OpenGLRenderer: Fix clear values

This commit is contained in:
Jérôme Leclercq
2021-02-15 18:17:10 +01:00
parent 08c2f711b0
commit a6b5246633
7 changed files with 33 additions and 1 deletions

View File

@@ -132,6 +132,7 @@ namespace Nz
struct SetFrameBufferData
{
std::array<CommandBufferBuilder::ClearValues, 16> clearValues; //< TODO: Remove hard limit?
const OpenGLFramebuffer* framebuffer;
};