OpenGLRenderer: Fix clear values
This commit is contained in:
@@ -35,6 +35,8 @@ typedef void (GL_APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const G
|
||||
cb(glBufferData, PFNGLBUFFERDATAPROC) \
|
||||
cb(glBufferSubData, PFNGLBUFFERSUBDATAPROC) \
|
||||
cb(glClear, PFNGLCLEARPROC) \
|
||||
cb(glClearBufferfi, PFNGLCLEARBUFFERFIPROC) \
|
||||
cb(glClearBufferuiv, PFNGLCLEARBUFFERUIVPROC) \
|
||||
cb(glClearColor, PFNGLCLEARCOLORPROC) \
|
||||
cb(glClearDepthf, PFNGLCLEARDEPTHFPROC) \
|
||||
cb(glClearStencil, PFNGLCLEARSTENCILPROC) \
|
||||
|
||||
Reference in New Issue
Block a user