~ Initial SDL2 implementation
Limitation - Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details - SDL2 window doesn't supports async window since the API isn't fitting for now - Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
This commit is contained in:
parent
ffc58e9806
commit
848f05a420
|
|
@ -162,3 +162,5 @@ DocProject/Help/*.hhk
|
|||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
build/gmake/
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ namespace Ndk
|
|||
|
||||
keyboard.PushGlobalTable(state);
|
||||
{
|
||||
static_assert(Nz::Keyboard::Count == 121, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
|
||||
static_assert(Nz::Keyboard::Count == 124, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
|
||||
|
||||
state.PushField("Undefined", Nz::Keyboard::Undefined);
|
||||
|
||||
|
|
@ -63,6 +63,7 @@ namespace Ndk
|
|||
state.PushField("Divide", Nz::Keyboard::Divide);
|
||||
state.PushField("Multiply", Nz::Keyboard::Multiply);
|
||||
state.PushField("Subtract", Nz::Keyboard::Subtract);
|
||||
state.PushField("NumpadReturn", Nz::Keyboard::NumpadReturn);
|
||||
|
||||
state.PushField("Backslash", Nz::Keyboard::Backslash);
|
||||
state.PushField("Backspace", Nz::Keyboard::Backspace);
|
||||
|
|
@ -98,6 +99,8 @@ namespace Ndk
|
|||
state.PushField("Space", Nz::Keyboard::Space);
|
||||
state.PushField("Tab", Nz::Keyboard::Tab);
|
||||
state.PushField("Tilde", Nz::Keyboard::Tilde);
|
||||
state.PushField("Menu", Nz::Keyboard::Menu);
|
||||
state.PushField("ISOBackslash102", Nz::Keyboard::ISOBackslash102);
|
||||
state.PushField("Browser_Back", Nz::Keyboard::Browser_Back);
|
||||
state.PushField("Browser_Favorites", Nz::Keyboard::Browser_Favorites);
|
||||
state.PushField("Browser_Forward", Nz::Keyboard::Browser_Forward);
|
||||
|
|
|
|||
|
|
@ -24,3 +24,6 @@ ServerMode = false
|
|||
|
||||
-- Builds modules as one united library (useless on POSIX systems)
|
||||
UniteModules = false
|
||||
|
||||
-- Use SDL2 platform
|
||||
PlatformSDL2 = true
|
||||
|
|
@ -387,6 +387,7 @@ function NazaraBuild:Initialize()
|
|||
if (f) then
|
||||
MODULE = {}
|
||||
self:SetupModuleTable(MODULE)
|
||||
Config = self.Config
|
||||
|
||||
f()
|
||||
|
||||
|
|
@ -529,6 +530,7 @@ function NazaraBuild:LoadConfig()
|
|||
AddBoolOption("PremakeProject", "premakeproject", "Add a PremakeProject as a shortcut to call Premake")
|
||||
AddBoolOption("ServerMode", "server", "Excludes client-only modules/tools/examples")
|
||||
AddBoolOption("UniteModules", "united", "Builds all the modules as one united library")
|
||||
AddBoolOption("PlatformSDL2", "platform-sdl2", "Use SDL2 instead of native APIs")
|
||||
|
||||
-- AdditionalCompilationOptions
|
||||
do
|
||||
|
|
|
|||
|
|
@ -7,27 +7,41 @@ MODULE.Libraries = {
|
|||
"NazaraUtility"
|
||||
}
|
||||
|
||||
MODULE.OsFiles.Windows = {
|
||||
"../src/Nazara/Platform/Win32/**.hpp",
|
||||
"../src/Nazara/Platform/Win32/**.cpp"
|
||||
}
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(MODULE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
|
||||
MODULE.OsFiles.Posix = {
|
||||
"../src/Nazara/Platform/X11/**.hpp",
|
||||
"../src/Nazara/Platform/X11/**.cpp"
|
||||
}
|
||||
table.insert(MODULE.Files, "../src/Nazara/Platform/SDL2/**.hpp")
|
||||
table.insert(MODULE.Files, "../src/Nazara/Platform/SDL2/**.cpp")
|
||||
|
||||
MODULE.OsLibraries.Windows = {
|
||||
"gdi32"
|
||||
}
|
||||
table.insert(MODULE.Libraries, "SDL2")
|
||||
|
||||
MODULE.OsLibraries.Posix = {
|
||||
"X11",
|
||||
"xcb",
|
||||
"xcb-cursor",
|
||||
"xcb-ewmh",
|
||||
"xcb-icccm",
|
||||
"xcb-keysyms",
|
||||
"xcb-randr"
|
||||
}
|
||||
MODULE.FilesExcluded = {
|
||||
"../src/Nazara/Platform/Win32/**",
|
||||
"../src/Nazara/Platform/X11/**"
|
||||
}
|
||||
else
|
||||
MODULE.OsFiles.Windows = {
|
||||
"../src/Nazara/Platform/Win32/**.hpp",
|
||||
"../src/Nazara/Platform/Win32/**.cpp"
|
||||
}
|
||||
|
||||
MODULE.OsFiles.Posix = {
|
||||
"../src/Nazara/Platform/X11/**.hpp",
|
||||
"../src/Nazara/Platform/X11/**.cpp"
|
||||
}
|
||||
|
||||
MODULE.OsLibraries.Windows = {
|
||||
"gdi32"
|
||||
}
|
||||
|
||||
MODULE.OsLibraries.Posix = {
|
||||
"X11",
|
||||
"xcb",
|
||||
"xcb-cursor",
|
||||
"xcb-ewmh",
|
||||
"xcb-icccm",
|
||||
"xcb-keysyms",
|
||||
"xcb-randr"
|
||||
}
|
||||
|
||||
end
|
||||
|
|
|
|||
|
|
@ -12,23 +12,35 @@ MODULE.Libraries = {
|
|||
"NazaraPlatform"
|
||||
}
|
||||
|
||||
MODULE.OsFiles.Windows = {
|
||||
"../src/Nazara/Renderer/Win32/**.hpp",
|
||||
"../src/Nazara/Renderer/Win32/**.cpp"
|
||||
}
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(MODULE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
|
||||
MODULE.OsFiles.Posix = {
|
||||
"../src/Nazara/Renderer/GLX/**.hpp",
|
||||
"../src/Nazara/Renderer/GLX/**.cpp"
|
||||
}
|
||||
table.insert(MODULE.Files, "../src/Nazara/Renderer/SDL2/**.hpp")
|
||||
table.insert(MODULE.Files, "../src/Nazara/Renderer/SDL2/**.cpp")
|
||||
|
||||
MODULE.OsLibraries.Windows = {
|
||||
"gdi32",
|
||||
"opengl32",
|
||||
"winmm"
|
||||
}
|
||||
MODULE.FilesExcluded = {
|
||||
"../src/Nazara/Renderer/Win32/**",
|
||||
"../src/Nazara/Renderer/GLX/**.cpp"
|
||||
}
|
||||
else
|
||||
MODULE.OsFiles.Windows = {
|
||||
"../src/Nazara/Renderer/Win32/**.hpp",
|
||||
"../src/Nazara/Renderer/Win32/**.cpp"
|
||||
}
|
||||
|
||||
MODULE.OsLibraries.Posix = {
|
||||
"GL",
|
||||
"X11"
|
||||
}
|
||||
MODULE.OsFiles.Posix = {
|
||||
"../src/Nazara/Renderer/GLX/**.hpp",
|
||||
"../src/Nazara/Renderer/GLX/**.cpp"
|
||||
}
|
||||
|
||||
MODULE.OsLibraries.Windows = {
|
||||
"gdi32",
|
||||
"opengl32",
|
||||
"winmm"
|
||||
}
|
||||
|
||||
MODULE.OsLibraries.Posix = {
|
||||
"GL",
|
||||
"X11"
|
||||
}
|
||||
end
|
||||
|
|
@ -9,3 +9,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -16,3 +16,7 @@ EXAMPLE.Libraries = {
|
|||
"NazaraRenderer",
|
||||
"NazaraUtility"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -12,3 +12,6 @@ EXAMPLE.Libraries = {
|
|||
"NazaraUtility"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -11,3 +11,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -20,3 +20,7 @@ EXAMPLE.Libraries = {
|
|||
"NazaraUtility",
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -9,3 +9,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -9,3 +9,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -78,6 +78,7 @@ namespace Nz
|
|||
Decimal,
|
||||
Divide,
|
||||
Multiply,
|
||||
NumpadReturn,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
|
|
@ -135,6 +136,8 @@ namespace Nz
|
|||
Space,
|
||||
Tab,
|
||||
Tilde,
|
||||
Menu,
|
||||
ISOBackslash102,
|
||||
|
||||
// Navigator keys
|
||||
Browser_Back,
|
||||
|
|
|
|||
|
|
@ -32,12 +32,12 @@ namespace Nz
|
|||
static const std::vector<VideoMode>& GetFullscreenModes();
|
||||
};
|
||||
|
||||
bool operator==(const VideoMode& left, const VideoMode& right);
|
||||
bool operator!=(const VideoMode& left, const VideoMode& right);
|
||||
bool operator<(const VideoMode& left, const VideoMode& right);
|
||||
bool operator<=(const VideoMode& left, const VideoMode& right);
|
||||
bool operator>(const VideoMode& left, const VideoMode& right);
|
||||
bool operator>=(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator==(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator!=(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator<(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator<=(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator>(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator>=(const VideoMode& left, const VideoMode& right);
|
||||
}
|
||||
|
||||
#endif // NAZARA_VIDEOMODE_HPP
|
||||
|
|
|
|||
|
|
@ -8,13 +8,17 @@
|
|||
#define NAZARA_WINDOWHANDLE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#if defined(NAZARA_PLATFORM_X11)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <xcb/xcb.h>
|
||||
#endif
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
// Real type is SDL_Window
|
||||
using WindowHandle = void*;
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
// http://msdn.microsoft.com/en-us/library/aa383751(v=vs.85).aspx
|
||||
using WindowHandle = void*;
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
|
|
|
|||
|
|
@ -117,16 +117,19 @@
|
|||
#endif
|
||||
#elif defined(__linux__) || defined(__unix__)
|
||||
#define NAZARA_PLATFORM_LINUX
|
||||
#define NAZARA_PLATFORM_GLX
|
||||
#define NAZARA_PLATFORM_POSIX
|
||||
#define NAZARA_PLATFORM_X11
|
||||
|
||||
#ifndef NAZARA_PLATFORM_SDL2
|
||||
#define NAZARA_PLATFORM_GLX
|
||||
#define NAZARA_PLATFORM_X11
|
||||
#endif
|
||||
|
||||
#define NAZARA_EXPORT __attribute__((visibility ("default")))
|
||||
#define NAZARA_IMPORT __attribute__((visibility ("default")))
|
||||
/*#elif defined(__APPLE__) && defined(__MACH__)
|
||||
#define NAZARA_CORE_API
|
||||
#define NAZARA_PLATFORM_MACOSX
|
||||
#define NAZARA_PLATFORM_POSIX*/
|
||||
#define NAZARA_CORE_API
|
||||
#define NAZARA_PLATFORM_MACOSX
|
||||
#define NAZARA_PLATFORM_POSIX*/
|
||||
#else
|
||||
#error This operating system is not fully supported by the Nazara Engine
|
||||
|
||||
|
|
|
|||
|
|
@ -6,12 +6,14 @@
|
|||
|
||||
#ifndef NAZARA_OPENGL_HPP
|
||||
#define NAZARA_OPENGL_HPP
|
||||
|
||||
#ifndef NAZARA_RENDERER_OPENGL
|
||||
#define NAZARA_RENDERER_OPENGL
|
||||
#endif
|
||||
#ifdef NAZARA_RENDERER_OPENGL
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <Nazara/Renderer/Enums.hpp>
|
||||
#include <Nazara/Utility/Enums.hpp>
|
||||
|
|
@ -21,7 +23,9 @@
|
|||
#include <GL/glcorearb.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <SDL2/SDL_video.h>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <GL/wglext.h>
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
namespace GLX
|
||||
|
|
@ -129,223 +133,226 @@ namespace Nz
|
|||
|
||||
static void Uninitialize();
|
||||
|
||||
static GLenum Attachment[AttachmentPoint_Max+1];
|
||||
static GLenum BlendFunc[BlendFunc_Max+1];
|
||||
static GLenum BufferLock[BufferAccess_Max+1];
|
||||
static GLenum BufferLockRange[BufferAccess_Max+1];
|
||||
static GLenum BufferTarget[BufferType_Max+1];
|
||||
static GLenum BufferTargetBinding[BufferType_Max+1];
|
||||
static GLenum ComponentType[ComponentType_Max+1];
|
||||
static GLenum Attachment[AttachmentPoint_Max + 1];
|
||||
static GLenum BlendFunc[BlendFunc_Max + 1];
|
||||
static GLenum BufferLock[BufferAccess_Max + 1];
|
||||
static GLenum BufferLockRange[BufferAccess_Max + 1];
|
||||
static GLenum BufferTarget[BufferType_Max + 1];
|
||||
static GLenum BufferTargetBinding[BufferType_Max + 1];
|
||||
static GLenum ComponentType[ComponentType_Max + 1];
|
||||
static GLenum CubemapFace[6]; // Un cube possède six faces et ça n'est pas près de changer
|
||||
static GLenum FaceFilling[FaceFilling_Max+1];
|
||||
static GLenum FaceSide[FaceSide_Max+1];
|
||||
static GLenum PrimitiveMode[PrimitiveMode_Max+1];
|
||||
static GLenum QueryCondition[GpuQueryCondition_Max+1];
|
||||
static GLenum QueryMode[GpuQueryMode_Max+1];
|
||||
static GLenum RendererComparison[RendererComparison_Max+1];
|
||||
static GLenum RendererParameter[RendererParameter_Max+1];
|
||||
static GLenum SamplerWrapMode[SamplerWrap_Max+1];
|
||||
static GLenum ShaderStage[ShaderStageType_Max+1];
|
||||
static GLenum StencilOperation[StencilOperation_Max+1];
|
||||
static GLenum TextureTarget[ImageType_Max+1];
|
||||
static GLenum TextureTargetBinding[ImageType_Max+1];
|
||||
static GLenum TextureTargetProxy[ImageType_Max+1];
|
||||
static UInt8 VertexComponentIndex[VertexComponent_Max+1];
|
||||
static GLenum FaceFilling[FaceFilling_Max + 1];
|
||||
static GLenum FaceSide[FaceSide_Max + 1];
|
||||
static GLenum PrimitiveMode[PrimitiveMode_Max + 1];
|
||||
static GLenum QueryCondition[GpuQueryCondition_Max + 1];
|
||||
static GLenum QueryMode[GpuQueryMode_Max + 1];
|
||||
static GLenum RendererComparison[RendererComparison_Max + 1];
|
||||
static GLenum RendererParameter[RendererParameter_Max + 1];
|
||||
static GLenum SamplerWrapMode[SamplerWrap_Max + 1];
|
||||
static GLenum ShaderStage[ShaderStageType_Max + 1];
|
||||
static GLenum StencilOperation[StencilOperation_Max + 1];
|
||||
static GLenum TextureTarget[ImageType_Max + 1];
|
||||
static GLenum TextureTargetBinding[ImageType_Max + 1];
|
||||
static GLenum TextureTargetProxy[ImageType_Max + 1];
|
||||
static UInt8 VertexComponentIndex[VertexComponent_Max + 1];
|
||||
|
||||
private:
|
||||
static void OnContextChanged(const Context* newContext);
|
||||
static void OnContextDestruction(const Context* context);
|
||||
};
|
||||
|
||||
NAZARA_RENDERER_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLATTACHSHADERPROC glAttachShader;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINQUERYPROC glBeginQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDBUFFERPROC glBindBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDSAMPLERPROC glBindSampler;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDTEXTUREPROC glBindTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCPROC glBlendFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERDATAPROC glBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARPROC glClear;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARCOLORPROC glClearColor;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARDEPTHPROC glClearDepth;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARSTENCILPROC glClearStencil;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATEPROGRAMPROC glCreateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATESHADERPROC glCreateShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
|
||||
NAZARA_RENDERER_API extern PFNGLCOLORMASKPROC glColorMask;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLCULLFACEPROC glCullFace;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPILESHADERPROC glCompileShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESAMPLERSPROC glDeleteSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESHADERPROC glDeleteShader;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHMASKPROC glDepthMask;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEPROC glDisable;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSPROC glDrawArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERPROC glDrawBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSPROC glDrawElements;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWTEXTURENVPROC glDrawTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEPROC glEnable;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLENDQUERYPROC glEndQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLFLUSHPROC glFlush;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
|
||||
NAZARA_RENDERER_API extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
|
||||
NAZARA_RENDERER_API extern PFNGLGENBUFFERSPROC glGenBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENQUERIESPROC glGenQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENSAMPLERSPROC glGenSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENTEXTURESPROC glGenTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBOOLEANVPROC glGetBooleanv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETERRORPROC glGetError;
|
||||
NAZARA_RENDERER_API extern PFNGLGETFLOATVPROC glGetFloatv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYIVPROC glGetQueryiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERIVPROC glGetShaderiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGPROC glGetString;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGIPROC glGetStringi;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXIMAGEPROC glGetTexImage;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMFVPROC glGetUniformfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMIVPROC glGetUniformiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLISENABLEDPROC glIsEnabled;
