Rework modules

This commit is contained in:
Jérôme Leclercq 2020-09-10 20:12:09 +02:00
parent 385927b05a
commit a7fac3beb8
31 changed files with 568 additions and 787 deletions

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@ -10,46 +10,45 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Audio/Config.hpp>
#include <Nazara/Audio/Enums.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Math/Quaternion.hpp>
#include <Nazara/Math/Vector3.hpp>
namespace Nz
{
class NAZARA_AUDIO_API Audio
class NAZARA_AUDIO_API Audio : public Module<Audio>
{
friend Module;
using Dependencies = TypeList<Core>;
public:
Audio() = delete;
~Audio() = delete;
Audio();
~Audio();
static AudioFormat GetAudioFormat(unsigned int channelCount);
static float GetDopplerFactor();
static float GetGlobalVolume();
static Vector3f GetListenerDirection();
static Vector3f GetListenerPosition();
static Quaternionf GetListenerRotation();
static Vector3f GetListenerVelocity();
static float GetSpeedOfSound();
AudioFormat GetAudioFormat(unsigned int channelCount);
float GetDopplerFactor();
float GetGlobalVolume();
Vector3f GetListenerDirection();
Vector3f GetListenerPosition();
Quaternionf GetListenerRotation();
Vector3f GetListenerVelocity();
float GetSpeedOfSound();
static bool Initialize();
static bool IsFormatSupported(AudioFormat format);
static bool IsInitialized();
static void SetDopplerFactor(float dopplerFactor);
static void SetGlobalVolume(float volume);
static void SetListenerDirection(const Vector3f& direction);
static void SetListenerDirection(float dirX, float dirY, float dirZ);
static void SetListenerPosition(const Vector3f& position);
static void SetListenerPosition(float x, float y, float z);
static void SetListenerRotation(const Quaternionf& rotation);
static void SetListenerVelocity(const Vector3f& velocity);
static void SetListenerVelocity(float velX, float velY, float velZ);
static void SetSpeedOfSound(float speed);
static void Uninitialize();
bool IsFormatSupported(AudioFormat format);
void SetDopplerFactor(float dopplerFactor);
void SetGlobalVolume(float volume);
void SetListenerDirection(const Vector3f& direction);
void SetListenerDirection(float dirX, float dirY, float dirZ);
void SetListenerPosition(const Vector3f& position);
void SetListenerPosition(float x, float y, float z);
void SetListenerRotation(const Quaternionf& rotation);
void SetListenerVelocity(const Vector3f& velocity);
void SetListenerVelocity(float velX, float velY, float velZ);
void SetSpeedOfSound(float speed);
private:
static unsigned int s_moduleReferenceCounter;
static Audio* s_instance;
};
}

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@ -8,24 +8,26 @@
#define NAZARA_CORE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Module.hpp>
#include <Nazara/Core/TypeList.hpp>
namespace Nz
{
class NAZARA_CORE_API Core
class NAZARA_CORE_API Core : public Module<Core>
{
friend Module;
public:
Core() = delete;
~Core() = delete;
using Dependencies = TypeList<>;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
Core();
~Core();
private:
static unsigned int s_moduleReferenceCounter;
static Core* s_instance;
};
}
#include <Nazara/Core/Core.inl>
#endif // NAZARA_CORE_HPP

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@ -0,0 +1,12 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
}
#include <Nazara/Core/DebugOff.hpp>

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@ -0,0 +1,40 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_MODULE_HPP
#define NAZARA_MODULE_HPP
#include <Nazara/Prerequisites.hpp>
#include <string>
namespace Nz
{
template<typename T>
class Module
{
friend class Core;
public:
static T* Instance();
protected:
Module(std::string moduleName, T* pointer);
~Module();
private:
struct NoLog {};
Module(std::string moduleName, T* pointer, NoLog);
void LogInit();
std::string m_moduleName;
};
}
#include <Nazara/Core/Module.inl>
#endif // NAZARA_MODULE_HPP

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@ -0,0 +1,46 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Module.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
template<typename T>
Module<T>::Module(std::string moduleName, T* pointer) :
Module(std::move(moduleName), pointer, NoLog{})
{
LogInit();
}
template<typename T>
Module<T>::Module(std::string moduleName, T* pointer, NoLog) :
m_moduleName(std::move(moduleName))
{
NazaraAssert(T::s_instance == nullptr, "only one instance of " + m_moduleName + " must exist at a given time");
T::s_instance = pointer;
}
template<typename T>
Module<T>::~Module()
{
NazaraNotice("Uninitializing " + m_moduleName + "...");
T::s_instance = nullptr;
}
template<typename T>
T* Module<T>::Instance()
{
return T::s_instance;
}
template<typename T>
void Module<T>::LogInit()
{
NazaraNotice("Initializing " + m_moduleName + "...");
}
}
#include <Nazara/Core/DebugOff.hpp>

