Merge branch 'master' into automatic-file-fix

This commit is contained in:
Jérôme Leclercq
2021-10-28 09:57:59 +02:00
committed by GitHub
55 changed files with 780 additions and 517 deletions

View File

@@ -152,6 +152,20 @@ namespace Nz
std::move(defaultValues)
});
// Common data
settings.textures.push_back({
3,
"TextureOverlay",
ImageType::E2D
});
settings.sharedUniformBlocks.push_back(PredefinedInstanceData::GetUniformBlock(4, ShaderStageType::Vertex));
settings.sharedUniformBlocks.push_back(PredefinedViewerData::GetUniformBlock(5, ShaderStageType_All));
settings.predefinedBindings[UnderlyingCast(PredefinedShaderBinding::InstanceDataUbo)] = 4;
settings.predefinedBindings[UnderlyingCast(PredefinedShaderBinding::OverlayTexture)] = 3;
settings.predefinedBindings[UnderlyingCast(PredefinedShaderBinding::ViewerDataUbo)] = 5;
settings.shaders = std::move(uberShaders);
for (std::shared_ptr<UberShader> uberShader : settings.shaders)