|
||||
NAZARA_RENDERER_API extern PFNGLLINEWIDTHPROC glLineWidth;
|
||||
NAZARA_RENDERER_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERPROC glMapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
|
||||
NAZARA_RENDERER_API extern PFNGLPIXELSTOREIPROC glPixelStorei;
|
||||
NAZARA_RENDERER_API extern PFNGLPOINTSIZEPROC glPointSize;
|
||||
NAZARA_RENDERER_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMBINARYPROC glProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLREADPIXELSPROC glReadPixels;
|
||||
NAZARA_RENDERER_API extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLSCISSORPROC glScissor;
|
||||
NAZARA_RENDERER_API extern PFNGLSHADERSOURCEPROC glShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPPROC glStencilOp;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE1DPROC glTexImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE3DPROC glTexImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DPROC glUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FPROC glUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IPROC glUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DVPROC glUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FVPROC glUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IVPROC glUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2DVPROC glUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2FVPROC glUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2IVPROC glUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3DVPROC glUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3FVPROC glUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3IVPROC glUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4DVPROC glUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4FVPROC glUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4IVPROC glUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLUSEPROGRAMPROC glUseProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVALIDATEPROGRAMPROC glValidateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVIEWPORTPROC glViewport;
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
NAZARA_RENDERER_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
|
||||
NAZARA_RENDERER_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
|
||||
NAZARA_RENDERER_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
|
||||
NAZARA_RENDERER_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLATTACHSHADERPROC glAttachShader;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINQUERYPROC glBeginQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDBUFFERPROC glBindBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDSAMPLERPROC glBindSampler;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDTEXTUREPROC glBindTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCPROC glBlendFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERDATAPROC glBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARPROC glClear;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARCOLORPROC glClearColor;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARDEPTHPROC glClearDepth;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARSTENCILPROC glClearStencil;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATEPROGRAMPROC glCreateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATESHADERPROC glCreateShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
|
||||
NAZARA_RENDERER_API extern PFNGLCOLORMASKPROC glColorMask;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLCULLFACEPROC glCullFace;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPILESHADERPROC glCompileShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESAMPLERSPROC glDeleteSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESHADERPROC glDeleteShader;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHMASKPROC glDepthMask;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEPROC glDisable;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSPROC glDrawArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERPROC glDrawBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSPROC glDrawElements;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWTEXTURENVPROC glDrawTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEPROC glEnable;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLENDQUERYPROC glEndQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLFLUSHPROC glFlush;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
|
||||
NAZARA_RENDERER_API extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
|
||||
NAZARA_RENDERER_API extern PFNGLGENBUFFERSPROC glGenBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENQUERIESPROC glGenQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENSAMPLERSPROC glGenSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENTEXTURESPROC glGenTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBOOLEANVPROC glGetBooleanv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETERRORPROC glGetError;
|
||||
NAZARA_RENDERER_API extern PFNGLGETFLOATVPROC glGetFloatv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYIVPROC glGetQueryiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERIVPROC glGetShaderiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGPROC glGetString;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGIPROC glGetStringi;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXIMAGEPROC glGetTexImage;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMFVPROC glGetUniformfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMIVPROC glGetUniformiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLISENABLEDPROC glIsEnabled;
|
||||
NAZARA_RENDERER_API extern PFNGLLINEWIDTHPROC glLineWidth;
|
||||
NAZARA_RENDERER_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERPROC glMapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
|
||||
NAZARA_RENDERER_API extern PFNGLPIXELSTOREIPROC glPixelStorei;
|
||||
NAZARA_RENDERER_API extern PFNGLPOINTSIZEPROC glPointSize;
|
||||
NAZARA_RENDERER_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMBINARYPROC glProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLREADPIXELSPROC glReadPixels;
|
||||
NAZARA_RENDERER_API extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLSCISSORPROC glScissor;
|
||||
NAZARA_RENDERER_API extern PFNGLSHADERSOURCEPROC glShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPPROC glStencilOp;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE1DPROC glTexImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE3DPROC glTexImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DPROC glUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FPROC glUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IPROC glUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DVPROC glUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FVPROC glUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IVPROC glUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2DVPROC glUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2FVPROC glUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2IVPROC glUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3DVPROC glUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3FVPROC glUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3IVPROC glUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4DVPROC glUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4FVPROC glUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4IVPROC glUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLUSEPROGRAMPROC glUseProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVALIDATEPROGRAMPROC glValidateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVIEWPORTPROC glViewport;
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
NAZARA_RENDERER_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
|
||||
NAZARA_RENDERER_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
|
||||
NAZARA_RENDERER_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#undef None
|
||||
|
||||
#endif // NAZARA_RENDERER_OPENGL
|
||||
|
||||
#endif // NAZARA_OPENGL_HPP
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <Nazara/Platform/Cursor.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/CursorImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/CursorImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/CursorImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/IconImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/IconImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/IconImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/InputImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -5,7 +5,9 @@
|
|||
#include <Nazara/Platform/Mouse.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/InputImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,108 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/CursorImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
bool CursorImpl::Create(const Image& cursor, int hotSpotX, int hotSpotY)
|
||||
{
|
||||
m_iconImage = cursor;
|
||||
if (!m_iconImage.Convert(PixelFormatType_BGRA8))
|
||||
{
|
||||
NazaraError("Failed to convert icon to BGRA8");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_icon = SDL_CreateRGBSurfaceWithFormatFrom(
|
||||
m_iconImage.GetPixels(),
|
||||
m_iconImage.GetWidth(),
|
||||
m_iconImage.GetHeight(),
|
||||
32,
|
||||
32 * m_iconImage.GetWidth(),
|
||||
SDL_PIXELFORMAT_BGRA8888
|
||||
);
|
||||
|
||||
if (!m_icon)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
m_cursor = SDL_CreateColorCursor(m_icon, hotSpotX, hotSpotY);
|
||||
|
||||
if (!m_cursor)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CursorImpl::Create(SystemCursor cursor)
|
||||
{
|
||||
if (cursor != SystemCursor_None)
|
||||
m_cursor = SDL_CreateSystemCursor(s_systemCursorIds[cursor]);
|
||||
else
|
||||
m_cursor = nullptr;
|
||||
|
||||
m_icon = nullptr;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CursorImpl::Destroy()
|
||||
{
|
||||
if (m_icon)
|
||||
SDL_FreeSurface(m_icon);
|
||||
|
||||
if (m_cursor)
|
||||
SDL_FreeCursor(m_cursor);
|
||||
}
|
||||
|
||||
SDL_Cursor* CursorImpl::GetCursor()
|
||||
{
|
||||
return m_cursor;
|
||||
}
|
||||
|
||||
bool CursorImpl::Initialize()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void CursorImpl::Uninitialize()
|
||||
{
|
||||
}
|
||||
|
||||
std::array<SDL_SystemCursor, SystemCursor_Max + 1> CursorImpl::s_systemCursorIds =
|
||||
{
|
||||
SDL_SYSTEM_CURSOR_CROSSHAIR, // SystemCursor_Crosshair
|
||||
SDL_SYSTEM_CURSOR_ARROW, // SystemCursor_Default
|
||||
SDL_SYSTEM_CURSOR_HAND, // SystemCursor_Hand
|
||||
SDL_SYSTEM_CURSOR_ARROW, // SystemCursor_Help
|
||||
SDL_SYSTEM_CURSOR_SIZEALL, // SystemCursor_Move
|
||||
SDL_NUM_SYSTEM_CURSORS, // SystemCursor_None
|
||||
SDL_SYSTEM_CURSOR_HAND, // SystemCursor_Pointer
|
||||
SDL_SYSTEM_CURSOR_WAITARROW, // SystemCursor_Progress
|
||||
SDL_SYSTEM_CURSOR_SIZEWE, // SystemCursor_ResizeE
|
||||
SDL_SYSTEM_CURSOR_SIZENS, // SystemCursor_ResizeN
|
||||
SDL_SYSTEM_CURSOR_SIZENESW, // SystemCursor_ResizeNE
|
||||
SDL_SYSTEM_CURSOR_SIZENWSE, // SystemCursor_ResizeNW
|
||||
SDL_SYSTEM_CURSOR_SIZENS, // SystemCursor_ResizeS
|
||||
SDL_SYSTEM_CURSOR_SIZENWSE, // SystemCursor_ResizeSE
|
||||
SDL_SYSTEM_CURSOR_SIZENESW, // SystemCursor_ResizeSW
|
||||
SDL_SYSTEM_CURSOR_SIZEWE, // SystemCursor_ResizeW
|
||||
SDL_SYSTEM_CURSOR_IBEAM, // SystemCursor_Text
|
||||
SDL_SYSTEM_CURSOR_WAIT // SystemCursor_Wait
|
||||
};
|
||||
|
||||
static_assert(SystemCursor_Max + 1 == 18, "System cursor array is incomplete");
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CURSORIMPL_HPP
|
||||
#define NAZARA_CURSORIMPL_HPP
|
||||
|
||||
#include <array>
|
||||
#include <Nazara/Platform/Enums.hpp>
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
|
||||
#include <SDL2/SDL_mouse.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Image;
|
||||
|
||||
class CursorImpl
|
||||
{
|
||||
friend class Cursor;
|
||||
|
||||
public:
|
||||
bool Create(const Image& image, int hotSpotX, int hotSpotY);
|
||||
bool Create(SystemCursor cursor);
|
||||
|
||||
void Destroy();
|
||||
|
||||
SDL_Cursor* GetCursor();
|
||||
|
||||
private:
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
SDL_Cursor* m_cursor = nullptr;
|
||||
SDL_Surface* m_icon = nullptr;
|
||||
Image m_iconImage;
|
||||
|
||||
static std::array<SDL_SystemCursor, SystemCursor_Max + 1> s_systemCursorIds;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_CURSORIMPL_HPP
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/IconImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
bool IconImpl::Create(const Image& icon)
|
||||
{
|
||||
m_iconImage = icon;
|
||||
if (!m_iconImage.Convert(PixelFormatType_BGRA8))
|
||||
{
|
||||
NazaraError("Failed to convert icon to BGRA8");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_icon = SDL_CreateRGBSurfaceWithFormatFrom(
|
||||
m_iconImage.GetPixels(),
|
||||
m_iconImage.GetWidth(),
|
||||
m_iconImage.GetHeight(),
|
||||
32,
|
||||
32 * m_iconImage.GetWidth(),
|
||||
SDL_PIXELFORMAT_BGRA8888
|
||||
);
|
||||
|
||||
if (!m_icon)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void IconImpl::Destroy()
|
||||
{
|
||||
SDL_FreeSurface(m_icon);
|
||||
m_iconImage.Destroy();
|
||||
}
|
||||
|
||||
SDL_Surface* IconImpl::GetIcon()
|
||||
{
|
||||
return m_icon;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_ICONIMPL_HPP
|
||||
#define NAZARA_ICONIMPL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <SDL2/SDL_surface.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Image;
|
||||
|
||||
class IconImpl
|
||||
{
|
||||
public:
|
||||
bool Create(const Image& image);
|
||||
void Destroy();
|
||||
|
||||
SDL_Surface* GetIcon();
|
||||
|
||||
private:
|
||||
|
||||
SDL_Surface* m_icon = nullptr;
|
||||
Image m_iconImage;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_ICONIMPL_HPP
|
||||
|
|
@ -0,0 +1,234 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/InputImpl.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
|
||||
#include <SDL2/SDL_keyboard.h>
|
||||
#include <SDL2/SDL_mouse.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace
|
||||
{
|
||||
SDL_Scancode nzKeyboardToSDLScanCode[Keyboard::Count] = {
|
||||
// Lettres
|
||||
SDL_SCANCODE_A, // Key::A
|
||||
SDL_SCANCODE_B, // Key::B
|
||||
SDL_SCANCODE_C, // Key::C
|
||||
SDL_SCANCODE_D, // Key::D
|
||||
SDL_SCANCODE_E, // Key::E
|
||||
SDL_SCANCODE_F, // Key::F
|
||||
SDL_SCANCODE_G, // Key::G
|
||||
SDL_SCANCODE_H, // Key::H
|
||||
SDL_SCANCODE_I, // Key::I
|
||||
SDL_SCANCODE_J, // Key::J
|
||||
SDL_SCANCODE_K, // Key::K
|
||||
SDL_SCANCODE_L, // Key::L
|
||||
SDL_SCANCODE_M, // Key::M
|
||||
SDL_SCANCODE_N, // Key::N
|
||||
SDL_SCANCODE_O, // Key::O
|
||||
SDL_SCANCODE_P, // Key::P
|
||||
SDL_SCANCODE_Q, // Key::Q
|
||||
SDL_SCANCODE_R, // Key::R
|
||||
SDL_SCANCODE_S, // Key::S
|
||||
SDL_SCANCODE_T, // Key::T
|
||||
SDL_SCANCODE_U, // Key::U
|
||||
SDL_SCANCODE_V, // Key::V
|
||||
SDL_SCANCODE_W, // Key::W
|
||||
SDL_SCANCODE_X, // Key::X
|
||||
SDL_SCANCODE_Y, // Key::Y
|
||||
SDL_SCANCODE_Z, // Key::Z
|
||||
|
||||
// Touches de fonction
|
||||
SDL_SCANCODE_F1, // Key::F1
|
||||
SDL_SCANCODE_F2, // Key::F2
|
||||
SDL_SCANCODE_F3, // Key::F3
|
||||
SDL_SCANCODE_F4, // Key::F4
|
||||
SDL_SCANCODE_F5, // Key::F5
|
||||
SDL_SCANCODE_F6, // Key::F6
|
||||
SDL_SCANCODE_F7, // Key::F7
|
||||
SDL_SCANCODE_F8, // Key::F8
|
||||
SDL_SCANCODE_F9, // Key::F9
|
||||
SDL_SCANCODE_F10, // Key::F10
|
||||
SDL_SCANCODE_F11, // Key::F11
|
||||
