Update ShaderNode

This commit is contained in:
Jérôme Leclercq
2021-04-14 18:00:06 +02:00
parent 4bca87b1cb
commit a90937eb4f
52 changed files with 439 additions and 441 deletions

View File

@@ -7,14 +7,14 @@
#include <ShaderNode/DataTypes/FloatData.hpp>
#include <ShaderNode/DataTypes/VecData.hpp>
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
class BinOp : public ShaderNode
{
public:
BinOp(ShaderGraph& graph);
~BinOp() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
virtual QString GetOperationString() const = 0;
@@ -45,40 +45,40 @@ class BinOp : public ShaderNode
template<typename DataType>
class BinAdd : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Add>
class BinAdd : public BinOp<DataType, Nz::ShaderAst::BinaryType::Add>
{
public:
using BinOp<DataType, Nz::ShaderNodes::BinaryType::Add>::BinOp;
using BinOp<DataType, Nz::ShaderAst::BinaryType::Add>::BinOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class BinMul : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Multiply>
class BinMul : public BinOp<DataType, Nz::ShaderAst::BinaryType::Multiply>
{
public:
using BinOp<DataType, Nz::ShaderNodes::BinaryType::Multiply>::BinOp;
using BinOp<DataType, Nz::ShaderAst::BinaryType::Multiply>::BinOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class BinSub : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Subtract>
class BinSub : public BinOp<DataType, Nz::ShaderAst::BinaryType::Subtract>
{
public:
using BinOp<DataType, Nz::ShaderNodes::BinaryType::Subtract>::BinOp;
using BinOp<DataType, Nz::ShaderAst::BinaryType::Subtract>::BinOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class BinDiv : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Divide>
class BinDiv : public BinOp<DataType, Nz::ShaderAst::BinaryType::Divide>
{
public:
using BinOp<DataType, Nz::ShaderNodes::BinaryType::Divide>::BinOp;
using BinOp<DataType, Nz::ShaderAst::BinaryType::Divide>::BinOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;

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@@ -1,25 +1,23 @@
#include <ShaderNode/DataModels/BinOp.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
BinOp<DataType, Op>::BinOp(ShaderGraph& graph) :
ShaderNode(graph)
{
UpdateOutput();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
Nz::ShaderNodes::NodePtr BinOp<DataType, Op>::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
template<typename DataType, Nz::ShaderAst::BinaryType Op>
Nz::ShaderAst::NodePtr BinOp<DataType, Op>::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using BuilderType = typename Nz::ShaderBuilder::template BinOpBuilder<Op>;
constexpr BuilderType builder;
return builder(expressions[0], expressions[1]);
return Nz::ShaderBuilder::Binary(Op, std::move(expressions[0]), std::move(expressions[1]));
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QtNodes::NodeDataType BinOp<DataType, Op>::dataType(QtNodes::PortType /*portType*/, QtNodes::PortIndex portIndex) const
{
assert(portIndex == 0 || portIndex == 1);
@@ -27,7 +25,7 @@ QtNodes::NodeDataType BinOp<DataType, Op>::dataType(QtNodes::PortType /*portType
return DataType::Type();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
unsigned int BinOp<DataType, Op>::nPorts(QtNodes::PortType portType) const
{
switch (portType)
@@ -41,14 +39,14 @@ unsigned int BinOp<DataType, Op>::nPorts(QtNodes::PortType portType) const
throw std::runtime_error("invalid port type");
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
std::shared_ptr<QtNodes::NodeData> BinOp<DataType, Op>::outData(QtNodes::PortIndex port)
{
assert(port == 0);
return m_output;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QString BinOp<DataType, Op>::portCaption(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const
{
switch (portType)
@@ -81,14 +79,14 @@ QString BinOp<DataType, Op>::portCaption(QtNodes::PortType portType, QtNodes::Po
return QString{};
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
bool BinOp<DataType, Op>::portCaptionVisible(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const
{
assert(portIndex == 0 || portIndex == 1);
return portType == QtNodes::PortType::In || portType == QtNodes::PortType::Out;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
void BinOp<DataType, Op>::setInData(std::shared_ptr<QtNodes::NodeData> value, int index)
{
assert(index == 0 || index == 1);
@@ -105,7 +103,7 @@ void BinOp<DataType, Op>::setInData(std::shared_ptr<QtNodes::NodeData> value, in
UpdateOutput();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QtNodes::NodeValidationState BinOp<DataType, Op>::validationState() const
{
if (!m_lhs || !m_rhs)
@@ -120,7 +118,7 @@ QtNodes::NodeValidationState BinOp<DataType, Op>::validationState() const
return QtNodes::NodeValidationState::Valid;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QString BinOp<DataType, Op>::validationMessage() const
{
if (!m_lhs || !m_rhs)
@@ -135,7 +133,7 @@ QString BinOp<DataType, Op>::validationMessage() const
return QString();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
bool BinOp<DataType, Op>::ComputePreview(QPixmap& pixmap)
{
if (!m_lhs || !m_rhs)
@@ -145,7 +143,7 @@ bool BinOp<DataType, Op>::ComputePreview(QPixmap& pixmap)
return true;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
void BinOp<DataType, Op>::UpdateOutput()
{
if (validationState() != QtNodes::NodeValidationState::Valid)

