Rework modules

This commit is contained in:
Jérôme Leclercq
2020-09-10 20:12:09 +02:00
parent 385927b05a
commit a7fac3beb8
31 changed files with 568 additions and 787 deletions

View File

@@ -3,68 +3,15 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/Shader.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz
{
bool Shader::Initialize()
Shader::Shader() :
Module("Shader", this)
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialize module dependencies
if (!Core::Initialize())
{
NazaraError("Failed to initialize shader module");
return false;
}
s_moduleReferenceCounter++;
CallOnExit onExit(Shader::Uninitialize);
// Initialize module here
onExit.Reset();
NazaraNotice("Initialized: Shader module");
return true;
}
bool Shader::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
void Shader::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Either the module is not initialized, either it was initialized multiple times
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
s_moduleReferenceCounter = 0;
// Uninitialize module here
NazaraNotice("Uninitialized: Shader module");
// Free module dependencies
Core::Uninitialize();
}
unsigned int Shader::s_moduleReferenceCounter = 0;
Shader* Shader::s_instance = nullptr;
}