SDL_SCANCODE_F12, // Key::F12
|
||||
SDL_SCANCODE_F13, // Key::F13
|
||||
SDL_SCANCODE_F14, // Key::F14
|
||||
SDL_SCANCODE_F15, // Key::F15
|
||||
|
||||
// Flèches directionnelles
|
||||
SDL_SCANCODE_DOWN, // Key::Down
|
||||
SDL_SCANCODE_LEFT, // Key::Left
|
||||
SDL_SCANCODE_RIGHT, // Key::Right
|
||||
SDL_SCANCODE_UP, // Key::Up
|
||||
|
||||
// Pavé numérique
|
||||
SDL_SCANCODE_KP_PLUS, // Key::Add
|
||||
SDL_SCANCODE_KP_PERIOD, // Key::Decimal
|
||||
SDL_SCANCODE_KP_DIVIDE, // Key::Divide
|
||||
SDL_SCANCODE_KP_MULTIPLY, // Key::Multiply
|
||||
SDL_SCANCODE_KP_ENTER, // Key::NumpadReturn
|
||||
SDL_SCANCODE_KP_0, // Key::Numpad0
|
||||
SDL_SCANCODE_KP_1, // Key::Numpad1
|
||||
SDL_SCANCODE_KP_2, // Key::Numpad2
|
||||
SDL_SCANCODE_KP_3, // Key::Numpad3
|
||||
SDL_SCANCODE_KP_4, // Key::Numpad4
|
||||
SDL_SCANCODE_KP_5, // Key::Numpad5
|
||||
SDL_SCANCODE_KP_6, // Key::Numpad6
|
||||
SDL_SCANCODE_KP_7, // Key::Numpad7
|
||||
SDL_SCANCODE_KP_8, // Key::Numpad8
|
||||
SDL_SCANCODE_KP_9, // Key::Numpad9
|
||||
SDL_SCANCODE_KP_MINUS, // Key::Subtract
|
||||
|
||||
|
||||
// Diverss
|
||||
SDL_SCANCODE_BACKSLASH, // Key::Backslash
|
||||
SDL_SCANCODE_BACKSPACE, // Key::Backspace
|
||||
SDL_SCANCODE_CLEAR, // Key::Clear
|
||||
SDL_SCANCODE_COMMA, // Key::Comma,
|
||||
SDL_SCANCODE_MINUS, // Key::Dash
|
||||
SDL_SCANCODE_DELETE, // Key::Delete
|
||||
SDL_SCANCODE_END, // Key::End
|
||||
SDL_SCANCODE_EQUALS, // Key::Equal
|
||||
SDL_SCANCODE_ESCAPE, // Key::Escape
|
||||
SDL_SCANCODE_HOME, // Key::Home
|
||||
SDL_SCANCODE_INSERT, // Key::Insert
|
||||
SDL_SCANCODE_LALT, // Key::LAlt
|
||||
SDL_SCANCODE_LEFTBRACKET, // Key::LBracket
|
||||
SDL_SCANCODE_LCTRL, // Key::LControl
|
||||
SDL_SCANCODE_LSHIFT, // Key::LShift
|
||||
SDL_SCANCODE_LGUI, // Key::LSystem
|
||||
SDL_SCANCODE_0, // Key::Num0
|
||||
SDL_SCANCODE_1, // Key::Num1
|
||||
SDL_SCANCODE_2, // Key::Num2
|
||||
SDL_SCANCODE_3, // Key::Num3
|
||||
SDL_SCANCODE_4, // Key::Num4
|
||||
SDL_SCANCODE_5, // Key::Num5
|
||||
SDL_SCANCODE_6, // Key::Num6
|
||||
SDL_SCANCODE_7, // Key::Num7
|
||||
SDL_SCANCODE_8, // Key::Num8
|
||||
SDL_SCANCODE_9, // Key::Num9
|
||||
SDL_SCANCODE_PAGEDOWN, // Key::PageDown
|
||||
SDL_SCANCODE_PAGEUP, // Key::PageUp
|
||||
SDL_SCANCODE_PAUSE, // Key::Pause
|
||||
SDL_SCANCODE_PERIOD, // Key::Period
|
||||
SDL_SCANCODE_SYSREQ, // Key::Print
|
||||
SDL_SCANCODE_PRINTSCREEN, // Key::PrintScreen
|
||||
SDL_SCANCODE_APOSTROPHE, // Key::Quote
|
||||
SDL_SCANCODE_RALT, // Key::RAlt
|
||||
SDL_SCANCODE_RIGHTBRACKET, // Key::RBracket
|
||||
SDL_SCANCODE_RCTRL, // Key::RControl
|
||||
SDL_SCANCODE_RETURN, // Key::Return
|
||||
SDL_SCANCODE_RSHIFT, // Key::RShift
|
||||
SDL_SCANCODE_RGUI, // Key::RSystem
|
||||
SDL_SCANCODE_SEMICOLON, // Key::Semicolon
|
||||
SDL_SCANCODE_SLASH, // Key::Slash
|
||||
SDL_SCANCODE_SPACE, // Key::Space
|
||||
SDL_SCANCODE_TAB, // Key::Tab
|
||||
SDL_SCANCODE_GRAVE, // Key::Tilde
|
||||
SDL_SCANCODE_APPLICATION, // Key::Menu
|
||||
SDL_SCANCODE_NONUSBACKSLASH,// Key::ISOBackslash102
|
||||
|
||||
// Touches navigateur
|
||||
SDL_SCANCODE_AC_BACK, // Key::Browser_Back
|
||||
SDL_SCANCODE_AC_BOOKMARKS, // Key::Browser_Favorites
|
||||
SDL_SCANCODE_AC_FORWARD, // Key::Browser_Forward
|
||||
SDL_SCANCODE_AC_HOME, // Key::Browser_Home
|
||||
SDL_SCANCODE_AC_REFRESH, // Key::Browser_Refresh
|
||||
SDL_SCANCODE_AC_SEARCH, // Key::Browser_Search
|
||||
SDL_SCANCODE_AC_STOP, // Key::Browser_Stop
|
||||
|
||||
// Touches de contrôle
|
||||
SDL_SCANCODE_AUDIONEXT, // Key::Media_Next,
|
||||
SDL_SCANCODE_AUDIOPLAY, // Key::Media_PlayPause,
|
||||
SDL_SCANCODE_AUDIOPREV, // Key::Media_Previous,
|
||||
SDL_SCANCODE_AUDIOSTOP, // Key::Media_Stop,
|
||||
|
||||
// Touches de contrôle du volume
|
||||
SDL_SCANCODE_VOLUMEDOWN, // Key::Volume_Down
|
||||
SDL_SCANCODE_MUTE, // Key::Volume_Mute
|
||||
SDL_SCANCODE_VOLUMEUP, // Key::Volume_Up
|
||||
|
||||
// Touches à verrouillage
|
||||
SDL_SCANCODE_CAPSLOCK, // Key::CapsLock
|
||||
SDL_SCANCODE_NUMLOCKCLEAR, // Key::NumLock
|
||||
SDL_SCANCODE_SCROLLLOCK // Key::ScrollLock
|
||||
};
|
||||
}
|
||||
|
||||
String EventImpl::GetKeyName(Keyboard::Key key)
|
||||
{
|
||||
auto scancode = nzKeyboardToSDLScanCode[key];
|
||||
|
||||
auto name = String::Unicode(SDL_GetKeyName(SDL_GetKeyFromScancode(scancode)));
|
||||
|
||||
if (name == "")
|
||||
name = "\"" + String::Unicode(SDL_GetScancodeName(scancode)) + "\"";
|
||||
|
||||
return name == "\"\"" ? String::Unicode("Unknown") : name;
|
||||
}
|
||||
|
||||
Vector2i EventImpl::GetMousePosition()
|
||||
{
|
||||
Vector2i pos;
|
||||
SDL_GetGlobalMouseState(&pos.x, &pos.y);
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
Vector2i EventImpl::GetMousePosition(const Window& relativeTo)
|
||||
{
|
||||
auto handle = relativeTo.GetHandle();
|
||||
if (handle)
|
||||
{
|
||||
auto windowPos = relativeTo.GetPosition();
|
||||
auto mousePos = GetMousePosition();
|
||||
|
||||
return mousePos - windowPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraError("Invalid window handle");
|
||||
|
||||
// Attention que (-1, -1) est une position tout à fait valide et ne doit pas servir de test
|
||||
return Vector2i(-1, -1);
|
||||
}
|
||||
}
|
||||
|
||||
bool EventImpl::IsKeyPressed(Keyboard::Key key)
|
||||
{
|
||||
return SDL_GetKeyboardState(nullptr)[nzKeyboardToSDLScanCode[key]];
|
||||
}
|
||||
|
||||
bool EventImpl::IsMouseButtonPressed(Mouse::Button button)
|
||||
{
|
||||
static int vButtons[Mouse::Max + 1] = {
|
||||
SDL_BUTTON_LMASK, // Button::Left
|
||||
SDL_BUTTON_MMASK, // Button::Middle
|
||||
SDL_BUTTON_RMASK, // Button::Right
|
||||
SDL_BUTTON_X1MASK, // Button::XButton1
|
||||
SDL_BUTTON_X2MASK // Button::XButton2
|
||||
};
|
||||
|
||||
return (SDL_GetGlobalMouseState(nullptr, nullptr) & vButtons[button]) != 0;
|
||||
}
|
||||
|
||||
void EventImpl::SetMousePosition(int x, int y)
|
||||
{
|
||||
if (SDL_WarpMouseGlobal(x, y) != 0)
|
||||
NazaraWarning(SDL_GetError());
|
||||
}
|
||||
|
||||
void EventImpl::SetMousePosition(int x, int y, const Window& relativeTo)
|
||||
{
|
||||
auto handle = static_cast<SDL_Window*>(relativeTo.GetHandle());
|
||||
if (handle)
|
||||
SDL_WarpMouseInWindow(handle, x, y);
|
||||
else
|
||||
NazaraError("Invalid window handle");
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_INPUTIMPL_HPP
|
||||
#define NAZARA_INPUTIMPL_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
#include <Nazara/Platform/Mouse.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class EventImpl
|
||||
{
|
||||
public:
|
||||
static String GetKeyName(Keyboard::Key key);
|
||||
static Vector2i GetMousePosition();
|
||||
static Vector2i GetMousePosition(const Window& relativeTo);
|
||||
static bool IsKeyPressed(Keyboard::Key key);
|
||||
static bool IsMouseButtonPressed(Mouse::Button button);
|
||||
static void SetMousePosition(int x, int y);
|
||||
static void SetMousePosition(int x, int y, const Window& relativeTo);
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_INPUTIMPL_HPP
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <algorithm>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
|
||||
#include <Nazara/Platform/VideoMode.hpp>
|
||||
#include <SDL2/SDL_video.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
VideoMode VideoModeImpl::GetDesktopMode()
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
if (SDL_GetDesktopDisplayMode(0, &mode) != 0) // handle multi screen ?
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return VideoMode(800, 600, static_cast<UInt8>(32)); // useless ?
|
||||
}
|
||||
|
||||
return VideoMode(mode.w, mode.h, SDL_BITSPERPIXEL(mode.format));
|
||||
}
|
||||
|
||||
void VideoModeImpl::GetFullscreenModes(std::vector<VideoMode>& modes)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
int numModes = SDL_GetNumDisplayModes(0);
|
||||
if (numModes < 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < numModes; i++)
|
||||
{
|
||||
if (SDL_GetDisplayMode(0, i, &mode) != 0) // handle multi screen ?
|
||||
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
VideoMode vMode(mode.w, mode.h, SDL_BITSPERPIXEL(mode.format));
|
||||
|
||||
if (std::find(modes.begin(), modes.end(), vMode) == modes.end())
|
||||
modes.push_back(vMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VIDEOMODEIMPL_HPP
|
||||
#define NAZARA_VIDEOMODEIMPL_HPP
|
||||
|
||||
#include <Nazara/Platform/VideoMode.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class VideoModeImpl
|
||||
{
|
||||
public:
|
||||
static VideoMode GetDesktopMode();
|
||||
static void GetFullscreenModes(std::vector<VideoMode>& modes);
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NNAZARA_VIDEOMODEIMPL_HPP
|
||||
|
|
@ -0,0 +1,695 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Un grand merci à Laurent Gomila pour la SFML qui m'aura bien aidé à réaliser cette implémentation
|
||||
|
||||
#include <cstdio>
|
||||
#include <memory>
|
||||
#include <Nazara/Core/ConditionVariable.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Platform/Config.hpp>
|
||||
#include <Nazara/Platform/Cursor.hpp>
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
#include <Nazara/Platform/SDL2/CursorImpl.hpp>
|
||||
#include <Nazara/Platform/SDL2/IconImpl.hpp>
|
||||
#include <Nazara/Platform/SDL2/WindowImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace
|
||||
{
|
||||
WindowImpl* fullscreenWindow = nullptr;
|
||||
|
||||
Mouse::Button SDLToNazaraButton(Uint8 sdlButton)
|
||||
{
|
||||
switch (sdlButton)
|
||||
{
|
||||
case SDL_BUTTON_LEFT:
|
||||
return Mouse::Left;
|
||||
case SDL_BUTTON_MIDDLE:
|
||||
return Mouse::Middle;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
return Mouse::Right;
|
||||
case SDL_BUTTON_X1:
|
||||
return Mouse::XButton1;
|
||||
case SDL_BUTTON_X2:
|
||||
return Mouse::XButton2;
|
||||
default:
|
||||
NazaraAssert(false, "Unkown mouse button");
|
||||
return Mouse::Left;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WindowImpl::WindowImpl(Window* parent) :
|
||||
m_cursor(nullptr),
|
||||
m_handle(nullptr),
|
||||
//m_callback(0),
|
||||
m_style(0),
|
||||
m_maxSize(-1),
|
||||
m_minSize(-1),
|
||||
m_parent(parent),
|
||||
m_keyRepeat(true),
|
||||
m_mouseInside(false),
|
||||
m_smoothScrolling(false),
|
||||
m_scrolling(0)
|
||||
{
|
||||
m_cursor = SDL_GetDefaultCursor();
|
||||
}
|
||||
|
||||
bool WindowImpl::Create(const VideoMode& mode, const String& title, WindowStyleFlags style)
|
||||
{
|
||||
bool async = (style & WindowStyle_Threaded) != 0;
|
||||
if (async)
|
||||
{
|
||||
NazaraError("SDL2 backend doesn't support asyn window for now");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool fullscreen = (style & WindowStyle_Fullscreen) != 0;
|
||||
|
||||
Uint32 winStyle = SDL_WINDOW_OPENGL;
|
||||
|
||||
unsigned int x, y;
|
||||
unsigned int width = mode.width;
|
||||
unsigned int height = mode.height;
|
||||
if (fullscreen)
|
||||
winStyle |= SDL_WINDOW_FULLSCREEN;
|
||||
|
||||
// Testé une seconde fois car sa valeur peut changer
|
||||
if (fullscreen)
|
||||
{
|
||||
x = 0;
|
||||
y = 0;
|
||||
|
||||
fullscreenWindow = this;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(style & WindowStyle_Titlebar))
|
||||
winStyle |= SDL_WINDOW_BORDERLESS;
|
||||
|
||||
x = SDL_WINDOWPOS_CENTERED;
|
||||
y = SDL_WINDOWPOS_CENTERED;
|
||||
}
|
||||
|
||||
if (style & WindowStyle_Resizable)
|
||||
winStyle |= SDL_WINDOW_RESIZABLE;
|
||||
if (style & WindowStyle_Max)
|
||||
winStyle |= SDL_WINDOW_MAXIMIZED;
|
||||
|
||||
m_eventListener = true;
|
||||
m_ownsWindow = true;
|
||||
m_sizemove = false;
|
||||
m_style = style;
|
||||
|
||||
m_handle = SDL_CreateWindow(title.GetConstBuffer(), x, y, width, height, winStyle);
|
||||
|
||||
if (!m_handle)
|
||||
{
|
||||
NazaraError("Failed to create window: " + Error::GetLastSystemError());
|
||||
return false;
|
||||
}
|
||||
|
||||
PrepareWindow(fullscreen);
|
||||
|
||||
SDL_AddEventWatch(HandleEvent, this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WindowImpl::Create(WindowHandle handle)
|
||||
{
|
||||
m_handle = static_cast<SDL_Window*>(handle);
|
||||
|
||||
if (!m_handle || !SDL_GetWindowID(m_handle))
|
||||
{
|
||||
NazaraError("Invalid handle");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_eventListener = false;
|
||||
m_ownsWindow = false;
|
||||
m_sizemove = false;
|
||||
|
||||
SDL_GetWindowPosition(m_handle, &m_position.x, &m_position.y);
|
||||
|
||||
int width;
|
||||
int height;
|
||||
SDL_GetWindowSize(m_handle, &width, &height);
|
||||
|
||||
m_size.Set(width, height);
|
||||
|
||||
SDL_AddEventWatch(HandleEvent, this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WindowImpl::Destroy()
|
||||
{
|
||||
if (m_ownsWindow && m_handle)
|
||||
SDL_DestroyWindow(m_handle);
|
||||
else
|
||||
SetEventListener(false);
|
||||
|
||||
SDL_DelEventWatch(HandleEvent, this);
|
||||
}
|
||||
|
||||
void WindowImpl::EnableKeyRepeat(bool enable)
|
||||
{
|
||||
m_keyRepeat = enable;
|
||||
}
|
||||
|
||||
void WindowImpl::EnableSmoothScrolling(bool enable)
|
||||
{
|
||||
m_smoothScrolling = enable;
|
||||
}
|
||||
|
||||
WindowHandle WindowImpl::GetHandle() const
|
||||
{
|
||||
return m_handle;
|
||||
}
|
||||
|
||||
Vector2i WindowImpl::GetPosition() const
|
||||
{
|
||||
return m_position;
|
||||
}
|
||||
|
||||
Vector2ui WindowImpl::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
WindowStyleFlags WindowImpl::GetStyle() const
|
||||
{
|
||||
return m_style;
|
||||
}
|
||||
|
||||
String WindowImpl::GetTitle() const
|
||||
{
|
||||
return String::Unicode(SDL_GetWindowTitle(m_handle));
|
||||
}
|
||||
|
||||
bool WindowImpl::HasFocus() const
|
||||
{
|
||||
return (SDL_GetWindowFlags(m_handle) & SDL_WINDOW_INPUT_FOCUS) != 0;
|
||||
}
|
||||
|
||||
void WindowImpl::IgnoreNextMouseEvent(int mouseX, int mouseY)
|
||||
{
|
||||
m_ignoreNextMouseMove = true;
|
||||
// Petite astuce ... probablement foireuse dans certains cas :ahde:
|
||||
m_mousePos.x = mouseX;
|
||||
m_mousePos.y = mouseY;
|
||||
}
|
||||
|
||||
bool WindowImpl::IsMinimized() const
|
||||
{
|
||||
return (SDL_GetWindowFlags(m_handle) & SDL_WINDOW_MINIMIZED) != 0;
|
||||
}
|
||||
|
||||
bool WindowImpl::IsVisible() const
|
||||
{
|
||||
return (SDL_GetWindowFlags(m_handle) & SDL_WINDOW_SHOWN) != 0;
|
||||
}
|
||||
|
||||
void WindowImpl::RefreshCursor()
|
||||
{
|
||||
if (!m_cursor)
|
||||
{
|
||||
if (SDL_ShowCursor(SDL_DISABLE) < 0)
|
||||
NazaraWarning(SDL_GetError());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_ShowCursor(SDL_ENABLE) < 0)
|
||||
NazaraWarning(SDL_GetError());
|
||||
|
||||
SDL_SetCursor(m_cursor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowImpl::ProcessEvents(bool block)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
|
||||
|
||||
/*if (m_ownsWindow)
|
||||
{
|
||||
if (block)
|
||||
WaitMessage();
|
||||
|
||||
MSG message;
|
||||
while (PeekMessageW(&message, nullptr, 0, 0, PM_REMOVE))
|
||||
{
|
||||
TranslateMessage(&message);
|
||||
DispatchMessageW(&message);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
int SDLCALL WindowImpl::HandleEvent(void *userdata, SDL_Event* event)
|
||||
{
|
||||
try {
|
||||
auto window = static_cast<WindowImpl*>(userdata);
|
||||
|
||||
WindowEvent evt;
|
||||
evt.type = WindowEventType::WindowEventType_Max;
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case SDL_WINDOWEVENT:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->window.windowID)
|
||||
return 0;
|
||||
|
||||
switch (event->window.event)
|
||||
{
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_Quit;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_Resized;
|
||||
|
||||
evt.size.width = event->window.data1;
|
||||