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@@ -89,7 +89,7 @@ void BoolValue::BuildNodeEdition(QFormLayout* layout)
layout->addRow(tr("Value"), checkbox);
}
Nz::ShaderNodes::NodePtr BoolValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* /*expressions*/, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr BoolValue::BuildNode(Nz::ShaderAst::ExpressionPtr* /*expressions*/, std::size_t count, std::size_t outputIndex) const
{
assert(count == 0);
assert(outputIndex == 0);

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@@ -17,7 +17,7 @@ class BoolValue : public ShaderNode
BoolValue(ShaderGraph& graph);
~BoolValue() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override;

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@@ -49,7 +49,7 @@ ShaderNode(graph)
UpdatePreview();
}
Nz::ShaderNodes::NodePtr BufferField::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr BufferField::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 0);
assert(outputIndex == 0);
@@ -62,23 +62,13 @@ Nz::ShaderNodes::NodePtr BufferField::BuildNode(Nz::ShaderNodes::ExpressionPtr*
const auto& bufferEntry = graph.GetBuffer(*m_currentBufferIndex);
const auto& structEntry = graph.GetStruct(bufferEntry.structIndex);
Nz::ShaderNodes::VariablePtr varPtr;
switch (bufferEntry.type)
{
case BufferType::UniformBufferObject:
varPtr = Nz::ShaderBuilder::Uniform(bufferEntry.name, structEntry.name);
break;
}
assert(varPtr);
assert(m_currentFieldIndex);
const CurrentField& currentField = *m_currentFieldIndex;
Nz::ShaderNodes::ExpressionPtr sourceExpr = Nz::ShaderBuilder::Identifier(varPtr);
Nz::ShaderAst::ExpressionPtr sourceExpr = Nz::ShaderBuilder::Identifier(bufferEntry.name);
std::vector<std::size_t> memberIndices;
memberIndices.reserve(currentField.nestedFields.size() + 1);
std::vector<std::string> memberIdentifiers;
memberIdentifiers.reserve(currentField.nestedFields.size() + 1);
const ShaderGraph::StructEntry* sourceStruct = &structEntry;
for (std::size_t nestedIndex : currentField.nestedFields)
@@ -90,16 +80,17 @@ Nz::ShaderNodes::NodePtr BufferField::BuildNode(Nz::ShaderNodes::ExpressionPtr*
std::size_t nestedStructIndex = std::get<std::size_t>(memberEntry.type);
sourceStruct = &graph.GetStruct(nestedStructIndex);
memberIndices.push_back(nestedIndex);
memberIdentifiers.push_back(memberEntry.name);
}
memberIndices.push_back(currentField.finalFieldIndex);
assert(currentField.finalFieldIndex < sourceStruct->members.size());
const auto& memberEntry = sourceStruct->members[currentField.finalFieldIndex];
assert(std::holds_alternative<PrimitiveType>(memberEntry.type));
return Nz::ShaderBuilder::AccessMember(std::move(sourceExpr), std::move(memberIndices), graph.ToShaderExpressionType(std::get<PrimitiveType>(memberEntry.type)));
memberIdentifiers.push_back(memberEntry.name);
using namespace Nz;
return ShaderBuilder::AccessMember(std::move(sourceExpr), std::move(memberIdentifiers));
}
unsigned int BufferField::nPorts(QtNodes::PortType portType) const

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@@ -15,7 +15,7 @@ class BufferField : public ShaderNode
BufferField(ShaderGraph& graph);
~BufferField() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override { return "BufferField"; }

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@@ -17,7 +17,7 @@ class CastVec : public ShaderNode
CastVec(ShaderGraph& graph);
~CastVec() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override;

