commit
ab6227cf1a
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@ -165,3 +165,5 @@ DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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build/gmake/
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@ -126,6 +126,7 @@ namespace Ndk
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virtual void OnMouseExit();
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virtual void OnParentResized(const Nz::Vector2f& newSize);
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virtual void OnTextEntered(char32_t character, bool repeated);
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virtual void OnTextEdited(const std::array<char, 32>& characters, int length);
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inline void SetPreferredSize(const Nz::Vector2f& preferredSize);
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@ -57,6 +57,7 @@ namespace Ndk
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void OnEventKeyPressed(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event);
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void OnEventKeyReleased(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::KeyEvent& event);
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void OnEventTextEntered(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::TextEvent& event);
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void OnEventTextEdited(const Nz::EventHandler* eventHandler, const Nz::WindowEvent::EditEvent& event);
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struct WidgetEntry
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{
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@ -73,6 +74,7 @@ namespace Ndk
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NazaraSlot(Nz::EventHandler, OnMouseMoved, m_mouseMovedSlot);
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NazaraSlot(Nz::EventHandler, OnMouseWheelMoved, m_mouseWheelMovedSlot);
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NazaraSlot(Nz::EventHandler, OnTextEntered, m_textEnteredSlot);
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NazaraSlot(Nz::EventHandler, OnTextEdited, m_textEditedSlot);
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std::size_t m_keyboardOwner;
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std::size_t m_hoveredWidget;
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@ -28,6 +28,7 @@ namespace Ndk
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m_mouseMovedSlot.Connect(eventHandler.OnMouseMoved, this, &Canvas::OnEventMouseMoved);
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m_mouseWheelMovedSlot.Connect(eventHandler.OnMouseWheelMoved, this, &Canvas::OnEventMouseWheelMoved);
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m_textEnteredSlot.Connect(eventHandler.OnTextEntered, this, &Canvas::OnEventTextEntered);
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m_textEditedSlot.Connect(eventHandler.OnTextEdited, this, &Canvas::OnEventTextEdited);
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}
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inline Canvas::~Canvas()
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@ -209,7 +209,7 @@ namespace Ndk
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overlay->keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&consoleRef] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& event)
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{
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if (event.code == Nz::Keyboard::F9)
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if (event.virtualKey == Nz::Keyboard::VKey::F9)
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{
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// Toggle console visibility and focus
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if (consoleRef.IsVisible())
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@ -39,16 +39,16 @@ namespace Ndk
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}
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/*!
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* \brief Frees the widget, unregistering it from its canvas
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*/
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* \brief Frees the widget, unregistering it from its canvas
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*/
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BaseWidget::~BaseWidget()
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{
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UnregisterFromCanvas();
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}
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/*!
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* \brief Clears keyboard focus if and only if this widget owns it.
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*/
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* \brief Clears keyboard focus if and only if this widget owns it.
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*/
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void BaseWidget::ClearFocus()
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{
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if (IsRegisteredToCanvas())
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@ -56,10 +56,10 @@ namespace Ndk
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}
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/*!
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* \brief Destroy the widget, deleting it in the process.
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*
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* Calling this function immediately destroys the widget, freeing its memory.
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*/
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* \brief Destroy the widget, deleting it in the process.
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*
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* Calling this function immediately destroys the widget, freeing its memory.
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*/
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void BaseWidget::Destroy()
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{
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NazaraAssert(this != m_canvas, "Canvas cannot be destroyed by calling Destroy()");
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@ -68,8 +68,8 @@ namespace Ndk
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}
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/*!
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* \brief Enable or disables the widget background.
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*/
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* \brief Enable or disables the widget background.
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*/
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void BaseWidget::EnableBackground(bool enable)
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{
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if (m_backgroundEntity.IsValid() == enable)
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@ -96,9 +96,9 @@ namespace Ndk
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}
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/*!
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* \brief Checks if this widget has keyboard focus
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* \return true if widget has keyboard focus, false otherwise
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*/
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* \brief Checks if this widget has keyboard focus
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* \return true if widget has keyboard focus, false otherwise
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*/
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bool BaseWidget::HasFocus() const
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{
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if (!IsRegisteredToCanvas())
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@ -312,7 +312,11 @@ namespace Ndk
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{
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}
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void BaseWidget::ShowChildren(bool show)
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void BaseWidget::OnTextEdited(const std::array<char, 32>& /*characters*/, int /*length*/)
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{
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}
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void BaseWidget::ShowChildren(bool show)
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{
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for (const auto& widgetPtr : m_children)
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widgetPtr->Show(show);
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@ -157,7 +157,7 @@ namespace Ndk
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if (m_widgetEntries[m_keyboardOwner].widget->OnKeyPressed(event))
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return;
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if (event.code == Nz::Keyboard::Tab)
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if (event.virtualKey == Nz::Keyboard::VKey::Tab)
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{
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if (!event.shift)
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{
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@ -221,4 +221,10 @@ namespace Ndk
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if (m_keyboardOwner != InvalidCanvasIndex)
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m_widgetEntries[m_keyboardOwner].widget->OnTextEntered(event.character, event.repeated);
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}
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void Canvas::OnEventTextEdited(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::EditEvent& event)
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{
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if (m_keyboardOwner != InvalidCanvasIndex)
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m_widgetEntries[m_keyboardOwner].widget->OnTextEdited(event.text, event.length);
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}
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}
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@ -145,7 +145,7 @@ namespace Ndk
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void Console::ClearFocus()
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{
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m_input->ClearFocus();
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}
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}
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/*!
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* \brief Sets the character size
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@ -17,8 +17,8 @@ namespace Ndk
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/*********************************** Nz::Keyboard **********************************/
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keyboard.Reset("Keyboard");
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{
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keyboard.BindStaticMethod("GetKeyName", &Nz::Keyboard::GetKeyName);
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keyboard.BindStaticMethod("IsKeyPressed", &Nz::Keyboard::IsKeyPressed);
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//keyboard.BindStaticMethod("GetKeyName", &Nz::Keyboard::GetKeyName);
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//keyboard.BindStaticMethod("IsKeyPressed", &Nz::Keyboard::IsKeyPressed);
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}
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}
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@ -31,9 +31,9 @@ namespace Ndk
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{
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keyboard.Register(state);
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keyboard.PushGlobalTable(state);
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/*keyboard.PushGlobalTable(state);
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{
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static_assert(Nz::Keyboard::Count == 121, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
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static_assert(Nz::Keyboard::Max == 123, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
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state.PushField("Undefined", Nz::Keyboard::Undefined);
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@ -63,6 +63,7 @@ namespace Ndk
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state.PushField("Divide", Nz::Keyboard::Divide);
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state.PushField("Multiply", Nz::Keyboard::Multiply);
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state.PushField("Subtract", Nz::Keyboard::Subtract);
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state.PushField("NumpadReturn", Nz::Keyboard::NumpadReturn);
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state.PushField("Backslash", Nz::Keyboard::Backslash);
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state.PushField("Backspace", Nz::Keyboard::Backspace);
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@ -98,6 +99,8 @@ namespace Ndk
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state.PushField("Space", Nz::Keyboard::Space);
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state.PushField("Tab", Nz::Keyboard::Tab);
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state.PushField("Tilde", Nz::Keyboard::Tilde);
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state.PushField("Menu", Nz::Keyboard::Menu);
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state.PushField("ISOBackslash102", Nz::Keyboard::ISOBackslash102);
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state.PushField("Browser_Back", Nz::Keyboard::Browser_Back);
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state.PushField("Browser_Favorites", Nz::Keyboard::Browser_Favorites);
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state.PushField("Browser_Forward", Nz::Keyboard::Browser_Forward);
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@ -116,7 +119,7 @@ namespace Ndk
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state.PushField("NumLock", Nz::Keyboard::NumLock);
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state.PushField("ScrollLock", Nz::Keyboard::ScrollLock);
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}
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state.Pop();
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state.Pop();*/
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static_assert(Nz::WindowStyle_Max + 1 == 6, "Nz::WindowStyle has been updated but change was not reflected to Lua binding");
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state.PushTable(0, Nz::WindowStyle_Max + 1);
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@ -24,3 +24,6 @@ ServerMode = false
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-- Builds modules as one united library (useless on POSIX systems)
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UniteModules = false
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-- Use SDL2 platform
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PlatformSDL2 = true
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@ -388,6 +388,7 @@ function NazaraBuild:Initialize()
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if (f) then
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MODULE = {}
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self:SetupModuleTable(MODULE)
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Config = self.Config
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f()
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@ -530,6 +531,7 @@ function NazaraBuild:LoadConfig()
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AddBoolOption("PremakeProject", "premakeproject", "Add a PremakeProject as a shortcut to call Premake")
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AddBoolOption("ServerMode", "server", "Excludes client-only modules/tools/examples")
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AddBoolOption("UniteModules", "united", "Builds all the modules as one united library")
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AddBoolOption("PlatformSDL2", "platform-sdl2", "Use SDL2 instead of native APIs")
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-- AdditionalCompilationOptions
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do
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@ -7,27 +7,41 @@ MODULE.Libraries = {
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"NazaraUtility"
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}
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MODULE.OsFiles.Windows = {
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"../src/Nazara/Platform/Win32/**.hpp",
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"../src/Nazara/Platform/Win32/**.cpp"
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}
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if (Config.PlatformSDL2) then
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table.insert(MODULE.Defines, "NAZARA_PLATFORM_SDL2")
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MODULE.OsFiles.Posix = {
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"../src/Nazara/Platform/X11/**.hpp",
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"../src/Nazara/Platform/X11/**.cpp"
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}
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table.insert(MODULE.Files, "../src/Nazara/Platform/SDL2/**.hpp")
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table.insert(MODULE.Files, "../src/Nazara/Platform/SDL2/**.cpp")
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MODULE.OsLibraries.Windows = {
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"gdi32"
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}
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table.insert(MODULE.Libraries, "SDL2")
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MODULE.OsLibraries.Posix = {
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"X11",
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"xcb",
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"xcb-cursor",
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"xcb-ewmh",
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"xcb-icccm",
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"xcb-keysyms",
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"xcb-randr"
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}
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MODULE.FilesExcluded = {
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"../src/Nazara/Platform/Win32/**",
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"../src/Nazara/Platform/X11/**"
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}
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else
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MODULE.OsFiles.Windows = {
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"../src/Nazara/Platform/Win32/**.hpp",
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"../src/Nazara/Platform/Win32/**.cpp"
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}
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MODULE.OsFiles.Posix = {
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"../src/Nazara/Platform/X11/**.hpp",
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"../src/Nazara/Platform/X11/**.cpp"
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}
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MODULE.OsLibraries.Windows = {
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"gdi32"
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}
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MODULE.OsLibraries.Posix = {
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"X11",
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"xcb",
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"xcb-cursor",
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"xcb-ewmh",
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"xcb-icccm",
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"xcb-keysyms",
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"xcb-randr"
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}
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end
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@ -12,23 +12,37 @@ MODULE.Libraries = {
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"NazaraPlatform"
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}
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MODULE.OsFiles.Windows = {
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"../src/Nazara/Renderer/Win32/**.hpp",
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"../src/Nazara/Renderer/Win32/**.cpp"
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}
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if (Config.PlatformSDL2) then
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table.insert(MODULE.Defines, "NAZARA_PLATFORM_SDL2")
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MODULE.OsFiles.Posix = {
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"../src/Nazara/Renderer/GLX/**.hpp",
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"../src/Nazara/Renderer/GLX/**.cpp"
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}
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table.insert(MODULE.Files, "../src/Nazara/Renderer/SDL2/**.hpp")
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table.insert(MODULE.Files, "../src/Nazara/Renderer/SDL2/**.cpp")
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MODULE.OsLibraries.Windows = {
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"gdi32",
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"opengl32",
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"winmm"
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}
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table.insert(MODULE.Libraries, "SDL2")
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MODULE.OsLibraries.Posix = {
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"GL",
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"X11"
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}
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MODULE.FilesExcluded = {
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"../src/Nazara/Renderer/Win32/**",
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"../src/Nazara/Renderer/GLX/**.cpp"
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}
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else
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MODULE.OsFiles.Windows = {
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"../src/Nazara/Renderer/Win32/**.hpp",
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"../src/Nazara/Renderer/Win32/**.cpp"
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}
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MODULE.OsFiles.Posix = {
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"../src/Nazara/Renderer/GLX/**.hpp",
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"../src/Nazara/Renderer/GLX/**.cpp"
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}
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MODULE.OsLibraries.Windows = {
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"gdi32",
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"opengl32",
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"winmm"
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}
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MODULE.OsLibraries.Posix = {
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"GL",
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"X11"
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}
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end
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@ -70,7 +70,7 @@ int main()
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std::cout << "Sound position: " << pos << std::endl;
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// Si la position de la source atteint une certaine position, ou si l'utilisateur appuie sur echap
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if (pos.x > Nz::Vector3f::Left().x*-50.f || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Escape))
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if (pos.x > Nz::Vector3f::Left().x*-50.f || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Escape))
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sound.Stop(); // On arrête le son (Stoppant également la boucle)
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clock.Restart();
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@ -9,3 +9,7 @@ EXAMPLE.Files = {
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EXAMPLE.Libraries = {
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"NazaraSDK"
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}
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if Config.PlatformSDL2 then
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table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
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end
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@ -301,9 +301,9 @@ int main()
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eventHandler.OnKeyPressed.Connect([&targetPos, &cameraNode, &smoothMovement, &window](const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& event)
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{
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// Une touche a été pressée !
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if (event.code == Nz::Keyboard::Key::Escape)
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if (event.virtualKey == Nz::Keyboard::VKey::Escape)
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window.Close();
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else if (event.code == Nz::Keyboard::F1)
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else if (event.virtualKey == Nz::Keyboard::VKey::F1)
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{
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if (smoothMovement)
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{
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@ -344,34 +344,34 @@ int main()
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if (move)
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{
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// Si la touche espace est enfoncée, notre vitesse de déplacement est multipliée par deux
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Space))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Space))
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cameraSpeed *= 2.f;
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// Pour que nos déplacement soient liés à la rotation de la caméra, nous allons utiliser
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// les directions locales de la caméra
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// Si la flèche du haut ou la touche Z (vive ZQSD !!) est pressée, on avance
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Up) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Z))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Up) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Z))
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targetPos += cameraNode.GetForward() * cameraSpeed;
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// Si la flèche du bas ou la touche S est pressée, on recule
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Down) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::S))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Down) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::S))
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targetPos += cameraNode.GetBackward() * cameraSpeed;
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// Etc...
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Left) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Q))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Left) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Q))
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targetPos += cameraNode.GetLeft() * cameraSpeed;
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// Etc...
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::Right) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::D))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::Right) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::D))
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targetPos += cameraNode.GetRight() * cameraSpeed;
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// Majuscule pour monter, notez l'utilisation d'une direction globale (Non-affectée par la rotation)
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::LShift) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::RShift))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::LShift) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::RShift))
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targetPos += Nz::Vector3f::Up() * cameraSpeed;
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// Contrôle (Gauche ou droite) pour descendre dans l'espace global, etc...