evt.size.height = event->window.data2;
|
||||
|
||||
window->m_size.Set(event->window.data1, event->window.data2);
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MOVED:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_Moved;
|
||||
|
||||
evt.position.x = event->window.data1;
|
||||
evt.position.y = event->window.data2;
|
||||
|
||||
window->m_position.Set(event->window.data1, event->window.data2);
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_GainedFocus;
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_LostFocus;
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_ENTER:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseEntered;
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_LEAVE:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseLeft;
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->motion.windowID)
|
||||
return 0;
|
||||
|
||||
if (window->m_ignoreNextMouseMove && event->motion.x == window->m_mousePos.x && event->motion.y == window->m_mousePos.y)
|
||||
{
|
||||
window->m_ignoreNextMouseMove = false;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseMoved;
|
||||
|
||||
evt.mouseMove.x = event->motion.x;
|
||||
evt.mouseMove.y = event->motion.y;
|
||||
evt.mouseMove.deltaX = event->motion.xrel;
|
||||
evt.mouseMove.deltaY = event->motion.yrel;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->button.windowID)
|
||||
return 0;
|
||||
|
||||
evt.mouseButton.button = SDLToNazaraButton(event->button.button);
|
||||
evt.mouseButton.x = event->button.x;
|
||||
evt.mouseButton.y = event->button.y;
|
||||
|
||||
if (event->button.clicks % 2 == 0)
|
||||
{
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseButtonDoubleClicked;
|
||||
|
||||
window->m_parent->PushEvent(evt);
|
||||
}
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseButtonPressed;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->button.windowID)
|
||||
return 0;
|
||||
|
||||
evt.mouseButton.button = SDLToNazaraButton(event->button.button);
|
||||
evt.mouseButton.x = event->button.x;
|
||||
evt.mouseButton.y = event->button.y;
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseButtonReleased;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_MOUSEWHEEL:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->wheel.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseWheelMoved;
|
||||
|
||||
evt.mouseWheel.delta = event->wheel.y;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->key.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_KeyPressed;
|
||||
|
||||
evt.key.code = SDLKeySymToNazaraKey(event->key.keysym);
|
||||
evt.key.alt = (event->key.keysym.mod & KMOD_ALT) != 0;
|
||||
evt.key.control = (event->key.keysym.mod & KMOD_CTRL) != 0;
|
||||
evt.key.repeated = event->key.repeat != 0;
|
||||
evt.key.shift = (event->key.keysym.mod & KMOD_SHIFT) != 0;
|
||||
evt.key.system = (event->key.keysym.mod & KMOD_GUI) != 0;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->key.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_KeyReleased;
|
||||
|
||||
evt.key.code = SDLKeySymToNazaraKey(event->key.keysym);
|
||||
evt.key.alt = (event->key.keysym.mod & KMOD_ALT) != 0;
|
||||
evt.key.control = (event->key.keysym.mod & KMOD_CTRL) != 0;
|
||||
evt.key.repeated = event->key.repeat != 0;
|
||||
evt.key.shift = (event->key.keysym.mod & KMOD_SHIFT) != 0;
|
||||
evt.key.system = (event->key.keysym.mod & KMOD_GUI) != 0;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_TEXTINPUT:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->text.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_TextEntered;
|
||||
|
||||
for (decltype(evt.text.character)codepoint : String::Unicode(event->text.text).GetUtf32String())
|
||||
{
|
||||
evt.text.character = codepoint;
|
||||
|
||||
window->m_parent->PushEvent(evt);
|
||||
}
|
||||
|
||||
// prevent post switch event
|
||||
evt.type = WindowEventType::WindowEventType_Max;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (evt.type != WindowEventType::WindowEventType_Max)
|
||||
window->m_parent->PushEvent(evt);
|
||||
}
|
||||
catch (std::exception e)
|
||||
{
|
||||
NazaraError(e.what());
|
||||
}
|
||||
catch (...) // Don't let any exceptions go thru C calls
|
||||
{
|
||||
NazaraError("An unknown error happened");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void WindowImpl::SetCursor(const Cursor& cursor)
|
||||
{
|
||||
m_cursor = cursor.m_impl->GetCursor();
|
||||
|
||||
if (HasFocus())
|
||||
RefreshCursor();
|
||||
}
|
||||
|
||||
void WindowImpl::SetEventListener(bool listener)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void WindowImpl::SetFocus()
|
||||
{
|
||||
SDL_RaiseWindow(m_handle);
|
||||
}
|
||||
|
||||
void WindowImpl::SetIcon(const Icon& icon)
|
||||
{
|
||||
SDL_SetWindowIcon(m_handle, icon.m_impl->GetIcon());
|
||||
}
|
||||
|
||||
void WindowImpl::SetMaximumSize(int width, int height)
|
||||
{
|
||||
SDL_SetWindowMaximumSize(m_handle, width, height);
|
||||
}
|
||||
|
||||
void WindowImpl::SetMinimumSize(int width, int height)
|
||||
{
|
||||
SDL_SetWindowMinimumSize(m_handle, width, height);
|
||||
}
|
||||
|
||||
void WindowImpl::SetPosition(int x, int y)
|
||||
{
|
||||
SDL_SetWindowPosition(m_handle, x, y);
|
||||
}
|
||||
|
||||
void WindowImpl::SetSize(unsigned int width, unsigned int height)
|
||||
{
|
||||
m_size.Set(width, height);
|
||||
SDL_SetWindowSize(m_handle, width, height);
|
||||
}
|
||||
|
||||
void WindowImpl::SetStayOnTop(bool stayOnTop)
|
||||
{
|
||||
NazaraDebug("Stay on top isn't supported by SDL2 backend for now");
|
||||
}
|
||||
|
||||
void WindowImpl::SetTitle(const String& title)
|
||||
{
|
||||
SDL_SetWindowTitle(m_handle, title.GetConstBuffer());
|
||||
}
|
||||
|
||||
void WindowImpl::SetVisible(bool visible)
|
||||
{
|
||||
visible ? SDL_ShowWindow(m_handle) : SDL_HideWindow(m_handle);
|
||||
}
|
||||
|
||||
void WindowImpl::PrepareWindow(bool fullscreen)
|
||||
{
|
||||
(void)fullscreen; // ignore param warning
|
||||
|
||||
SDL_GetWindowPosition(m_handle, &m_position.x, &m_position.y);
|
||||
|
||||
int width, height;
|
||||
SDL_GetWindowSize(m_handle, &width, &height);
|
||||
|
||||
m_size.Set(width, height);
|
||||
}
|
||||
|
||||
bool WindowImpl::Initialize()
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
if (SDL_GL_LoadLibrary(nullptr) < 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
SDL_Quit();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, true) < 0)
|
||||
NazaraError("Couldn't set share OpenGL contexes");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WindowImpl::Uninitialize()
|
||||
{
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
Keyboard::Key WindowImpl::SDLKeySymToNazaraKey(SDL_Keysym& keysym)
|
||||
{
|
||||
auto key = keysym.scancode;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case SDL_SCANCODE_LCTRL: return Keyboard::LControl;
|
||||
case SDL_SCANCODE_RCTRL: return Keyboard::RControl;
|
||||
case SDL_SCANCODE_LALT: return Keyboard::LAlt;
|
||||
case SDL_SCANCODE_RALT: return Keyboard::RAlt;
|
||||
case SDL_SCANCODE_LSHIFT: return Keyboard::LShift;
|
||||
case SDL_SCANCODE_RSHIFT: return Keyboard::RShift;
|
||||
|
||||
case SDL_SCANCODE_0: return Keyboard::Num0;
|
||||
case SDL_SCANCODE_1: return Keyboard::Num1;
|
||||
case SDL_SCANCODE_2: return Keyboard::Num2;
|
||||
case SDL_SCANCODE_3: return Keyboard::Num3;
|
||||
case SDL_SCANCODE_4: return Keyboard::Num4;
|
||||
case SDL_SCANCODE_5: return Keyboard::Num5;
|
||||
case SDL_SCANCODE_6: return Keyboard::Num6;
|
||||
case SDL_SCANCODE_7: return Keyboard::Num7;
|
||||
case SDL_SCANCODE_8: return Keyboard::Num8;
|
||||
case SDL_SCANCODE_9: return Keyboard::Num9;
|
||||
case SDL_SCANCODE_A: return Keyboard::A;
|
||||
case SDL_SCANCODE_B: return Keyboard::B;
|
||||
case SDL_SCANCODE_C: return Keyboard::C;
|
||||
case SDL_SCANCODE_D: return Keyboard::D;
|
||||
case SDL_SCANCODE_E: return Keyboard::E;
|
||||
case SDL_SCANCODE_F: return Keyboard::F;
|
||||
case SDL_SCANCODE_G: return Keyboard::G;
|
||||
case SDL_SCANCODE_H: return Keyboard::H;
|
||||
case SDL_SCANCODE_I: return Keyboard::I;
|
||||
case SDL_SCANCODE_J: return Keyboard::J;
|
||||
case SDL_SCANCODE_K: return Keyboard::K;
|
||||
case SDL_SCANCODE_L: return Keyboard::L;
|
||||
case SDL_SCANCODE_M: return Keyboard::M;
|
||||
case SDL_SCANCODE_N: return Keyboard::N;
|
||||
case SDL_SCANCODE_O: return Keyboard::O;
|
||||
case SDL_SCANCODE_P: return Keyboard::P;
|
||||
case SDL_SCANCODE_Q: return Keyboard::Q;
|
||||
case SDL_SCANCODE_R: return Keyboard::R;
|
||||
case SDL_SCANCODE_S: return Keyboard::S;
|
||||
case SDL_SCANCODE_T: return Keyboard::T;
|
||||
case SDL_SCANCODE_U: return Keyboard::U;
|
||||
case SDL_SCANCODE_V: return Keyboard::V;
|
||||
case SDL_SCANCODE_W: return Keyboard::W;
|
||||
case SDL_SCANCODE_X: return Keyboard::X;
|
||||
case SDL_SCANCODE_Y: return Keyboard::Y;
|
||||
case SDL_SCANCODE_Z: return Keyboard::Z;
|
||||
case SDL_SCANCODE_KP_PLUS: return Keyboard::Add;
|
||||
case SDL_SCANCODE_BACKSPACE: return Keyboard::Backspace;
|
||||
case SDL_SCANCODE_AC_BACK: return Keyboard::Browser_Back;
|
||||
case SDL_SCANCODE_AC_BOOKMARKS: return Keyboard::Browser_Favorites;
|
||||
case SDL_SCANCODE_AC_FORWARD: return Keyboard::Browser_Forward;
|
||||
case SDL_SCANCODE_AC_HOME: return Keyboard::Browser_Home;
|
||||
case SDL_SCANCODE_AC_REFRESH: return Keyboard::Browser_Refresh;
|
||||
case SDL_SCANCODE_AC_SEARCH: return Keyboard::Browser_Search;
|
||||
case SDL_SCANCODE_AC_STOP: return Keyboard::Browser_Stop;
|
||||
case SDL_SCANCODE_CAPSLOCK: return Keyboard::CapsLock;
|
||||
case SDL_SCANCODE_CLEAR: return Keyboard::Clear;
|
||||
case SDL_SCANCODE_KP_PERIOD: return Keyboard::Decimal;
|
||||
case SDL_SCANCODE_DELETE: return Keyboard::Delete;
|
||||
case SDL_SCANCODE_KP_DIVIDE: return Keyboard::Divide;
|
||||
case SDL_SCANCODE_DOWN: return Keyboard::Down;
|
||||
case SDL_SCANCODE_END: return Keyboard::End;
|
||||
case SDL_SCANCODE_ESCAPE: return Keyboard::Escape;
|
||||
case SDL_SCANCODE_F1: return Keyboard::F1;
|
||||
case SDL_SCANCODE_F2: return Keyboard::F2;
|
||||
case SDL_SCANCODE_F3: return Keyboard::F3;
|
||||
case SDL_SCANCODE_F4: return Keyboard::F4;
|
||||
case SDL_SCANCODE_F5: return Keyboard::F5;
|
||||
case SDL_SCANCODE_F6: return Keyboard::F6;
|
||||
case SDL_SCANCODE_F7: return Keyboard::F7;
|
||||
case SDL_SCANCODE_F8: return Keyboard::F8;
|
||||
case SDL_SCANCODE_F9: return Keyboard::F9;
|
||||
case SDL_SCANCODE_F10: return Keyboard::F10;
|
||||
case SDL_SCANCODE_F11: return Keyboard::F11;
|
||||
case SDL_SCANCODE_F12: return Keyboard::F12;
|
||||
case SDL_SCANCODE_F13: return Keyboard::F13;
|
||||
case SDL_SCANCODE_F14: return Keyboard::F14;
|
||||
case SDL_SCANCODE_F15: return Keyboard::F15;
|
||||
case SDL_SCANCODE_HOME: return Keyboard::Home;
|
||||
case SDL_SCANCODE_INSERT: return Keyboard::Insert;
|
||||
case SDL_SCANCODE_LEFT: return Keyboard::Left;
|
||||
case SDL_SCANCODE_LGUI: return Keyboard::LSystem;
|
||||
case SDL_SCANCODE_AUDIONEXT: return Keyboard::Media_Next;
|
||||
case SDL_SCANCODE_AUDIOPLAY: return Keyboard::Media_Play;
|
||||
case SDL_SCANCODE_AUDIOPREV: return Keyboard::Media_Previous;
|
||||
case SDL_SCANCODE_AUDIOSTOP: return Keyboard::Media_Stop;
|
||||
case SDL_SCANCODE_KP_MULTIPLY: return Keyboard::Multiply;
|
||||
case SDL_SCANCODE_PAGEDOWN: return Keyboard::PageDown;
|
||||
case SDL_SCANCODE_KP_0: return Keyboard::Numpad0;
|
||||
case SDL_SCANCODE_KP_1: return Keyboard::Numpad1;
|
||||
case SDL_SCANCODE_KP_2: return Keyboard::Numpad2;
|
||||
case SDL_SCANCODE_KP_3: return Keyboard::Numpad3;
|
||||
case SDL_SCANCODE_KP_4: return Keyboard::Numpad4;
|
||||
case SDL_SCANCODE_KP_5: return Keyboard::Numpad5;
|
||||
case SDL_SCANCODE_KP_6: return Keyboard::Numpad6;
|
||||
case SDL_SCANCODE_KP_7: return Keyboard::Numpad7;
|
||||
case SDL_SCANCODE_KP_8: return Keyboard::Numpad8;
|
||||
case SDL_SCANCODE_KP_9: return Keyboard::Numpad9;
|
||||
case SDL_SCANCODE_NUMLOCKCLEAR: return Keyboard::NumLock;
|
||||
case SDL_SCANCODE_SEMICOLON: return Keyboard::Semicolon;
|
||||
case SDL_SCANCODE_SLASH: return Keyboard::Slash;
|
||||
case SDL_SCANCODE_GRAVE: return Keyboard::Tilde;
|
||||
case SDL_SCANCODE_APPLICATION: return Keyboard::Menu;
|
||||
case SDL_SCANCODE_NONUSBACKSLASH: return Keyboard::ISOBackslash102;
|
||||
case SDL_SCANCODE_LEFTBRACKET: return Keyboard::LBracket;
|
||||
case SDL_SCANCODE_BACKSLASH: return Keyboard::Backslash;
|
||||
case SDL_SCANCODE_RIGHTBRACKET: return Keyboard::RBracket;
|
||||
case SDL_SCANCODE_APOSTROPHE: return Keyboard::Quote;
|
||||
case SDL_SCANCODE_COMMA: return Keyboard::Comma;
|
||||
case SDL_SCANCODE_MINUS: return Keyboard::Dash;
|
||||
case SDL_SCANCODE_PERIOD: return Keyboard::Period;
|
||||
case SDL_SCANCODE_EQUALS: return Keyboard::Equal;
|
||||
case SDL_SCANCODE_RIGHT: return Keyboard::Right;
|
||||
case SDL_SCANCODE_PAGEUP: return Keyboard::PageUp;
|
||||
case SDL_SCANCODE_PAUSE: return Keyboard::Pause;
|
||||
case SDL_SCANCODE_SYSREQ: return Keyboard::Print;
|
||||
case SDL_SCANCODE_SCROLLLOCK: return Keyboard::ScrollLock;
|
||||
case SDL_SCANCODE_PRINTSCREEN: return Keyboard::PrintScreen;
|
||||
case SDL_SCANCODE_KP_MINUS: return Keyboard::Subtract;
|
||||
case SDL_SCANCODE_RETURN: return Keyboard::Return;
|
||||
case SDL_SCANCODE_KP_ENTER: return Keyboard::NumpadReturn;
|
||||
case SDL_SCANCODE_RGUI: return Keyboard::RSystem;
|
||||
case SDL_SCANCODE_SPACE: return Keyboard::Space;
|
||||
case SDL_SCANCODE_TAB: return Keyboard::Tab;
|
||||
case SDL_SCANCODE_UP: return Keyboard::Up;
|
||||
case SDL_SCANCODE_VOLUMEDOWN: return Keyboard::Volume_Down;
|
||||
case SDL_SCANCODE_MUTE: return Keyboard::Volume_Mute;
|
||||
case SDL_SCANCODE_AUDIOMUTE: return Keyboard::Volume_Mute;
|
||||
case SDL_SCANCODE_VOLUMEUP: return Keyboard::Volume_Up;
|
||||
|
||||
default:
|
||||
return Keyboard::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
// not implemented for now, wait for mainloop friendly input
|
||||
//void WindowImpl::WindowThread(SDL_Window* handle, /*DWORD styleEx,*/ const String& title, /*DWORD style,*/ bool fullscreen, const Rectui& dimensions, WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
|
||||
//{
|
||||
// SDL_Window& winHandle = *handle;
|
||||
/*winHandle = CreateWindowExW(styleEx, className, title.GetWideString().data(), style, dimensions.x, dimensions.y, dimensions.width, dimensions.height, nullptr, nullptr, GetModuleHandle(nullptr), window);
|
||||
|
||||
if (winHandle)
|
||||
window->PrepareWindow(fullscreen);
|
||||
|
||||
mutex->Lock();
|
||||
condition->Signal();
|
||||
mutex->Unlock(); // mutex and condition may be destroyed after this line
|
||||
|
||||
if (!winHandle)
|
||||
return;
|
||||
|
||||
while (window->m_threadActive)
|
||||
window->ProcessEvents(true);
|
||||
|
||||
DestroyWindow(winHandle);*/
|
||||
//}
|
||||
}
|
||||
|
|
@ -0,0 +1,113 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Interface inspirée de la SFML par Laurent Gomila
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_WINDOWIMPL_HPP
|
||||
#define NAZARA_WINDOWIMPL_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Platform/Config.hpp>
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
#include <Nazara/Platform/Mouse.hpp>
|
||||
#include <Nazara/Platform/VideoMode.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include <SDL2/SDL_keyboard.h>
|
||||
#include <SDL2/SDL_video.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class ConditionVariable;
|
||||
class Mutex;
|
||||
class Window;
|
||||
|
||||
class WindowImpl
|
||||
{
|
||||
public:
|
||||
WindowImpl(Window* parent);
|
||||
WindowImpl(const WindowImpl&) = delete;
|
||||
WindowImpl(WindowImpl&&) = delete; ///TODO?