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@@ -18,7 +18,7 @@ ShaderNode(graph)
}
template<std::size_t ToComponentCount>
Nz::ShaderNodes::NodePtr CastVec<ToComponentCount>::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr CastVec<ToComponentCount>::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(m_input);
assert(count == 1);
@@ -30,29 +30,27 @@ Nz::ShaderNodes::NodePtr CastVec<ToComponentCount>::BuildNode(Nz::ShaderNodes::E
{
std::size_t overflowComponentCount = ToComponentCount - fromComponentCount;
std::array<Nz::ShaderNodes::ExpressionPtr, 4> expr;
expr[0] = expressions[0];
std::vector<Nz::ShaderAst::ExpressionPtr> params;
params.emplace_back(std::move(params[0]));
for (std::size_t i = 0; i < overflowComponentCount; ++i)
expr[i + 1] = Nz::ShaderBuilder::Constant(m_overflowComponents[i]);
params.emplace_back(Nz::ShaderBuilder::Constant(m_overflowComponents[i]));
constexpr auto ExpressionType = VecExpressionType<ToComponentCount>;
return Nz::ShaderBuilder::Cast<ExpressionType>(expr.data(), 1 + overflowComponentCount);
return Nz::ShaderBuilder::Cast(Nz::ShaderAst::VectorType{ ToComponentCount, Nz::ShaderAst::PrimitiveType::Float32 }, std::move(params));
}
else if (ToComponentCount < fromComponentCount)
{
std::array<Nz::ShaderNodes::SwizzleComponent, ToComponentCount> swizzleComponents;
std::array<Nz::ShaderAst::SwizzleComponent, ToComponentCount> swizzleComponents;
for (std::size_t i = 0; i < ToComponentCount; ++i)
swizzleComponents[i] = static_cast<Nz::ShaderNodes::SwizzleComponent>(static_cast<std::size_t>(Nz::ShaderNodes::SwizzleComponent::First) + i);
swizzleComponents[i] = static_cast<Nz::ShaderAst::SwizzleComponent>(static_cast<std::size_t>(Nz::ShaderAst::SwizzleComponent::First) + i);
return std::apply([&](auto... components)
{
std::initializer_list<Nz::ShaderNodes::SwizzleComponent> componentList{ components... };
return Nz::ShaderBuilder::Swizzle(expressions[0], componentList);
}, swizzleComponents);
{
std::initializer_list<Nz::ShaderAst::SwizzleComponent> componentList{ components... };
return Nz::ShaderBuilder::Swizzle(std::move(expressions[0]), componentList);
}, swizzleComponents);
}
else
return expressions[0]; //< no-op
return std::move(expressions[0]); //< no-op
}
template<std::size_t ToComponentCount>
@@ -110,6 +108,7 @@ QtNodes::NodeDataType CastVec<ToComponentCount>::dataType(QtNodes::PortType port
{
case QtNodes::PortType::In: return VecData::Type();
case QtNodes::PortType::Out: return VecData::Type();
default: break;
}
assert(false);

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@@ -8,14 +8,14 @@
#include <ShaderNode/DataTypes/FloatData.hpp>
#include <ShaderNode/DataTypes/VecData.hpp>
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
class CompOp : public ShaderNode
{
public:
CompOp(ShaderGraph& graph);
~CompOp() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
virtual QString GetOperationString() const = 0;
@@ -46,60 +46,60 @@ class CompOp : public ShaderNode
template<typename DataType>
class CompEq : public CompOp<DataType, Nz::ShaderNodes::BinaryType::CompEq>
class CompEq : public CompOp<DataType, Nz::ShaderAst::BinaryType::CompEq>
{
public:
using CompOp<DataType, Nz::ShaderNodes::BinaryType::CompEq>::CompOp;
using CompOp<DataType, Nz::ShaderAst::BinaryType::CompEq>::CompOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class CompGe : public CompOp<DataType, Nz::ShaderNodes::BinaryType::CompGe>
class CompGe : public CompOp<DataType, Nz::ShaderAst::BinaryType::CompGe>
{
public:
using CompOp<DataType, Nz::ShaderNodes::BinaryType::CompGe>::CompOp;
using CompOp<DataType, Nz::ShaderAst::BinaryType::CompGe>::CompOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class CompGt : public CompOp<DataType, Nz::ShaderNodes::BinaryType::CompGt>
class CompGt : public CompOp<DataType, Nz::ShaderAst::BinaryType::CompGt>
{
public:
using CompOp<DataType, Nz::ShaderNodes::BinaryType::CompGt>::CompOp;
using CompOp<DataType, Nz::ShaderAst::BinaryType::CompGt>::CompOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class CompLe : public CompOp<DataType, Nz::ShaderNodes::BinaryType::CompLe>
class CompLe : public CompOp<DataType, Nz::ShaderAst::BinaryType::CompLe>
{
public:
using CompOp<DataType, Nz::ShaderNodes::BinaryType::CompLe>::CompOp;
using CompOp<DataType, Nz::ShaderAst::BinaryType::CompLe>::CompOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class CompLt : public CompOp<DataType, Nz::ShaderNodes::BinaryType::CompLt>
class CompLt : public CompOp<DataType, Nz::ShaderAst::BinaryType::CompLt>
{
public:
using CompOp<DataType, Nz::ShaderNodes::BinaryType::CompLt>::CompOp;
using CompOp<DataType, Nz::ShaderAst::BinaryType::CompLt>::CompOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;
};
template<typename DataType>
class CompNe : public CompOp<DataType, Nz::ShaderNodes::BinaryType::CompNe>
class CompNe : public CompOp<DataType, Nz::ShaderAst::BinaryType::CompNe>
{
public:
using CompOp<DataType, Nz::ShaderNodes::BinaryType::CompNe>::CompOp;
using CompOp<DataType, Nz::ShaderAst::BinaryType::CompNe>::CompOp;
void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
QString GetOperationString() const final;