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::LControl) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::RControl))
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if (Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::LControl) || Nz::Keyboard::IsKeyPressed(Nz::Keyboard::VKey::RControl))
|
||||
targetPos += Nz::Vector3f::Down() * cameraSpeed;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -16,3 +16,7 @@ EXAMPLE.Libraries = {
|
|||
"NazaraRenderer",
|
||||
"NazaraUtility"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -12,3 +12,6 @@ EXAMPLE.Libraries = {
|
|||
"NazaraUtility"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -680,7 +680,8 @@ void SpacebattleExample::Leave(Ndk::StateMachine& fsm)
|
|||
{
|
||||
m_ambientMusic.Stop();
|
||||
m_onMouseMoved.Disconnect();
|
||||
m_shared.target->SetCursor(Nz::SystemCursor_Default);
|
||||
if (m_shared.target)
|
||||
m_shared.target->SetCursor(Nz::SystemCursor_Default);
|
||||
m_shared.world3D->RemoveSystem<LaserBeamSystem>();
|
||||
m_shared.world3D->RemoveSystem<SpaceshipSystem>();
|
||||
m_turretFireSound.Stop();
|
||||
|
|
|
|||
|
|
@ -11,3 +11,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -123,17 +123,17 @@ int main()
|
|||
{
|
||||
case Nz::WindowEventType_KeyPressed:
|
||||
{
|
||||
switch (event.key.code)
|
||||
switch (event.key.virtualKey)
|
||||
{
|
||||
case Nz::Keyboard::Backspace:
|
||||
case Nz::Keyboard::VKey::Backspace:
|
||||
stateMachine.ChangeState(shared.demos[demoIndex]);
|
||||
break;
|
||||
|
||||
case Nz::Keyboard::Escape:
|
||||
case Nz::Keyboard::VKey::Escape:
|
||||
app.Quit();
|
||||
break;
|
||||
|
||||
case Nz::Keyboard::Left:
|
||||
case Nz::Keyboard::VKey::Left:
|
||||
{
|
||||
if (shared.demos.size() <= 1)
|
||||
break;
|
||||
|
|
@ -146,7 +146,7 @@ int main()
|
|||
break;
|
||||
}
|
||||
|
||||
case Nz::Keyboard::Right:
|
||||
case Nz::Keyboard::VKey::Right:
|
||||
{
|
||||
if (shared.demos.size() <= 1)
|
||||
break;
|
||||
|
|
@ -159,14 +159,14 @@ int main()
|
|||
break;
|
||||
}
|
||||
|
||||
case Nz::Keyboard::Pause:
|
||||
case Nz::Keyboard::VKey::Pause:
|
||||
{
|
||||
auto& velocitySystem = shared.world3D->GetSystem<Ndk::VelocitySystem>();
|
||||
velocitySystem.Enable(!velocitySystem.IsEnabled());
|
||||
break;
|
||||
}
|
||||
|
||||
case Nz::Keyboard::F5:
|
||||
case Nz::Keyboard::VKey::F5:
|
||||
{
|
||||
Nz::Image screenshot;
|
||||
screenshot.Create(Nz::ImageType_2D, Nz::PixelFormatType_RGBA8, 1920, 1080);
|
||||
|
|
@ -197,5 +197,7 @@ int main()
|
|||
window.Display();
|
||||
}
|
||||
|
||||
shared.target = nullptr;
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,3 +20,7 @@ EXAMPLE.Libraries = {
|
|||
"NazaraUtility",
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -9,3 +9,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -9,3 +9,7 @@ EXAMPLE.Files = {
|
|||
EXAMPLE.Libraries = {
|
||||
"NazaraSDK"
|
||||
}
|
||||
|
||||
if Config.PlatformSDL2 then
|
||||
table.insert(EXAMPLE.Defines, "NAZARA_PLATFORM_SDL2")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -33,10 +33,10 @@ int main(int argc, char* argv[])
|
|||
Nz::EventHandler& eventHandler = mainWindow.GetEventHandler();
|
||||
eventHandler.OnKeyPressed.Connect([](const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& e)
|
||||
{
|
||||
std::cout << Nz::Keyboard::GetKeyName(e.code) << std::endl;
|
||||
std::cout << Nz::Keyboard::GetKeyName(e.virtualKey) << std::endl;
|
||||
|
||||
// Profitons-en aussi pour nous donner un moyen de quitter le programme
|
||||
if (e.code == Nz::Keyboard::Escape)
|
||||
if (e.virtualKey == Nz::Keyboard::VKey::Escape)
|
||||
Ndk::Application::Instance()->Quit(); // Cette ligne casse la boucle Run() de l'application
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -51,6 +51,7 @@ namespace Nz
|
|||
WindowEventType_Moved,
|
||||
WindowEventType_Quit,
|
||||
WindowEventType_Resized,
|
||||
WindowEventType_TextEdited,
|
||||
WindowEventType_TextEntered,
|
||||
|
||||
WindowEventType_Max = WindowEventType_TextEntered
|
||||
|
|
|
|||
|
|
@ -9,6 +9,8 @@
|
|||
#ifndef NAZARA_EVENT_HPP
|
||||
#define NAZARA_EVENT_HPP
|
||||
|
||||
#include <array>
|
||||
|
||||
#include <Nazara/Platform/Enums.hpp>
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
#include <Nazara/Platform/Mouse.hpp>
|
||||
|
|
@ -22,7 +24,8 @@ namespace Nz
|
|||
// -WindowEventType_KeyReleased
|
||||
struct KeyEvent
|
||||
{
|
||||
Keyboard::Key code;
|
||||
Keyboard::Scancode scancode;
|
||||
Keyboard::VKey virtualKey;
|
||||
bool alt;
|
||||
bool control;
|
||||
bool repeated;
|
||||
|
|
@ -83,6 +86,14 @@ namespace Nz
|
|||
char32_t character;
|
||||
};
|
||||
|
||||
// Used by:
|
||||
// -WindowEventType_TextEdited
|
||||
struct EditEvent
|
||||
{
|
||||
int length;
|
||||
std::array<char, 32> text;
|
||||
};
|
||||
|
||||
WindowEventType type;
|
||||
|
||||
union
|
||||
|
|
@ -116,6 +127,10 @@ namespace Nz
|
|||
// Used by:
|
||||
// -WindowEventType_TextEntered
|
||||
TextEvent text;
|
||||
|
||||
// Used by:
|
||||
// -WindowEventType_TextEntered
|
||||
EditEvent edit;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,6 +49,7 @@ namespace Nz
|
|||
NazaraSignal(OnQuit, const EventHandler* /*eventHandler*/);
|
||||
NazaraSignal(OnResized, const EventHandler* /*eventHandler*/, const WindowEvent::SizeEvent& /*event*/);
|
||||
NazaraSignal(OnTextEntered, const EventHandler* /*eventHandler*/, const WindowEvent::TextEvent& /*event*/);
|
||||
NazaraSignal(OnTextEdited, const EventHandler* /*eventHandler*/, const WindowEvent::EditEvent& /*event*/);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -78,6 +78,10 @@ namespace Nz
|
|||
case WindowEventType_TextEntered:
|
||||
OnTextEntered(this, event.text);
|
||||
break;
|
||||
|
||||
case WindowEventType_TextEdited:
|
||||
OnTextEdited(this, event.edit);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ namespace Nz
|
|||
class NAZARA_PLATFORM_API Keyboard
|
||||
{
|
||||
public:
|
||||
enum Key
|
||||
enum class Scancode
|
||||
{
|
||||
Undefined = -1,
|
||||
|
||||
|
|
@ -78,6 +78,7 @@ namespace Nz
|
|||
Decimal,
|
||||
Divide,
|
||||
Multiply,
|
||||
NumpadReturn,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
|
|
@ -135,6 +136,8 @@ namespace Nz
|
|||
Space,
|
||||
Tab,
|
||||
Tilde,
|
||||
Menu,
|
||||
ISOBackslash102,
|
||||
|
||||
// Navigator keys
|
||||
Browser_Back,
|
||||
|
|
@ -161,14 +164,169 @@ namespace Nz
|
|||
NumLock,
|
||||
ScrollLock,
|
||||
|
||||
Count
|
||||
Max = ScrollLock
|
||||
};
|
||||
|
||||
enum class VKey
|
||||
{
|
||||
Undefined = -1,
|
||||
|
||||
// Lettres
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
// Functional keys
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
|
||||
// Directional keys
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
Up,
|
||||
|
||||
// Numerical pad
|
||||
Add,
|
||||
Decimal,
|
||||
Divide,
|
||||
Multiply,
|
||||
NumpadReturn,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
Subtract,
|
||||
|
||||
// Various
|
||||
Backslash,
|
||||
Backspace,
|
||||
Clear,
|
||||
Comma,
|
||||
Dash,
|
||||
Delete,
|
||||
End,
|
||||
Equal,
|
||||
Escape,
|
||||
Home,
|
||||
Insert,
|
||||
LAlt,
|
||||
LBracket,
|
||||
LControl,
|
||||
LShift,
|
||||
LSystem,
|
||||
Num0,
|
||||
Num1,
|
||||
Num2,
|
||||
Num3,
|
||||
Num4,
|
||||
Num5,
|
||||
Num6,
|
||||
Num7,
|
||||
Num8,
|
||||
Num9,
|
||||
PageDown,
|
||||
PageUp,
|
||||
Pause,
|
||||
Period,
|
||||
Print,
|
||||
PrintScreen,
|
||||
Quote,
|
||||
RAlt,
|
||||
RBracket,
|
||||
RControl,
|
||||
Return,
|
||||
RShift,
|
||||
RSystem,
|
||||
Semicolon,
|
||||
Slash,
|
||||
Space,
|
||||
Tab,
|
||||
Tilde,
|
||||
Menu,
|
||||
ISOBackslash102,
|
||||
|
||||
// Navigator keys
|
||||
Browser_Back,
|
||||
Browser_Favorites,
|
||||
Browser_Forward,
|
||||
Browser_Home,
|
||||
Browser_Refresh,
|
||||
Browser_Search,
|
||||
Browser_Stop,
|
||||
|
||||
// Lecture control keys
|
||||
Media_Next,
|
||||
Media_Play,
|
||||
Media_Previous,
|
||||
Media_Stop,
|
||||
|
||||
// Volume control keys
|
||||
Volume_Down,
|
||||
Volume_Mute,
|
||||
Volume_Up,
|
||||
|
||||
// Locking keys
|
||||
CapsLock,
|
||||
NumLock,
|
||||
ScrollLock,
|
||||
|
||||
Max = ScrollLock
|
||||
};
|
||||
|
||||
Keyboard() = delete;
|
||||
~Keyboard() = delete;
|
||||
|
||||
static String GetKeyName(Key key);
|
||||
static bool IsKeyPressed(Key key);
|
||||
static String GetKeyName(Scancode scancode);
|
||||
static String GetKeyName(VKey key);
|
||||
static bool IsKeyPressed(Scancode scancode);
|
||||
static bool IsKeyPressed(VKey key);
|
||||
static void StartTextInput();
|
||||
static void StopTextInput();
|
||||
static Scancode ToScanCode(VKey key);
|
||||
static VKey ToVirtualKey(Scancode key);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -32,12 +32,12 @@ namespace Nz
|
|||
static const std::vector<VideoMode>& GetFullscreenModes();
|
||||
};
|
||||
|
||||
bool operator==(const VideoMode& left, const VideoMode& right);
|
||||
bool operator!=(const VideoMode& left, const VideoMode& right);
|
||||
bool operator<(const VideoMode& left, const VideoMode& right);
|
||||
bool operator<=(const VideoMode& left, const VideoMode& right);
|
||||
bool operator>(const VideoMode& left, const VideoMode& right);
|
||||
bool operator>=(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator==(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator!=(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator<(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator<=(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator>(const VideoMode& left, const VideoMode& right);
|
||||
bool NAZARA_PLATFORM_API operator>=(const VideoMode& left, const VideoMode& right);
|
||||
}
|
||||
|
||||
#endif // NAZARA_VIDEOMODE_HPP
|
||||
|
|
|
|||
|
|
@ -8,13 +8,17 @@
|
|||
#define NAZARA_WINDOWHANDLE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#if defined(NAZARA_PLATFORM_X11)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <xcb/xcb.h>
|
||||
#endif
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
// Real type is SDL_Window
|
||||
using WindowHandle = void*;
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
// http://msdn.microsoft.com/en-us/library/aa383751(v=vs.85).aspx
|
||||
using WindowHandle = void*;
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
|
|
|
|||
|
|
@ -117,16 +117,19 @@
|
|||
#endif
|
||||
#elif defined(__linux__) || defined(__unix__)
|
||||
#define NAZARA_PLATFORM_LINUX
|
||||
#define NAZARA_PLATFORM_GLX
|
||||
#define NAZARA_PLATFORM_POSIX
|
||||
#define NAZARA_PLATFORM_X11
|
||||
|
||||
#ifndef NAZARA_PLATFORM_SDL2
|
||||
#define NAZARA_PLATFORM_GLX
|
||||
#define NAZARA_PLATFORM_X11
|
||||
#endif
|
||||
|
||||
#define NAZARA_EXPORT __attribute__((visibility ("default")))
|
||||
#define NAZARA_IMPORT __attribute__((visibility ("default")))
|
||||
/*#elif defined(__APPLE__) && defined(__MACH__)
|
||||
#define NAZARA_CORE_API
|
||||
#define NAZARA_PLATFORM_MACOSX
|
||||
#define NAZARA_PLATFORM_POSIX*/
|
||||
#define NAZARA_CORE_API
|
||||
#define NAZARA_PLATFORM_MACOSX
|
||||
#define NAZARA_PLATFORM_POSIX*/
|
||||
#else
|
||||
#error This operating system is not fully supported by the Nazara Engine
|
||||
|
||||
|
|
|
|||
|
|
@ -6,12 +6,11 @@
|
|||
|
||||
#ifndef NAZARA_OPENGL_HPP
|
||||
#define NAZARA_OPENGL_HPP
|
||||
|
||||
#ifdef NAZARA_RENDERER_OPENGL
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <Nazara/Renderer/Enums.hpp>
|
||||
#include <Nazara/Utility/Enums.hpp>
|
||||
|
|
@ -21,6 +20,10 @@
|
|||
#include <GL/glcorearb.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <SDL2/SDL_video.h>
|
||||
#endif
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <GL/wglext.h>
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
|
|
@ -129,223 +132,225 @@ namespace Nz
|
|||
|
||||
static void Uninitialize();
|
||||
|
||||
static GLenum Attachment[AttachmentPoint_Max+1];
|
||||
static GLenum BlendFunc[BlendFunc_Max+1];
|
||||
static GLenum BufferLock[BufferAccess_Max+1];
|
||||
static GLenum BufferLockRange[BufferAccess_Max+1];
|
||||
static GLenum BufferTarget[BufferType_Max+1];
|
||||
static GLenum BufferTargetBinding[BufferType_Max+1];
|
||||
static GLenum ComponentType[ComponentType_Max+1];
|
||||
static GLenum Attachment[AttachmentPoint_Max + 1];
|
||||
static GLenum BlendFunc[BlendFunc_Max + 1];
|
||||
static GLenum BufferLock[BufferAccess_Max + 1];
|
||||
static GLenum BufferLockRange[BufferAccess_Max + 1];
|
||||
static GLenum BufferTarget[BufferType_Max + 1];
|
||||
static GLenum BufferTargetBinding[BufferType_Max + 1];
|
||||
static GLenum ComponentType[ComponentType_Max + 1];
|
||||
static GLenum CubemapFace[6]; // Un cube possède six faces et ça n'est pas près de changer
|
||||
static GLenum FaceFilling[FaceFilling_Max+1];
|
||||
static GLenum FaceSide[FaceSide_Max+1];
|
||||
static GLenum PrimitiveMode[PrimitiveMode_Max+1];
|
||||
static GLenum QueryCondition[GpuQueryCondition_Max+1];
|
||||
static GLenum QueryMode[GpuQueryMode_Max+1];
|
||||
static GLenum RendererComparison[RendererComparison_Max+1];
|
||||
static GLenum RendererParameter[RendererParameter_Max+1];
|
||||
static GLenum SamplerWrapMode[SamplerWrap_Max+1];
|
||||
static GLenum ShaderStage[ShaderStageType_Max+1];
|
||||
static GLenum StencilOperation[StencilOperation_Max+1];
|
||||
static GLenum TextureTarget[ImageType_Max+1];
|
||||
static GLenum TextureTargetBinding[ImageType_Max+1];
|
||||
static GLenum TextureTargetProxy[ImageType_Max+1];
|
||||
static UInt8 VertexComponentIndex[VertexComponent_Max+1];
|
||||
static GLenum FaceFilling[FaceFilling_Max + 1];
|
||||
static GLenum FaceSide[FaceSide_Max + 1];
|
||||
static GLenum PrimitiveMode[PrimitiveMode_Max + 1];
|
||||
static GLenum QueryCondition[GpuQueryCondition_Max + 1];
|
||||
static GLenum QueryMode[GpuQueryMode_Max + 1];
|
||||
static GLenum RendererComparison[RendererComparison_Max + 1];
|
||||
static GLenum RendererParameter[RendererParameter_Max + 1];
|
||||
static GLenum SamplerWrapMode[SamplerWrap_Max + 1];
|
||||
static GLenum ShaderStage[ShaderStageType_Max + 1];
|
||||
static GLenum StencilOperation[StencilOperation_Max + 1];
|
||||
static GLenum TextureTarget[ImageType_Max + 1];
|
||||
static GLenum TextureTargetBinding[ImageType_Max + 1];
|
||||
static GLenum TextureTargetProxy[ImageType_Max + 1];
|
||||
static UInt8 VertexComponentIndex[VertexComponent_Max + 1];
|
||||
|
||||
private:
|
||||
static void OnContextChanged(const Context* newContext);
|
||||
static void OnContextDestruction(const Context* context);
|
||||
};
|
||||
|
||||