|
||||
~WindowImpl() = default;
|
||||
|
||||
bool Create(const VideoMode& mode, const String& title, WindowStyleFlags style);
|
||||
bool Create(WindowHandle handle);
|
||||
|
||||
void Destroy();
|
||||
|
||||
void EnableKeyRepeat(bool enable);
|
||||
void EnableSmoothScrolling(bool enable);
|
||||
|
||||
WindowHandle GetHandle() const;
|
||||
Vector2i GetPosition() const;
|
||||
Vector2ui GetSize() const;
|
||||
WindowStyleFlags GetStyle() const;
|
||||
String GetTitle() const;
|
||||
|
||||
bool HasFocus() const;
|
||||
|
||||
void IgnoreNextMouseEvent(int mouseX, int mouseY);
|
||||
|
||||
bool IsMinimized() const;
|
||||
bool IsVisible() const;
|
||||
|
||||
void RefreshCursor();
|
||||
|
||||
void ProcessEvents(bool block);
|
||||
|
||||
void SetCursor(const Cursor& cursor);
|
||||
void SetEventListener(bool listener);
|
||||
void SetFocus();
|
||||
void SetIcon(const Icon& icon);
|
||||
void SetMaximumSize(int width, int height);
|
||||
void SetMinimumSize(int width, int height);
|
||||
void SetPosition(int x, int y);
|
||||
void SetSize(unsigned int width, unsigned int height);
|
||||
void SetStayOnTop(bool stayOnTop);
|
||||
void SetTitle(const String& title);
|
||||
void SetVisible(bool visible);
|
||||
|
||||
WindowImpl& operator=(const WindowImpl&) = delete;
|
||||
WindowImpl& operator=(WindowImpl&&) = delete; ///TODO?
|
||||
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
private:
|
||||
int static SDLCALL HandleEvent(void *userdata, SDL_Event * event);
|
||||
|
||||
void PrepareWindow(bool fullscreen);
|
||||
|
||||
static Keyboard::Key SDLKeySymToNazaraKey(SDL_Keysym& keysym);
|
||||
//static void WindowThread(SDL_Window* handle, /*DWORD styleEx,*/ const String& title, /*DWORD style,*/ bool fullscreen, const Rectui& dimensions, WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
|
||||
|
||||
SDL_Cursor* m_cursor;
|
||||
SDL_Window* m_handle;
|
||||
WindowStyleFlags m_style;
|
||||
Vector2i m_maxSize;
|
||||
Vector2i m_minSize;
|
||||
Vector2i m_mousePos;
|
||||
Vector2i m_position;
|
||||
Vector2ui m_size;
|
||||
//Thread m_thread;
|
||||
Window* m_parent;
|
||||
bool m_eventListener;
|
||||
bool m_ignoreNextMouseMove = false;
|
||||
bool m_keyRepeat;
|
||||
bool m_mouseInside;
|
||||
bool m_ownsWindow;
|
||||
bool m_sizemove;
|
||||
bool m_smoothScrolling;
|
||||
bool m_threadActive;
|
||||
short m_scrolling;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_WINDOWIMPL_HPP
|
||||
|
|
@ -6,7 +6,9 @@
|
|||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/VideoModeImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/VideoModeImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -2,11 +2,11 @@
|
|||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
#include <windows.h>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -42,115 +42,118 @@ namespace Nz
|
|||
0x5A, // Key::Z
|
||||
|
||||
// Touches de fonction
|
||||
VK_F1, // Key::F1
|
||||
VK_F2, // Key::F2
|
||||
VK_F3, // Key::F3
|
||||
VK_F4, // Key::F4
|
||||
VK_F5, // Key::F5
|
||||
VK_F6, // Key::F6
|
||||
VK_F7, // Key::F7
|
||||
VK_F8, // Key::F8
|
||||
VK_F9, // Key::F9
|
||||
VK_F10, // Key::F10
|
||||
VK_F11, // Key::F11
|
||||
VK_F12, // Key::F12
|
||||
VK_F13, // Key::F13
|
||||
VK_F14, // Key::F14
|
||||
VK_F15, // Key::F15
|
||||
VK_F1, // Key::F1
|
||||
VK_F2, // Key::F2
|
||||
VK_F3, // Key::F3
|
||||
VK_F4, // Key::F4
|
||||
VK_F5, // Key::F5
|
||||
VK_F6, // Key::F6
|
||||
VK_F7, // Key::F7
|
||||
VK_F8, // Key::F8
|
||||
VK_F9, // Key::F9
|
||||
VK_F10, // Key::F10
|
||||
VK_F11, // Key::F11
|
||||
VK_F12, // Key::F12
|
||||
VK_F13, // Key::F13
|
||||
VK_F14, // Key::F14
|
||||
VK_F15, // Key::F15
|
||||
|
||||
// Flèches directionnelles
|
||||
VK_DOWN, // Key::Down
|
||||
VK_LEFT, // Key::Left
|
||||
VK_RIGHT, // Key::Right
|
||||
VK_UP, // Key::Up
|
||||
VK_UP, // Key::Up
|
||||
|
||||
// Pavé numérique
|
||||
VK_ADD, // Key::Add
|
||||
VK_ADD, // Key::Add
|
||||
VK_DECIMAL, // Key::Decimal
|
||||
VK_DIVIDE, // Key::Divide
|
||||
VK_DIVIDE, // Key::Divide
|
||||
VK_MULTIPLY, // Key::Multiply
|
||||
VK_NUMPAD0, // Key::Numpad0
|
||||
VK_NUMPAD1, // Key::Numpad1
|
||||
VK_NUMPAD2, // Key::Numpad2
|
||||
VK_NUMPAD3, // Key::Numpad3
|
||||
VK_NUMPAD4, // Key::Numpad4
|
||||
VK_NUMPAD5, // Key::Numpad5
|
||||
VK_NUMPAD6, // Key::Numpad6
|
||||
VK_NUMPAD7, // Key::Numpad7
|
||||
VK_NUMPAD8, // Key::Numpad8
|
||||
VK_NUMPAD9, // Key::Numpad9
|
||||
VK_RETURN, // Key::Multiply
|
||||
VK_NUMPAD0, // Key::Numpad0
|
||||
VK_NUMPAD1, // Key::Numpad1
|
||||
VK_NUMPAD2, // Key::Numpad2
|
||||
VK_NUMPAD3, // Key::Numpad3
|
||||
VK_NUMPAD4, // Key::Numpad4
|
||||
VK_NUMPAD5, // Key::Numpad5
|
||||
VK_NUMPAD6, // Key::Numpad6
|
||||
VK_NUMPAD7, // Key::Numpad7
|
||||
VK_NUMPAD8, // Key::Numpad8
|
||||
VK_NUMPAD9, // Key::Numpad9
|
||||
VK_SUBTRACT, // Key::Subtract
|
||||
|
||||
// Diverss
|
||||
VK_OEM_5, // Key::Backslash
|
||||
VK_BACK, // Key::Backspace
|
||||
VK_CLEAR, // Key::Clear
|
||||
VK_OEM_5, // Key::Backslash
|
||||
VK_BACK, // Key::Backspace
|
||||
VK_CLEAR, // Key::Clear
|
||||
VK_OEM_COMMA, // Key::Comma,
|
||||
VK_OEM_MINUS, // Key::Dash
|
||||
VK_DELETE, // Key::Delete
|
||||
VK_END, // Key::End
|
||||
VK_DELETE, // Key::Delete
|
||||
VK_END, // Key::End
|
||||
VK_OEM_PLUS, // Key::Equal
|
||||
VK_ESCAPE, // Key::Escape
|
||||
VK_HOME, // Key::Home
|
||||
VK_INSERT, // Key::Insert
|
||||
VK_LMENU, // Key::LAlt
|
||||
VK_OEM_4, // Key::LBracket
|
||||
VK_ESCAPE, // Key::Escape
|
||||
VK_HOME, // Key::Home
|
||||
VK_INSERT, // Key::Insert
|
||||
VK_LMENU, // Key::LAlt
|
||||
VK_OEM_4, // Key::LBracket
|
||||
VK_LCONTROL, // Key::LControl
|
||||
VK_LSHIFT, // Key::LShift
|
||||
VK_LWIN, // Key::LSystem
|
||||
0x30, // Key::Num0
|
||||
0x31, // Key::Num1
|
||||
0x32, // Key::Num2
|
||||
0x33, // Key::Num3
|
||||
0x34, // Key::Num4
|
||||
0x35, // Key::Num5
|
||||
0x36, // Key::Num6
|
||||
0x37, // Key::Num7
|
||||
0x38, // Key::Num8
|
||||
0x39, // Key::Num9
|
||||
VK_NEXT, // Key::PageDown
|
||||
VK_PRIOR, // Key::PageUp
|
||||
VK_PAUSE, // Key::Pause
|
||||
VK_LSHIFT, // Key::LShift
|
||||
VK_LWIN, // Key::LSystem
|
||||
0x30, // Key::Num0
|
||||
0x31, // Key::Num1
|
||||
0x32, // Key::Num2
|
||||
0x33, // Key::Num3
|
||||
0x34, // Key::Num4
|
||||
0x35, // Key::Num5
|
||||
0x36, // Key::Num6
|
||||
0x37, // Key::Num7
|
||||
0x38, // Key::Num8
|
||||
0x39, // Key::Num9
|
||||
VK_NEXT, // Key::PageDown
|
||||
VK_PRIOR, // Key::PageUp
|
||||
VK_PAUSE, // Key::Pause
|
||||
VK_OEM_PERIOD, // Key::Period
|
||||
VK_PRINT, // Key::Print
|
||||
VK_PRINT, // Key::Print
|
||||
VK_SNAPSHOT, // Key::PrintScreen
|
||||
VK_OEM_7, // Key::Quote
|
||||
VK_RMENU, // Key::RAlt
|
||||
VK_OEM_6, // Key::RBracket
|
||||
VK_OEM_7, // Key::Quote
|
||||
VK_RMENU, // Key::RAlt
|
||||
VK_OEM_6, // Key::RBracket
|
||||
VK_RCONTROL, // Key::RControl
|
||||
VK_RETURN, // Key::Return
|
||||
VK_RSHIFT, // Key::RShift
|
||||
VK_RWIN, // Key::RSystem
|
||||
VK_OEM_1, // Key::Semicolon
|
||||
VK_OEM_2, // Key::Slash
|
||||
VK_SPACE, // Key::Space
|
||||
VK_TAB, // Key::Tab
|
||||
VK_OEM_3, // Key::Tilde
|
||||
VK_RETURN, // Key::Return
|
||||
VK_RSHIFT, // Key::RShift
|
||||
VK_RWIN, // Key::RSystem
|
||||
VK_OEM_1, // Key::Semicolon
|
||||
VK_OEM_2, // Key::Slash
|
||||
VK_SPACE, // Key::Space
|
||||
VK_TAB, // Key::Tab
|
||||
VK_OEM_3, // Key::Tilde
|
||||
VK_APPS, // Key::Menu
|
||||
VK_OEM_102, // Key::ISOBackslash102
|
||||
|
||||
// Touches navigateur
|
||||
VK_BROWSER_BACK, // Key::Browser_Back
|
||||
VK_BROWSER_BACK, // Key::Browser_Back
|
||||
VK_BROWSER_FAVORITES, // Key::Browser_Favorites
|
||||
VK_BROWSER_FORWARD, // Key::Browser_Forward
|
||||
VK_BROWSER_HOME, // Key::Browser_Home
|
||||
VK_BROWSER_REFRESH, // Key::Browser_Refresh
|
||||
VK_BROWSER_SEARCH, // Key::Browser_Search
|
||||
VK_BROWSER_STOP, // Key::Browser_Stop
|
||||
VK_BROWSER_FORWARD, // Key::Browser_Forward
|
||||
VK_BROWSER_HOME, // Key::Browser_Home
|
||||
VK_BROWSER_REFRESH, // Key::Browser_Refresh
|
||||
VK_BROWSER_SEARCH, // Key::Browser_Search
|
||||
VK_BROWSER_STOP, // Key::Browser_Stop
|
||||
|
||||
// Touches de contrôle
|
||||
VK_MEDIA_NEXT_TRACK, // Key::Media_Next,
|
||||
VK_MEDIA_PLAY_PAUSE, // Key::Media_PlayPause,
|
||||
VK_MEDIA_PREV_TRACK, // Key::Media_Previous,
|
||||
VK_MEDIA_STOP, // Key::Media_Stop,
|
||||
VK_MEDIA_STOP, // Key::Media_Stop,
|
||||
|
||||
// Touches de contrôle du volume
|
||||
VK_VOLUME_DOWN, // Key::Volume_Down
|
||||
VK_VOLUME_MUTE, // Key::Volume_Mute
|
||||
VK_VOLUME_UP, // Key::Volume_Up
|
||||
VK_VOLUME_DOWN, // Key::Volume_Down
|
||||
VK_VOLUME_MUTE, // Key::Volume_Mute
|
||||
VK_VOLUME_UP, // Key::Volume_Up
|
||||
|
||||
// Touches à verrouillage
|
||||
VK_CAPITAL, // Key::CapsLock
|
||||
VK_NUMLOCK, // Key::NumLock
|
||||
VK_SCROLL // Key::ScrollLock
|
||||
VK_CAPITAL, // Key::CapsLock
|
||||
VK_NUMLOCK, // Key::NumLock
|
||||
VK_SCROLL // Key::ScrollLock
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -192,6 +195,7 @@ namespace Nz
|
|||
case VK_RIGHT:
|
||||
case VK_RWIN:
|
||||
case VK_UP:
|
||||
case VK_RETURN: // TODO check
|
||||
code |= 0x1000000; // 24ème bit pour l'extension
|
||||
break;
|
||||
}
|
||||
|
|
@ -247,17 +251,16 @@ namespace Nz
|
|||
|
||||
bool EventImpl::IsMouseButtonPressed(Mouse::Button button)
|
||||
{
|
||||
static int vButtons[Mouse::Max+1] = {
|
||||
VK_LBUTTON, // Button::Left
|
||||
VK_MBUTTON, // Button::Middle
|
||||
VK_RBUTTON, // Button::Right
|
||||
static int vButtons[Mouse::Max + 1] = {
|
||||
VK_LBUTTON, // Button::Left
|
||||
VK_MBUTTON, // Button::Middle
|
||||
VK_RBUTTON, // Button::Right
|
||||
VK_XBUTTON1, // Button::XButton1
|
||||
VK_XBUTTON2 // Button::XButton2
|
||||
VK_XBUTTON2 // Button::XButton2
|
||||
};
|
||||
|
||||
// Gestion de l'inversement des boutons de la souris
|
||||
if (GetSystemMetrics(SM_SWAPBUTTON))
|
||||
{
|
||||
switch (button)
|
||||
{
|
||||
case Mouse::Left:
|
||||
|
|
@ -271,7 +274,6 @@ namespace Nz
|
|||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return (GetAsyncKeyState(vButtons[button]) & 0x8000) != 0;
|
||||
}
|
||||
|
|
@ -292,5 +294,5 @@ namespace Nz
|
|||
}
|
||||
else
|
||||
NazaraError("Invalid window handle");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,21 +4,21 @@
|
|||
|
||||
// Un grand merci à Laurent Gomila pour la SFML qui m'aura bien aidé à réaliser cette implémentation
|
||||
|
||||
#include <Nazara/Platform/Win32/WindowImpl.hpp>
|
||||
#include <cstdio>
|
||||
#include <memory>
|
||||
#include <Nazara/Core/ConditionVariable.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Platform/Config.hpp>
|
||||
#include <Nazara/Platform/Cursor.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
#include <Nazara/Platform/Win32/CursorImpl.hpp>
|
||||
#include <Nazara/Platform/Win32/IconImpl.hpp>
|
||||
#include <Nazara/Platform/Win32/WindowImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <cstdio>
|
||||
#include <memory>
|
||||
#include <windowsx.h>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
|
||||
#ifdef _WIN64
|
||||
#define GCL_HCURSOR GCLP_HCURSOR
|
||||
|
|
@ -41,17 +41,17 @@ namespace Nz
|
|||
}
|
||||
|
||||
WindowImpl::WindowImpl(Window* parent) :
|
||||
m_cursor(nullptr),
|
||||
m_handle(nullptr),
|
||||
m_callback(0),
|
||||
m_style(0),
|
||||
m_maxSize(-1),
|
||||
m_minSize(-1),
|
||||
m_parent(parent),
|
||||
m_keyRepeat(true),
|
||||
m_mouseInside(false),
|
||||
m_smoothScrolling(false),
|
||||
m_scrolling(0)
|
||||
m_cursor(nullptr),
|
||||
m_handle(nullptr),
|
||||
m_callback(0),
|
||||
m_style(0),
|
||||
m_maxSize(-1),
|
||||
m_minSize(-1),
|
||||
m_parent(parent),
|
||||
m_keyRepeat(true),
|
||||
m_mouseInside(false),
|
||||
m_smoothScrolling(false),
|
||||
m_scrolling(0)
|
||||
{
|
||||
m_cursor = static_cast<HCURSOR>(LoadImage(nullptr, IDC_ARROW, IMAGE_CURSOR, 0, 0, LR_SHARED));
|
||||
}
|
||||
|
|
@ -71,8 +71,8 @@ namespace Nz
|
|||
win32Mode.dmBitsPerPel = mode.bitsPerPixel;
|
||||
win32Mode.dmPelsHeight = mode.height;
|
||||
win32Mode.dmPelsWidth = mode.width;
|
||||
win32Mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
||||
win32Mode.dmSize = sizeof(DEVMODE);
|
||||
win32Mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
||||
win32Mode.dmSize = sizeof(DEVMODE);
|
||||
|
||||
if (ChangeDisplaySettings(&win32Mode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
|
||||
{
|
||||
|
|
@ -114,11 +114,11 @@ namespace Nz
|
|||
|
||||
RECT rect = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
|
||||
AdjustWindowRect(&rect, win32Style, false);
|
||||
width = rect.right-rect.left;
|
||||
height = rect.bottom-rect.top;
|
||||
width = rect.right - rect.left;
|
||||
height = rect.bottom - rect.top;
|
||||
|
||||
x = (GetSystemMetrics(SM_CXSCREEN) - width)/2;
|
||||
y = (GetSystemMetrics(SM_CYSCREEN) - height)/2;
|
||||
x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
|
||||
y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
|
||||
}
|
||||
|
||||
m_callback = 0;
|
||||
|
|
@ -175,7 +175,7 @@ namespace Nz
|
|||
GetWindowRect(m_handle, &windowRect);
|
||||
|
||||
m_position.Set(windowRect.left, windowRect.top);
|
||||
m_size.Set(clientRect.right-clientRect.left, clientRect.bottom-clientRect.top);
|
||||
m_size.Set(clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -194,11 +194,8 @@ namespace Nz
|
|||
m_thread.Join();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_handle)
|
||||
DestroyWindow(m_handle);
|
||||
}
|
||||
else if (m_handle)
|
||||
DestroyWindow(m_handle);
|
||||
}
|
||||
else
|
||||
SetEventListener(false);
|
||||
|
|