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@@ -1,25 +1,23 @@
#include <ShaderNode/DataModels/CompOp.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
CompOp<DataType, Op>::CompOp(ShaderGraph& graph) :
ShaderNode(graph)
{
UpdateOutput();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
Nz::ShaderNodes::NodePtr CompOp<DataType, Op>::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
template<typename DataType, Nz::ShaderAst::BinaryType Op>
Nz::ShaderAst::NodePtr CompOp<DataType, Op>::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using BuilderType = typename Nz::ShaderBuilder::template BinOpBuilder<Op>;
constexpr BuilderType builder;
return builder(expressions[0], expressions[1]);
return Nz::ShaderBuilder::Binary(Op, std::move(expressions[0]), std::move(expressions[1]));
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QtNodes::NodeDataType CompOp<DataType, Op>::dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const
{
switch (portType)
@@ -43,7 +41,7 @@ QtNodes::NodeDataType CompOp<DataType, Op>::dataType(QtNodes::PortType portType,
throw std::runtime_error("invalid port type");
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
unsigned int CompOp<DataType, Op>::nPorts(QtNodes::PortType portType) const
{
switch (portType)
@@ -57,14 +55,14 @@ unsigned int CompOp<DataType, Op>::nPorts(QtNodes::PortType portType) const
throw std::runtime_error("invalid port type");
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
std::shared_ptr<QtNodes::NodeData> CompOp<DataType, Op>::outData(QtNodes::PortIndex port)
{
assert(port == 0);
return m_output;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QString CompOp<DataType, Op>::portCaption(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const
{
switch (portType)
@@ -97,14 +95,14 @@ QString CompOp<DataType, Op>::portCaption(QtNodes::PortType portType, QtNodes::P
return QString{};
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
bool CompOp<DataType, Op>::portCaptionVisible(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const
{
assert(portIndex == 0 || portIndex == 1);
return portType == QtNodes::PortType::In || portType == QtNodes::PortType::Out;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
void CompOp<DataType, Op>::setInData(std::shared_ptr<QtNodes::NodeData> value, int index)
{
assert(index == 0 || index == 1);
@@ -121,7 +119,7 @@ void CompOp<DataType, Op>::setInData(std::shared_ptr<QtNodes::NodeData> value, i
UpdateOutput();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QtNodes::NodeValidationState CompOp<DataType, Op>::validationState() const
{
if (!m_lhs || !m_rhs)
@@ -136,7 +134,7 @@ QtNodes::NodeValidationState CompOp<DataType, Op>::validationState() const
return QtNodes::NodeValidationState::Valid;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
QString CompOp<DataType, Op>::validationMessage() const
{
if (!m_lhs || !m_rhs)
@@ -151,7 +149,7 @@ QString CompOp<DataType, Op>::validationMessage() const
return QString();
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
bool CompOp<DataType, Op>::ComputePreview(QPixmap& pixmap)
{
if (!m_lhs || !m_rhs)
@@ -161,7 +159,7 @@ bool CompOp<DataType, Op>::ComputePreview(QPixmap& pixmap)
return true;
}
template<typename DataType, Nz::ShaderNodes::BinaryType Op>
template<typename DataType, Nz::ShaderAst::BinaryType Op>
void CompOp<DataType, Op>::UpdateOutput()
{
if (validationState() != QtNodes::NodeValidationState::Valid)

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@@ -35,7 +35,7 @@ ShaderNode(graph)
UpdatePreview();
}
Nz::ShaderNodes::NodePtr ConditionalExpression::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr ConditionalExpression::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
@@ -46,7 +46,7 @@ Nz::ShaderNodes::NodePtr ConditionalExpression::BuildNode(Nz::ShaderNodes::Expre
const ShaderGraph& graph = GetGraph();
const auto& conditionEntry = graph.GetCondition(*m_currentConditionIndex);
return Nz::ShaderBuilder::ConditionalExpression(conditionEntry.name, expressions[0], expressions[1]);
return Nz::ShaderBuilder::ConditionalExpression(conditionEntry.name, std::move(expressions[0]), std::move(expressions[1]));
}
QString ConditionalExpression::caption() const

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@@ -15,7 +15,7 @@ class ConditionalExpression : public ShaderNode
ConditionalExpression(ShaderGraph& graph);
~ConditionalExpression() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override;