NAZARA_RENDERER_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLATTACHSHADERPROC glAttachShader;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINQUERYPROC glBeginQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDBUFFERPROC glBindBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDSAMPLERPROC glBindSampler;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDTEXTUREPROC glBindTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCPROC glBlendFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERDATAPROC glBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARPROC glClear;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARCOLORPROC glClearColor;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARDEPTHPROC glClearDepth;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARSTENCILPROC glClearStencil;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATEPROGRAMPROC glCreateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATESHADERPROC glCreateShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
|
||||
NAZARA_RENDERER_API extern PFNGLCOLORMASKPROC glColorMask;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLCULLFACEPROC glCullFace;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPILESHADERPROC glCompileShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESAMPLERSPROC glDeleteSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESHADERPROC glDeleteShader;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHMASKPROC glDepthMask;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEPROC glDisable;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSPROC glDrawArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERPROC glDrawBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSPROC glDrawElements;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWTEXTURENVPROC glDrawTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEPROC glEnable;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLENDQUERYPROC glEndQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLFLUSHPROC glFlush;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
|
||||
NAZARA_RENDERER_API extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
|
||||
NAZARA_RENDERER_API extern PFNGLGENBUFFERSPROC glGenBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENQUERIESPROC glGenQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENSAMPLERSPROC glGenSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENTEXTURESPROC glGenTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBOOLEANVPROC glGetBooleanv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETERRORPROC glGetError;
|
||||
NAZARA_RENDERER_API extern PFNGLGETFLOATVPROC glGetFloatv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYIVPROC glGetQueryiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERIVPROC glGetShaderiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGPROC glGetString;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGIPROC glGetStringi;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXIMAGEPROC glGetTexImage;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMFVPROC glGetUniformfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMIVPROC glGetUniformiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLISENABLEDPROC glIsEnabled;
|
||||
NAZARA_RENDERER_API extern PFNGLLINEWIDTHPROC glLineWidth;
|
||||
NAZARA_RENDERER_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERPROC glMapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
|
||||
NAZARA_RENDERER_API extern PFNGLPIXELSTOREIPROC glPixelStorei;
|
||||
NAZARA_RENDERER_API extern PFNGLPOINTSIZEPROC glPointSize;
|
||||
NAZARA_RENDERER_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMBINARYPROC glProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLREADPIXELSPROC glReadPixels;
|
||||
NAZARA_RENDERER_API extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLSCISSORPROC glScissor;
|
||||
NAZARA_RENDERER_API extern PFNGLSHADERSOURCEPROC glShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPPROC glStencilOp;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE1DPROC glTexImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE3DPROC glTexImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DPROC glUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FPROC glUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IPROC glUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DVPROC glUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FVPROC glUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IVPROC glUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2DVPROC glUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2FVPROC glUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2IVPROC glUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3DVPROC glUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3FVPROC glUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3IVPROC glUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4DVPROC glUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4FVPROC glUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4IVPROC glUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLUSEPROGRAMPROC glUseProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVALIDATEPROGRAMPROC glValidateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVIEWPORTPROC glViewport;
|
||||
NAZARA_RENDERER_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLATTACHSHADERPROC glAttachShader;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLBEGINQUERYPROC glBeginQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDBUFFERPROC glBindBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDSAMPLERPROC glBindSampler;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDTEXTUREPROC glBindTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCPROC glBlendFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERDATAPROC glBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARPROC glClear;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARCOLORPROC glClearColor;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARDEPTHPROC glClearDepth;
|
||||
NAZARA_RENDERER_API extern PFNGLCLEARSTENCILPROC glClearStencil;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATEPROGRAMPROC glCreateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLCREATESHADERPROC glCreateShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
|
||||
NAZARA_RENDERER_API extern PFNGLCOLORMASKPROC glColorMask;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLCULLFACEPROC glCullFace;
|
||||
NAZARA_RENDERER_API extern PFNGLCOMPILESHADERPROC glCompileShader;
|
||||
NAZARA_RENDERER_API extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
|
||||
NAZARA_RENDERER_API extern PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESAMPLERSPROC glDeleteSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETESHADERPROC glDeleteShader;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLDEPTHMASKPROC glDepthMask;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEPROC glDisable;
|
||||
NAZARA_RENDERER_API extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSPROC glDrawArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERPROC glDrawBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSPROC glDrawElements;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
|
||||
NAZARA_RENDERER_API extern PFNGLDRAWTEXTURENVPROC glDrawTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEPROC glEnable;
|
||||
NAZARA_RENDERER_API extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
|
||||
NAZARA_RENDERER_API extern PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
|
||||
NAZARA_RENDERER_API extern PFNGLENDQUERYPROC glEndQuery;
|
||||
NAZARA_RENDERER_API extern PFNGLFLUSHPROC glFlush;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
|
||||
NAZARA_RENDERER_API extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
|
||||
NAZARA_RENDERER_API extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
|
||||
NAZARA_RENDERER_API extern PFNGLGENBUFFERSPROC glGenBuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENQUERIESPROC glGenQueries;
|
||||
NAZARA_RENDERER_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENSAMPLERSPROC glGenSamplers;
|
||||
NAZARA_RENDERER_API extern PFNGLGENTEXTURESPROC glGenTextures;
|
||||
NAZARA_RENDERER_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
||||
NAZARA_RENDERER_API extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBOOLEANVPROC glGetBooleanv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETERRORPROC glGetError;
|
||||
NAZARA_RENDERER_API extern PFNGLGETFLOATVPROC glGetFloatv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYIVPROC glGetQueryiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERIVPROC glGetShaderiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGPROC glGetString;
|
||||
NAZARA_RENDERER_API extern PFNGLGETSTRINGIPROC glGetStringi;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXIMAGEPROC glGetTexImage;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMFVPROC glGetUniformfv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMIVPROC glGetUniformiv;
|
||||
NAZARA_RENDERER_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
|
||||
NAZARA_RENDERER_API extern PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
|
||||
NAZARA_RENDERER_API extern PFNGLISENABLEDPROC glIsEnabled;
|
||||
NAZARA_RENDERER_API extern PFNGLLINEWIDTHPROC glLineWidth;
|
||||
NAZARA_RENDERER_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERPROC glMapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
|
||||
NAZARA_RENDERER_API extern PFNGLPIXELSTOREIPROC glPixelStorei;
|
||||
NAZARA_RENDERER_API extern PFNGLPOINTSIZEPROC glPointSize;
|
||||
NAZARA_RENDERER_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMBINARYPROC glProgramBinary;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLREADPIXELSPROC glReadPixels;
|
||||
NAZARA_RENDERER_API extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLSCISSORPROC glScissor;
|
||||
NAZARA_RENDERER_API extern PFNGLSHADERSOURCEPROC glShaderSource;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPPROC glStencilOp;
|
||||
NAZARA_RENDERER_API extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE1DPROC glTexImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXIMAGE3DPROC glTexImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
|
||||
NAZARA_RENDERER_API extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DPROC glUniform1d;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FPROC glUniform1f;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IPROC glUniform1i;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1DVPROC glUniform1dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1FVPROC glUniform1fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM1IVPROC glUniform1iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2DVPROC glUniform2dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2FVPROC glUniform2fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM2IVPROC glUniform2iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3DVPROC glUniform3dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3FVPROC glUniform3fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM3IVPROC glUniform3iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4DVPROC glUniform4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4FVPROC glUniform4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORM4IVPROC glUniform4iv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
|
||||
NAZARA_RENDERER_API extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
|
||||
NAZARA_RENDERER_API extern PFNGLUSEPROGRAMPROC glUseProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVALIDATEPROGRAMPROC glValidateProgram;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
|
||||
NAZARA_RENDERER_API extern PFNGLVIEWPORTPROC glViewport;
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
NAZARA_RENDERER_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
|
||||
NAZARA_RENDERER_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
|
||||
NAZARA_RENDERER_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
|
||||
NAZARA_RENDERER_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
|
||||
NAZARA_RENDERER_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
|
||||
NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
|
||||
NAZARA_RENDERER_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA;
|
||||
NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#undef None
|
||||
|
||||
#endif // NAZARA_RENDERER_OPENGL
|
||||
|
||||
#endif // NAZARA_OPENGL_HPP
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <Nazara/Platform/Cursor.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/CursorImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/CursorImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/CursorImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/IconImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/IconImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/IconImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/InputImpl.hpp>
|
||||
|
|
@ -16,13 +18,43 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
String Keyboard::GetKeyName(Key key)
|
||||
String Keyboard::GetKeyName(Scancode scancode)
|
||||
{
|
||||
return EventImpl::GetKeyName(scancode);
|
||||
}
|
||||
|
||||
String Keyboard::GetKeyName(VKey key)
|
||||
{
|
||||
return EventImpl::GetKeyName(key);
|
||||
}
|
||||
|
||||
bool Keyboard::IsKeyPressed(Key key)
|
||||
bool Keyboard::IsKeyPressed(Scancode scancode)
|
||||
{
|
||||
return EventImpl::IsKeyPressed(scancode);
|
||||
}
|
||||
|
||||
bool Keyboard::IsKeyPressed(VKey key)
|
||||
{
|
||||
return EventImpl::IsKeyPressed(key);
|
||||
}
|
||||
|
||||
void Keyboard::StartTextInput()
|
||||
{
|
||||
EventImpl::StartTextInput();
|
||||
}
|
||||
|
||||
void Keyboard::StopTextInput()
|
||||
{
|
||||
EventImpl::StopTextInput();
|
||||
}
|
||||
|
||||
Keyboard::Scancode Keyboard::ToScanCode(VKey key)
|
||||
{
|
||||
return EventImpl::ToScanCode(key);
|
||||
}
|
||||
|
||||
Keyboard::VKey Keyboard::ToVirtualKey(Scancode scancode)
|
||||
{
|
||||
return EventImpl::ToVirtualKey(scancode);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,9 @@
|
|||
#include <Nazara/Platform/Mouse.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/InputImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,108 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/CursorImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
bool CursorImpl::Create(const Image& cursor, int hotSpotX, int hotSpotY)
|
||||
{
|
||||
m_iconImage = cursor;
|
||||
if (!m_iconImage.Convert(PixelFormatType_BGRA8))
|
||||
{
|
||||