@ -338,12 +335,12 @@ namespace Nz
|
|||
AdjustWindowRect(&rect, static_cast<DWORD>(GetWindowLongPtr(m_handle, GWL_STYLE)), false);
|
||||
|
||||
if (width != -1)
|
||||
m_maxSize.x = rect.right-rect.left;
|
||||
m_maxSize.x = rect.right - rect.left;
|
||||
else
|
||||
m_maxSize.x = -1;
|
||||
|
||||
if (height != -1)
|
||||
m_maxSize.y = rect.bottom-rect.top;
|
||||
m_maxSize.y = rect.bottom - rect.top;
|
||||
else
|
||||
m_maxSize.y = -1;
|
||||
}
|
||||
|
|
@ -354,12 +351,12 @@ namespace Nz
|
|||
AdjustWindowRect(&rect, static_cast<DWORD>(GetWindowLongPtr(m_handle, GWL_STYLE)), false);
|
||||
|
||||
if (width != -1)
|
||||
m_minSize.x = rect.right-rect.left;
|
||||
m_minSize.x = rect.right - rect.left;
|
||||
else
|
||||
m_minSize.x = -1;
|
||||
|
||||
if (height != -1)
|
||||
m_minSize.y = rect.bottom-rect.top;
|
||||
m_minSize.y = rect.bottom - rect.top;
|
||||
else
|
||||
m_minSize.y = -1;
|
||||
}
|
||||
|
|
@ -411,11 +408,11 @@ namespace Nz
|
|||
break;
|
||||
|
||||
/*case WM_SETCURSOR:
|
||||
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms648382(v=vs.85).aspx
|
||||
if (LOWORD(lParam) == HTCLIENT)
|
||||
::SetCursor(m_cursor);
|
||||
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms648382(v=vs.85).aspx
|
||||
if (LOWORD(lParam) == HTCLIENT)
|
||||
::SetCursor(m_cursor);
|
||||
|
||||
break;*/
|
||||
break;*/
|
||||
|
||||
case WM_WINDOWPOSCHANGING:
|
||||
{
|
||||
|
|
@ -438,7 +435,6 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (m_eventListener)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_CHAR:
|
||||
|
|
@ -497,7 +493,7 @@ namespace Nz
|
|||
m_parent->PushEvent(event);
|
||||
}
|
||||
|
||||
Vector2ui size(clientRect.right-clientRect.left, clientRect.bottom-clientRect.top);
|
||||
Vector2ui size(clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
|
||||
if (m_size != size)
|
||||
{
|
||||
m_size = size;
|
||||
|
|
@ -712,7 +708,7 @@ namespace Nz
|
|||
{
|
||||
WindowEvent event;
|
||||
event.type = WindowEventType_MouseWheelMoved;
|
||||
event.mouseWheel.delta = static_cast<float>(GET_WHEEL_DELTA_WPARAM(wParam))/WHEEL_DELTA;
|
||||
event.mouseWheel.delta = static_cast<float>(GET_WHEEL_DELTA_WPARAM(wParam)) / WHEEL_DELTA;
|
||||
m_parent->PushEvent(event);
|
||||
}
|
||||
else
|
||||
|
|
@ -722,7 +718,7 @@ namespace Nz
|
|||
{
|
||||
WindowEvent event;
|
||||
event.type = WindowEventType_MouseWheelMoved;
|
||||
event.mouseWheel.delta = static_cast<float>(m_scrolling/WHEEL_DELTA);
|
||||
event.mouseWheel.delta = static_cast<float>(m_scrolling / WHEEL_DELTA);
|
||||
m_parent->PushEvent(event);
|
||||
|
||||
m_scrolling %= WHEEL_DELTA;
|
||||
|
|
@ -813,7 +809,7 @@ namespace Nz
|
|||
RECT rect;
|
||||
GetClientRect(m_handle, &rect);
|
||||
|
||||
Vector2ui size(rect.right-rect.left, rect.bottom-rect.top); // On récupère uniquement la taille de la zone client
|
||||
Vector2ui size(rect.right - rect.left, rect.bottom - rect.top); // On récupère uniquement la taille de la zone client
|
||||
if (m_size == size)
|
||||
break;
|
||||
|
||||
|
|
@ -903,7 +899,6 @@ namespace Nz
|
|||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#if NAZARA_PLATFORM_WINDOWS_DISABLE_MENU_KEYS
|
||||
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646360(v=vs.85).aspx
|
||||
|
|
@ -959,8 +954,9 @@ namespace Nz
|
|||
{
|
||||
switch (key)
|
||||
{
|
||||
case VK_CONTROL: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RControl : Keyboard::LControl;
|
||||
case VK_MENU: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RAlt : Keyboard::LAlt;
|
||||
case VK_CONTROL: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RControl : Keyboard::LControl;
|
||||
case VK_MENU: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RAlt : Keyboard::LAlt;
|
||||
case VK_RETURN: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::NumpadReturn : Keyboard::Return; // TODO Check
|
||||
case VK_SHIFT:
|
||||
{
|
||||
static UINT scancode = MapVirtualKey(VK_SHIFT, MAPVK_VK_TO_VSC);
|
||||
|
|
@ -1059,6 +1055,8 @@ namespace Nz
|
|||
case VK_OEM_1: return Keyboard::Semicolon;
|
||||
case VK_OEM_2: return Keyboard::Slash;
|
||||
case VK_OEM_3: return Keyboard::Tilde;
|
||||
case VK_APPS: return Keyboard::Menu;
|
||||
case VK_OEM_102: return Keyboard::ISOBackslash102;
|
||||
case VK_OEM_4: return Keyboard::LBracket;
|
||||
case VK_OEM_5: return Keyboard::Backslash;
|
||||
case VK_OEM_6: return Keyboard::RBracket;
|
||||
|
|
@ -1074,7 +1072,6 @@ namespace Nz
|
|||
case VK_SCROLL: return Keyboard::ScrollLock;
|
||||
case VK_SNAPSHOT: return Keyboard::PrintScreen;
|
||||
case VK_SUBTRACT: return Keyboard::Subtract;
|
||||
case VK_RETURN: return Keyboard::Return;
|
||||
case VK_RWIN: return Keyboard::RSystem;
|
||||
case VK_SPACE: return Keyboard::Space;
|
||||
case VK_TAB: return Keyboard::Tab;
|
||||
|
|
@ -1137,10 +1134,8 @@ namespace Nz
|
|||
|
||||
RECT rect;
|
||||
if (GetWindowRect(handle, &rect))
|
||||
{
|
||||
if (static_cast<DWORD>(rect.right-rect.left) == mode.dmPelsWidth && static_cast<DWORD>(rect.bottom-rect.top) == mode.dmPelsHeight)
|
||||
if (static_cast<DWORD>(rect.right - rect.left) == mode.dmPelsWidth && static_cast<DWORD>(rect.bottom - rect.top) == mode.dmPelsHeight)
|
||||
style |= WindowStyle_Fullscreen;
|
||||
}
|
||||
|
||||
return style;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,9 @@
|
|||
#include <Nazara/Platform/Cursor.hpp>
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/WindowImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/WindowImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/WindowImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -79,6 +79,7 @@ namespace Nz
|
|||
case Keyboard::Decimal: keysym = XK_KP_Decimal; break;
|
||||
case Keyboard::Divide: keysym = XK_KP_Divide; break;
|
||||
case Keyboard::Multiply: keysym = XK_KP_Multiply; break;
|
||||
case Keyboard::NumpadReturn: keysym = XK_KP_Enter; break;
|
||||
case Keyboard::Numpad0: keysym = XK_KP_0; break;
|
||||
case Keyboard::Numpad1: keysym = XK_KP_1; break;
|
||||
case Keyboard::Numpad2: keysym = XK_KP_2; break;
|
||||
|
|
@ -136,6 +137,8 @@ namespace Nz
|
|||
case Keyboard::Space: keysym = XK_space; break;
|
||||
case Keyboard::Tab: keysym = XK_Tab; break;
|
||||
case Keyboard::Tilde: keysym = XK_grave; break;
|
||||
case Keyboard::Menu: keysym = XK_Menu; break;
|
||||
case Keyboard::ISOBackslash102: keysym = XK_less; break;
|
||||
|
||||
// Touches navigateur
|
||||
case Keyboard::Browser_Back: keysym = XF86XK_Back; break;
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -12,7 +12,10 @@
|
|||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Renderer/SDL2/ContextImpl.hpp>
|
||||
#define CALLBACK
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Renderer/Win32/ContextImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
#include <Nazara/Renderer/GLX/ContextImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -2,21 +2,23 @@
|
|||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Log.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/RenderStates.hpp>
|
||||
#include <Nazara/Renderer/RenderTarget.hpp>
|
||||
#if defined(NAZARA_PLATFORM_GLX)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <SDL2/SDL_video.h>
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
#include <Nazara/Platform/X11/Display.hpp>
|
||||
#endif // NAZARA_PLATFORM_GLX
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <unordered_map>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -28,7 +30,9 @@ namespace Nz
|
|||
|
||||
OpenGLFunc LoadEntry(const char* name, bool launchException = true)
|
||||
{
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(SDL_GL_GetProcAddress(name));
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(wglGetProcAddress(name));
|
||||
if (!entry) // wglGetProcAddress ne fonctionne pas sur les fonctions OpenGL <= 1.1
|
||||
entry = reinterpret_cast<OpenGLFunc>(GetProcAddress(openGLlibrary, name));
|
||||
|
|
@ -51,7 +55,16 @@ namespace Nz
|
|||
|
||||
bool LoadLibrary()
|
||||
{
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
if (SDL_GL_LoadLibrary(nullptr) != 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
openGLlibrary = ::LoadLibraryA("opengl32.dll");
|
||||
|
||||
return openGLlibrary != nullptr;
|
||||
|
|
@ -62,7 +75,9 @@ namespace Nz
|
|||
|
||||
void UnloadLibrary()
|
||||
{
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
SDL_GL_UnloadLibrary();
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
FreeLibrary(openGLlibrary);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -75,7 +90,7 @@ namespace Nz
|
|||
|
||||
struct ContextStates
|
||||
{
|
||||
std::vector<std::pair<GarbageResourceType, GLuint>> garbage; // Les ressources à supprimer dès que possible
|
||||
std::vector<std::pair<GarbageResourceType, GLuint> > garbage; // Les ressources à supprimer dès que possible
|
||||
GLuint buffersBinding[BufferType_Max + 1] = {0};
|
||||
GLuint currentProgram = 0;
|
||||
GLuint samplers[32] = {0}; // 32 est pour l'instant la plus haute limite (GL_TEXTURE31)
|
||||
|
|
@ -158,15 +173,13 @@ namespace Nz
|
|||
|
||||
// Les fonctions de blend n'a aucun intérêt sans blending
|
||||
if (states.blending)
|
||||
{
|
||||
if (currentRenderStates.dstBlend != states.dstBlend ||
|
||||
currentRenderStates.srcBlend != states.srcBlend)
|
||||
currentRenderStates.srcBlend != states.srcBlend)
|
||||
{
|
||||
glBlendFunc(BlendFunc[states.srcBlend], BlendFunc[states.dstBlend]);
|
||||
currentRenderStates.dstBlend = states.dstBlend;
|
||||
currentRenderStates.srcBlend = states.srcBlend;
|
||||
}
|
||||
}
|
||||
|
||||
if (states.depthBuffer)
|
||||
{
|
||||
|
|
@ -187,13 +200,11 @@ namespace Nz
|
|||
|
||||
// Inutile de changer le mode de face culling s'il n'est pas actif
|
||||
if (states.faceCulling)
|
||||
{
|
||||
if (currentRenderStates.cullingSide != states.cullingSide)
|
||||
{
|
||||
glCullFace(FaceSide[states.cullingSide]);
|
||||
currentRenderStates.cullingSide = states.cullingSide;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentRenderStates.faceFilling != states.faceFilling)
|
||||
{
|
||||
|
|
@ -205,8 +216,8 @@ namespace Nz
|
|||
if (states.stencilTest)
|
||||
{
|
||||
if (currentRenderStates.stencilCompare.back != states.stencilCompare.back ||
|
||||
currentRenderStates.stencilReference.back != states.stencilReference.back ||
|
||||
currentRenderStates.stencilWriteMask.back != states.stencilWriteMask.back)
|
||||
currentRenderStates.stencilReference.back != states.stencilReference.back ||
|
||||
currentRenderStates.stencilWriteMask.back != states.stencilWriteMask.back)
|
||||
{
|
||||
glStencilFuncSeparate(GL_BACK, RendererComparison[states.stencilCompare.back], states.stencilReference.back, states.stencilWriteMask.back);
|
||||
currentRenderStates.stencilCompare.back = states.stencilCompare.back;
|
||||
|
|
@ -215,8 +226,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (currentRenderStates.stencilDepthFail.back != states.stencilDepthFail.back ||
|
||||
currentRenderStates.stencilFail.back != states.stencilFail.back ||
|
||||
currentRenderStates.stencilPass.back != states.stencilPass.back)
|
||||
currentRenderStates.stencilFail.back != states.stencilFail.back ||
|
||||
currentRenderStates.stencilPass.back != states.stencilPass.back)
|
||||
{
|
||||
glStencilOpSeparate(GL_BACK, StencilOperation[states.stencilFail.back], StencilOperation[states.stencilDepthFail.back], StencilOperation[states.stencilPass.back]);
|
||||
currentRenderStates.stencilDepthFail.back = states.stencilDepthFail.back;
|
||||
|
|
@ -225,8 +236,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (currentRenderStates.stencilCompare.front != states.stencilCompare.front ||
|
||||
currentRenderStates.stencilReference.front != states.stencilReference.front ||
|
||||
currentRenderStates.stencilWriteMask.front != states.stencilWriteMask.front)
|
||||
currentRenderStates.stencilReference.front != states.stencilReference.front ||
|
||||
currentRenderStates.stencilWriteMask.front != states.stencilWriteMask.front)
|
||||
{
|
||||
glStencilFuncSeparate(GL_FRONT, RendererComparison[states.stencilCompare.front], states.stencilReference.front, states.stencilWriteMask.front);
|
||||
currentRenderStates.stencilCompare.front = states.stencilCompare.front;
|
||||
|
|
@ -235,8 +246,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (currentRenderStates.stencilDepthFail.front != states.stencilDepthFail.front ||
|
||||
currentRenderStates.stencilFail.front != states.stencilFail.front ||
|
||||
currentRenderStates.stencilPass.front != states.stencilPass.front)
|
||||
currentRenderStates.stencilFail.front != states.stencilFail.front ||
|
||||
currentRenderStates.stencilPass.front != states.stencilPass.front)
|
||||
{
|
||||
glStencilOpSeparate(GL_FRONT, StencilOperation[states.stencilFail.front], StencilOperation[states.stencilDepthFail.front], StencilOperation[states.stencilPass.front]);
|
||||
currentRenderStates.stencilDepthFail.front = states.stencilDepthFail.front;
|
||||
|
|
@ -731,7 +742,10 @@ namespace Nz
|
|||
if (s_initialized)
|
||||
return true;
|
||||
|
||||
#if defined(NAZARA_PLATFORM_GLX)
|
||||
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
Initializer<X11> display;
|
||||
if (!display)
|
||||
{
|
||||
|
|
@ -758,17 +772,17 @@ namespace Nz
|
|||
parameters.shared = false;
|
||||
|
||||
/*
|
||||
Note: Même le contexte de chargement nécessite quelques fonctions de base pour correctement s'initialiser
|
||||
Pour cette raison, deux contextes sont créés, le premier sert à récupérer les fonctions permetttant
|
||||
de créer le second avec les bons paramètres.