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@@ -16,14 +16,15 @@ ShaderNode(graph)
DisableCustomVariableName();
}
Nz::ShaderNodes::NodePtr Discard::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr Discard::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
using namespace Nz::ShaderBuilder;
assert(count == 1);
assert(outputIndex == 0);
return Branch(Equal(expressions[0], Constant(true)), Nz::ShaderBuilder::Discard(), nullptr);
using namespace Nz;
auto condition = ShaderBuilder::Binary(ShaderAst::BinaryType::CompEq, std::move(expressions[0]), ShaderBuilder::Constant(true));
return ShaderBuilder::Branch(std::move(condition), ShaderBuilder::Discard());
}
int Discard::GetOutputOrder() const

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@@ -14,7 +14,7 @@ class Discard : public ShaderNode
public:
Discard(ShaderGraph& graph);
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
int GetOutputOrder() const;
QString caption() const override { return "Discard"; }

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@@ -89,7 +89,7 @@ void FloatValue::BuildNodeEdition(QFormLayout* layout)
layout->addRow(tr("Value"), spinbox);
}
Nz::ShaderNodes::NodePtr FloatValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr FloatValue::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 0);
assert(outputIndex == 0);

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@@ -17,7 +17,7 @@ class FloatValue : public ShaderNode
FloatValue(ShaderGraph& graph);
~FloatValue() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override;

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@@ -109,7 +109,7 @@ void InputValue::BuildNodeEdition(QFormLayout* layout)
layout->addRow(tr("Input"), inputSelection);
}
Nz::ShaderNodes::NodePtr InputValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* /*expressions*/, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr InputValue::BuildNode(Nz::ShaderAst::ExpressionPtr* /*expressions*/, std::size_t count, std::size_t outputIndex) const
{
assert(count == 0);
assert(outputIndex == 0);
@@ -118,7 +118,7 @@ Nz::ShaderNodes::NodePtr InputValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* /
throw std::runtime_error("no input");
const auto& inputEntry = GetGraph().GetInput(*m_currentInputIndex);
return Nz::ShaderBuilder::Identifier(Nz::ShaderBuilder::Input(inputEntry.name, ShaderGraph::ToShaderExpressionType(inputEntry.type)));
return Nz::ShaderBuilder::AccessMember(Nz::ShaderBuilder::Identifier("input"), { inputEntry.name });
}
auto InputValue::dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const -> QtNodes::NodeDataType

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@@ -19,7 +19,7 @@ class InputValue : public ShaderNode
void BuildNodeEdition(QFormLayout* layout) override;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override { return "Input"; }
QString name() const override { return "Input"; }

View File

@@ -6,14 +6,14 @@
#include <ShaderNode/DataModels/ShaderNode.hpp>
#include <ShaderNode/DataTypes/Matrix4Data.hpp>
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
class Mat4BinOp : public ShaderNode
{
public:
Mat4BinOp(ShaderGraph& graph);
~Mat4BinOp() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const;
unsigned int nPorts(QtNodes::PortType portType) const override;
@@ -35,28 +35,28 @@ class Mat4BinOp : public ShaderNode
std::shared_ptr<Matrix4Data> m_output;
};
class Mat4Add : public Mat4BinOp<Nz::ShaderNodes::BinaryType::Add>
class Mat4Add : public Mat4BinOp<Nz::ShaderAst::BinaryType::Add>
{
public:
using Mat4BinOp<Nz::ShaderNodes::BinaryType::Add>::Mat4BinOp;
using Mat4BinOp<Nz::ShaderAst::BinaryType::Add>::Mat4BinOp;
QString caption() const override;
QString name() const override;
};
class Mat4Mul : public Mat4BinOp<Nz::ShaderNodes::BinaryType::Multiply>
class Mat4Mul : public Mat4BinOp<Nz::ShaderAst::BinaryType::Multiply>
{
public:
using Mat4BinOp<Nz::ShaderNodes::BinaryType::Multiply>::Mat4BinOp;
using Mat4BinOp<Nz::ShaderAst::BinaryType::Multiply>::Mat4BinOp;
QString caption() const override;
QString name() const override;
};
class Mat4Sub : public Mat4BinOp<Nz::ShaderNodes::BinaryType::Subtract>
class Mat4Sub : public Mat4BinOp<Nz::ShaderAst::BinaryType::Subtract>
{
public:
using Mat4BinOp<Nz::ShaderNodes::BinaryType::Subtract>::Mat4BinOp;
using Mat4BinOp<Nz::ShaderAst::BinaryType::Subtract>::Mat4BinOp;
QString caption() const override;
QString name() const override;

