Graphics: Add RenderTexture class
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committed by
Jérôme Leclercq
parent
4f08d0b3c1
commit
aaf3d97954
@@ -167,7 +167,7 @@ int main()
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}
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}
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const Nz::RenderTarget* windowRT = &windowSwapchain;
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const Nz::WindowSwapchain* windowRT = &windowSwapchain;
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frame.Execute([&](Nz::CommandBufferBuilder& builder)
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{
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builder.BeginDebugRegion("Compute part", Nz::Color::Blue());
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