|
||||
Note: Même le contexte de chargement nécessite quelques fonctions de base pour correctement s'initialiser
|
||||
Pour cette raison, deux contextes sont créés, le premier sert à récupérer les fonctions permetttant
|
||||
de créer le second avec les bons paramètres.
|
||||
|
||||
Non sérieusement si vous avez une meilleure idée, contactez-moi
|
||||
*/
|
||||
Non sérieusement si vous avez une meilleure idée, contactez-moi
|
||||
*/
|
||||
|
||||
/****************************Chargement OpenGL****************************/
|
||||
|
||||
///FIXME: I'm really thinking this is a mistake and GLX has no need to be initialized differently (Lynix)
|
||||
#if defined(NAZARA_PLATFORM_LINUX)
|
||||
#if defined(NAZARA_PLATFORM_LINUX) && not defined(NAZARA_PLATFORM_SDL2)
|
||||
glXCreateContextAttribs = reinterpret_cast<GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC>(LoadEntry("glXCreateContextAttribsARB", false));
|
||||
#endif
|
||||
|
||||
|
|
@ -779,7 +793,7 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS) && not defined(NAZARA_PLATFORM_SDL2)
|
||||
wglCreateContextAttribs = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(LoadEntry("wglCreateContextAttribsARB", false));
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(LoadEntry("wglChoosePixelFormatARB", false));
|
||||
if (!wglChoosePixelFormat)
|
||||
|
|
@ -1031,7 +1045,8 @@ namespace Nz
|
|||
glInvalidateBufferData = reinterpret_cast<PFNGLINVALIDATEBUFFERDATAPROC>(LoadEntry("glInvalidateBufferData", false));
|
||||
glVertexAttribLPointer = reinterpret_cast<PFNGLVERTEXATTRIBLPOINTERPROC>(LoadEntry("glVertexAttribLPointer", false));
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
wglGetExtensionsStringARB = reinterpret_cast<PFNWGLGETEXTENSIONSSTRINGARBPROC>(LoadEntry("wglGetExtensionsStringARB", false));
|
||||
wglGetExtensionsStringEXT = reinterpret_cast<PFNWGLGETEXTENSIONSSTRINGEXTPROC>(LoadEntry("wglGetExtensionsStringEXT", false));
|
||||
wglSwapInterval = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(LoadEntry("wglSwapIntervalEXT", false));
|
||||
|
|
@ -1898,7 +1913,7 @@ namespace Nz
|
|||
GLenum OpenGL::BufferTarget[] =
|
||||
{
|
||||
GL_ELEMENT_ARRAY_BUFFER, // BufferType_Index,
|
||||
GL_ARRAY_BUFFER, // BufferType_Vertex
|
||||
GL_ARRAY_BUFFER, // BufferType_Vertex
|
||||
};
|
||||
|
||||
static_assert(BufferType_Max + 1 == 2, "Buffer target array is incomplete");
|
||||
|
|
@ -1906,7 +1921,7 @@ namespace Nz
|
|||
GLenum OpenGL::BufferTargetBinding[] =
|
||||
{
|
||||
GL_ELEMENT_ARRAY_BUFFER_BINDING, // BufferType_Index,
|
||||
GL_ARRAY_BUFFER_BINDING, // BufferType_Vertex
|
||||
GL_ARRAY_BUFFER_BINDING, // BufferType_Vertex
|
||||
};
|
||||
|
||||
static_assert(BufferType_Max + 1 == 2, "Buffer target binding array is incomplete");
|
||||
|
|
@ -2033,9 +2048,9 @@ namespace Nz
|
|||
|
||||
GLenum OpenGL::ShaderStage[] =
|
||||
{
|
||||
GL_FRAGMENT_SHADER, // ShaderStage_Fragment
|
||||
GL_GEOMETRY_SHADER, // ShaderStage_Geometry
|
||||
GL_VERTEX_SHADER // ShaderStage_Vertex
|
||||
GL_FRAGMENT_SHADER, // ShaderStage_Fragment
|
||||
GL_GEOMETRY_SHADER, // ShaderStage_Geometry
|
||||
GL_VERTEX_SHADER // ShaderStage_Vertex
|
||||
};
|
||||
|
||||
static_assert(ShaderStageType_Max + 1 == 3, "Shader stage array is incomplete");
|
||||
|
|
@ -2112,192 +2127,193 @@ namespace Nz
|
|||
|
||||
static_assert(VertexComponent_Max + 1 == 16, "Attribute index array is incomplete");
|
||||
|
||||
PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr;
|
||||
PFNGLATTACHSHADERPROC glAttachShader = nullptr;
|
||||
PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender = nullptr;
|
||||
PFNGLBEGINQUERYPROC glBeginQuery = nullptr;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation = nullptr;
|
||||
PFNGLBINDBUFFERPROC glBindBuffer = nullptr;
|
||||
PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer = nullptr;
|
||||
PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation = nullptr;
|
||||
PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer = nullptr;
|
||||
PFNGLBINDSAMPLERPROC glBindSampler = nullptr;
|
||||
PFNGLBINDTEXTUREPROC glBindTexture = nullptr;
|
||||
PFNGLBINDVERTEXARRAYPROC glBindVertexArray = nullptr;
|
||||
PFNGLBLENDFUNCPROC glBlendFunc = nullptr;
|
||||
PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate = nullptr;
|
||||
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer = nullptr;
|
||||
PFNGLBUFFERDATAPROC glBufferData = nullptr;
|
||||
PFNGLBUFFERSUBDATAPROC glBufferSubData = nullptr;
|
||||
PFNGLCLEARPROC glClear = nullptr;
|
||||
PFNGLCLEARCOLORPROC glClearColor = nullptr;
|
||||
PFNGLCLEARDEPTHPROC glClearDepth = nullptr;
|
||||
PFNGLCLEARSTENCILPROC glClearStencil = nullptr;
|
||||
PFNGLCREATEPROGRAMPROC glCreateProgram = nullptr;
|
||||
PFNGLCREATESHADERPROC glCreateShader = nullptr;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = nullptr;
|
||||
PFNGLCOLORMASKPROC glColorMask = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = nullptr;
|
||||
PFNGLCULLFACEPROC glCullFace = nullptr;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader = nullptr;
|
||||
PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D = nullptr;
|
||||
PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback = nullptr;
|
||||
PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl = nullptr;
|
||||
PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert = nullptr;
|
||||
PFNGLDELETEBUFFERSPROC glDeleteBuffers = nullptr;
|
||||
PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers = nullptr;
|
||||
PFNGLDELETEPROGRAMPROC glDeleteProgram = nullptr;
|
||||
PFNGLDELETEQUERIESPROC glDeleteQueries = nullptr;
|
||||
PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers = nullptr;
|
||||
PFNGLDELETESAMPLERSPROC glDeleteSamplers = nullptr;
|
||||
PFNGLDELETESHADERPROC glDeleteShader = nullptr;
|
||||
PFNGLDELETETEXTURESPROC glDeleteTextures = nullptr;
|
||||
PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays = nullptr;
|
||||
PFNGLDEPTHFUNCPROC glDepthFunc = nullptr;
|
||||
PFNGLDEPTHMASKPROC glDepthMask = nullptr;
|
||||
PFNGLDISABLEPROC glDisable = nullptr;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray = nullptr;
|
||||
PFNGLDRAWARRAYSPROC glDrawArrays = nullptr;
|
||||
PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced = nullptr;
|
||||
PFNGLDRAWBUFFERPROC glDrawBuffer = nullptr;
|
||||
PFNGLDRAWBUFFERSPROC glDrawBuffers = nullptr;
|
||||
PFNGLDRAWELEMENTSPROC glDrawElements = nullptr;
|
||||
PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced = nullptr;
|
||||
PFNGLDRAWTEXTURENVPROC glDrawTexture = nullptr;
|
||||
PFNGLENABLEPROC glEnable = nullptr;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray = nullptr;
|
||||
PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender = nullptr;
|
||||
PFNGLENDQUERYPROC glEndQuery = nullptr;
|
||||
PFNGLFLUSHPROC glFlush = nullptr;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = nullptr;
|
||||
PFNGLGENERATEMIPMAPPROC glGenerateMipmap = nullptr;
|
||||
PFNGLGENBUFFERSPROC glGenBuffers = nullptr;
|
||||
PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers = nullptr;
|
||||
PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers = nullptr;
|
||||
PFNGLGENQUERIESPROC glGenQueries = nullptr;
|
||||
PFNGLGENSAMPLERSPROC glGenSamplers = nullptr;
|
||||
PFNGLGENTEXTURESPROC glGenTextures = nullptr;
|
||||
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = nullptr;
|
||||
PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform = nullptr;
|
||||
PFNGLGETBOOLEANVPROC glGetBooleanv = nullptr;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = nullptr;
|
||||
PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog = nullptr;
|
||||
PFNGLGETERRORPROC glGetError = nullptr;
|
||||
PFNGLGETFLOATVPROC glGetFloatv = nullptr;
|
||||
PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
|
||||
PFNGLGETPROGRAMBINARYPROC glGetProgramBinary = nullptr;
|
||||
PFNGLGETPROGRAMIVPROC glGetProgramiv = nullptr;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog = nullptr;
|
||||
PFNGLGETQUERYIVPROC glGetQueryiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv = nullptr;
|
||||
PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog = nullptr;
|
||||
PFNGLGETSHADERIVPROC glGetShaderiv = nullptr;
|
||||
PFNGLGETSHADERSOURCEPROC glGetShaderSource = nullptr;
|
||||
PFNGLGETSTRINGPROC glGetString = nullptr;
|
||||
PFNGLGETSTRINGIPROC glGetStringi = nullptr;
|
||||
PFNGLGETTEXIMAGEPROC glGetTexImage = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr;
|
||||
PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr;
|
||||
PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr;
|
||||
PFNGLGETUNIFORMFVPROC glGetUniformfv = nullptr;
|
||||
PFNGLGETUNIFORMIVPROC glGetUniformiv = nullptr;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation = nullptr;
|
||||
PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData = nullptr;
|
||||
PFNGLISENABLEDPROC glIsEnabled = nullptr;
|
||||
PFNGLLINEWIDTHPROC glLineWidth = nullptr;
|
||||
PFNGLLINKPROGRAMPROC glLinkProgram = nullptr;
|
||||
PFNGLMAPBUFFERPROC glMapBuffer = nullptr;
|
||||
PFNGLMAPBUFFERRANGEPROC glMapBufferRange = nullptr;
|
||||
PFNGLPIXELSTOREIPROC glPixelStorei = nullptr;
|
||||
PFNGLPOINTSIZEPROC glPointSize = nullptr;
|
||||
PFNGLPOLYGONMODEPROC glPolygonMode = nullptr;
|
||||
PFNGLPROGRAMBINARYPROC glProgramBinary = nullptr;
|
||||
PFNGLPROGRAMPARAMETERIPROC glProgramParameteri = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv = nullptr;
|
||||
PFNGLREADPIXELSPROC glReadPixels = nullptr;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage = nullptr;
|
||||
PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf = nullptr;
|
||||
PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri = nullptr;
|
||||
PFNGLSCISSORPROC glScissor = nullptr;
|
||||
PFNGLSHADERSOURCEPROC glShaderSource = nullptr;
|
||||
PFNGLSTENCILFUNCPROC glStencilFunc = nullptr;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate = nullptr;
|
||||
PFNGLSTENCILOPPROC glStencilOp = nullptr;
|
||||
PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate = nullptr;
|
||||
PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr;
|
||||
PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr;
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
|
||||
PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr;
|
||||
PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr;
|
||||
PFNGLTEXSTORAGE1DPROC glTexStorage1D = nullptr;
|
||||
PFNGLTEXSTORAGE2DPROC glTexStorage2D = nullptr;
|
||||
PFNGLTEXSTORAGE3DPROC glTexStorage3D = nullptr;
|
||||
PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr;
|
||||
PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr;
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
|
||||
PFNGLUNIFORM1DPROC glUniform1d = nullptr;
|
||||
PFNGLUNIFORM1FPROC glUniform1f = nullptr;
|
||||
PFNGLUNIFORM1IPROC glUniform1i = nullptr;
|
||||
PFNGLUNIFORM1DVPROC glUniform1dv = nullptr;
|
||||
PFNGLUNIFORM1FVPROC glUniform1fv = nullptr;
|
||||
PFNGLUNIFORM1IVPROC glUniform1iv = nullptr;
|
||||
PFNGLUNIFORM2DVPROC glUniform2dv = nullptr;
|
||||
PFNGLUNIFORM2FVPROC glUniform2fv = nullptr;
|
||||
PFNGLUNIFORM2IVPROC glUniform2iv = nullptr;
|
||||
PFNGLUNIFORM3DVPROC glUniform3dv = nullptr;
|
||||
PFNGLUNIFORM3FVPROC glUniform3fv = nullptr;
|
||||
PFNGLUNIFORM3IVPROC glUniform3iv = nullptr;
|
||||
PFNGLUNIFORM4DVPROC glUniform4dv = nullptr;
|
||||
PFNGLUNIFORM4FVPROC glUniform4fv = nullptr;
|
||||
PFNGLUNIFORM4IVPROC glUniform4iv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv = nullptr;
|
||||
PFNGLUNMAPBUFFERPROC glUnmapBuffer = nullptr;
|
||||
PFNGLUSEPROGRAMPROC glUseProgram = nullptr;
|
||||
PFNGLVALIDATEPROGRAMPROC glValidateProgram = nullptr;
|
||||
PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f = nullptr;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor = nullptr;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer = nullptr;
|
||||
PFNGLVIEWPORTPROC glViewport = nullptr;
|
||||
PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr;
|
||||
PFNGLATTACHSHADERPROC glAttachShader = nullptr;
|
||||
PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender = nullptr;
|
||||
PFNGLBEGINQUERYPROC glBeginQuery = nullptr;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation = nullptr;
|
||||
PFNGLBINDBUFFERPROC glBindBuffer = nullptr;
|
||||
PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer = nullptr;
|
||||
PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation = nullptr;
|
||||
PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer = nullptr;
|
||||
PFNGLBINDSAMPLERPROC glBindSampler = nullptr;
|
||||
PFNGLBINDTEXTUREPROC glBindTexture = nullptr;
|
||||
PFNGLBINDVERTEXARRAYPROC glBindVertexArray = nullptr;
|
||||
PFNGLBLENDFUNCPROC glBlendFunc = nullptr;
|
||||
PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate = nullptr;
|
||||
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer = nullptr;
|
||||
PFNGLBUFFERDATAPROC glBufferData = nullptr;
|
||||
