Graphics: Add RenderTexture class
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committed by
Jérôme Leclercq
parent
4f08d0b3c1
commit
aaf3d97954
@@ -35,6 +35,24 @@ namespace Nz
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m_renderOnlyIfFocused = enable;
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}
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inline const Framebuffer& WindowSwapchain::GetFramebuffer(std::size_t i) const
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{
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assert(m_swapchain);
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return m_swapchain->GetFramebuffer(i);
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}
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inline std::size_t WindowSwapchain::GetFramebufferCount() const
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{
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assert(m_swapchain);
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return m_swapchain->GetFramebufferCount();
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}
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inline const RenderPass& WindowSwapchain::GetRenderPass() const
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{
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assert(m_swapchain);
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return m_swapchain->GetRenderPass();
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}
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inline Swapchain& WindowSwapchain::GetSwapchain()
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{
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return *m_swapchain;
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