NazaraError("Failed to convert icon to BGRA8");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_icon = SDL_CreateRGBSurfaceWithFormatFrom(
|
||||
m_iconImage.GetPixels(),
|
||||
m_iconImage.GetWidth(),
|
||||
m_iconImage.GetHeight(),
|
||||
32,
|
||||
32 * m_iconImage.GetWidth(),
|
||||
SDL_PIXELFORMAT_BGRA8888
|
||||
);
|
||||
|
||||
if (!m_icon)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
m_cursor = SDL_CreateColorCursor(m_icon, hotSpotX, hotSpotY);
|
||||
|
||||
if (!m_cursor)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CursorImpl::Create(SystemCursor cursor)
|
||||
{
|
||||
if (cursor != SystemCursor_None)
|
||||
m_cursor = SDL_CreateSystemCursor(s_systemCursorIds[cursor]);
|
||||
else
|
||||
m_cursor = nullptr;
|
||||
|
||||
m_icon = nullptr;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CursorImpl::Destroy()
|
||||
{
|
||||
if (m_icon)
|
||||
SDL_FreeSurface(m_icon);
|
||||
|
||||
if (m_cursor)
|
||||
SDL_FreeCursor(m_cursor);
|
||||
}
|
||||
|
||||
SDL_Cursor* CursorImpl::GetCursor()
|
||||
{
|
||||
return m_cursor;
|
||||
}
|
||||
|
||||
bool CursorImpl::Initialize()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void CursorImpl::Uninitialize()
|
||||
{
|
||||
}
|
||||
|
||||
std::array<SDL_SystemCursor, SystemCursor_Max + 1> CursorImpl::s_systemCursorIds =
|
||||
{
|
||||
SDL_SYSTEM_CURSOR_CROSSHAIR, // SystemCursor_Crosshair
|
||||
SDL_SYSTEM_CURSOR_ARROW, // SystemCursor_Default
|
||||
SDL_SYSTEM_CURSOR_HAND, // SystemCursor_Hand
|
||||
SDL_SYSTEM_CURSOR_ARROW, // SystemCursor_Help
|
||||
SDL_SYSTEM_CURSOR_SIZEALL, // SystemCursor_Move
|
||||
SDL_NUM_SYSTEM_CURSORS, // SystemCursor_None
|
||||
SDL_SYSTEM_CURSOR_HAND, // SystemCursor_Pointer
|
||||
SDL_SYSTEM_CURSOR_WAITARROW, // SystemCursor_Progress
|
||||
SDL_SYSTEM_CURSOR_SIZEWE, // SystemCursor_ResizeE
|
||||
SDL_SYSTEM_CURSOR_SIZENS, // SystemCursor_ResizeN
|
||||
SDL_SYSTEM_CURSOR_SIZENESW, // SystemCursor_ResizeNE
|
||||
SDL_SYSTEM_CURSOR_SIZENWSE, // SystemCursor_ResizeNW
|
||||
SDL_SYSTEM_CURSOR_SIZENS, // SystemCursor_ResizeS
|
||||
SDL_SYSTEM_CURSOR_SIZENWSE, // SystemCursor_ResizeSE
|
||||
SDL_SYSTEM_CURSOR_SIZENESW, // SystemCursor_ResizeSW
|
||||
SDL_SYSTEM_CURSOR_SIZEWE, // SystemCursor_ResizeW
|
||||
SDL_SYSTEM_CURSOR_IBEAM, // SystemCursor_Text
|
||||
SDL_SYSTEM_CURSOR_WAIT // SystemCursor_Wait
|
||||
};
|
||||
|
||||
static_assert(SystemCursor_Max + 1 == 18, "System cursor array is incomplete");
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CURSORIMPL_HPP
|
||||
#define NAZARA_CURSORIMPL_HPP
|
||||
|
||||
#include <array>
|
||||
#include <Nazara/Platform/Enums.hpp>
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
|
||||
#include <SDL2/SDL_mouse.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Image;
|
||||
|
||||
class CursorImpl
|
||||
{
|
||||
friend class Cursor;
|
||||
|
||||
public:
|
||||
bool Create(const Image& image, int hotSpotX, int hotSpotY);
|
||||
bool Create(SystemCursor cursor);
|
||||
|
||||
void Destroy();
|
||||
|
||||
SDL_Cursor* GetCursor();
|
||||
|
||||
private:
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
SDL_Cursor* m_cursor = nullptr;
|
||||
SDL_Surface* m_icon = nullptr;
|
||||
Image m_iconImage;
|
||||
|
||||
static std::array<SDL_SystemCursor, SystemCursor_Max + 1> s_systemCursorIds;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_CURSORIMPL_HPP
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/IconImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <Nazara/Utility/PixelFormat.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
bool IconImpl::Create(const Image& icon)
|
||||
{
|
||||
m_iconImage = icon;
|
||||
if (!m_iconImage.Convert(PixelFormatType_BGRA8))
|
||||
{
|
||||
NazaraError("Failed to convert icon to BGRA8");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_icon = SDL_CreateRGBSurfaceWithFormatFrom(
|
||||
m_iconImage.GetPixels(),
|
||||
m_iconImage.GetWidth(),
|
||||
m_iconImage.GetHeight(),
|
||||
32,
|
||||
32 * m_iconImage.GetWidth(),
|
||||
SDL_PIXELFORMAT_BGRA8888
|
||||
);
|
||||
|
||||
if (!m_icon)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void IconImpl::Destroy()
|
||||
{
|
||||
SDL_FreeSurface(m_icon);
|
||||
m_iconImage.Destroy();
|
||||
}
|
||||
|
||||
SDL_Surface* IconImpl::GetIcon()
|
||||
{
|
||||
return m_icon;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_ICONIMPL_HPP
|
||||
#define NAZARA_ICONIMPL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <SDL2/SDL_surface.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Image;
|
||||
|
||||
class IconImpl
|
||||
{
|
||||
public:
|
||||
bool Create(const Image& image);
|
||||
void Destroy();
|
||||
|
||||
SDL_Surface* GetIcon();
|
||||
|
||||
private:
|
||||
|
||||
SDL_Surface* m_icon = nullptr;
|
||||
Image m_iconImage;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_ICONIMPL_HPP
|
||||
|
|
@ -0,0 +1,122 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/InputImpl.hpp>
|
||||
#include <Nazara/Platform/SDL2/SDLHelper.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
#include <SDL2/SDL_keyboard.h>
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
#include <SDL2/SDL_mouse.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
String EventImpl::GetKeyName(Keyboard::Scancode key)
|
||||
{
|
||||
SDL_Scancode scancode = SDLHelper::ToSDL(key);
|
||||
|
||||
String name;
|
||||
if (scancode != SDL_SCANCODE_UNKNOWN)
|
||||
name = SDL_GetScancodeName(scancode);
|
||||
|
||||
return !name.IsEmpty() ? name : String::Unicode("Unknown");
|
||||
}
|
||||
|
||||
String EventImpl::GetKeyName(Keyboard::VKey key)
|
||||
{
|
||||
SDL_Keycode vkey = SDLHelper::ToSDL(key);
|
||||
|
||||
String name;
|
||||
if (vkey != SDLK_UNKNOWN)
|
||||
name = SDL_GetKeyName(vkey);
|
||||
|
||||
return !name.IsEmpty() ? name : String::Unicode("Unknown");
|
||||
}
|
||||
|
||||
Vector2i EventImpl::GetMousePosition()
|
||||
{
|
||||
Vector2i pos;
|
||||
SDL_GetGlobalMouseState(&pos.x, &pos.y);
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
Vector2i EventImpl::GetMousePosition(const Window& relativeTo)
|
||||
{
|
||||
auto handle = relativeTo.GetHandle();
|
||||
if (handle)
|
||||
{
|
||||
auto windowPos = relativeTo.GetPosition();
|
||||
auto mousePos = GetMousePosition();
|
||||
|
||||
return mousePos - windowPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraError("Invalid window handle");
|
||||
|
||||
// Attention que (-1, -1) est une position tout à fait valide et ne doit pas servir de test
|
||||
return Vector2i(-1, -1);
|
||||
}
|
||||
}
|
||||
|
||||
bool EventImpl::IsKeyPressed(Keyboard::Scancode key)
|
||||
{
|
||||
return SDL_GetKeyboardState(nullptr)[SDLHelper::ToSDL(key)];
|
||||
}
|
||||
|
||||
bool EventImpl::IsKeyPressed(Keyboard::VKey key)
|
||||
{
|
||||
return IsKeyPressed(ToScanCode(key));
|
||||
}
|
||||
|
||||
bool EventImpl::IsMouseButtonPressed(Mouse::Button button)
|
||||
{
|
||||
static int vButtons[Mouse::Max + 1] = {
|
||||
SDL_BUTTON_LMASK, // Button::Left
|
||||
SDL_BUTTON_MMASK, // Button::Middle
|
||||
SDL_BUTTON_RMASK, // Button::Right
|
||||
SDL_BUTTON_X1MASK, // Button::XButton1
|
||||
SDL_BUTTON_X2MASK // Button::XButton2
|
||||
};
|
||||
|
||||
return (SDL_GetGlobalMouseState(nullptr, nullptr) & vButtons[button]) != 0;
|
||||
}
|
||||
|
||||
void EventImpl::SetMousePosition(int x, int y)
|
||||
{
|
||||
if (SDL_WarpMouseGlobal(x, y) != 0)
|
||||
NazaraWarning(SDL_GetError());
|
||||
}
|
||||
|
||||
void EventImpl::SetMousePosition(int x, int y, const Window& relativeTo)
|
||||
{
|
||||
auto handle = static_cast<SDL_Window*>(relativeTo.GetHandle());
|
||||
if (handle)
|
||||
SDL_WarpMouseInWindow(handle, x, y);
|
||||
else
|
||||
NazaraError("Invalid window handle");
|
||||
}
|
||||
|
||||
void EventImpl::StartTextInput()
|
||||
{
|
||||
SDL_StartTextInput();
|
||||
}
|
||||
|
||||
void EventImpl::StopTextInput()
|
||||
{
|
||||
SDL_StopTextInput();
|
||||
}
|
||||
|
||||
Keyboard::Scancode EventImpl::ToScanCode(Keyboard::VKey key)
|
||||
{
|
||||
return SDLHelper::FromSDL(SDL_GetScancodeFromKey(SDLHelper::ToSDL(key)));
|
||||
}
|
||||
|
||||
Keyboard::VKey EventImpl::ToVirtualKey(Keyboard::Scancode scancode)
|
||||
{
|
||||
return SDLHelper::FromSDL(SDL_GetKeyFromScancode(SDLHelper::ToSDL(scancode)));
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_INPUTIMPL_HPP
|
||||
#define NAZARA_INPUTIMPL_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
#include <Nazara/Platform/Mouse.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class EventImpl
|
||||
{
|
||||
public:
|
||||
static String GetKeyName(Keyboard::Scancode scancode);
|
||||
static String GetKeyName(Keyboard::VKey key);
|
||||
static Vector2i GetMousePosition();
|
||||
static Vector2i GetMousePosition(const Window& relativeTo);
|
||||
static bool IsKeyPressed(Keyboard::Scancode key);
|
||||
static bool IsKeyPressed(Keyboard::VKey key);
|
||||
static bool IsMouseButtonPressed(Mouse::Button button);
|
||||
static void SetMousePosition(int x, int y);
|
||||
static void SetMousePosition(int x, int y, const Window& relativeTo);
|
||||
static void StartTextInput();
|
||||
static void StopTextInput();
|
||||
static Keyboard::Scancode ToScanCode(Keyboard::VKey key);
|
||||
static Keyboard::VKey ToVirtualKey(Keyboard::Scancode scancode);
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_INPUTIMPL_HPP
|
||||
|
|
@ -0,0 +1,586 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Platform/SDL2/SDLHelper.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace
|
||||
{
|
||||
SDL_Scancode nzScancodeToSDLScanCode[static_cast<std::size_t>(Keyboard::VKey::Max) + 1] = {
|
||||
// Lettres
|
||||
SDL_SCANCODE_A, // Key::A
|
||||
SDL_SCANCODE_B, // Key::B
|
||||
SDL_SCANCODE_C, // Key::C
|
||||
SDL_SCANCODE_D, // Key::D
|
||||
SDL_SCANCODE_E, // Key::E
|
||||
SDL_SCANCODE_F, // Key::F
|
||||
SDL_SCANCODE_G, // Key::G
|
||||
SDL_SCANCODE_H, // Key::H
|
||||
SDL_SCANCODE_I, // Key::I
|
||||
SDL_SCANCODE_J, // Key::J
|
||||
SDL_SCANCODE_K, // Key::K
|
||||
SDL_SCANCODE_L, // Key::L
|
||||
SDL_SCANCODE_M, // Key::M
|
||||
SDL_SCANCODE_N, // Key::N
|
||||
SDL_SCANCODE_O, // Key::O
|
||||
SDL_SCANCODE_P, // Key::P
|
||||
SDL_SCANCODE_Q, // Key::Q
|
||||
SDL_SCANCODE_R, // Key::R
|
||||
SDL_SCANCODE_S, // Key::S
|
||||
SDL_SCANCODE_T, // Key::T
|
||||
SDL_SCANCODE_U, // Key::U
|
||||
SDL_SCANCODE_V, // Key::V
|
||||
SDL_SCANCODE_W, // Key::W
|
||||
SDL_SCANCODE_X, // Key::X
|
||||
SDL_SCANCODE_Y, // Key::Y
|
||||
SDL_SCANCODE_Z, // Key::Z
|
||||
|
||||
// Touches de fonction
|
||||
SDL_SCANCODE_F1, // Key::F1
|
||||
SDL_SCANCODE_F2, // Key::F2
|
||||
SDL_SCANCODE_F3, // Key::F3
|
||||
SDL_SCANCODE_F4, // Key::F4
|
||||
SDL_SCANCODE_F5, // Key::F5
|
||||
SDL_SCANCODE_F6, // Key::F6
|
||||
SDL_SCANCODE_F7, // Key::F7
|
||||
SDL_SCANCODE_F8, // Key::F8
|
||||
SDL_SCANCODE_F9, // Key::F9
|
||||
SDL_SCANCODE_F10, // Key::F10
|
||||
SDL_SCANCODE_F11, // Key::F11
|
||||
SDL_SCANCODE_F12, // Key::F12
|
||||
SDL_SCANCODE_F13, // Key::F13
|
||||
SDL_SCANCODE_F14, // Key::F14
|
||||
SDL_SCANCODE_F15, // Key::F15
|
||||
|
||||
// Flèches directionnelles
|
||||
SDL_SCANCODE_DOWN, // Key::Down
|
||||
SDL_SCANCODE_LEFT, // Key::Left
|
||||
SDL_SCANCODE_RIGHT, // Key::Right
|
||||
SDL_SCANCODE_UP, // Key::Up
|
||||
|
||||
// Pavé numérique
|
||||
SDL_SCANCODE_KP_PLUS, // Key::Add
|
||||
SDL_SCANCODE_KP_PERIOD, // Key::Decimal
|
||||
SDL_SCANCODE_KP_DIVIDE, // Key::Divide
|
||||
SDL_SCANCODE_KP_MULTIPLY, // Key::Multiply
|
||||
SDL_SCANCODE_KP_ENTER, // Key::NumpadReturn
|
||||
SDL_SCANCODE_KP_0, // Key::Numpad0
|
||||
SDL_SCANCODE_KP_1, // Key::Numpad1
|
||||
SDL_SCANCODE_KP_2, // Key::Numpad2
|
||||
SDL_SCANCODE_KP_3, // Key::Numpad3
|
||||
SDL_SCANCODE_KP_4, // Key::Numpad4
|
||||
SDL_SCANCODE_KP_5, // Key::Numpad5
|
||||
SDL_SCANCODE_KP_6, // Key::Numpad6
|
||||
SDL_SCANCODE_KP_7, // Key::Numpad7
|
||||
SDL_SCANCODE_KP_8, // Key::Numpad8
|
||||
SDL_SCANCODE_KP_9, // Key::Numpad9
|
||||
SDL_SCANCODE_KP_MINUS, // Key::Subtract
|
||||
|
||||
// Divers
|
||||
SDL_SCANCODE_BACKSLASH, // Key::Backslash
|
||||
SDL_SCANCODE_BACKSPACE, // Key::Backspace
|
||||
SDL_SCANCODE_CLEAR, // Key::Clear
|
||||
SDL_SCANCODE_COMMA, // Key::Comma,
|
||||
SDL_SCANCODE_MINUS, // Key::Dash
|
||||
SDL_SCANCODE_DELETE, // Key::Delete
|
||||
SDL_SCANCODE_END, // Key::End
|
||||
SDL_SCANCODE_EQUALS, // Key::Equal
|
||||
SDL_SCANCODE_ESCAPE, // Key::Escape
|
||||
SDL_SCANCODE_HOME, // Key::Home
|
||||
SDL_SCANCODE_INSERT, // Key::Insert
|
||||
SDL_SCANCODE_LALT, // Key::LAlt
|
||||
SDL_SCANCODE_LEFTBRACKET, // Key::LBracket
|
||||
SDL_SCANCODE_LCTRL, // Key::LControl
|
||||
SDL_SCANCODE_LSHIFT, // Key::LShift
|
||||
SDL_SCANCODE_LGUI, // Key::LSystem
|
||||
SDL_SCANCODE_0, // Key::Num0
|
||||
SDL_SCANCODE_1, // Key::Num1
|
||||
SDL_SCANCODE_2, // Key::Num2
|
||||
SDL_SCANCODE_3, // Key::Num3
|
||||
SDL_SCANCODE_4, // Key::Num4
|
||||
SDL_SCANCODE_5, // Key::Num5
|
||||
SDL_SCANCODE_6, // Key::Num6
|
||||
SDL_SCANCODE_7, // Key::Num7
|
||||
SDL_SCANCODE_8, // Key::Num8
|
||||
SDL_SCANCODE_9, // Key::Num9
|
||||
SDL_SCANCODE_PAGEDOWN, // Key::PageDown
|
||||
SDL_SCANCODE_PAGEUP, // Key::PageUp
|
||||
SDL_SCANCODE_PAUSE, // Key::Pause
|
||||
SDL_SCANCODE_PERIOD, // Key::Period
|
||||
SDL_SCANCODE_SYSREQ, // Key::Print
|
||||
SDL_SCANCODE_PRINTSCREEN, // Key::PrintScreen
|
||||
SDL_SCANCODE_APOSTROPHE, // Key::Quote
|
||||
SDL_SCANCODE_RALT, // Key::RAlt
|
||||
SDL_SCANCODE_RIGHTBRACKET, // Key::RBracket
|
||||
SDL_SCANCODE_RCTRL, // Key::RControl
|
||||
SDL_SCANCODE_RETURN, // Key::Return
|
||||
SDL_SCANCODE_RSHIFT, // Key::RShift
|
||||
SDL_SCANCODE_RGUI, // Key::RSystem
|
||||
SDL_SCANCODE_SEMICOLON, // Key::Semicolon
|
||||
SDL_SCANCODE_SLASH, // Key::Slash
|
||||
SDL_SCANCODE_SPACE, // Key::Space
|
||||
SDL_SCANCODE_TAB, // Key::Tab
|
||||
SDL_SCANCODE_GRAVE, // Key::Tilde
|
||||
SDL_SCANCODE_APPLICATION, // Key::Menu
|
||||
SDL_SCANCODE_NONUSBACKSLASH,// Key::ISOBackslash102
|
||||
|
||||
// Touches navigateur
|
||||
SDL_SCANCODE_AC_BACK, // Key::Browser_Back
|
||||
SDL_SCANCODE_AC_BOOKMARKS, // Key::Browser_Favorites
|
||||
SDL_SCANCODE_AC_FORWARD, // Key::Browser_Forward
|
||||
SDL_SCANCODE_AC_HOME, // Key::Browser_Home
|
||||
SDL_SCANCODE_AC_REFRESH, // Key::Browser_Refresh
|
||||
SDL_SCANCODE_AC_SEARCH, // Key::Browser_Search
|
||||
SDL_SCANCODE_AC_STOP, // Key::Browser_Stop
|
||||
|
||||
// Touches de contrôle
|
||||
SDL_SCANCODE_AUDIONEXT, // Key::Media_Next,
|
||||
SDL_SCANCODE_AUDIOPLAY, // Key::Media_PlayPause,
|
||||
SDL_SCANCODE_AUDIOPREV, // Key::Media_Previous,
|
||||
SDL_SCANCODE_AUDIOSTOP, // Key::Media_Stop,
|
||||
|
||||
// Touches de contrôle du volume
|
||||
SDL_SCANCODE_VOLUMEDOWN, // Key::Volume_Down
|
||||
