Graphics: Add RenderTexture class

This commit is contained in:
SirLynix
2023-11-20 00:04:11 +01:00
committed by Jérôme Leclercq
parent 4f08d0b3c1
commit aaf3d97954
32 changed files with 354 additions and 76 deletions

View File

@@ -28,9 +28,6 @@ namespace Nz
virtual void BlitTexture(RenderFrame& renderFrame, CommandBufferBuilder& builder, const Texture& texture) const = 0;
virtual const Framebuffer& GetFramebuffer(std::size_t i) const = 0;
virtual std::size_t GetFramebufferCount() const = 0;
virtual const RenderPass& GetRenderPass() const = 0;
virtual const Vector2ui& GetSize() const = 0;
NazaraSignal(OnRenderTargetRelease, const RenderTarget* /*renderTarget*/);