View File

@@ -1,25 +1,23 @@
#include <ShaderNode/DataModels/Mat4BinOp.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
Mat4BinOp<Op>::Mat4BinOp(ShaderGraph& graph) :
ShaderNode(graph)
{
UpdateOutput();
}
template<Nz::ShaderNodes::BinaryType Op>
Nz::ShaderNodes::NodePtr Mat4BinOp<Op>::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
template<Nz::ShaderAst::BinaryType Op>
Nz::ShaderAst::NodePtr Mat4BinOp<Op>::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using BuilderType = typename Nz::ShaderBuilder::template BinOpBuilder<Op>;
constexpr BuilderType builder;
return builder(expressions[0], expressions[1]);
return Nz::ShaderBuilder::Binary(Op, std::move(expressions[0]), std::move(expressions[1]));
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
QtNodes::NodeDataType Mat4BinOp<Op>::dataType(QtNodes::PortType /*portType*/, QtNodes::PortIndex portIndex) const
{
assert(portIndex == 0 || portIndex == 1);
@@ -27,7 +25,7 @@ QtNodes::NodeDataType Mat4BinOp<Op>::dataType(QtNodes::PortType /*portType*/, Qt
return Matrix4Data::Type();
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
unsigned int Mat4BinOp<Op>::nPorts(QtNodes::PortType portType) const
{
switch (portType)
@@ -41,14 +39,14 @@ unsigned int Mat4BinOp<Op>::nPorts(QtNodes::PortType portType) const
throw std::runtime_error("invalid port type");
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
std::shared_ptr<QtNodes::NodeData> Mat4BinOp<Op>::outData(QtNodes::PortIndex port)
{
assert(port == 0);
return m_output;
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
void Mat4BinOp<Op>::setInData(std::shared_ptr<QtNodes::NodeData> value, int index)
{
assert(index == 0 || index == 1);
@@ -68,7 +66,7 @@ void Mat4BinOp<Op>::setInData(std::shared_ptr<QtNodes::NodeData> value, int inde
UpdateOutput();
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
QtNodes::NodeValidationState Mat4BinOp<Op>::validationState() const
{
if (!m_lhs || !m_rhs)
@@ -77,7 +75,7 @@ QtNodes::NodeValidationState Mat4BinOp<Op>::validationState() const
return QtNodes::NodeValidationState::Valid;
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
QString Mat4BinOp<Op>::validationMessage() const
{
if (!m_lhs || !m_rhs)
@@ -86,7 +84,7 @@ QString Mat4BinOp<Op>::validationMessage() const
return QString();
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
bool Mat4BinOp<Op>::ComputePreview(QPixmap& pixmap)
{
if (!m_lhs || !m_rhs)
@@ -98,7 +96,7 @@ bool Mat4BinOp<Op>::ComputePreview(QPixmap& pixmap)
//return true;
}
template<Nz::ShaderNodes::BinaryType Op>
template<Nz::ShaderAst::BinaryType Op>
void Mat4BinOp<Op>::UpdateOutput()
{
if (validationState() != QtNodes::NodeValidationState::Valid)

View File

@@ -1,4 +1,5 @@
#include <ShaderNode/DataModels/Mat4VecMul.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/ShaderNodes.hpp>
Mat4VecMul::Mat4VecMul(ShaderGraph& graph) :
@@ -7,13 +8,12 @@ ShaderNode(graph)
UpdateOutput();
}
Nz::ShaderNodes::NodePtr Mat4VecMul::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr Mat4VecMul::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using namespace Nz::ShaderNodes;
return BinaryOp::Build(BinaryType::Multiply, expressions[0], expressions[1]);
return Nz::ShaderBuilder::Binary(Nz::ShaderAst::BinaryType::Multiply, std::move(expressions[0]), std::move(expressions[1]));
}
QString Mat4VecMul::caption() const

View File

@@ -13,7 +13,7 @@ class Mat4VecMul : public ShaderNode
Mat4VecMul(ShaderGraph& graph);
~Mat4VecMul() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override;
QString name() const override;

View File

@@ -54,11 +54,8 @@ void OutputValue::BuildNodeEdition(QFormLayout* layout)
layout->addRow(tr("Output"), outputSelection);
}
Nz::ShaderNodes::NodePtr OutputValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr OutputValue::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
using namespace Nz::ShaderBuilder;
using namespace Nz::ShaderNodes;
assert(count == 1);
assert(outputIndex == 0);
@@ -66,9 +63,10 @@ Nz::ShaderNodes::NodePtr OutputValue::BuildNode(Nz::ShaderNodes::ExpressionPtr*
throw std::runtime_error("no output");
const auto& outputEntry = GetGraph().GetOutput(*m_currentOutputIndex);
auto output = Nz::ShaderBuilder::Identifier(Nz::ShaderBuilder::Output(outputEntry.name, ShaderGraph::ToShaderExpressionType(outputEntry.type)));
auto output = Nz::ShaderBuilder::AccessMember(Nz::ShaderBuilder::Identifier("output"), { outputEntry.name });
return Nz::ShaderBuilder::Assign(std::move(output), *expressions);
using namespace Nz;
return Nz::ShaderBuilder::Assign(ShaderAst::AssignType::Simple, std::move(output), std::move(expressions[0]));
}
std::shared_ptr<QtNodes::NodeData> OutputValue::outData(QtNodes::PortIndex /*port*/)