PFNGLBUFFERSUBDATAPROC glBufferSubData = nullptr;
|
||||
PFNGLCLEARPROC glClear = nullptr;
|
||||
PFNGLCLEARCOLORPROC glClearColor = nullptr;
|
||||
PFNGLCLEARDEPTHPROC glClearDepth = nullptr;
|
||||
PFNGLCLEARSTENCILPROC glClearStencil = nullptr;
|
||||
PFNGLCREATEPROGRAMPROC glCreateProgram = nullptr;
|
||||
PFNGLCREATESHADERPROC glCreateShader = nullptr;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = nullptr;
|
||||
PFNGLCOLORMASKPROC glColorMask = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = nullptr;
|
||||
PFNGLCULLFACEPROC glCullFace = nullptr;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader = nullptr;
|
||||
PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D = nullptr;
|
||||
PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback = nullptr;
|
||||
PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl = nullptr;
|
||||
PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert = nullptr;
|
||||
PFNGLDELETEBUFFERSPROC glDeleteBuffers = nullptr;
|
||||
PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers = nullptr;
|
||||
PFNGLDELETEPROGRAMPROC glDeleteProgram = nullptr;
|
||||
PFNGLDELETEQUERIESPROC glDeleteQueries = nullptr;
|
||||
PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers = nullptr;
|
||||
PFNGLDELETESAMPLERSPROC glDeleteSamplers = nullptr;
|
||||
PFNGLDELETESHADERPROC glDeleteShader = nullptr;
|
||||
PFNGLDELETETEXTURESPROC glDeleteTextures = nullptr;
|
||||
PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays = nullptr;
|
||||
PFNGLDEPTHFUNCPROC glDepthFunc = nullptr;
|
||||
PFNGLDEPTHMASKPROC glDepthMask = nullptr;
|
||||
PFNGLDISABLEPROC glDisable = nullptr;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray = nullptr;
|
||||
PFNGLDRAWARRAYSPROC glDrawArrays = nullptr;
|
||||
PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced = nullptr;
|
||||
PFNGLDRAWBUFFERPROC glDrawBuffer = nullptr;
|
||||
PFNGLDRAWBUFFERSPROC glDrawBuffers = nullptr;
|
||||
PFNGLDRAWELEMENTSPROC glDrawElements = nullptr;
|
||||
PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced = nullptr;
|
||||
PFNGLDRAWTEXTURENVPROC glDrawTexture = nullptr;
|
||||
PFNGLENABLEPROC glEnable = nullptr;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray = nullptr;
|
||||
PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender = nullptr;
|
||||
PFNGLENDQUERYPROC glEndQuery = nullptr;
|
||||
PFNGLFLUSHPROC glFlush = nullptr;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = nullptr;
|
||||
PFNGLGENERATEMIPMAPPROC glGenerateMipmap = nullptr;
|
||||
PFNGLGENBUFFERSPROC glGenBuffers = nullptr;
|
||||
PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers = nullptr;
|
||||
PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers = nullptr;
|
||||
PFNGLGENQUERIESPROC glGenQueries = nullptr;
|
||||
PFNGLGENSAMPLERSPROC glGenSamplers = nullptr;
|
||||
PFNGLGENTEXTURESPROC glGenTextures = nullptr;
|
||||
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = nullptr;
|
||||
PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform = nullptr;
|
||||
PFNGLGETBOOLEANVPROC glGetBooleanv = nullptr;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = nullptr;
|
||||
PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog = nullptr;
|
||||
PFNGLGETERRORPROC glGetError = nullptr;
|
||||
PFNGLGETFLOATVPROC glGetFloatv = nullptr;
|
||||
PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
|
||||
PFNGLGETPROGRAMBINARYPROC glGetProgramBinary = nullptr;
|
||||
PFNGLGETPROGRAMIVPROC glGetProgramiv = nullptr;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog = nullptr;
|
||||
PFNGLGETQUERYIVPROC glGetQueryiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv = nullptr;
|
||||
PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog = nullptr;
|
||||
PFNGLGETSHADERIVPROC glGetShaderiv = nullptr;
|
||||
PFNGLGETSHADERSOURCEPROC glGetShaderSource = nullptr;
|
||||
PFNGLGETSTRINGPROC glGetString = nullptr;
|
||||
PFNGLGETSTRINGIPROC glGetStringi = nullptr;
|
||||
PFNGLGETTEXIMAGEPROC glGetTexImage = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr;
|
||||
PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr;
|
||||
PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr;
|
||||
PFNGLGETUNIFORMFVPROC glGetUniformfv = nullptr;
|
||||
PFNGLGETUNIFORMIVPROC glGetUniformiv = nullptr;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation = nullptr;
|
||||
PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData = nullptr;
|
||||
PFNGLISENABLEDPROC glIsEnabled = nullptr;
|
||||
PFNGLLINEWIDTHPROC glLineWidth = nullptr;
|
||||
PFNGLLINKPROGRAMPROC glLinkProgram = nullptr;
|
||||
PFNGLMAPBUFFERPROC glMapBuffer = nullptr;
|
||||
PFNGLMAPBUFFERRANGEPROC glMapBufferRange = nullptr;
|
||||
PFNGLPIXELSTOREIPROC glPixelStorei = nullptr;
|
||||
PFNGLPOINTSIZEPROC glPointSize = nullptr;
|
||||
PFNGLPOLYGONMODEPROC glPolygonMode = nullptr;
|
||||
PFNGLPROGRAMBINARYPROC glProgramBinary = nullptr;
|
||||
PFNGLPROGRAMPARAMETERIPROC glProgramParameteri = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv = nullptr;
|
||||
PFNGLREADPIXELSPROC glReadPixels = nullptr;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage = nullptr;
|
||||
PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf = nullptr;
|
||||
PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri = nullptr;
|
||||
PFNGLSCISSORPROC glScissor = nullptr;
|
||||
PFNGLSHADERSOURCEPROC glShaderSource = nullptr;
|
||||
PFNGLSTENCILFUNCPROC glStencilFunc = nullptr;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate = nullptr;
|
||||
PFNGLSTENCILOPPROC glStencilOp = nullptr;
|
||||
PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate = nullptr;
|
||||
PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr;
|
||||
PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr;
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
|
||||
PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr;
|
||||
PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr;
|
||||
PFNGLTEXSTORAGE1DPROC glTexStorage1D = nullptr;
|
||||
PFNGLTEXSTORAGE2DPROC glTexStorage2D = nullptr;
|
||||
PFNGLTEXSTORAGE3DPROC glTexStorage3D = nullptr;
|
||||
PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr;
|
||||
PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr;
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
|
||||
PFNGLUNIFORM1DPROC glUniform1d = nullptr;
|
||||
PFNGLUNIFORM1FPROC glUniform1f = nullptr;
|
||||
PFNGLUNIFORM1IPROC glUniform1i = nullptr;
|
||||
PFNGLUNIFORM1DVPROC glUniform1dv = nullptr;
|
||||
PFNGLUNIFORM1FVPROC glUniform1fv = nullptr;
|
||||
PFNGLUNIFORM1IVPROC glUniform1iv = nullptr;
|
||||
PFNGLUNIFORM2DVPROC glUniform2dv = nullptr;
|
||||
PFNGLUNIFORM2FVPROC glUniform2fv = nullptr;
|
||||
PFNGLUNIFORM2IVPROC glUniform2iv = nullptr;
|
||||
PFNGLUNIFORM3DVPROC glUniform3dv = nullptr;
|
||||
PFNGLUNIFORM3FVPROC glUniform3fv = nullptr;
|
||||
PFNGLUNIFORM3IVPROC glUniform3iv = nullptr;
|
||||
PFNGLUNIFORM4DVPROC glUniform4dv = nullptr;
|
||||
PFNGLUNIFORM4FVPROC glUniform4fv = nullptr;
|
||||
PFNGLUNIFORM4IVPROC glUniform4iv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv = nullptr;
|
||||
PFNGLUNMAPBUFFERPROC glUnmapBuffer = nullptr;
|
||||
PFNGLUSEPROGRAMPROC glUseProgram = nullptr;
|
||||
PFNGLVALIDATEPROGRAMPROC glValidateProgram = nullptr;
|
||||
PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f = nullptr;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor = nullptr;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer = nullptr;
|
||||
PFNGLVIEWPORTPROC glViewport = nullptr;
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat = nullptr;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT = nullptr;
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapInterval = nullptr;
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat = nullptr;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT = nullptr;
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapInterval = nullptr;
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
|
||||
GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,145 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Code inspiré de NeHe (Lesson1) et de la SFML par Laurent Gomila
|
||||
|
||||
#include <cstring>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/LockGuard.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/SDL2/ContextImpl.hpp>
|
||||
namespace Nz
|
||||
{
|
||||
ContextImpl::ContextImpl()
|
||||
{
|
||||
}
|
||||
|
||||
bool ContextImpl::Activate() const
|
||||
{
|
||||
bool success = SDL_GL_MakeCurrent(m_window, m_context) == 0;
|
||||
|
||||
if (!success)
|
||||
NazaraError(SDL_GetError());
|
||||
else
|
||||
lastActive = m_window;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool ContextImpl::Create(ContextParameters& parameters)
|
||||
{
|
||||
if (parameters.window)
|
||||
{
|
||||
m_window = static_cast<SDL_Window*>(parameters.window);
|
||||
m_ownsWindow = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_window = SDL_CreateWindow("STATIC", 0, 0, 1, 1, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
|
||||
if (!m_window)
|
||||
{
|
||||
NazaraError("Failed to create window");
|
||||
return false;
|
||||
}
|
||||
|
||||
//SDL_HideWindow(m_window);
|
||||
m_ownsWindow = true;
|
||||
}
|
||||
|
||||
// En cas d'exception, la ressource sera quand même libérée
|
||||
CallOnExit onExit([this] ()
|
||||
{
|
||||
Destroy();
|
||||
});
|
||||
|
||||
|
||||
bool valid = true;
|
||||
|
||||
std::array<std::pair<SDL_GLattr, int>, 13> attributes{
|
||||
std::pair<SDL_GLattr, int>
|
||||
{SDL_GL_CONTEXT_PROFILE_MASK, parameters.compatibilityProfile ? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY : SDL_GL_CONTEXT_PROFILE_CORE},
|
||||
{SDL_GL_CONTEXT_MAJOR_VERSION, parameters.majorVersion},
|
||||
{SDL_GL_CONTEXT_MINOR_VERSION, parameters.minorVersion},
|
||||
{SDL_GL_CONTEXT_FLAGS, parameters.debugMode ? SDL_GL_CONTEXT_DEBUG_FLAG : 0},
|
||||
{SDL_GL_SHARE_WITH_CURRENT_CONTEXT, true},
|
||||
{SDL_GL_RED_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3}, // sad but I don't have a solution for now
|
||||
{SDL_GL_GREEN_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3},
|
||||
{SDL_GL_BLUE_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3},
|
||||
{SDL_GL_ALPHA_SIZE, (parameters.bitsPerPixel == 32) ? 8 : 0},
|
||||
{SDL_GL_DEPTH_SIZE, parameters.depthBits},
|
||||
{SDL_GL_STENCIL_SIZE, parameters.stencilBits},
|
||||
//{SDL_GL_DOUBLEBUFFER, parameters.doubleBuffered}, // doesn't work if we dont close all windows
|
||||
{SDL_GL_MULTISAMPLEBUFFERS, parameters.antialiasingLevel > 0 ? GL_TRUE : GL_FALSE},
|
||||
{SDL_GL_MULTISAMPLESAMPLES, parameters.antialiasingLevel}
|
||||
};
|
||||
|
||||
for (const auto& attribute : attributes) {
|
||||
valid &= SDL_GL_SetAttribute(attribute.first, attribute.second) == 0;
|
||||
|
||||
if (!valid) {
|
||||
NazaraWarning(SDL_GetError());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid)
|
||||
NazaraWarning("Could not find a format matching requirements, disabling antialiasing...");
|
||||
|
||||
int antialiasingLevel;
|
||||
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &antialiasingLevel);
|
||||
|
||||
parameters.antialiasingLevel = static_cast<decltype(antialiasingLevel)>(antialiasingLevel);
|
||||
|
||||
|
||||
onExit.Reset();
|
||||
|
||||
m_context = SDL_GL_CreateContext(m_window);
|
||||
|
||||
if (!m_context) {
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ContextImpl::Destroy()
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
SDL_GL_DeleteContext(m_context);
|
||||
m_context = nullptr;
|
||||
}
|
||||
|
||||
if (m_ownsWindow)
|
||||
{
|
||||
SDL_DestroyWindow(m_window);
|
||||
m_window = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void ContextImpl::EnableVerticalSync(bool enabled)
|
||||
{
|
||||
|
||||
if (SDL_GL_SetSwapInterval(enabled ? 1 : 0) != 0)
|
||||
NazaraError("Vertical sync not supported");
|
||||
}
|
||||
|
||||
void ContextImpl::SwapBuffers()
|
||||
{
|
||||
SDL_GL_SwapWindow(m_window);
|
||||
}
|
||||
|
||||
bool ContextImpl::Desactivate()
|
||||
{
|
||||
return SDL_GL_MakeCurrent(nullptr, nullptr) == 0;
|
||||
}
|
||||
|
||||
SDL_Window* ContextImpl::lastActive = nullptr;
|
||||
}
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONTEXTIMPL_HPP
|
||||
#define NAZARA_CONTEXTIMPL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/ContextParameters.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class ContextImpl
|
||||
{
|
||||
public:
|
||||
ContextImpl();
|
||||
|
||||
bool Activate() const;
|
||||
|
||||
bool Create(ContextParameters& parameters);
|
||||
|
||||
void Destroy();
|
||||
|
||||
void EnableVerticalSync(bool enabled);
|
||||
|
||||
void SwapBuffers();
|
||||
|
||||
static bool Desactivate();
|
||||
|
||||
private:
|
||||
SDL_GLContext m_context;
|
||||
SDL_Window* m_window;
|
||||
bool m_ownsWindow;
|
||||
|
||||
static SDL_Window* lastActive;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_CONTEXTIMPL_HPP
|
||||
Loading…
Reference in New Issue