Add scancode and virtual key and fix some sdl stuff on Windows
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@@ -18,7 +18,7 @@ void TextEnterState::Enter(Ndk::StateMachine& fsm)
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Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
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m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
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{
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if (key.code == Nz::Keyboard::Key::M && key.shift)
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if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
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{
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fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
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}
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@@ -36,4 +36,4 @@ void TextEnterState::Enter(Ndk::StateMachine& fsm)
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void TextEnterState::DrawMenu()
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{
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m_text.SetContent("Enter some text, this text should change !\nM for Menu");
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}
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}
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