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@ -0,0 +1,48 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_MODULES_HPP
#define NAZARA_MODULES_HPP
#include <Nazara/Core/TypeList.hpp>
namespace Nz
{
namespace Detail
{
template<typename>
struct BuildDepList;
template<typename Module, typename... Modules>
struct ModuleTuple : ModuleTuple<Module>, ModuleTuple<Modules...>
{
};
template<typename Module>
struct ModuleTuple<Module>
{
Module m;
};
}
template<typename... ModuleList>
class Modules
{
public:
Modules() = default;
~Modules() = default;
private:
using OrderedModuleList = TypeListUnique<typename Detail::BuildDepList<TypeList<ModuleList...>>::Result>;
using Tuple = TypeListInstantiate<OrderedModuleList, Detail::ModuleTuple>;
Tuple m_modules;
};
}
#include <Nazara/Core/Modules.inl>
#endif

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@ -0,0 +1,26 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Modules.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz::Detail
{
template<>
struct BuildDepList<TypeList<>>
{
using Result = TypeList<>;
};
template<typename Module, typename... ModuleList>
struct BuildDepList<TypeList<Module, ModuleList...>>
{
using ModuleDependencies = typename BuildDepList<typename Module::Dependencies>::Result;
using ModuleDependenciesIncModule = TypeListAppend<ModuleDependencies, Module>;
using RestDependencies = typename BuildDepList<TypeList<ModuleList...>>::Result;
using Result = TypeListConcat<ModuleDependenciesIncModule, RestDependencies>;
};
}
#include <Nazara/Core/DebugOff.hpp>

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@ -0,0 +1,64 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_TYPELIST_HPP
#define NAZARA_TYPELIST_HPP
#include <cstddef>
namespace Nz
{
template<typename...> struct TypeList {};
namespace Detail
{
template<typename, typename>
struct ListAppend;
template<typename, std::size_t>
struct ListAt;
template<typename, typename>
struct ListConcat;
template<typename, typename>
struct ListFind;
template<typename, template<typename...> typename>
struct ListInstantiate;
template<typename, typename>
struct ListPrepend;
template<typename, typename>
struct ListUnique;
}
template<typename List, typename NewType>
using TypeListAppend = typename Detail::ListAppend<List, NewType>::Result;
template<typename List, std::size_t Index>
using TypeListAt = typename Detail::ListAt<List, Index>::Type;
template<typename FirstList, typename SecondList>
using TypeListConcat = typename Detail::ListConcat<FirstList, SecondList>::Result;
template<typename List, typename Type>
constexpr bool TypeListFind = Detail::ListFind<List, Type>::Find();
template<typename List, template<typename...> typename Class>
using TypeListInstantiate = typename Detail::ListInstantiate<List, Class>::Result;
template<typename List, typename NewType>
using TypeListPrepend = typename Detail::ListPrepend<List, NewType>::Result;
template<typename List>
using TypeListUnique = typename Detail::ListUnique<TypeList<>, List>::Result;
}
#include <Nazara/Core/TypeList.inl>
#endif // NAZARA_TYPELIST_HPP

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@ -0,0 +1,112 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/TypeList.hpp>
#include <type_traits>
#include <Nazara/Core/Debug.hpp>
namespace Nz::Detail
{
template<typename NewType, typename... ListTypes>
struct ListAppend<TypeList<ListTypes...>, NewType>
{
using Result = TypeList<ListTypes..., NewType>;
};
template<typename T, typename... ListTypes>
struct ListAt<TypeList<T, ListTypes...>, 0>
{
using Type = T;
};
template<std::size_t Index, typename T, typename... ListTypes>
struct ListAt<TypeList<T, ListTypes...>, Index>
{
static_assert(Index <= sizeof...(ListTypes), "Index out of range");
using Type = typename ListAt<TypeList<ListTypes...>, Index - 1>::Type;
};
template<typename... First>
struct ListConcat<TypeList<First...>, TypeList<>>
{
using Result = TypeList<First...>;
};
template<typename... Second>
struct ListConcat<TypeList<>, TypeList<Second...>>
{
using Result = TypeList<Second...>;
};
template<typename... First, typename T>
struct ListConcat<TypeList<First...>, TypeList<T>>
{
using Result = TypeList<First..., T>;
};
template<typename... First, typename T1, typename T2, typename... Second>
struct ListConcat<TypeList<First...>, TypeList<T1, T2, Second...>>
{
using Result = typename ListConcat<TypeList<First..., T1>, TypeList<T2, Second...>>::Result;
};
struct ListFindHelper
{
template<typename ToFind, typename Type, typename... Rest> static constexpr bool Find()
{
if constexpr (std::is_same_v<ToFind, Type>)
return true;
else
return Find<ToFind, Rest...>();
}
template<typename ToFind> static constexpr bool Find()
{
return false;
}
};
template<typename TypeToFind, typename... ListTypes>
struct ListFind<TypeList<ListTypes...>, TypeToFind>
{
static constexpr bool Find()
{
return ListFindHelper::Find<TypeToFind, ListTypes...>();
}
};
template<template<typename...> typename Class, typename... ListTypes>
struct ListInstantiate<TypeList<ListTypes...>, Class>
{
using Result = Class<ListTypes...>;
};
template<typename NewType, typename... ListTypes>
struct ListPrepend<TypeList<ListTypes...>, NewType>
{
using Result = TypeList<NewType, ListTypes...>;
};
template<typename... Types, typename T1>
struct ListUnique<TypeList<Types...>, TypeList<T1>>
{
static constexpr bool IsTypePresent = ListFind<TypeList<Types...>, T1>::Find();
using Result = std::conditional_t<!IsTypePresent, TypeList<Types..., T1>, TypeList<Types...>>;
};
template<typename... Types, typename T1, typename T2, typename... Rest>
struct ListUnique<TypeList<Types...>, TypeList<T1, T2, Rest...>>
{
using Result = typename ListUnique<typename ListUnique<TypeList<Types...>, TypeList<T1>>::Result, TypeList<T2, Rest...>>::Result;
};
}
#include <Nazara/Core/DebugOff.hpp>

