Graphics: Add RenderTexture class

This commit is contained in:
SirLynix
2023-11-20 00:04:11 +01:00
committed by Jérôme Leclercq
parent 4f08d0b3c1
commit aaf3d97954
32 changed files with 354 additions and 76 deletions

View File

@@ -78,16 +78,16 @@ namespace Nz
return id;
}
inline void FrameGraph::AddBackbufferOutput(std::size_t backbufferOutput)
{
m_backbufferOutputs.push_back(backbufferOutput);
}
inline FramePass& FrameGraph::AddPass(std::string name)
{
std::size_t id = m_framePasses.size();
return m_framePasses.emplace_back(*this, id, std::move(name));
}
inline void FrameGraph::MarkAsFinalOutput(std::size_t attachmentIndex)
{
m_finalOutputs.push_back(attachmentIndex);
}
}
#include <Nazara/Graphics/DebugOff.hpp>