SDL_SCANCODE_MUTE, // Key::Volume_Mute
|
||||
SDL_SCANCODE_VOLUMEUP, // Key::Volume_Up
|
||||
|
||||
// Touches à verrouillage
|
||||
SDL_SCANCODE_CAPSLOCK, // Key::CapsLock
|
||||
SDL_SCANCODE_NUMLOCKCLEAR, // Key::NumLock
|
||||
SDL_SCANCODE_SCROLLLOCK // Key::ScrollLock
|
||||
};
|
||||
SDL_Keycode nzVKeyToSDLVKey[static_cast<std::size_t>(Keyboard::VKey::Max) + 1] = {
|
||||
// Keys
|
||||
SDLK_a, // VKey::A
|
||||
SDLK_b, // VKey::B
|
||||
SDLK_c, // VKey::C
|
||||
SDLK_d, // VKey::D
|
||||
SDLK_e, // VKey::E
|
||||
SDLK_f, // VKey::F
|
||||
SDLK_g, // VKey::G
|
||||
SDLK_h, // VKey::H
|
||||
SDLK_i, // VKey::I
|
||||
SDLK_j, // VKey::J
|
||||
SDLK_k, // VKey::K
|
||||
SDLK_l, // VKey::L
|
||||
SDLK_m, // VKey::M
|
||||
SDLK_n, // VKey::N
|
||||
SDLK_o, // VKey::O
|
||||
SDLK_p, // VKey::P
|
||||
SDLK_q, // VKey::Q
|
||||
SDLK_r, // VKey::R
|
||||
SDLK_s, // VKey::S
|
||||
SDLK_t, // VKey::T
|
||||
SDLK_u, // VKey::U
|
||||
SDLK_v, // VKey::V
|
||||
SDLK_w, // VKey::W
|
||||
SDLK_x, // VKey::X
|
||||
SDLK_y, // VKey::Y
|
||||
SDLK_z, // VKey::Z
|
||||
|
||||
// Function keys
|
||||
SDLK_F1, // VKey::F1
|
||||
SDLK_F2, // VKey::F2
|
||||
SDLK_F3, // VKey::F3
|
||||
SDLK_F4, // VKey::F4
|
||||
SDLK_F5, // VKey::F5
|
||||
SDLK_F6, // VKey::F6
|
||||
SDLK_F7, // VKey::F7
|
||||
SDLK_F8, // VKey::F8
|
||||
SDLK_F9, // VKey::F9
|
||||
SDLK_F10, // VKey::F10
|
||||
SDLK_F11, // VKey::F11
|
||||
SDLK_F12, // VKey::F12
|
||||
SDLK_F13, // VKey::F13
|
||||
SDLK_F14, // VKey::F14
|
||||
SDLK_F15, // VKey::F15
|
||||
|
||||
// Arrows
|
||||
SDLK_DOWN, // VKey::Down
|
||||
SDLK_LEFT, // VKey::Left
|
||||
SDLK_RIGHT, // VKey::Right
|
||||
SDLK_UP, // VKey::Up
|
||||
|
||||
// Keypad
|
||||
SDLK_KP_PLUS, // VKey::Add
|
||||
SDLK_KP_PERIOD, // VKey::Decimal
|
||||
SDLK_KP_DIVIDE, // VKey::Divide
|
||||
SDLK_KP_MULTIPLY, // VKey::Multiply
|
||||
SDLK_KP_ENTER, // VKey::NumpadReturn
|
||||
SDLK_KP_0, // VKey::Numpad0
|
||||
SDLK_KP_1, // VKey::Numpad1
|
||||
SDLK_KP_2, // VKey::Numpad2
|
||||
SDLK_KP_3, // VKey::Numpad3
|
||||
SDLK_KP_4, // VKey::Numpad4
|
||||
SDLK_KP_5, // VKey::Numpad5
|
||||
SDLK_KP_6, // VKey::Numpad6
|
||||
SDLK_KP_7, // VKey::Numpad7
|
||||
SDLK_KP_8, // VKey::Numpad8
|
||||
SDLK_KP_9, // VKey::Numpad9
|
||||
SDLK_KP_MINUS, // VKey::Subtract
|
||||
|
||||
// Divers
|
||||
SDLK_BACKSLASH, // VKey::Backslash
|
||||
SDLK_BACKSPACE, // VKey::Backspace
|
||||
SDLK_CLEAR, // VKey::Clear
|
||||
SDLK_COMMA, // VKey::Comma,
|
||||
SDLK_MINUS, // VKey::Dash
|
||||
SDLK_DELETE, // VKey::Delete
|
||||
SDLK_END, // VKey::End
|
||||
SDLK_EQUALS, // VKey::Equal
|
||||
SDLK_ESCAPE, // VKey::Escape
|
||||
SDLK_HOME, // VKey::Home
|
||||
SDLK_INSERT, // VKey::Insert
|
||||
SDLK_LALT, // VKey::LAlt
|
||||
SDLK_LEFTBRACKET, // VKey::LBracket
|
||||
SDLK_LCTRL, // VKey::LControl
|
||||
SDLK_LSHIFT, // VKey::LShift
|
||||
SDLK_LGUI, // VKey::LSystem
|
||||
SDLK_0, // VKey::Num0
|
||||
SDLK_1, // VKey::Num1
|
||||
SDLK_2, // VKey::Num2
|
||||
SDLK_3, // VKey::Num3
|
||||
SDLK_4, // VKey::Num4
|
||||
SDLK_5, // VKey::Num5
|
||||
SDLK_6, // VKey::Num6
|
||||
SDLK_7, // VKey::Num7
|
||||
SDLK_8, // VKey::Num8
|
||||
SDLK_9, // VKey::Num9
|
||||
SDLK_PAGEDOWN, // VKey::PageDown
|
||||
SDLK_PAGEUP, // VKey::PageUp
|
||||
SDLK_PAUSE, // VKey::Pause
|
||||
SDLK_PERIOD, // VKey::Period
|
||||
SDLK_SYSREQ, // VKey::Print
|
||||
SDLK_PRINTSCREEN, // VKey::PrintScreen
|
||||
SDLK_QUOTE, // VKey::Quote
|
||||
SDLK_RALT, // VKey::RAlt
|
||||
SDLK_RIGHTBRACKET, // VKey::RBracket
|
||||
SDLK_RCTRL, // VKey::RControl
|
||||
SDLK_RETURN, // VKey::Return
|
||||
SDLK_RSHIFT, // VKey::RShift
|
||||
SDLK_RGUI, // VKey::RSystem
|
||||
SDLK_SEMICOLON, // VKey::Semicolon
|
||||
SDLK_SLASH, // VKey::Slash
|
||||
SDLK_SPACE, // VKey::Space
|
||||
SDLK_TAB, // VKey::Tab
|
||||
SDLK_BACKQUOTE, // VKey::Tilde
|
||||
SDLK_APPLICATION, // VKey::Menu
|
||||
SDLK_UNKNOWN, // VKey::ISOBackslash102
|
||||
|
||||
// Browser control
|
||||
SDLK_AC_BACK, // VKey::Browser_Back
|
||||
SDLK_AC_BOOKMARKS, // VKey::Browser_Favorites
|
||||
SDLK_AC_FORWARD, // VKey::Browser_Forward
|
||||
SDLK_AC_HOME, // VKey::Browser_Home
|
||||
SDLK_AC_REFRESH, // VKey::Browser_Refresh
|
||||
SDLK_AC_SEARCH, // VKey::Browser_Search
|
||||
SDLK_AC_STOP, // VKey::Browser_Stop
|
||||
|
||||
// Audio control
|
||||
SDLK_AUDIONEXT, // VKey::Media_Next,
|
||||
SDLK_AUDIOPLAY, // VKey::Media_PlayPause,
|
||||
SDLK_AUDIOPREV, // VKey::Media_Previous,
|
||||
SDLK_AUDIOSTOP, // VKey::Media_Stop,
|
||||
|
||||
// Volume control
|
||||
SDLK_VOLUMEDOWN, // VKey::Volume_Down
|
||||
SDLK_MUTE, // VKey::Volume_Mute
|
||||
SDLK_VOLUMEUP, // VKey::Volume_Up
|
||||
|
||||
// Lock keys
|
||||
SDLK_CAPSLOCK, // VKey::CapsLock
|
||||
SDLK_NUMLOCKCLEAR, // VKey::NumLock
|
||||
SDLK_SCROLLLOCK // VKey::ScrollLock
|
||||
};
|
||||
}
|
||||
|
||||
Keyboard::Scancode SDLHelper::FromSDL(SDL_Scancode scancode)
|
||||
{
|
||||
switch (scancode)
|
||||
{
|
||||
case SDL_SCANCODE_LCTRL: return Keyboard::Scancode::LControl;
|
||||
case SDL_SCANCODE_RCTRL: return Keyboard::Scancode::RControl;
|
||||
case SDL_SCANCODE_LALT: return Keyboard::Scancode::LAlt;
|
||||
case SDL_SCANCODE_RALT: return Keyboard::Scancode::RAlt;
|
||||
case SDL_SCANCODE_LSHIFT: return Keyboard::Scancode::LShift;
|
||||
case SDL_SCANCODE_RSHIFT: return Keyboard::Scancode::RShift;
|
||||
|
||||
case SDL_SCANCODE_0: return Keyboard::Scancode::Num0;
|
||||
case SDL_SCANCODE_1: return Keyboard::Scancode::Num1;
|
||||
case SDL_SCANCODE_2: return Keyboard::Scancode::Num2;
|
||||
case SDL_SCANCODE_3: return Keyboard::Scancode::Num3;
|
||||
case SDL_SCANCODE_4: return Keyboard::Scancode::Num4;
|
||||
case SDL_SCANCODE_5: return Keyboard::Scancode::Num5;
|
||||
case SDL_SCANCODE_6: return Keyboard::Scancode::Num6;
|
||||
case SDL_SCANCODE_7: return Keyboard::Scancode::Num7;
|
||||
case SDL_SCANCODE_8: return Keyboard::Scancode::Num8;
|
||||
case SDL_SCANCODE_9: return Keyboard::Scancode::Num9;
|
||||
case SDL_SCANCODE_A: return Keyboard::Scancode::A;
|
||||
case SDL_SCANCODE_B: return Keyboard::Scancode::B;
|
||||
case SDL_SCANCODE_C: return Keyboard::Scancode::C;
|
||||
case SDL_SCANCODE_D: return Keyboard::Scancode::D;
|
||||
case SDL_SCANCODE_E: return Keyboard::Scancode::E;
|
||||
case SDL_SCANCODE_F: return Keyboard::Scancode::F;
|
||||
case SDL_SCANCODE_G: return Keyboard::Scancode::G;
|
||||
case SDL_SCANCODE_H: return Keyboard::Scancode::H;
|
||||
case SDL_SCANCODE_I: return Keyboard::Scancode::I;
|
||||
case SDL_SCANCODE_J: return Keyboard::Scancode::J;
|
||||
case SDL_SCANCODE_K: return Keyboard::Scancode::K;
|
||||
case SDL_SCANCODE_L: return Keyboard::Scancode::L;
|
||||
case SDL_SCANCODE_M: return Keyboard::Scancode::M;
|
||||
case SDL_SCANCODE_N: return Keyboard::Scancode::N;
|
||||
case SDL_SCANCODE_O: return Keyboard::Scancode::O;
|
||||
case SDL_SCANCODE_P: return Keyboard::Scancode::P;
|
||||
case SDL_SCANCODE_Q: return Keyboard::Scancode::Q;
|
||||
case SDL_SCANCODE_R: return Keyboard::Scancode::R;
|
||||
case SDL_SCANCODE_S: return Keyboard::Scancode::S;
|
||||
case SDL_SCANCODE_T: return Keyboard::Scancode::T;
|
||||
case SDL_SCANCODE_U: return Keyboard::Scancode::U;
|
||||
case SDL_SCANCODE_V: return Keyboard::Scancode::V;
|
||||
case SDL_SCANCODE_W: return Keyboard::Scancode::W;
|
||||
case SDL_SCANCODE_X: return Keyboard::Scancode::X;
|
||||
case SDL_SCANCODE_Y: return Keyboard::Scancode::Y;
|
||||
case SDL_SCANCODE_Z: return Keyboard::Scancode::Z;
|
||||
case SDL_SCANCODE_KP_PLUS: return Keyboard::Scancode::Add;
|
||||
case SDL_SCANCODE_BACKSPACE: return Keyboard::Scancode::Backspace;
|
||||
case SDL_SCANCODE_AC_BACK: return Keyboard::Scancode::Browser_Back;
|
||||
case SDL_SCANCODE_AC_BOOKMARKS: return Keyboard::Scancode::Browser_Favorites;
|
||||
case SDL_SCANCODE_AC_FORWARD: return Keyboard::Scancode::Browser_Forward;
|
||||
case SDL_SCANCODE_AC_HOME: return Keyboard::Scancode::Browser_Home;
|
||||
case SDL_SCANCODE_AC_REFRESH: return Keyboard::Scancode::Browser_Refresh;
|
||||
case SDL_SCANCODE_AC_SEARCH: return Keyboard::Scancode::Browser_Search;
|
||||
case SDL_SCANCODE_AC_STOP: return Keyboard::Scancode::Browser_Stop;
|
||||
case SDL_SCANCODE_CAPSLOCK: return Keyboard::Scancode::CapsLock;
|
||||
case SDL_SCANCODE_CLEAR: return Keyboard::Scancode::Clear;
|
||||
case SDL_SCANCODE_KP_PERIOD: return Keyboard::Scancode::Decimal;
|
||||
case SDL_SCANCODE_DELETE: return Keyboard::Scancode::Delete;
|
||||
case SDL_SCANCODE_KP_DIVIDE: return Keyboard::Scancode::Divide;
|
||||
case SDL_SCANCODE_DOWN: return Keyboard::Scancode::Down;
|
||||
case SDL_SCANCODE_END: return Keyboard::Scancode::End;
|
||||
case SDL_SCANCODE_ESCAPE: return Keyboard::Scancode::Escape;
|
||||
case SDL_SCANCODE_F1: return Keyboard::Scancode::F1;
|
||||
case SDL_SCANCODE_F2: return Keyboard::Scancode::F2;
|
||||
case SDL_SCANCODE_F3: return Keyboard::Scancode::F3;
|
||||
case SDL_SCANCODE_F4: return Keyboard::Scancode::F4;
|
||||
case SDL_SCANCODE_F5: return Keyboard::Scancode::F5;
|
||||
case SDL_SCANCODE_F6: return Keyboard::Scancode::F6;
|
||||
case SDL_SCANCODE_F7: return Keyboard::Scancode::F7;
|
||||
case SDL_SCANCODE_F8: return Keyboard::Scancode::F8;
|
||||
case SDL_SCANCODE_F9: return Keyboard::Scancode::F9;
|
||||
case SDL_SCANCODE_F10: return Keyboard::Scancode::F10;
|
||||
case SDL_SCANCODE_F11: return Keyboard::Scancode::F11;
|
||||
case SDL_SCANCODE_F12: return Keyboard::Scancode::F12;
|
||||
case SDL_SCANCODE_F13: return Keyboard::Scancode::F13;
|
||||
case SDL_SCANCODE_F14: return Keyboard::Scancode::F14;
|
||||
case SDL_SCANCODE_F15: return Keyboard::Scancode::F15;
|
||||
case SDL_SCANCODE_HOME: return Keyboard::Scancode::Home;
|
||||
case SDL_SCANCODE_INSERT: return Keyboard::Scancode::Insert;
|
||||
case SDL_SCANCODE_LEFT: return Keyboard::Scancode::Left;
|
||||
case SDL_SCANCODE_LGUI: return Keyboard::Scancode::LSystem;
|
||||
case SDL_SCANCODE_AUDIONEXT: return Keyboard::Scancode::Media_Next;
|
||||
case SDL_SCANCODE_AUDIOPLAY: return Keyboard::Scancode::Media_Play;
|
||||
case SDL_SCANCODE_AUDIOPREV: return Keyboard::Scancode::Media_Previous;
|
||||
case SDL_SCANCODE_AUDIOSTOP: return Keyboard::Scancode::Media_Stop;
|
||||
case SDL_SCANCODE_KP_MULTIPLY: return Keyboard::Scancode::Multiply;
|
||||
case SDL_SCANCODE_PAGEDOWN: return Keyboard::Scancode::PageDown;
|
||||
case SDL_SCANCODE_KP_0: return Keyboard::Scancode::Numpad0;
|
||||
case SDL_SCANCODE_KP_1: return Keyboard::Scancode::Numpad1;
|
||||
case SDL_SCANCODE_KP_2: return Keyboard::Scancode::Numpad2;
|
||||
case SDL_SCANCODE_KP_3: return Keyboard::Scancode::Numpad3;
|
||||
case SDL_SCANCODE_KP_4: return Keyboard::Scancode::Numpad4;
|
||||
case SDL_SCANCODE_KP_5: return Keyboard::Scancode::Numpad5;
|
||||
case SDL_SCANCODE_KP_6: return Keyboard::Scancode::Numpad6;
|
||||
case SDL_SCANCODE_KP_7: return Keyboard::Scancode::Numpad7;
|
||||
case SDL_SCANCODE_KP_8: return Keyboard::Scancode::Numpad8;
|
||||
case SDL_SCANCODE_KP_9: return Keyboard::Scancode::Numpad9;
|
||||
case SDL_SCANCODE_NUMLOCKCLEAR: return Keyboard::Scancode::NumLock;
|
||||
case SDL_SCANCODE_SEMICOLON: return Keyboard::Scancode::Semicolon;
|
||||
case SDL_SCANCODE_SLASH: return Keyboard::Scancode::Slash;
|
||||
case SDL_SCANCODE_GRAVE: return Keyboard::Scancode::Tilde;
|
||||
case SDL_SCANCODE_APPLICATION: return Keyboard::Scancode::Menu;
|
||||
case SDL_SCANCODE_NONUSBACKSLASH: return Keyboard::Scancode::ISOBackslash102;
|
||||
case SDL_SCANCODE_LEFTBRACKET: return Keyboard::Scancode::LBracket;
|
||||
case SDL_SCANCODE_BACKSLASH: return Keyboard::Scancode::Backslash;
|
||||
case SDL_SCANCODE_RIGHTBRACKET: return Keyboard::Scancode::RBracket;
|
||||
case SDL_SCANCODE_APOSTROPHE: return Keyboard::Scancode::Quote;
|
||||
case SDL_SCANCODE_COMMA: return Keyboard::Scancode::Comma;
|
||||
case SDL_SCANCODE_MINUS: return Keyboard::Scancode::Dash;
|
||||
case SDL_SCANCODE_PERIOD: return Keyboard::Scancode::Period;
|
||||
case SDL_SCANCODE_EQUALS: return Keyboard::Scancode::Equal;
|
||||
case SDL_SCANCODE_RIGHT: return Keyboard::Scancode::Right;
|
||||
case SDL_SCANCODE_PAGEUP: return Keyboard::Scancode::PageUp;
|
||||
case SDL_SCANCODE_PAUSE: return Keyboard::Scancode::Pause;
|
||||
case SDL_SCANCODE_SYSREQ: return Keyboard::Scancode::Print;
|
||||
case SDL_SCANCODE_SCROLLLOCK: return Keyboard::Scancode::ScrollLock;
|
||||
case SDL_SCANCODE_PRINTSCREEN: return Keyboard::Scancode::PrintScreen;
|
||||
case SDL_SCANCODE_KP_MINUS: return Keyboard::Scancode::Subtract;
|
||||
case SDL_SCANCODE_RETURN: return Keyboard::Scancode::Return;
|
||||
case SDL_SCANCODE_KP_ENTER: return Keyboard::Scancode::NumpadReturn;
|
||||
case SDL_SCANCODE_RGUI: return Keyboard::Scancode::RSystem;
|
||||
case SDL_SCANCODE_SPACE: return Keyboard::Scancode::Space;
|
||||
case SDL_SCANCODE_TAB: return Keyboard::Scancode::Tab;
|
||||
case SDL_SCANCODE_UP: return Keyboard::Scancode::Up;
|
||||
case SDL_SCANCODE_VOLUMEDOWN: return Keyboard::Scancode::Volume_Down;
|
||||
case SDL_SCANCODE_MUTE: return Keyboard::Scancode::Volume_Mute;
|
||||
case SDL_SCANCODE_AUDIOMUTE: return Keyboard::Scancode::Volume_Mute;
|
||||
case SDL_SCANCODE_VOLUMEUP: return Keyboard::Scancode::Volume_Up;
|
||||
|
||||
default:
|
||||
return Keyboard::Scancode::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
Keyboard::VKey SDLHelper::FromSDL(SDL_Keycode keycode)
|
||||
{
|
||||
switch (keycode)
|
||||
{
|
||||
case SDLK_LCTRL: return Keyboard::VKey::LControl;
|
||||
case SDLK_RCTRL: return Keyboard::VKey::RControl;
|
||||
case SDLK_LALT: return Keyboard::VKey::LAlt;
|
||||
case SDLK_RALT: return Keyboard::VKey::RAlt;
|
||||
case SDLK_LSHIFT: return Keyboard::VKey::LShift;
|
||||
case SDLK_RSHIFT: return Keyboard::VKey::RShift;
|
||||
|
||||
case SDLK_0: return Keyboard::VKey::Num0;
|
||||
case SDLK_1: return Keyboard::VKey::Num1;
|
||||
case SDLK_2: return Keyboard::VKey::Num2;
|
||||
case SDLK_3: return Keyboard::VKey::Num3;
|
||||
case SDLK_4: return Keyboard::VKey::Num4;
|
||||
case SDLK_5: return Keyboard::VKey::Num5;
|
||||
case SDLK_6: return Keyboard::VKey::Num6;
|
||||
case SDLK_7: return Keyboard::VKey::Num7;
|
||||
case SDLK_8: return Keyboard::VKey::Num8;
|
||||
case SDLK_9: return Keyboard::VKey::Num9;
|
||||
case SDLK_a: return Keyboard::VKey::A;
|
||||
case SDLK_b: return Keyboard::VKey::B;
|
||||
case SDLK_c: return Keyboard::VKey::C;
|
||||
case SDLK_d: return Keyboard::VKey::D;
|
||||
case SDLK_e: return Keyboard::VKey::E;
|
||||
case SDLK_f: return Keyboard::VKey::F;
|
||||
case SDLK_g: return Keyboard::VKey::G;
|
||||
case SDLK_h: return Keyboard::VKey::H;
|
||||
case SDLK_i: return Keyboard::VKey::I;
|
||||
case SDLK_j: return Keyboard::VKey::J;
