Minor stuff
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@@ -115,7 +115,7 @@ namespace Nz
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std::vector<MaterialTexture> m_textures;
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std::vector<UniformBufferRef> m_uniformBuffers;
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mutable std::shared_ptr<MaterialPipeline> m_pipeline;
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UInt32 m_enabledConditions;
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UInt64 m_enabledConditions;
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mutable MaterialPipelineInfo m_pipelineInfo;
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mutable bool m_pipelineUpdated;
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bool m_shadowCastingEnabled;
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