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@ -8,25 +8,24 @@
#define NAZARA_MODULENAME_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Network/Config.hpp>
namespace Nz
{
class NAZARA_NETWORK_API Network
class NAZARA_NETWORK_API Network : public Module<Network>
{
friend Module;
public:
Network() = delete;
~Network() = delete;
using Dependencies = TypeList<Core>;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
Network();
~Network();
private:
static unsigned int s_moduleReferenceCounter;
};
static Network* s_instance;
};
}
#endif // NAZARA_MODULENAME_HPP

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@ -8,24 +8,23 @@
#define NAZARA_PHYSICS2D_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Physics2D/Config.hpp>
namespace Nz
{
class NAZARA_PHYSICS2D_API Physics2D
class NAZARA_PHYSICS2D_API Physics2D : public Module<Physics2D>
{
friend Module;
public:
Physics2D() = delete;
~Physics2D() = delete;
using Dependencies = TypeList<Core>;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
Physics2D();
~Physics2D() = default;
private:
static unsigned int s_moduleReferenceCounter;
static Physics2D* s_instance;
};
}

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@ -8,26 +8,25 @@
#define NAZARA_PHYSICS3D_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Physics3D/Config.hpp>
namespace Nz
{
class NAZARA_PHYSICS3D_API Physics3D
class NAZARA_PHYSICS3D_API Physics3D : public Module<Physics3D>
{
friend Module;
public:
Physics3D() = delete;
~Physics3D() = delete;
using Dependencies = TypeList<Core>;
static unsigned int GetMemoryUsed();
Physics3D();
~Physics3D();
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
unsigned int GetMemoryUsed();
private:
static unsigned int s_moduleReferenceCounter;
static Physics3D* s_instance;
};
}

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@ -8,24 +8,23 @@
#define NAZARA_PLATFORM_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <Nazara/Platform/Config.hpp>
namespace Nz
{
class NAZARA_PLATFORM_API Platform
class NAZARA_PLATFORM_API Platform : public Module<Platform>
{
friend Module;
public:
Platform() = delete;
~Platform() = delete;
using Dependencies = TypeList<Utility>;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
Platform();
~Platform();
private:
static unsigned int s_moduleReferenceCounter;
static Platform* s_instance;
};
}

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@ -119,8 +119,6 @@
#define NAZARA_PLATFORM_LINUX
#define NAZARA_PLATFORM_POSIX
#define NAZARA_PLATFORM_GLX
#define NAZARA_EXPORT __attribute__((visibility ("default")))
#define NAZARA_IMPORT __attribute__((visibility ("default")))
/*#elif defined(__APPLE__) && defined(__MACH__)

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@ -9,38 +9,32 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/Platform/Platform.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/RendererImpl.hpp>
#include <Nazara/Utility/Enums.hpp>
namespace Nz
{
class AbstractBuffer;
class Buffer;
class NAZARA_RENDERER_API Renderer
class NAZARA_RENDERER_API Renderer : public Module<Renderer>
{
friend Module;
public:
Renderer() = delete;
~Renderer() = delete;
using Dependencies = TypeList<Platform>;
static inline RendererImpl* GetRendererImpl();
Renderer();
~Renderer();
static bool Initialize();
static inline bool IsInitialized();
static inline void SetParameters(const ParameterList& parameters);
static void Uninitialize();
inline RendererImpl* GetRendererImpl();
private:
static AbstractBuffer* CreateHardwareBufferImpl(Buffer* parent, BufferType type);
std::unique_ptr<RendererImpl> m_rendererImpl;
DynLib m_rendererLib;
static std::unique_ptr<RendererImpl> s_rendererImpl;
static DynLib s_rendererLib;
static ParameterList s_initializationParameters;
static unsigned int s_moduleReferenceCounter;
static Renderer* s_instance;
};
}