|
||||
case SDLK_k: return Keyboard::VKey::K;
|
||||
case SDLK_l: return Keyboard::VKey::L;
|
||||
case SDLK_m: return Keyboard::VKey::M;
|
||||
case SDLK_n: return Keyboard::VKey::N;
|
||||
case SDLK_o: return Keyboard::VKey::O;
|
||||
case SDLK_p: return Keyboard::VKey::P;
|
||||
case SDLK_q: return Keyboard::VKey::Q;
|
||||
case SDLK_r: return Keyboard::VKey::R;
|
||||
case SDLK_s: return Keyboard::VKey::S;
|
||||
case SDLK_t: return Keyboard::VKey::T;
|
||||
case SDLK_u: return Keyboard::VKey::U;
|
||||
case SDLK_v: return Keyboard::VKey::V;
|
||||
case SDLK_w: return Keyboard::VKey::W;
|
||||
case SDLK_x: return Keyboard::VKey::X;
|
||||
case SDLK_y: return Keyboard::VKey::Y;
|
||||
case SDLK_z: return Keyboard::VKey::Z;
|
||||
case SDLK_KP_PLUS: return Keyboard::VKey::Add;
|
||||
case SDLK_BACKSPACE: return Keyboard::VKey::Backspace;
|
||||
case SDLK_AC_BACK: return Keyboard::VKey::Browser_Back;
|
||||
case SDLK_AC_BOOKMARKS: return Keyboard::VKey::Browser_Favorites;
|
||||
case SDLK_AC_FORWARD: return Keyboard::VKey::Browser_Forward;
|
||||
case SDLK_AC_HOME: return Keyboard::VKey::Browser_Home;
|
||||
case SDLK_AC_REFRESH: return Keyboard::VKey::Browser_Refresh;
|
||||
case SDLK_AC_SEARCH: return Keyboard::VKey::Browser_Search;
|
||||
case SDLK_AC_STOP: return Keyboard::VKey::Browser_Stop;
|
||||
case SDLK_CAPSLOCK: return Keyboard::VKey::CapsLock;
|
||||
case SDLK_CLEAR: return Keyboard::VKey::Clear;
|
||||
case SDLK_KP_PERIOD: return Keyboard::VKey::Decimal;
|
||||
case SDLK_DELETE: return Keyboard::VKey::Delete;
|
||||
case SDLK_KP_DIVIDE: return Keyboard::VKey::Divide;
|
||||
case SDLK_DOWN: return Keyboard::VKey::Down;
|
||||
case SDLK_END: return Keyboard::VKey::End;
|
||||
case SDLK_ESCAPE: return Keyboard::VKey::Escape;
|
||||
case SDLK_F1: return Keyboard::VKey::F1;
|
||||
case SDLK_F2: return Keyboard::VKey::F2;
|
||||
case SDLK_F3: return Keyboard::VKey::F3;
|
||||
case SDLK_F4: return Keyboard::VKey::F4;
|
||||
case SDLK_F5: return Keyboard::VKey::F5;
|
||||
case SDLK_F6: return Keyboard::VKey::F6;
|
||||
case SDLK_F7: return Keyboard::VKey::F7;
|
||||
case SDLK_F8: return Keyboard::VKey::F8;
|
||||
case SDLK_F9: return Keyboard::VKey::F9;
|
||||
case SDLK_F10: return Keyboard::VKey::F10;
|
||||
case SDLK_F11: return Keyboard::VKey::F11;
|
||||
case SDLK_F12: return Keyboard::VKey::F12;
|
||||
case SDLK_F13: return Keyboard::VKey::F13;
|
||||
case SDLK_F14: return Keyboard::VKey::F14;
|
||||
case SDLK_F15: return Keyboard::VKey::F15;
|
||||
case SDLK_HOME: return Keyboard::VKey::Home;
|
||||
case SDLK_INSERT: return Keyboard::VKey::Insert;
|
||||
case SDLK_LEFT: return Keyboard::VKey::Left;
|
||||
case SDLK_LGUI: return Keyboard::VKey::LSystem;
|
||||
case SDLK_AUDIONEXT: return Keyboard::VKey::Media_Next;
|
||||
case SDLK_AUDIOPLAY: return Keyboard::VKey::Media_Play;
|
||||
case SDLK_AUDIOPREV: return Keyboard::VKey::Media_Previous;
|
||||
case SDLK_AUDIOSTOP: return Keyboard::VKey::Media_Stop;
|
||||
case SDLK_KP_MULTIPLY: return Keyboard::VKey::Multiply;
|
||||
case SDLK_PAGEDOWN: return Keyboard::VKey::PageDown;
|
||||
case SDLK_KP_0: return Keyboard::VKey::Numpad0;
|
||||
case SDLK_KP_1: return Keyboard::VKey::Numpad1;
|
||||
case SDLK_KP_2: return Keyboard::VKey::Numpad2;
|
||||
case SDLK_KP_3: return Keyboard::VKey::Numpad3;
|
||||
case SDLK_KP_4: return Keyboard::VKey::Numpad4;
|
||||
case SDLK_KP_5: return Keyboard::VKey::Numpad5;
|
||||
case SDLK_KP_6: return Keyboard::VKey::Numpad6;
|
||||
case SDLK_KP_7: return Keyboard::VKey::Numpad7;
|
||||
case SDLK_KP_8: return Keyboard::VKey::Numpad8;
|
||||
case SDLK_KP_9: return Keyboard::VKey::Numpad9;
|
||||
case SDLK_NUMLOCKCLEAR: return Keyboard::VKey::NumLock;
|
||||
case SDLK_SEMICOLON: return Keyboard::VKey::Semicolon;
|
||||
case SDLK_SLASH: return Keyboard::VKey::Slash;
|
||||
case SDLK_BACKQUOTE: return Keyboard::VKey::Tilde;
|
||||
case SDLK_APPLICATION: return Keyboard::VKey::Menu;
|
||||
case SDLK_LEFTBRACKET: return Keyboard::VKey::LBracket;
|
||||
case SDLK_BACKSLASH: return Keyboard::VKey::Backslash;
|
||||
case SDLK_RIGHTBRACKET: return Keyboard::VKey::RBracket;
|
||||
case SDLK_QUOTE: return Keyboard::VKey::Quote;
|
||||
case SDLK_COMMA: return Keyboard::VKey::Comma;
|
||||
case SDLK_MINUS: return Keyboard::VKey::Dash;
|
||||
case SDLK_PERIOD: return Keyboard::VKey::Period;
|
||||
case SDLK_EQUALS: return Keyboard::VKey::Equal;
|
||||
case SDLK_RIGHT: return Keyboard::VKey::Right;
|
||||
case SDLK_PAGEUP: return Keyboard::VKey::PageUp;
|
||||
case SDLK_PAUSE: return Keyboard::VKey::Pause;
|
||||
case SDLK_SYSREQ: return Keyboard::VKey::Print;
|
||||
case SDLK_SCROLLLOCK: return Keyboard::VKey::ScrollLock;
|
||||
case SDLK_PRINTSCREEN: return Keyboard::VKey::PrintScreen;
|
||||
case SDLK_KP_MINUS: return Keyboard::VKey::Subtract;
|
||||
case SDLK_RETURN: return Keyboard::VKey::Return;
|
||||
case SDLK_KP_ENTER: return Keyboard::VKey::NumpadReturn;
|
||||
case SDLK_RGUI: return Keyboard::VKey::RSystem;
|
||||
case SDLK_SPACE: return Keyboard::VKey::Space;
|
||||
case SDLK_TAB: return Keyboard::VKey::Tab;
|
||||
case SDLK_UP: return Keyboard::VKey::Up;
|
||||
case SDLK_VOLUMEDOWN: return Keyboard::VKey::Volume_Down;
|
||||
case SDLK_MUTE: return Keyboard::VKey::Volume_Mute;
|
||||
case SDLK_AUDIOMUTE: return Keyboard::VKey::Volume_Mute;
|
||||
case SDLK_VOLUMEUP: return Keyboard::VKey::Volume_Up;
|
||||
|
||||
default:
|
||||
return Keyboard::VKey::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Scancode SDLHelper::ToSDL(Keyboard::Scancode scancode)
|
||||
{
|
||||
if (scancode == Keyboard::Scancode::Undefined)
|
||||
return SDL_SCANCODE_UNKNOWN;
|
||||
|
||||
return nzScancodeToSDLScanCode[static_cast<std::size_t>(scancode)];
|
||||
}
|
||||
|
||||
SDL_Keycode SDLHelper::ToSDL(Keyboard::VKey keycode)
|
||||
{
|
||||
if (keycode == Keyboard::VKey::Undefined)
|
||||
return SDLK_UNKNOWN;
|
||||
|
||||
return nzVKeyToSDLVKey[static_cast<std::size_t>(keycode)];
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_SDL2_HELPER_HPP
|
||||
#define NAZARA_SDL2_HELPER_HPP
|
||||
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
#include <SDL2/SDL_scancode.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class SDLHelper
|
||||
{
|
||||
public:
|
||||
static Keyboard::Scancode FromSDL(SDL_Scancode scancode);
|
||||
static Keyboard::VKey FromSDL(SDL_Keycode keycode);
|
||||
static SDL_Scancode ToSDL(Keyboard::Scancode scancode);
|
||||
static SDL_Keycode ToSDL(Keyboard::VKey keycode);
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_SDL2_HELPER_HPP
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <algorithm>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
|
||||
#include <Nazara/Platform/VideoMode.hpp>
|
||||
#include <SDL2/SDL_video.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
VideoMode VideoModeImpl::GetDesktopMode()
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
if (SDL_GetDesktopDisplayMode(0, &mode) != 0) // handle multi screen ?
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return VideoMode(800, 600, static_cast<UInt8>(32)); // useless ?
|
||||
}
|
||||
|
||||
return VideoMode(mode.w, mode.h, SDL_BITSPERPIXEL(mode.format));
|
||||
}
|
||||
|
||||
void VideoModeImpl::GetFullscreenModes(std::vector<VideoMode>& modes)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
int numModes = SDL_GetNumDisplayModes(0);
|
||||
if (numModes < 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < numModes; i++)
|
||||
{
|
||||
if (SDL_GetDisplayMode(0, i, &mode) != 0) // handle multi screen ?
|
||||
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
VideoMode vMode(mode.w, mode.h, SDL_BITSPERPIXEL(mode.format));
|
||||
|
||||
if (std::find(modes.begin(), modes.end(), vMode) == modes.end())
|
||||
modes.push_back(vMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VIDEOMODEIMPL_HPP
|
||||
#define NAZARA_VIDEOMODEIMPL_HPP
|
||||
|
||||
#include <Nazara/Platform/VideoMode.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class VideoModeImpl
|
||||
{
|
||||
public:
|
||||
static VideoMode GetDesktopMode();
|
||||
static void GetFullscreenModes(std::vector<VideoMode>& modes);
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NNAZARA_VIDEOMODEIMPL_HPP
|
||||
|
|
@ -0,0 +1,605 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <cstdio>
|
||||
#include <memory>
|
||||
#include <Nazara/Core/ConditionVariable.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Platform/Config.hpp>
|
||||
#include <Nazara/Platform/Cursor.hpp>
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
#include <Nazara/Platform/SDL2/CursorImpl.hpp>
|
||||
#include <Nazara/Platform/SDL2/IconImpl.hpp>
|
||||
#include <Nazara/Platform/SDL2/SDLHelper.hpp>
|
||||
#include <Nazara/Platform/SDL2/WindowImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace
|
||||
{
|
||||
WindowImpl* fullscreenWindow = nullptr;
|
||||
|
||||
Mouse::Button SDLToNazaraButton(Uint8 sdlButton)
|
||||
{
|
||||
switch (sdlButton)
|
||||
{
|
||||
case SDL_BUTTON_LEFT:
|
||||
return Mouse::Left;
|
||||
case SDL_BUTTON_MIDDLE:
|
||||
return Mouse::Middle;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
return Mouse::Right;
|
||||
case SDL_BUTTON_X1:
|
||||
return Mouse::XButton1;
|
||||
case SDL_BUTTON_X2:
|
||||
return Mouse::XButton2;
|
||||
default:
|
||||
NazaraAssert(false, "Unkown mouse button");
|
||||
return Mouse::Left;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WindowImpl::WindowImpl(Window* parent) :
|
||||
m_cursor(nullptr),
|
||||
m_handle(nullptr),
|
||||
//m_callback(0),
|
||||
m_style(0),
|
||||
m_maxSize(-1),
|
||||
m_minSize(-1),
|
||||
m_parent(parent),
|
||||
m_keyRepeat(true),
|
||||
m_mouseInside(false),
|
||||
m_smoothScrolling(false),
|
||||
m_scrolling(0)
|
||||
{
|
||||
m_cursor = SDL_GetDefaultCursor();
|
||||
}
|
||||
|
||||
bool WindowImpl::Create(const VideoMode& mode, const String& title, WindowStyleFlags style)
|
||||
{
|
||||
bool async = (style & WindowStyle_Threaded) != 0;
|
||||
if (async)
|
||||
{
|
||||
NazaraError("SDL2 backend doesn't support asyn window for now");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool fullscreen = (style & WindowStyle_Fullscreen) != 0;
|
||||
|
||||
Uint32 winStyle = SDL_WINDOW_OPENGL;
|
||||
|
||||
unsigned int x, y;
|
||||
unsigned int width = mode.width;
|
||||
unsigned int height = mode.height;
|
||||
if (fullscreen)
|
||||
winStyle |= SDL_WINDOW_FULLSCREEN;
|
||||
|
||||
// Testé une seconde fois car sa valeur peut changer
|
||||
if (fullscreen)
|
||||
{
|
||||
x = 0;
|
||||
y = 0;
|
||||
|
||||
fullscreenWindow = this;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(style & WindowStyle_Titlebar))
|
||||
winStyle |= SDL_WINDOW_BORDERLESS;
|
||||
|
||||
x = SDL_WINDOWPOS_CENTERED;
|
||||
y = SDL_WINDOWPOS_CENTERED;
|
||||
}
|
||||
|
||||
if (style & WindowStyle_Resizable)
|
||||
winStyle |= SDL_WINDOW_RESIZABLE;
|
||||
if (style & WindowStyle_Max)
|
||||
winStyle |= SDL_WINDOW_MAXIMIZED;
|
||||
|
||||
m_eventListener = true;
|
||||
m_ownsWindow = true;
|
||||
m_sizemove = false;
|
||||
m_style = style;
|
||||
|
||||
m_handle = SDL_CreateWindow(title.GetConstBuffer(), x, y, width, height, winStyle);
|
||||
|
||||
if (!m_handle)
|
||||
{
|
||||
NazaraError("Failed to create window: " + Error::GetLastSystemError());
|
||||
return false;
|
||||
}
|
||||
|
||||
PrepareWindow(fullscreen);
|
||||
|
||||
SDL_AddEventWatch(HandleEvent, this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WindowImpl::Create(WindowHandle handle)
|
||||
{
|
||||
m_handle = static_cast<SDL_Window*>(handle);
|
||||
|
||||
if (!m_handle || !SDL_GetWindowID(m_handle))
|
||||
{
|
||||
NazaraError("Invalid handle");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_eventListener = false;
|
||||
m_ownsWindow = false;
|
||||
m_sizemove = false;
|
||||
|
||||
SDL_GetWindowPosition(m_handle, &m_position.x, &m_position.y);
|
||||
|
||||
int width;
|
||||
int height;
|
||||
SDL_GetWindowSize(m_handle, &width, &height);
|
||||
|
||||
m_size.Set(width, height);
|
||||
|
||||
SDL_AddEventWatch(HandleEvent, this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WindowImpl::Destroy()
|
||||
{
|
||||
if (m_ownsWindow && m_handle)
|
||||
SDL_DestroyWindow(m_handle);
|
||||
else
|
||||
SetEventListener(false);
|
||||
|
||||
SDL_DelEventWatch(HandleEvent, this);
|
||||
}
|
||||
|
||||
void WindowImpl::EnableKeyRepeat(bool enable)
|
||||
{
|
||||
m_keyRepeat = enable;
|
||||
}
|
||||
|
||||
void WindowImpl::EnableSmoothScrolling(bool enable)
|
||||
{
|
||||
m_smoothScrolling = enable;
|
||||
}
|
||||
|
||||
WindowHandle WindowImpl::GetHandle() const
|
||||
{
|
||||
return m_handle;
|
||||
}
|
||||
|
||||
Vector2i WindowImpl::GetPosition() const
|
||||
{
|
||||
return m_position;
|
||||
}
|
||||
|
||||
Vector2ui WindowImpl::GetSize() const
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
WindowStyleFlags WindowImpl::GetStyle() const
|
||||
{
|
||||
return m_style;
|
||||
}
|
||||
|
||||
String WindowImpl::GetTitle() const
|
||||
{
|
||||
return String::Unicode(SDL_GetWindowTitle(m_handle));
|
||||
}
|
||||
|
||||
bool WindowImpl::HasFocus() const
|
||||
{
|
||||
return (SDL_GetWindowFlags(m_handle) & SDL_WINDOW_INPUT_FOCUS) != 0;
|
||||
}
|
||||
|
||||
void WindowImpl::IgnoreNextMouseEvent(int mouseX, int mouseY)
|
||||
{
|
||||
m_ignoreNextMouseMove = true;
|
||||
// Petite astuce ... probablement foireuse dans certains cas :ahde:
|
||||
m_mousePos.x = mouseX;
|
||||
m_mousePos.y = mouseY;
|
||||
}
|
||||
|
||||
bool WindowImpl::IsMinimized() const
|
||||
{
|
||||
return (SDL_GetWindowFlags(m_handle) & SDL_WINDOW_MINIMIZED) != 0;
|
||||
}
|
||||
|
||||
bool WindowImpl::IsVisible() const
|
||||
{
|
||||
return (SDL_GetWindowFlags(m_handle) & SDL_WINDOW_SHOWN) != 0;
|
||||
}
|
||||
|
||||
void WindowImpl::RefreshCursor()
|
||||
{
|
||||
if (!m_cursor)
|
||||
{
|
||||
if (SDL_ShowCursor(SDL_DISABLE) < 0)
|
||||
NazaraWarning(SDL_GetError());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_ShowCursor(SDL_ENABLE) < 0)
|
||||
NazaraWarning(SDL_GetError());
|
||||
|
||||
SDL_SetCursor(m_cursor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowImpl::ProcessEvents(bool block)
|
||||
{
|
||||
SDL_PumpEvents();
|
||||
|
||||
|
||||
/*if (m_ownsWindow)
|
||||
{
|
||||
if (block)
|
||||
WaitMessage();
|
||||
|
||||
MSG message;
|
||||
while (PeekMessageW(&message, nullptr, 0, 0, PM_REMOVE))
|
||||
{
|
||||
TranslateMessage(&message);
|
||||
DispatchMessageW(&message);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
int SDLCALL WindowImpl::HandleEvent(void *userdata, SDL_Event* event)
|
||||
{
|
||||
try {
|
||||
auto window = static_cast<WindowImpl*>(userdata);
|