View File

@@ -16,7 +16,7 @@ class OutputValue : public ShaderNode
void BuildNodeEdition(QFormLayout* layout) override;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override { return "Output"; }
QString name() const override { return "Output"; }

View File

@@ -14,16 +14,15 @@ ShaderNode(graph)
DisableCustomVariableName();
}
Nz::ShaderNodes::NodePtr PositionOutputValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr PositionOutputValue::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
using namespace Nz::ShaderBuilder;
using namespace Nz::ShaderNodes;
using namespace Nz;
assert(count == 1);
assert(outputIndex == 0);
auto output = Nz::ShaderBuilder::Identifier(Nz::ShaderBuilder::Builtin(BuiltinEntry::VertexPosition));
return Nz::ShaderBuilder::Assign(std::move(output), *expressions);
auto output = Nz::ShaderBuilder::AccessMember(Nz::ShaderBuilder::Identifier("OutputData"), { "position" });
return ShaderBuilder::Assign(ShaderAst::AssignType::Simple, std::move(output), std::move(expressions[0]));
}
QtNodes::NodeDataType PositionOutputValue::dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const

View File

@@ -14,7 +14,7 @@ class PositionOutputValue : public ShaderNode
public:
PositionOutputValue(ShaderGraph& graph);
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override { return "PositionOutputValue"; }
QString name() const override { return "PositionOutputValue"; }

View File

@@ -71,14 +71,18 @@ bool SampleTexture::ComputePreview(QPixmap& pixmap)
return true;
}
Nz::ShaderNodes::NodePtr SampleTexture::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr SampleTexture::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(m_texture);
assert(m_uv);
assert(count == 2);
assert(outputIndex == 0);
return Nz::ShaderBuilder::Sample2D(expressions[0], expressions[1]);
std::vector<Nz::ShaderAst::ExpressionPtr> params;
params.push_back(std::move(expressions[0]));
params.push_back(std::move(expressions[1]));
return Nz::ShaderBuilder::Intrinsic(Nz::ShaderAst::IntrinsicType::SampleTexture, std::move(params));
}
auto SampleTexture::dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const -> QtNodes::NodeDataType

View File

@@ -17,7 +17,7 @@ class SampleTexture : public ShaderNode
SampleTexture(ShaderGraph& graph);
~SampleTexture() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override { return "Sample texture"; }
QString name() const override { return "SampleTexture"; }

View File

@@ -18,7 +18,7 @@ class ShaderNode : public QtNodes::NodeDataModel
public:
ShaderNode(ShaderGraph& graph);
virtual Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const = 0;
virtual Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const = 0;
virtual void BuildNodeEdition(QFormLayout* layout);
inline void DisablePreview();

View File

@@ -110,7 +110,7 @@ void TextureValue::BuildNodeEdition(QFormLayout* layout)
layout->addRow(tr("Texture"), textureSelection);
}
Nz::ShaderNodes::NodePtr TextureValue::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr TextureValue::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
if (!m_currentTextureIndex)
throw std::runtime_error("invalid texture input");
@@ -119,19 +119,7 @@ Nz::ShaderNodes::NodePtr TextureValue::BuildNode(Nz::ShaderNodes::ExpressionPtr*
assert(outputIndex == 0);
const auto& textureEntry = GetGraph().GetTexture(*m_currentTextureIndex);
Nz::ShaderNodes::BasicType expression = [&]
{
switch (textureEntry.type)
{
case TextureType::Sampler2D: return Nz::ShaderNodes::BasicType::Sampler2D;
}
assert(false);
throw std::runtime_error("Unhandled texture type");
}();
return Nz::ShaderBuilder::Identifier(Nz::ShaderBuilder::Uniform(textureEntry.name, expression));
return Nz::ShaderBuilder::Identifier(textureEntry.name);
}
auto TextureValue::dataType(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const -> QtNodes::NodeDataType

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@@ -18,7 +18,7 @@ class TextureValue : public ShaderNode
void BuildNodeEdition(QFormLayout* layout) override;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override { return "Texture"; }
QString name() const override { return "Texture"; }

View File

@@ -17,7 +17,7 @@ class VecComposition : public ShaderNode
VecComposition(ShaderGraph& graph);
~VecComposition() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override;
QString name() const override;