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@ -9,17 +9,7 @@ namespace Nz
{
inline RendererImpl* Renderer::GetRendererImpl()
{
return s_rendererImpl.get();
}
inline bool Renderer::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
void Renderer::SetParameters(const ParameterList& parameters)
{
s_initializationParameters = parameters;
return m_rendererImpl.get();
}
}

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@ -8,25 +8,23 @@
#define NAZARA_SHADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Initializer.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Shader/Config.hpp>
namespace Nz
{
class NAZARA_SHADER_API Shader
class NAZARA_SHADER_API Shader : public Module<Shader>
{
friend Module;
public:
Shader() = delete;
~Shader() = delete;
using Dependencies = TypeList<Core>;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
Shader();
~Shader() = default;
private:
static unsigned int s_moduleReferenceCounter;
static Shader* s_instance;
};
}

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@ -8,28 +8,23 @@
#define NAZARA_UTILITY_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
namespace Nz
{
class NAZARA_UTILITY_API Utility
class NAZARA_UTILITY_API Utility : public Module<Utility>
{
friend Module;
public:
Utility() = delete;
~Utility() = delete;
using Dependencies = TypeList<Core>;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
static unsigned int ComponentCount[ComponentType_Max+1];
static std::size_t ComponentStride[ComponentType_Max+1];
Utility();
~Utility();
private:
static unsigned int s_moduleReferenceCounter;
static Utility* s_instance;
};
}

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@ -12,6 +12,7 @@
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <stdexcept>
#include <Nazara/Audio/Debug.hpp>
namespace Nz
@ -22,6 +23,32 @@ namespace Nz
* \brief Audio class that represents the module initializer of Audio
*/
Audio::Audio() :
Module("Audio", this)
{
// Initialisation of OpenAL
if (!OpenAL::Initialize())
throw std::runtime_error("failed to initialize OpenAL");
if (!SoundBuffer::Initialize())
throw std::runtime_error("failed to initialize sound buffers");
// Definition of the orientation by default
SetListenerDirection(Vector3f::Forward());
// Loaders
Loaders::Register_sndfile();
}
Audio::~Audio()
{
// Loaders
Loaders::Unregister_sndfile();
SoundBuffer::Uninitialize();
OpenAL::Uninitialize();
}
/*!
* \brief Gets the format of the audio
* \return AudioFormat Enumeration type for the format
@ -142,59 +169,6 @@ namespace Nz
return alGetFloat(AL_SPEED_OF_SOUND);
}
/*!
* \brief Initializes the Audio module
* \return true if initialization is successful
*
* \remark Produces a NazaraError if initialization of modules Core, OpenAL or SoundBuffer failed
* \remark Produces a NazaraNotice
*/
bool Audio::Initialize()
{
if (IsInitialized())
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialisation of dependencies
if (!Core::Initialize())
{
NazaraError("Failed to initialize core module");
return false;
}
s_moduleReferenceCounter++;
// Initialisation of the module
CallOnExit onExit(Audio::Uninitialize);
// Initialisation of OpenAL
if (!OpenAL::Initialize())
{
NazaraError("Failed to initialize OpenAL");
return false;
}
if (!SoundBuffer::Initialize())
{
NazaraError("Failed to initialize sound buffers");
return false;
}
// Definition of the orientation by default
SetListenerDirection(Vector3f::Forward());
// Loaders
Loaders::Register_sndfile();
onExit.Reset();
NazaraNotice("Initialized: Audio module");
return true;
}
/*!
* \brief Checks whether the format is supported by the engine
* \return true if it is the case
@ -210,16 +184,6 @@ namespace Nz
return OpenAL::AudioFormat[format] != 0;
}
/*!
* \brief Checks whether the module is initialized
* \return true if module is initialized
*/
bool Audio::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
/*!
* \brief Sets the factor of the doppler effect
*
@ -367,37 +331,5 @@ namespace Nz
alSpeedOfSound(speed);
}
/*!
* \brief Uninitializes the Audio module
*
* \remark Produces a NazaraNotice
*/
void Audio::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// The module is still in use, or can not be uninitialized
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
// Free of module
s_moduleReferenceCounter = 0;
// Loaders
Loaders::Unregister_sndfile();
SoundBuffer::Uninitialize();
OpenAL::Uninitialize();
NazaraNotice("Uninitialized: Audio module");
// Free of dependencies
Core::Uninitialize();
}
unsigned int Audio::s_moduleReferenceCounter = 0;
Audio* Audio::s_instance = nullptr;
}