||||
|
||||
WindowEvent evt;
|
||||
evt.type = WindowEventType::WindowEventType_Max;
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case SDL_WINDOWEVENT:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->window.windowID)
|
||||
return 0;
|
||||
|
||||
switch (event->window.event)
|
||||
{
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_Quit;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_Resized;
|
||||
|
||||
evt.size.width = static_cast<unsigned int>(std::max(0, event->window.data1));
|
||||
evt.size.height = static_cast<unsigned int>(std::max(0, event->window.data2));
|
||||
|
||||
window->m_size.Set(evt.size.width, evt.size.height);
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MOVED:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_Moved;
|
||||
|
||||
evt.position.x = event->window.data1;
|
||||
evt.position.y = event->window.data2;
|
||||
|
||||
window->m_position.Set(event->window.data1, event->window.data2);
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_GainedFocus;
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_LostFocus;
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_ENTER:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseEntered;
|
||||
|
||||
break;
|
||||
case SDL_WINDOWEVENT_LEAVE:
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseLeft;
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->motion.windowID)
|
||||
return 0;
|
||||
|
||||
if (window->m_ignoreNextMouseMove /*&& event->motion.x == window->m_mousePos.x && event->motion.y == window->m_mousePos.y*/)
|
||||
{
|
||||
window->m_ignoreNextMouseMove = false;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseMoved;
|
||||
|
||||
evt.mouseMove.x = event->motion.x;
|
||||
evt.mouseMove.y = event->motion.y;
|
||||
evt.mouseMove.deltaX = event->motion.xrel;
|
||||
evt.mouseMove.deltaY = event->motion.yrel;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->button.windowID)
|
||||
return 0;
|
||||
|
||||
evt.mouseButton.button = SDLToNazaraButton(event->button.button);
|
||||
evt.mouseButton.x = event->button.x;
|
||||
evt.mouseButton.y = event->button.y;
|
||||
|
||||
if (event->button.clicks % 2 == 0)
|
||||
{
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseButtonDoubleClicked;
|
||||
|
||||
window->m_parent->PushEvent(evt);
|
||||
}
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseButtonPressed;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->button.windowID)
|
||||
return 0;
|
||||
|
||||
evt.mouseButton.button = SDLToNazaraButton(event->button.button);
|
||||
evt.mouseButton.x = event->button.x;
|
||||
evt.mouseButton.y = event->button.y;
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseButtonReleased;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_MOUSEWHEEL:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->wheel.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = Nz::WindowEventType::WindowEventType_MouseWheelMoved;
|
||||
|
||||
evt.mouseWheel.delta = event->wheel.y;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->key.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_KeyPressed;
|
||||
|
||||
evt.key.scancode = SDLHelper::FromSDL(event->key.keysym.scancode);
|
||||
evt.key.virtualKey = SDLHelper::FromSDL(event->key.keysym.sym);
|
||||
evt.key.alt = (event->key.keysym.mod & KMOD_ALT) != 0;
|
||||
evt.key.control = (event->key.keysym.mod & KMOD_CTRL) != 0;
|
||||
evt.key.repeated = event->key.repeat != 0;
|
||||
evt.key.shift = (event->key.keysym.mod & KMOD_SHIFT) != 0;
|
||||
evt.key.system = (event->key.keysym.mod & KMOD_GUI) != 0;
|
||||
|
||||
// implements X11/Win32 APIs behavior for Enter and Backspace
|
||||
switch (evt.key.virtualKey) {
|
||||
case Nz::Keyboard::VKey::NumpadReturn:
|
||||
case Nz::Keyboard::VKey::Return:
|
||||
if (window->m_lastEditEventLength != 0)
|
||||
break;
|
||||
window->m_parent->PushEvent(evt);
|
||||
|
||||
evt.type = WindowEventType_TextEntered;
|
||||
|
||||
evt.text.character = U'\n';
|
||||
evt.text.repeated = event->key.repeat != 0;
|
||||
|
||||
window->m_parent->PushEvent(evt);
|
||||
|
||||
break;
|
||||
case Nz::Keyboard::VKey::Backspace:
|
||||
window->m_parent->PushEvent(evt);
|
||||
|
||||
evt.type = WindowEventType_TextEntered;
|
||||
|
||||
evt.text.character = U'\b';
|
||||
evt.text.repeated = event->key.repeat != 0;
|
||||
|
||||
window->m_parent->PushEvent(evt);
|
||||
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->key.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_KeyReleased;
|
||||
|
||||
evt.key.scancode = SDLHelper::FromSDL(event->key.keysym.scancode);
|
||||
evt.key.virtualKey = SDLHelper::FromSDL(event->key.keysym.sym);
|
||||
evt.key.alt = (event->key.keysym.mod & KMOD_ALT) != 0;
|
||||
evt.key.control = (event->key.keysym.mod & KMOD_CTRL) != 0;
|
||||
evt.key.repeated = event->key.repeat != 0;
|
||||
evt.key.shift = (event->key.keysym.mod & KMOD_SHIFT) != 0;
|
||||
evt.key.system = (event->key.keysym.mod & KMOD_GUI) != 0;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_TEXTINPUT:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->text.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_TextEntered;
|
||||
evt.text.repeated = false;
|
||||
|
||||
for (decltype(evt.text.character) codepoint : String::Unicode(event->text.text).Simplify().GetUtf32String())
|
||||
{
|
||||
evt.text.character = codepoint;
|
||||
|
||||
window->m_parent->PushEvent(evt);
|
||||
}
|
||||
|
||||
// prevent post switch event
|
||||
evt.type = WindowEventType::WindowEventType_Max;
|
||||
|
||||
break;
|
||||
|
||||
case SDL_TEXTEDITING:
|
||||
if (SDL_GetWindowID(window->m_handle) != event->edit.windowID)
|
||||
return 0;
|
||||
|
||||
evt.type = WindowEventType_TextEdited;
|
||||
evt.edit.length = event->edit.length;
|
||||
window->m_lastEditEventLength = evt.edit.length;
|
||||
|
||||
for (std::size_t i = 0; i < 32; i++)
|
||||
{
|
||||
evt.edit.text[i] = event->edit.text[i];
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (evt.type != WindowEventType::WindowEventType_Max)
|
||||
window->m_parent->PushEvent(evt);
|
||||
}
|
||||
catch (std::exception e)
|
||||
{
|
||||
NazaraError(e.what());
|
||||
}
|
||||
catch (...) // Don't let any exceptions go thru C calls
|
||||
{
|
||||
NazaraError("An unknown error happened");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void WindowImpl::SetCursor(const Cursor& cursor)
|
||||
{
|
||||
m_cursor = cursor.m_impl->GetCursor();
|
||||
|
||||
if (HasFocus())
|
||||
RefreshCursor();
|
||||
}
|
||||
|
||||
void WindowImpl::SetEventListener(bool listener)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void WindowImpl::SetFocus()
|
||||
{
|
||||
SDL_RaiseWindow(m_handle);
|
||||
}
|
||||
|
||||
void WindowImpl::SetIcon(const Icon& icon)
|
||||
{
|
||||
SDL_SetWindowIcon(m_handle, icon.m_impl->GetIcon());
|
||||
}
|
||||
|
||||
void WindowImpl::SetMaximumSize(int width, int height)
|
||||
{
|
||||
SDL_SetWindowMaximumSize(m_handle, width, height);
|
||||
}
|
||||
|
||||
void WindowImpl::SetMinimumSize(int width, int height)
|
||||
{
|
||||
SDL_SetWindowMinimumSize(m_handle, width, height);
|
||||
}
|
||||
|
||||
void WindowImpl::SetPosition(int x, int y)
|
||||
{
|
||||
SDL_SetWindowPosition(m_handle, x, y);
|
||||
}
|
||||
|
||||
void WindowImpl::SetSize(unsigned int width, unsigned int height)
|
||||
{
|
||||
m_size.Set(width, height);
|
||||
SDL_SetWindowSize(m_handle, width, height);
|
||||
}
|
||||
|
||||
void WindowImpl::SetStayOnTop(bool stayOnTop)
|
||||
{
|
||||
NazaraDebug("Stay on top isn't supported by SDL2 backend for now");
|
||||
}
|
||||
|
||||
void WindowImpl::SetTitle(const String& title)
|
||||
{
|
||||
SDL_SetWindowTitle(m_handle, title.GetConstBuffer());
|
||||
}
|
||||
|
||||
void WindowImpl::SetVisible(bool visible)
|
||||
{
|
||||
visible ? SDL_ShowWindow(m_handle) : SDL_HideWindow(m_handle);
|
||||
}
|
||||
|
||||
void WindowImpl::PrepareWindow(bool fullscreen)
|
||||
{
|
||||
(void)fullscreen; // ignore param warning
|
||||
|
||||
SDL_GetWindowPosition(m_handle, &m_position.x, &m_position.y);
|
||||
|
||||
int width, height;
|
||||
SDL_GetWindowSize(m_handle, &width, &height);
|
||||
|
||||
m_size.Set(width, height);
|
||||
}
|
||||
|
||||
bool WindowImpl::Initialize()
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
if (SDL_GL_LoadLibrary(nullptr) < 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
SDL_Quit();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, true) < 0)
|
||||
NazaraError("Couldn't set share OpenGL contexes");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WindowImpl::Uninitialize()
|
||||
{
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
// not implemented for now, wait for mainloop friendly input
|
||||
//void WindowImpl::WindowThread(SDL_Window* handle, /*DWORD styleEx,*/ const String& title, /*DWORD style,*/ bool fullscreen, const Rectui& dimensions, WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
|
||||
//{
|
||||
// SDL_Window& winHandle = *handle;
|
||||
/*winHandle = CreateWindowExW(styleEx, className, title.GetWideString().data(), style, dimensions.x, dimensions.y, dimensions.width, dimensions.height, nullptr, nullptr, GetModuleHandle(nullptr), window);
|
||||
|
||||
if (winHandle)
|
||||
window->PrepareWindow(fullscreen);
|
||||
|
||||
mutex->Lock();
|
||||
condition->Signal();
|
||||
mutex->Unlock(); // mutex and condition may be destroyed after this line
|
||||
|
||||
if (!winHandle)
|
||||
return;
|
||||
|
||||
while (window->m_threadActive)
|
||||
window->ProcessEvents(true);
|
||||
|
||||
DestroyWindow(winHandle);*/
|
||||
//}
|
||||
}
|
||||
|
|
@ -0,0 +1,113 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Interface inspirée de la SFML par Laurent Gomila
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_WINDOWIMPL_HPP
|
||||
#define NAZARA_WINDOWIMPL_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Platform/Config.hpp>
|
||||
#include <Nazara/Platform/Keyboard.hpp>
|
||||
#include <Nazara/Platform/Mouse.hpp>
|
||||
#include <Nazara/Platform/VideoMode.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include <SDL2/SDL_keyboard.h>
|
||||
#include <SDL2/SDL_video.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class ConditionVariable;
|
||||
class Mutex;
|
||||
class Window;
|
||||
|
||||
class WindowImpl
|
||||
{
|
||||
public:
|
||||
WindowImpl(Window* parent);
|
||||
WindowImpl(const WindowImpl&) = delete;
|
||||
WindowImpl(WindowImpl&&) = delete; ///TODO?
|
||||
~WindowImpl() = default;
|
||||
|
||||
bool Create(const VideoMode& mode, const String& title, WindowStyleFlags style);
|
||||
bool Create(WindowHandle handle);
|
||||
|
||||
void Destroy();
|
||||
|
||||
void EnableKeyRepeat(bool enable);
|
||||
void EnableSmoothScrolling(bool enable);
|
||||
|
||||
WindowHandle GetHandle() const;
|
||||
Vector2i GetPosition() const;
|
||||
Vector2ui GetSize() const;
|
||||
WindowStyleFlags GetStyle() const;
|
||||
String GetTitle() const;
|
||||
|
||||
bool HasFocus() const;
|
||||
|
||||
void IgnoreNextMouseEvent(int mouseX, int mouseY);
|
||||
|
||||
bool IsMinimized() const;
|
||||
bool IsVisible() const;
|
||||
|
||||
void RefreshCursor();
|
||||
|
||||
void ProcessEvents(bool block);
|
||||
|
||||
void SetCursor(const Cursor& cursor);
|
||||
void SetEventListener(bool listener);
|
||||
void SetFocus();
|
||||
void SetIcon(const Icon& icon);
|
||||
void SetMaximumSize(int width, int height);
|
||||
void SetMinimumSize(int width, int height);
|
||||
void SetPosition(int x, int y);
|
||||
void SetSize(unsigned int width, unsigned int height);
|
||||
void SetStayOnTop(bool stayOnTop);
|
||||
void SetTitle(const String& title);
|
||||
void SetVisible(bool visible);
|
||||
|
||||
WindowImpl& operator=(const WindowImpl&) = delete;
|
||||
WindowImpl& operator=(WindowImpl&&) = delete; ///TODO?
|
||||
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
private:
|
||||
int static SDLCALL HandleEvent(void *userdata, SDL_Event * event);
|
||||
|
||||
void PrepareWindow(bool fullscreen);
|
||||
|
||||
//static void WindowThread(SDL_Window* handle, /*DWORD styleEx,*/ const String& title, /*DWORD style,*/ bool fullscreen, const Rectui& dimensions, WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
|
||||
|
||||
int m_lastEditEventLength = 0;
|
||||
SDL_Cursor* m_cursor;
|
||||
SDL_Window* m_handle;
|
||||
WindowStyleFlags m_style;
|
||||
Vector2i m_maxSize;
|
||||
Vector2i m_minSize;
|
||||
Vector2i m_mousePos;
|
||||
Vector2i m_position;
|
||||
Vector2ui m_size;
|
||||
//Thread m_thread;
|
||||
Window* m_parent;
|
||||
bool m_eventListener;
|
||||
bool m_ignoreNextMouseMove = false;
|
||||
bool m_keyRepeat;
|
||||
bool m_mouseInside;
|
||||
bool m_ownsWindow;
|
||||
bool m_sizemove;
|
||||
bool m_smoothScrolling;
|
||||
bool m_threadActive;
|
||||
short m_scrolling;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_WINDOWIMPL_HPP
|
||||
|
|
@ -6,7 +6,9 @@
|
|||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/VideoModeImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/VideoModeImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -2,11 +2,11 @@
|
|||
// This file is part of the "Nazara Engine - Platform module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/Win32/InputImpl.hpp>
|
||||
#include <Nazara/Platform/Window.hpp>
|
||||
#include <windows.h>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -42,115 +42,118 @@ namespace Nz
|
|||
0x5A, // Key::Z
|
||||
|
||||
// Touches de fonction
|
||||
VK_F1, // Key::F1
|
||||
VK_F2, // Key::F2
|
||||
VK_F3, // Key::F3
|
||||
VK_F4, // Key::F4
|
||||
VK_F5, // Key::F5
|
||||
VK_F6, // Key::F6
|
||||
VK_F7, // Key::F7
|
||||
VK_F8, // Key::F8
|
||||
VK_F9, // Key::F9
|
||||
VK_F10, // Key::F10
|
||||
VK_F11, // Key::F11
|
||||
VK_F12, // Key::F12
|
||||
VK_F13, // Key::F13
|
||||
VK_F14, // Key::F14
|
||||
VK_F15, // Key::F15
|
||||
VK_F1, // Key::F1
|
||||
VK_F2, // Key::F2
|
||||
VK_F3, // Key::F3
|
||||
VK_F4, // Key::F4
|
||||
VK_F5, // Key::F5
|
||||
VK_F6, // Key::F6
|
||||
VK_F7, // Key::F7
|
||||
VK_F8, // Key::F8
|
||||
VK_F9, // Key::F9
|
||||
VK_F10, // Key::F10
|
||||
VK_F11, // Key::F11
|
||||
VK_F12, // Key::F12
|
||||
VK_F13, // Key::F13
|
||||
VK_F14, // Key::F14
|
||||
VK_F15, // Key::F15
|
||||
|
||||
// Flèches directionnelles
|
||||
VK_DOWN, // Key::Down
|
||||
VK_LEFT, // Key::Left
|
||||
VK_RIGHT, // Key::Right
|
||||
VK_UP, // Key::Up
|
||||
VK_UP, // Key::Up
|
||||
|
||||
// Pavé numérique
|
||||
VK_ADD, // Key::Add
|
||||
VK_ADD, // Key::Add
|
||||
VK_DECIMAL, // Key::Decimal
|
||||
VK_DIVIDE, // Key::Divide
|
||||
VK_DIVIDE, // Key::Divide
|
||||
VK_MULTIPLY, // Key::Multiply
|
||||
VK_NUMPAD0, // Key::Numpad0
|
||||
