Graphics: Add RenderTexture class
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committed by
Jérôme Leclercq
parent
4f08d0b3c1
commit
aaf3d97954
@@ -35,9 +35,9 @@ namespace Nz
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inline void EnableRenderOnlyIfFocused(bool enable = true);
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const Framebuffer& GetFramebuffer(std::size_t i) const override;
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std::size_t GetFramebufferCount() const override;
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const RenderPass& GetRenderPass() const override;
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inline const Framebuffer& GetFramebuffer(std::size_t i) const;
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inline std::size_t GetFramebufferCount() const;
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inline const RenderPass& GetRenderPass() const;
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const Vector2ui& GetSize() const override;
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inline Swapchain& GetSwapchain();
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inline const Swapchain& GetSwapchain() const;
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