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@ -152,7 +152,7 @@ namespace Nz
m_handle = nullptr;
});
m_format = Audio::GetAudioFormat(infos.channels);
m_format = Audio::Instance()->GetAudioFormat(infos.channels);
if (m_format == AudioFormat_Unknown)
{
NazaraError("Channel count not handled");
@ -327,7 +327,7 @@ namespace Nz
sf_close(file);
});
AudioFormat format = Audio::GetAudioFormat(info.channels);
AudioFormat format = Audio::Instance()->GetAudioFormat(info.channels);
if (format == AudioFormat_Unknown)
{
NazaraError("Channel count not handled");

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@ -259,7 +259,7 @@ namespace Nz
*/
bool SoundBuffer::IsFormatSupported(AudioFormat format)
{
return Audio::IsFormatSupported(format);
return Audio::Instance()->IsFormatSupported(format);
}
/*!

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@ -4,6 +4,7 @@
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Config.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/HardwareInfo.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Core/PluginManager.hpp>
@ -15,69 +16,24 @@ namespace Nz
/*!
* \ingroup core
* \class Nz::Core
* \brief Core class that represents the module initializer of Core
* \brief Core class that represents the Core module
*/
/*!
* \brief Initializes the Core module
* \return true if initialization is successful
*
* \remark Produces a NazaraNotice
*/
bool Core::Initialize()
Core::Core() :
Module("Core", this, Module::NoLog{})
{
if (IsInitialized())
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
s_moduleReferenceCounter++;
Log::Initialize();
NazaraNotice("Initialized: Core");
return true;
LogInit();
}
/*!
* \brief Checks whether the module is initialized
* \return true if module is initialized
*/
bool Core::IsInitialized()
Core::~Core()
{
return s_moduleReferenceCounter != 0;
}
/*!
* \brief Uninitializes the Core module
*
* \remark Produces a NazaraNotice
*/
void Core::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// The module is still in use, or can not be uninitialized
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
// Free of module
s_moduleReferenceCounter = 0;
HardwareInfo::Uninitialize();
Log::Uninitialize();
PluginManager::Uninitialize();
TaskScheduler::Uninitialize();
NazaraNotice("Uninitialized: Core");
}
unsigned int Core::s_moduleReferenceCounter = 0;
Core* Core::s_instance = nullptr;
}

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@ -19,6 +19,8 @@
#error Missing implementation: Network
#endif
#include <stdexcept>
#include <Nazara/Network/Debug.hpp>
namespace Nz
@ -29,98 +31,28 @@ namespace Nz
* \brief Network class that represents the module initializer of Network
*/
/*!
* \brief Initializes the Network module
* \return true if initialization is successful
*
* \remark Produces a NazaraNotice
* \remark Produces a NazaraError if one submodule failed
*/
bool Network::Initialize()
Network::Network() :
Module("Network", this)
{
if (IsInitialized())
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialize module dependencies
if (!Core::Initialize())
{
NazaraError("Failed to initialize core module");
return false;
}
s_moduleReferenceCounter++;
CallOnExit onExit(Network::Uninitialize);
// Initialize module here
if (!SocketImpl::Initialize())
{
NazaraError("Failed to initialize socket implementation");
return false;
}
throw std::runtime_error("failed to initialize socket implementation");
if (!NetPacket::Initialize())
{
NazaraError("Failed to initialize packets");
return false;
}
throw std::runtime_error("failed to initialize packets");
if (!RUdpConnection::Initialize())
{
NazaraError("Failed to initialize RUdp");
return false;
}
onExit.Reset();
NazaraNotice("Initialized: Network module");
return true;
throw std::runtime_error("failed to initialize RUDP protocol");
}
/*!
* \brief Checks whether the module is initialized
* \return true if module is initialized
*/
bool Network::IsInitialized()
Network::~Network()
{
return s_moduleReferenceCounter != 0;
}
/*!
* \brief Uninitializes the Network module
*
* \remark Produces a NazaraNotice
*/
void Network::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Either the module is not initialized, either it was initialized multiple times
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
s_moduleReferenceCounter = 0;
// Uninitialize module here
RUdpConnection::Uninitialize();
NetPacket::Uninitialize();
SocketImpl::Uninitialize();
NazaraNotice("Uninitialized: Network module");
// Free module dependencies
Core::Uninitialize();
}
unsigned int Network::s_moduleReferenceCounter = 0;
Network* Network::s_instance = nullptr;
}