View File

@@ -14,17 +14,16 @@ ShaderNode(graph)
}
template<std::size_t ComponentCount>
Nz::ShaderNodes::NodePtr VecComposition<ComponentCount>::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr VecComposition<ComponentCount>::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == ComponentCount);
assert(outputIndex == 0);
std::array<Nz::ShaderNodes::ExpressionPtr, ComponentCount> expr;
std::vector<Nz::ShaderAst::ExpressionPtr> params;
for (std::size_t i = 0; i < count; ++i)
expr[i] = expressions[i];
params.emplace_back(std::move(expressions[i]));
constexpr auto ExpressionType = VecExpressionType<ComponentCount>;
return Nz::ShaderBuilder::Cast<ExpressionType>(expr.data(), expr.size());
return Nz::ShaderBuilder::Cast(Nz::ShaderAst::VectorType{ ComponentCount, Nz::ShaderAst::PrimitiveType::Float32 }, std::move(params));
}
template<std::size_t ComponentCount>

View File

@@ -16,15 +16,15 @@ ShaderNode(graph)
DisableCustomVariableName();
}
Nz::ShaderNodes::NodePtr VecDecomposition::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr VecDecomposition::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 1);
assert(outputIndex < m_outputs.size());
using namespace Nz::ShaderBuilder;
using namespace Nz::ShaderNodes;
using namespace Nz;
return Nz::ShaderBuilder::Swizzle(expressions[0], static_cast<SwizzleComponent>(Nz::UnderlyingCast(SwizzleComponent::First) + outputIndex));
ShaderAst::SwizzleComponent swizzleComponent = static_cast<ShaderAst::SwizzleComponent>(Nz::UnderlyingCast(ShaderAst::SwizzleComponent::First) + outputIndex);
return ShaderBuilder::Swizzle(std::move(expressions[0]), { swizzleComponent });
}
QString VecDecomposition::caption() const

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@@ -18,7 +18,7 @@ class VecDecomposition : public ShaderNode
VecDecomposition(ShaderGraph& graph);
~VecDecomposition() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override;
QString name() const override;

View File

@@ -1,4 +1,5 @@
#include <ShaderNode/DataModels/VecDot.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/ShaderNodes.hpp>
VecDot::VecDot(ShaderGraph& graph) :
@@ -8,13 +9,16 @@ ShaderNode(graph)
UpdateOutput();
}
Nz::ShaderNodes::NodePtr VecDot::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr VecDot::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using namespace Nz::ShaderNodes;
return IntrinsicCall::Build(IntrinsicType::DotProduct, { expressions[0], expressions[1] });
std::vector<Nz::ShaderAst::ExpressionPtr> params;
params.push_back(std::move(expressions[0]));
params.push_back(std::move(expressions[1]));
return Nz::ShaderBuilder::Intrinsic(Nz::ShaderAst::IntrinsicType::DotProduct, std::move(params));
}
QString VecDot::caption() const

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@@ -13,7 +13,7 @@ class VecDot : public ShaderNode
VecDot(ShaderGraph& graph);
~VecDot() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override;
QString name() const override;

View File

@@ -1,4 +1,5 @@
#include <ShaderNode/DataModels/VecFloatMul.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/ShaderNodes.hpp>
VecFloatMul::VecFloatMul(ShaderGraph& graph) :
@@ -7,13 +8,12 @@ ShaderNode(graph)
UpdateOutput();
}
Nz::ShaderNodes::NodePtr VecFloatMul::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr VecFloatMul::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using namespace Nz::ShaderNodes;
return BinaryOp::Build(BinaryType::Multiply, expressions[0], expressions[1]);
return Nz::ShaderBuilder::Binary(Nz::ShaderAst::BinaryType::Multiply, std::move(expressions[0]), std::move(expressions[1]));
}
QString VecFloatMul::caption() const

View File

@@ -13,7 +13,7 @@ class VecFloatMul : public ShaderNode
VecFloatMul(ShaderGraph& graph);
~VecFloatMul() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
QString caption() const override;
QString name() const override;

View File

@@ -18,7 +18,7 @@ class VecValue : public ShaderNode
VecValue(ShaderGraph& graph);
~VecValue() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override;

View File

@@ -127,7 +127,7 @@ void VecValue<ComponentCount>::BuildNodeEdition(QFormLayout* layout)
}
template<std::size_t ComponentCount>
Nz::ShaderNodes::NodePtr VecValue<ComponentCount>::BuildNode(Nz::ShaderNodes::ExpressionPtr* /*expressions*/, std::size_t count, std::size_t outputIndex) const
Nz::ShaderAst::NodePtr VecValue<ComponentCount>::BuildNode(Nz::ShaderAst::ExpressionPtr* /*expressions*/, std::size_t count, std::size_t outputIndex) const
{
assert(count == 0);
assert(outputIndex == 0);