes.erase(it);
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}
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void NzScene::RemoveNode(const NzString& name)
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{
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RemoveNode(FindNode(name));
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}
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void NzScene::RenderFrame()
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{
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try
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{
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NzErrorFlags errFlags(nzErrorFlag_ThrowException, true);
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Update();
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Cull();
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UpdateVisible();
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Draw();
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}
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catch (const std::exception& e)
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{
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NazaraError("Failed to render frame: " + NzString(e.what()));
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}
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}
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void NzScene::SetAmbientColor(const NzColor& color)
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{
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m_impl->ambientColor = color;
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m_ambientColor = color;
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}
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void NzScene::SetBackground(NzAbstractBackground* background)
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{
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m_impl->background.reset(background);
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m_background.reset(background);
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}
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void NzScene::SetRenderTechnique(NzAbstractRenderTechnique* renderTechnique)
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{
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m_impl->renderTechnique.reset(renderTechnique);
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m_renderTechnique.reset(renderTechnique);
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}
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void NzScene::SetViewer(NzAbstractViewer* viewer)
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{
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if (m_impl->viewer != viewer)
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if (m_viewer != viewer)
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{
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m_impl->viewer = viewer;
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m_viewer = viewer;
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// Invalidation de tous les nodes de la scène (utile pour la régénération des sommets dépendant du viewer)
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m_impl->root.InvalidateNode();
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m_root.InvalidateNode();
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}
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}
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@@ -291,7 +335,7 @@ void NzScene::SetViewer(NzAbstractViewer& viewer)
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void NzScene::SetUpdatePerSecond(unsigned int updatePerSecond)
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{
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m_impl->updatePerSecond = updatePerSecond;
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m_updatePerSecond = updatePerSecond;
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}
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void NzScene::UnregisterForUpdate(NzUpdatable* object)
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@@ -304,20 +348,20 @@ void NzScene::UnregisterForUpdate(NzUpdatable* object)
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}
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#endif
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auto it = std::find(m_impl->updateList.begin(), m_impl->updateList.end(), object);
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if (it != m_impl->updateList.end())
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m_impl->updateList.erase(it);
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auto it = std::find(m_updateList.begin(), m_updateList.end(), object);
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if (it != m_updateList.end())
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m_updateList.erase(it);
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}
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void NzScene::Update()
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{
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m_impl->update = (m_impl->updatePerSecond == 0 || m_impl->updateClock.GetMilliseconds() > 1000/m_impl->updatePerSecond);
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if (m_impl->update)
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m_update = (m_updatePerSecond == 0 || m_updateClock.GetMilliseconds() > 1000/m_updatePerSecond);
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if (m_update)
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{
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m_impl->updateTime = m_impl->updateClock.GetSeconds();
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m_impl->updateClock.Restart();
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m_updateTime = m_updateClock.GetSeconds();
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m_updateClock.Restart();
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for (NzUpdatable* updatable : m_impl->updateList)
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for (NzUpdatable* updatable : m_updateList)
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///TODO: Multihreading
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updatable->Update();
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}
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@@ -327,16 +371,68 @@ void NzScene::UpdateVisible()
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{
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NzSkinningManager::Skin();
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if (m_impl->update)
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if (m_update)
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{
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for (NzUpdatable* node : m_impl->visibleUpdateList)
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for (NzUpdatable* node : m_visibleUpdateList)
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node->Update();
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}
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}
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NzScene::operator const NzSceneNode&() const
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{
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return m_impl->root;
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return m_root;
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}
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bool NzScene::ChangeNodeName(NzSceneNode* node, const NzString& newName)
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{
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#ifdef NAZARA_DEBUG
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std::unique_ptr<NzSceneNode> ptr(node);
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auto it = std::find(m_nodes.begin(), m_nodes.end(), ptr);
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ptr.release();
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if (it == m_nodes.end())
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{
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NazaraInternalError("Node isn't part of the scene");
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return false;
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}
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#endif
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if (!newName.IsEmpty())
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{
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auto pair = m_nodeMap.insert(std::make_pair(newName, node));
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if (!pair.second)
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{
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NazaraError("Name \"" + newName + "\" is already in use");
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return false;
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}
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}
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NzString oldName = node->GetName();
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if (!oldName.IsEmpty())
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m_nodeMap.erase(oldName);
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node->SetNameInternal(newName);
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return true;
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}
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bool NzScene::RegisterSceneNode(const NzString& name, NzSceneNode* node)
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{
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if (!name.IsEmpty())
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{
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if (m_nodeMap.find(name) != m_nodeMap.end())
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{
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NazaraError("Node " + name + " is already registred");
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return false;
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}
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m_nodeMap[name] = node;
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}
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node->SetNameInternal(name);
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node->SetParent(m_root, true);
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m_nodes.emplace_back(node);
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return true;
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}
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void NzScene::RecursiveFrustumCull(NzAbstractRenderQueue* renderQueue, const NzFrustumf& frustum, NzNode* node)
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Block a user