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@ -3,57 +3,14 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Physics2D/Physics2D.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Physics2D/Debug.hpp>
namespace Nz
{
bool Physics2D::Initialize()
Physics2D::Physics2D() :
Module("Physics2D", this)
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Déjà initialisé
}
// Initialisation des dépendances
if (!Core::Initialize())
{
NazaraError("Failed to initialize core module");
return false;
}
s_moduleReferenceCounter++;
NazaraNotice("Initialized: Physics2D module");
return true;
}
bool Physics2D::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
void Physics2D::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Le module est soit encore utilisé, soit pas initialisé
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
// Libération du module
s_moduleReferenceCounter = 0;
NazaraNotice("Uninitialized: Physics2D module");
// Libération des dépendances
Core::Uninitialize();
}
unsigned int Physics2D::s_moduleReferenceCounter = 0;
Physics2D* Physics2D::s_instance = nullptr;
}

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@ -13,65 +13,22 @@
namespace Nz
{
Physics3D::Physics3D() :
Module("Physics3D", this)
{
if (!Collider3D::Initialize())
throw std::runtime_error("failed to initialize colliders");
}
Physics3D::~Physics3D()
{
Collider3D::Uninitialize();
}
unsigned int Physics3D::GetMemoryUsed()
{
return NewtonGetMemoryUsed();
}
bool Physics3D::Initialize()
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Déjà initialisé
}
// Initialisation des dépendances
if (!Core::Initialize())
{
NazaraError("Failed to initialize core module");
return false;
}
s_moduleReferenceCounter++;
// Initialisation du module
if (!Collider3D::Initialize())
{
NazaraError("Failed to initialize geoms");
return false;
}
NazaraNotice("Initialized: Physics3D module");
return true;
}
bool Physics3D::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
void Physics3D::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Le module est soit encore utilisé, soit pas initialisé
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
// Libération du module
Collider3D::Uninitialize();
s_moduleReferenceCounter = 0;
NazaraNotice("Uninitialized: Physics3D module");
// Libération des dépendances
Core::Uninitialize();
}
unsigned int Physics3D::s_moduleReferenceCounter = 0;
Physics3D* Physics3D::s_instance;
}

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@ -7,7 +7,6 @@
#include <Nazara/Platform/Config.hpp>
#include <Nazara/Platform/Cursor.hpp>
#include <Nazara/Platform/Window.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <Nazara/Platform/Debug.hpp>
namespace Nz
@ -18,91 +17,22 @@ namespace Nz
* \brief Platform class that represents the module initializer of Platform
*/
/*!
* \brief Initializes the Platform module
* \return true if initialization is successful
*
* \remark Produces a NazaraNotice
* \remark Produces a NazaraError if one submodule failed
*/
bool Platform::Initialize()
Platform::Platform() :
Module("Platform", this)
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialize module dependencies
if (!Utility::Initialize())
{
NazaraError("Failed to initialize utility module");
return false;
}
s_moduleReferenceCounter++;
// Initialisation of the module
CallOnExit onExit(Platform::Uninitialize);
if (!Window::Initialize())
{
NazaraError("Failed to initialize window's system");
return false;
}
throw std::runtime_error("failed to initialize window system");
// Must be initialized after Window
if (!Cursor::Initialize())
{
NazaraError("Failed to initialize cursors");
return false;
}
onExit.Reset();
NazaraNotice("Initialized: Platform module");
return true;
throw std::runtime_error("failed to initialize cursors");
}
/*!
* \brief Checks whether the module is initialized
* \return true if module is initialized
*/
bool Platform::IsInitialized()
Platform::~Platform()
{
return s_moduleReferenceCounter != 0;
}
/*!
* \brief Uninitializes the Platform module
*
* \remark Produces a NazaraNotice
*/
void Platform::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// The module is still in use, or can not be uninitialized
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
// Free of module
s_moduleReferenceCounter = 0;
Cursor::Uninitialize(); //< Must be done before Window
Window::Uninitialize();
NazaraNotice("Uninitialized: Platform module");
// Free of dependances
Utility::Uninitialize();
}
unsigned int Platform::s_moduleReferenceCounter = 0;
Platform* Platform::s_instance;
}

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@ -38,7 +38,7 @@ namespace Nz
bool RenderWindow::OnWindowCreated()
{
RendererImpl *rendererImpl = Renderer::GetRendererImpl();
RendererImpl *rendererImpl = Renderer::Instance()->GetRendererImpl();
auto surface = rendererImpl->CreateRenderSurfaceImpl();
if (!surface->Create(GetSystemHandle()))
{

View File

@ -13,6 +13,7 @@
#include <Nazara/Utility/Buffer.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <filesystem>
#include <stdexcept>
#include <Nazara/Renderer/Debug.hpp>
#ifdef NAZARA_PLATFORM_WINDOWS
@ -29,31 +30,9 @@
namespace Nz
{
bool Renderer::Initialize()
Renderer::Renderer() :
Module("Renderer", this)
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialize module dependencies
if (!Utility::Initialize())
{
NazaraError("Failed to initialize Utility module");
return false;
}
if (!Platform::Initialize())
{
NazaraError("Failed to initialize Platform module");
return false;
}
s_moduleReferenceCounter++;
CallOnExit onExit(Renderer::Uninitialize);
struct RendererImplementations
{
std::filesystem::path fileName;
@ -106,7 +85,7 @@ namespace Nz
}
std::unique_ptr<RendererImpl> impl(createRenderer());
if (!impl || !impl->Prepare(s_initializationParameters))
if (!impl || !impl->Prepare({}))
{
NazaraError("Failed to create renderer implementation");
continue;
@ -120,57 +99,23 @@ namespace Nz
}
if (!chosenImpl)
{
NazaraError("No renderer found");
return false;
}
throw std::runtime_error("no renderer found");
s_rendererImpl = std::move(chosenImpl);
s_rendererLib = std::move(chosenLib);
m_rendererImpl = std::move(chosenImpl);
m_rendererLib = std::move(chosenLib);
NazaraDebug("Using " + s_rendererImpl->QueryAPIString() + " as renderer");
NazaraDebug("Using " + m_rendererImpl->QueryAPIString() + " as renderer");
Buffer::SetBufferFactory(DataStorage_Hardware, CreateHardwareBufferImpl);
onExit.Reset();
NazaraNotice("Initialized: Renderer module");
return true;
Buffer::SetBufferFactory(DataStorage_Hardware, [](Buffer* parent, BufferType type) -> AbstractBuffer* { return new RenderBuffer(parent, type); });
}
void Renderer::Uninitialize()
Renderer::~Renderer()
{
if (s_moduleReferenceCounter != 1)
{
// Either the module is not initialized, either it was initialized multiple times
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
s_moduleReferenceCounter = 0;
// Uninitialize module here
Buffer::SetBufferFactory(DataStorage_Hardware, nullptr);
s_rendererImpl.reset();
s_rendererLib.Unload();
NazaraNotice("Uninitialized: Renderer module");
// Free module dependencies
Platform::Uninitialize();
Utility::Uninitialize();
m_rendererImpl.reset();
}
AbstractBuffer* Renderer::CreateHardwareBufferImpl(Buffer* parent, BufferType type)
{
return new RenderBuffer(parent, type);
}
std::unique_ptr<RendererImpl> Renderer::s_rendererImpl;
DynLib Renderer::s_rendererLib;
ParameterList Renderer::s_initializationParameters;
unsigned int Renderer::s_moduleReferenceCounter = 0;
Renderer* Renderer::s_instance = nullptr;
}

View File

@ -3,68 +3,15 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/Shader.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz
{
bool Shader::Initialize()
Shader::Shader() :
Module("Shader", this)
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialize module dependencies
if (!Core::Initialize())
{
NazaraError("Failed to initialize shader module");
return false;
}
s_moduleReferenceCounter++;
CallOnExit onExit(Shader::Uninitialize);
// Initialize module here
onExit.Reset();
NazaraNotice("Initialized: Shader module");
return true;
}
bool Shader::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
void Shader::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Either the module is not initialized, either it was initialized multiple times
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
s_moduleReferenceCounter = 0;
// Uninitialize module here
NazaraNotice("Uninitialized: Shader module");
// Free module dependencies
Core::Uninitialize();
}
unsigned int Shader::s_moduleReferenceCounter = 0;
Shader* Shader::s_instance = nullptr;
}

View File

@ -25,6 +25,7 @@
#include <Nazara/Utility/Formats/PCXLoader.hpp>
#include <Nazara/Utility/Formats/STBLoader.hpp>
#include <Nazara/Utility/Formats/STBSaver.hpp>
#include <stdexcept>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
@ -35,81 +36,32 @@ namespace Nz
* \brief Utility class that represents the module initializer of Utility
*/
/*!
* \brief Initializes the Utility module
* \return true if initialization is successful
*
* \remark Produces a NazaraNotice
* \remark Produces a NazaraError if one submodule failed
*/
bool Utility::Initialize()
Utility::Utility() :
Module("Utility", this)
{
if (s_moduleReferenceCounter > 0)
{
s_moduleReferenceCounter++;
return true; // Already initialized
}
// Initialisation of dependencies
if (!Core::Initialize())
{
NazaraError("Failed to initialize core module");
return false;
}
s_moduleReferenceCounter++;
// Initialisation du module
CallOnExit onExit(Utility::Uninitialize);
if (!Animation::Initialize())
{
NazaraError("Failed to initialize animations");
return false;
}
throw std::runtime_error("failed to initialize animations");
if (!Buffer::Initialize())
{
NazaraError("Failed to initialize buffers");
return false;
}
throw std::runtime_error("failed to initialize buffers");
if (!Font::Initialize())
{
NazaraError("Failed to initialize fonts");
return false;
}
throw std::runtime_error("failed to initialize fonts");
if (!Image::Initialize())
{
NazaraError("Failed to initialize images");
return false;
}
throw std::runtime_error("failed to initialize images");
if (!Mesh::Initialize())
{
NazaraError("Failed to initialize meshes");
return false;
}
throw std::runtime_error("failed to initialize meshes");
if (!PixelFormatInfo::Initialize())
{
NazaraError("Failed to initialize pixel formats");
return false;
}
throw std::runtime_error("failed to initialize pixel formats");
if (!Skeleton::Initialize())
{
NazaraError("Failed to initialize skeletons");
return false;
}
throw std::runtime_error("failed to initialize skeletons");
if (!VertexDeclaration::Initialize())
{
NazaraError("Failed to initialize vertex declarations");
return false;
}
throw std::runtime_error("failed to initialize vertex declarations");
// On enregistre les loaders pour les extensions
// Il s'agit ici d'une liste LIFO, le dernier loader enregistré possède la priorité
@ -138,32 +90,10 @@ namespace Nz
// Image
Loaders::RegisterPCX(); // Loader de fichiers .pcx (1, 4, 8, 24 bits)
onExit.Reset();
NazaraNotice("Initialized: Utility module");
return true;
}
bool Utility::IsInitialized()
Utility::~Utility()
{
return s_moduleReferenceCounter != 0;
}
void Utility::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Le module est soit encore utilisé, soit pas initialisé
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
// Libération du module
s_moduleReferenceCounter = 0;
Loaders::UnregisterFreeType();
Loaders::UnregisterMD2();
Loaders::UnregisterMD5Anim();
@ -182,52 +112,7 @@ namespace Nz
Font::Uninitialize();
Buffer::Uninitialize();
Animation::Uninitialize();
NazaraNotice("Uninitialized: Utility module");
// Libération des dépendances
Core::Uninitialize();
}
unsigned int Utility::ComponentCount[ComponentType_Max+1] =
{
4, // ComponentType_Color
1, // ComponentType_Double1
2, // ComponentType_Double2
3, // ComponentType_Double3
4, // ComponentType_Double4
1, // ComponentType_Float1
2, // ComponentType_Float2
3, // ComponentType_Float3
4, // ComponentType_Float4
1, // ComponentType_Int1
2, // ComponentType_Int2
3, // ComponentType_Int3
4, // ComponentType_Int4
4 // ComponentType_Quaternion
};
static_assert(ComponentType_Max+1 == 14, "Component count array is incomplete");
std::size_t Utility::ComponentStride[ComponentType_Max+1] =
{
4*sizeof(UInt8), // ComponentType_Color
1*sizeof(double), // ComponentType_Double1
2*sizeof(double), // ComponentType_Double2
3*sizeof(double), // ComponentType_Double3
4*sizeof(double), // ComponentType_Double4
1*sizeof(float), // ComponentType_Float1
2*sizeof(float), // ComponentType_Float2
3*sizeof(float), // ComponentType_Float3
4*sizeof(float), // ComponentType_Float4
1*sizeof(UInt32), // ComponentType_Int1
2*sizeof(UInt32), // ComponentType_Int2
3*sizeof(UInt32), // ComponentType_Int3
4*sizeof(UInt32), // ComponentType_Int4
4*sizeof(float) // ComponentType_Quaternion
};
static_assert(ComponentType_Max+1 == 14, "Component stride array is incomplete");
unsigned int Utility::s_moduleReferenceCounter = 0;
Utility* Utility::s_instance = nullptr;
}

View File

@ -14,6 +14,26 @@
namespace Nz
{
namespace
{
std::size_t s_componentStride[ComponentType_Max + 1] =
{
4 * sizeof(UInt8), // ComponentType_Color
1 * sizeof(double), // ComponentType_Double1
2 * sizeof(double), // ComponentType_Double2
3 * sizeof(double), // ComponentType_Double3
4 * sizeof(double), // ComponentType_Double4
1 * sizeof(float), // ComponentType_Float1
2 * sizeof(float), // ComponentType_Float2
3 * sizeof(float), // ComponentType_Float3
4 * sizeof(float), // ComponentType_Float4
1 * sizeof(UInt32), // ComponentType_Int1
2 * sizeof(UInt32), // ComponentType_Int2
3 * sizeof(UInt32), // ComponentType_Int3
4 * sizeof(UInt32), // ComponentType_Int4
4 * sizeof(float) // ComponentType_Quaternion
};
}
VertexDeclaration::VertexDeclaration(VertexInputRate inputRate, std::initializer_list<ComponentEntry> components) :
m_inputRate(inputRate)
{
@ -42,7 +62,7 @@ namespace Nz
component.offset = offset;
component.type = entry.type;
offset += Utility::ComponentStride[component.type];
offset += s_componentStride[component.type];
}
m_stride = offset;