VK_NUMPAD1, // Key::Numpad1
|
||||
VK_NUMPAD2, // Key::Numpad2
|
||||
VK_NUMPAD3, // Key::Numpad3
|
||||
VK_NUMPAD4, // Key::Numpad4
|
||||
VK_NUMPAD5, // Key::Numpad5
|
||||
VK_NUMPAD6, // Key::Numpad6
|
||||
VK_NUMPAD7, // Key::Numpad7
|
||||
VK_NUMPAD8, // Key::Numpad8
|
||||
VK_NUMPAD9, // Key::Numpad9
|
||||
VK_RETURN, // Key::Multiply
|
||||
VK_NUMPAD0, // Key::Numpad0
|
||||
VK_NUMPAD1, // Key::Numpad1
|
||||
VK_NUMPAD2, // Key::Numpad2
|
||||
VK_NUMPAD3, // Key::Numpad3
|
||||
VK_NUMPAD4, // Key::Numpad4
|
||||
VK_NUMPAD5, // Key::Numpad5
|
||||
VK_NUMPAD6, // Key::Numpad6
|
||||
VK_NUMPAD7, // Key::Numpad7
|
||||
VK_NUMPAD8, // Key::Numpad8
|
||||
VK_NUMPAD9, // Key::Numpad9
|
||||
VK_SUBTRACT, // Key::Subtract
|
||||
|
||||
// Diverss
|
||||
VK_OEM_5, // Key::Backslash
|
||||
VK_BACK, // Key::Backspace
|
||||
VK_CLEAR, // Key::Clear
|
||||
VK_OEM_5, // Key::Backslash
|
||||
VK_BACK, // Key::Backspace
|
||||
VK_CLEAR, // Key::Clear
|
||||
VK_OEM_COMMA, // Key::Comma,
|
||||
VK_OEM_MINUS, // Key::Dash
|
||||
VK_DELETE, // Key::Delete
|
||||
VK_END, // Key::End
|
||||
VK_DELETE, // Key::Delete
|
||||
VK_END, // Key::End
|
||||
VK_OEM_PLUS, // Key::Equal
|
||||
VK_ESCAPE, // Key::Escape
|
||||
VK_HOME, // Key::Home
|
||||
VK_INSERT, // Key::Insert
|
||||
VK_LMENU, // Key::LAlt
|
||||
VK_OEM_4, // Key::LBracket
|
||||
VK_ESCAPE, // Key::Escape
|
||||
VK_HOME, // Key::Home
|
||||
VK_INSERT, // Key::Insert
|
||||
VK_LMENU, // Key::LAlt
|
||||
VK_OEM_4, // Key::LBracket
|
||||
VK_LCONTROL, // Key::LControl
|
||||
VK_LSHIFT, // Key::LShift
|
||||
VK_LWIN, // Key::LSystem
|
||||
0x30, // Key::Num0
|
||||
0x31, // Key::Num1
|
||||
0x32, // Key::Num2
|
||||
0x33, // Key::Num3
|
||||
0x34, // Key::Num4
|
||||
0x35, // Key::Num5
|
||||
0x36, // Key::Num6
|
||||
0x37, // Key::Num7
|
||||
0x38, // Key::Num8
|
||||
0x39, // Key::Num9
|
||||
VK_NEXT, // Key::PageDown
|
||||
VK_PRIOR, // Key::PageUp
|
||||
VK_PAUSE, // Key::Pause
|
||||
VK_LSHIFT, // Key::LShift
|
||||
VK_LWIN, // Key::LSystem
|
||||
0x30, // Key::Num0
|
||||
0x31, // Key::Num1
|
||||
0x32, // Key::Num2
|
||||
0x33, // Key::Num3
|
||||
0x34, // Key::Num4
|
||||
0x35, // Key::Num5
|
||||
0x36, // Key::Num6
|
||||
0x37, // Key::Num7
|
||||
0x38, // Key::Num8
|
||||
0x39, // Key::Num9
|
||||
VK_NEXT, // Key::PageDown
|
||||
VK_PRIOR, // Key::PageUp
|
||||
VK_PAUSE, // Key::Pause
|
||||
VK_OEM_PERIOD, // Key::Period
|
||||
VK_PRINT, // Key::Print
|
||||
VK_PRINT, // Key::Print
|
||||
VK_SNAPSHOT, // Key::PrintScreen
|
||||
VK_OEM_7, // Key::Quote
|
||||
VK_RMENU, // Key::RAlt
|
||||
VK_OEM_6, // Key::RBracket
|
||||
VK_OEM_7, // Key::Quote
|
||||
VK_RMENU, // Key::RAlt
|
||||
VK_OEM_6, // Key::RBracket
|
||||
VK_RCONTROL, // Key::RControl
|
||||
VK_RETURN, // Key::Return
|
||||
VK_RSHIFT, // Key::RShift
|
||||
VK_RWIN, // Key::RSystem
|
||||
VK_OEM_1, // Key::Semicolon
|
||||
VK_OEM_2, // Key::Slash
|
||||
VK_SPACE, // Key::Space
|
||||
VK_TAB, // Key::Tab
|
||||
VK_OEM_3, // Key::Tilde
|
||||
VK_RETURN, // Key::Return
|
||||
VK_RSHIFT, // Key::RShift
|
||||
VK_RWIN, // Key::RSystem
|
||||
VK_OEM_1, // Key::Semicolon
|
||||
VK_OEM_2, // Key::Slash
|
||||
VK_SPACE, // Key::Space
|
||||
VK_TAB, // Key::Tab
|
||||
VK_OEM_3, // Key::Tilde
|
||||
VK_APPS, // Key::Menu
|
||||
VK_OEM_102, // Key::ISOBackslash102
|
||||
|
||||
// Touches navigateur
|
||||
VK_BROWSER_BACK, // Key::Browser_Back
|
||||
VK_BROWSER_BACK, // Key::Browser_Back
|
||||
VK_BROWSER_FAVORITES, // Key::Browser_Favorites
|
||||
VK_BROWSER_FORWARD, // Key::Browser_Forward
|
||||
VK_BROWSER_HOME, // Key::Browser_Home
|
||||
VK_BROWSER_REFRESH, // Key::Browser_Refresh
|
||||
VK_BROWSER_SEARCH, // Key::Browser_Search
|
||||
VK_BROWSER_STOP, // Key::Browser_Stop
|
||||
VK_BROWSER_FORWARD, // Key::Browser_Forward
|
||||
VK_BROWSER_HOME, // Key::Browser_Home
|
||||
VK_BROWSER_REFRESH, // Key::Browser_Refresh
|
||||
VK_BROWSER_SEARCH, // Key::Browser_Search
|
||||
VK_BROWSER_STOP, // Key::Browser_Stop
|
||||
|
||||
// Touches de contrôle
|
||||
VK_MEDIA_NEXT_TRACK, // Key::Media_Next,
|
||||
VK_MEDIA_PLAY_PAUSE, // Key::Media_PlayPause,
|
||||
VK_MEDIA_PREV_TRACK, // Key::Media_Previous,
|
||||
VK_MEDIA_STOP, // Key::Media_Stop,
|
||||
VK_MEDIA_STOP, // Key::Media_Stop,
|
||||
|
||||
// Touches de contrôle du volume
|
||||
VK_VOLUME_DOWN, // Key::Volume_Down
|
||||
VK_VOLUME_MUTE, // Key::Volume_Mute
|
||||
VK_VOLUME_UP, // Key::Volume_Up
|
||||
VK_VOLUME_DOWN, // Key::Volume_Down
|
||||
VK_VOLUME_MUTE, // Key::Volume_Mute
|
||||
VK_VOLUME_UP, // Key::Volume_Up
|
||||
|
||||
// Touches à verrouillage
|
||||
VK_CAPITAL, // Key::CapsLock
|
||||
VK_NUMLOCK, // Key::NumLock
|
||||
VK_SCROLL // Key::ScrollLock
|
||||
VK_CAPITAL, // Key::CapsLock
|
||||
VK_NUMLOCK, // Key::NumLock
|
||||
VK_SCROLL // Key::ScrollLock
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -192,6 +195,7 @@ namespace Nz
|
|||
case VK_RIGHT:
|
||||
case VK_RWIN:
|
||||
case VK_UP:
|
||||
case VK_RETURN: // TODO check
|
||||
code |= 0x1000000; // 24ème bit pour l'extension
|
||||
break;
|
||||
}
|
||||
|
|
@ -247,17 +251,16 @@ namespace Nz
|
|||
|
||||
bool EventImpl::IsMouseButtonPressed(Mouse::Button button)
|
||||
{
|
||||
static int vButtons[Mouse::Max+1] = {
|
||||
VK_LBUTTON, // Button::Left
|
||||
VK_MBUTTON, // Button::Middle
|
||||
VK_RBUTTON, // Button::Right
|
||||
static int vButtons[Mouse::Max + 1] = {
|
||||
VK_LBUTTON, // Button::Left
|
||||
VK_MBUTTON, // Button::Middle
|
||||
VK_RBUTTON, // Button::Right
|
||||
VK_XBUTTON1, // Button::XButton1
|
||||
VK_XBUTTON2 // Button::XButton2
|
||||
VK_XBUTTON2 // Button::XButton2
|
||||
};
|
||||
|
||||
// Gestion de l'inversement des boutons de la souris
|
||||
if (GetSystemMetrics(SM_SWAPBUTTON))
|
||||
{
|
||||
switch (button)
|
||||
{
|
||||
case Mouse::Left:
|
||||
|
|
@ -271,7 +274,6 @@ namespace Nz
|
|||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return (GetAsyncKeyState(vButtons[button]) & 0x8000) != 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,14 +12,15 @@
|
|||
#include <Nazara/Core/Thread.hpp>
|
||||
#include <Nazara/Platform/Config.hpp>
|
||||
#include <Nazara/Platform/Cursor.hpp>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
#include <Nazara/Platform/Win32/CursorImpl.hpp>
|
||||
#include <Nazara/Platform/Win32/IconImpl.hpp>
|
||||
#include <Nazara/Platform/Win32/WindowImpl.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <windowsx.h>
|
||||
#include <cstdio>
|
||||
#include <memory>
|
||||
#include <windowsx.h>
|
||||
#include <Nazara/Platform/Debug.hpp>
|
||||
|
||||
#ifdef _WIN64
|
||||
#define GCL_HCURSOR GCLP_HCURSOR
|
||||
|
|
@ -42,17 +43,17 @@ namespace Nz
|
|||
}
|
||||
|
||||
WindowImpl::WindowImpl(Window* parent) :
|
||||
m_cursor(nullptr),
|
||||
m_handle(nullptr),
|
||||
m_callback(0),
|
||||
m_style(0),
|
||||
m_maxSize(-1),
|
||||
m_minSize(-1),
|
||||
m_parent(parent),
|
||||
m_keyRepeat(true),
|
||||
m_mouseInside(false),
|
||||
m_smoothScrolling(false),
|
||||
m_scrolling(0)
|
||||
m_cursor(nullptr),
|
||||
m_handle(nullptr),
|
||||
m_callback(0),
|
||||
m_style(0),
|
||||
m_maxSize(-1),
|
||||
m_minSize(-1),
|
||||
m_parent(parent),
|
||||
m_keyRepeat(true),
|
||||
m_mouseInside(false),
|
||||
m_smoothScrolling(false),
|
||||
m_scrolling(0)
|
||||
{
|
||||
m_cursor = static_cast<HCURSOR>(LoadImage(nullptr, IDC_ARROW, IMAGE_CURSOR, 0, 0, LR_SHARED));
|
||||
}
|
||||
|
|
@ -115,9 +116,8 @@ namespace Nz
|
|||
|
||||
RECT rect = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
|
||||
AdjustWindowRect(&rect, win32Style, false);
|
||||
width = rect.right-rect.left;
|
||||
height = rect.bottom-rect.top;
|
||||
|
||||
width = rect.right - rect.left;
|
||||
height = rect.bottom - rect.top;
|
||||
|
||||
// Grab desktop rect in order to center our window on the main display
|
||||
// TODO: Handle multiple displays
|
||||
|
|
@ -182,7 +182,7 @@ namespace Nz
|
|||
GetWindowRect(m_handle, &windowRect);
|
||||
|
||||
m_position.Set(windowRect.left, windowRect.top);
|
||||
m_size.Set(clientRect.right-clientRect.left, clientRect.bottom-clientRect.top);
|
||||
m_size.Set(clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -201,11 +201,8 @@ namespace Nz
|
|||
m_thread.Join();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_handle)
|
||||
DestroyWindow(m_handle);
|
||||
}
|
||||
else if (m_handle)
|
||||
DestroyWindow(m_handle);
|
||||
}
|
||||
else
|
||||
SetEventListener(false);
|
||||
|
|
@ -345,12 +342,12 @@ namespace Nz
|
|||
AdjustWindowRect(&rect, static_cast<DWORD>(GetWindowLongPtr(m_handle, GWL_STYLE)), false);
|
||||
|
||||
if (width != -1)
|
||||
m_maxSize.x = rect.right-rect.left;
|
||||
m_maxSize.x = rect.right - rect.left;
|
||||
else
|
||||
m_maxSize.x = -1;
|
||||
|
||||
if (height != -1)
|
||||
m_maxSize.y = rect.bottom-rect.top;
|
||||
m_maxSize.y = rect.bottom - rect.top;
|
||||
else
|
||||
m_maxSize.y = -1;
|
||||
}
|
||||
|
|
@ -361,12 +358,12 @@ namespace Nz
|
|||
AdjustWindowRect(&rect, static_cast<DWORD>(GetWindowLongPtr(m_handle, GWL_STYLE)), false);
|
||||
|
||||
if (width != -1)
|
||||
m_minSize.x = rect.right-rect.left;
|
||||
m_minSize.x = rect.right - rect.left;
|
||||
else
|
||||
m_minSize.x = -1;
|
||||
|
||||
if (height != -1)
|
||||
m_minSize.y = rect.bottom-rect.top;
|
||||
m_minSize.y = rect.bottom - rect.top;
|
||||
else
|
||||
m_minSize.y = -1;
|
||||
}
|
||||
|
|
@ -418,11 +415,11 @@ namespace Nz
|
|||
break;
|
||||
|
||||
/*case WM_SETCURSOR:
|
||||
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms648382(v=vs.85).aspx
|
||||
if (LOWORD(lParam) == HTCLIENT)
|
||||
::SetCursor(m_cursor);
|
||||
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms648382(v=vs.85).aspx
|
||||
if (LOWORD(lParam) == HTCLIENT)
|
||||
::SetCursor(m_cursor);
|
||||
|
||||
break;*/
|
||||
break;*/
|
||||
|
||||
case WM_WINDOWPOSCHANGING:
|
||||
{
|
||||
|
|
@ -445,7 +442,6 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (m_eventListener)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_CHAR:
|
||||
|
|
@ -504,7 +500,7 @@ namespace Nz
|
|||
m_parent->PushEvent(event);
|
||||
}
|
||||
|
||||
Vector2ui size(clientRect.right-clientRect.left, clientRect.bottom-clientRect.top);
|
||||
Vector2ui size(clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
|
||||
if (m_size != size)
|
||||
{
|
||||
m_size = size;
|
||||
|
|
@ -720,7 +716,8 @@ namespace Nz
|
|||
WindowEvent event;
|
||||
event.type = WindowEventType_MouseWheelMoved;
|
||||
event.mouseWheel.delta = static_cast<float>(GET_WHEEL_DELTA_WPARAM(wParam)) / WHEEL_DELTA;
|
||||
event.mouseWheel.x = GET_X_LPARAM(lParam);
|
||||
|
||||
event.mouseWheel.x = GET_X_LPARAM(lParam);
|
||||
event.mouseWheel.y = GET_Y_LPARAM(lParam);
|
||||
|
||||
m_parent->PushEvent(event);
|
||||
|
|
@ -733,7 +730,8 @@ namespace Nz
|
|||
WindowEvent event;
|
||||
event.type = WindowEventType_MouseWheelMoved;
|
||||
event.mouseWheel.delta = static_cast<float>(m_scrolling / WHEEL_DELTA);
|
||||
event.mouseWheel.x = GET_X_LPARAM(lParam);
|
||||
|
||||
event.mouseWheel.x = GET_X_LPARAM(lParam);
|
||||
event.mouseWheel.y = GET_Y_LPARAM(lParam);
|
||||
|
||||
m_parent->PushEvent(event);
|
||||
|
|
@ -826,7 +824,7 @@ namespace Nz
|
|||
RECT rect;
|
||||
GetClientRect(m_handle, &rect);
|
||||
|
||||
Vector2ui size(rect.right-rect.left, rect.bottom-rect.top); // On récupère uniquement la taille de la zone client
|
||||
Vector2ui size(rect.right - rect.left, rect.bottom - rect.top); // On récupère uniquement la taille de la zone client
|
||||
if (m_size == size)
|
||||
break;
|
||||
|
||||
|
|
@ -916,7 +914,6 @@ namespace Nz
|
|||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#if NAZARA_PLATFORM_WINDOWS_DISABLE_MENU_KEYS
|
||||
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646360(v=vs.85).aspx
|
||||
|
|
@ -1019,8 +1016,9 @@ namespace Nz
|
|||
{
|
||||
switch (key)
|
||||
{
|
||||
case VK_CONTROL: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RControl : Keyboard::LControl;
|
||||
case VK_MENU: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RAlt : Keyboard::LAlt;
|
||||
case VK_CONTROL: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RControl : Keyboard::LControl;
|
||||
case VK_MENU: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::RAlt : Keyboard::LAlt;
|
||||
case VK_RETURN: return (HIWORD(flags) & KF_EXTENDED) ? Keyboard::NumpadReturn : Keyboard::Return; // TODO Check
|
||||
case VK_SHIFT:
|
||||
{
|
||||
static UINT scancode = MapVirtualKey(VK_SHIFT, MAPVK_VK_TO_VSC);
|
||||
|
|
@ -1119,6 +1117,8 @@ namespace Nz
|
|||
case VK_OEM_1: return Keyboard::Semicolon;
|
||||
case VK_OEM_2: return Keyboard::Slash;
|
||||
case VK_OEM_3: return Keyboard::Tilde;
|
||||
case VK_APPS: return Keyboard::Menu;
|
||||
case VK_OEM_102: return Keyboard::ISOBackslash102;
|
||||
case VK_OEM_4: return Keyboard::LBracket;
|
||||
case VK_OEM_5: return Keyboard::Backslash;
|
||||
case VK_OEM_6: return Keyboard::RBracket;
|
||||
|
|
@ -1134,7 +1134,6 @@ namespace Nz
|
|||
case VK_SCROLL: return Keyboard::ScrollLock;
|
||||
case VK_SNAPSHOT: return Keyboard::PrintScreen;
|
||||
case VK_SUBTRACT: return Keyboard::Subtract;
|
||||
case VK_RETURN: return Keyboard::Return;
|
||||
case VK_RWIN: return Keyboard::RSystem;
|
||||
case VK_SPACE: return Keyboard::Space;
|
||||
case VK_TAB: return Keyboard::Tab;
|
||||
|
|
@ -1197,10 +1196,8 @@ namespace Nz
|
|||
|
||||
RECT rect;
|
||||
if (GetWindowRect(handle, &rect))
|
||||
{
|
||||
if (static_cast<DWORD>(rect.right-rect.left) == mode.dmPelsWidth && static_cast<DWORD>(rect.bottom-rect.top) == mode.dmPelsHeight)
|
||||
if (static_cast<DWORD>(rect.right - rect.left) == mode.dmPelsWidth && static_cast<DWORD>(rect.bottom - rect.top) == mode.dmPelsHeight)
|
||||
style |= WindowStyle_Fullscreen;
|
||||
}
|
||||
|
||||
return style;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,9 @@
|
|||
#include <Nazara/Platform/Cursor.hpp>
|
||||
#include <Nazara/Platform/Icon.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Platform/SDL2/WindowImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Platform/Win32/WindowImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_X11)
|
||||
#include <Nazara/Platform/X11/WindowImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -79,6 +79,7 @@ namespace Nz
|
|||
case Keyboard::Decimal: keysym = XK_KP_Decimal; break;
|
||||
case Keyboard::Divide: keysym = XK_KP_Divide; break;
|
||||
case Keyboard::Multiply: keysym = XK_KP_Multiply; break;
|
||||
case Keyboard::NumpadReturn: keysym = XK_KP_Enter; break;
|
||||
case Keyboard::Numpad0: keysym = XK_KP_0; break;
|
||||
case Keyboard::Numpad1: keysym = XK_KP_1; break;
|
||||
case Keyboard::Numpad2: keysym = XK_KP_2; break;
|
||||
|
|
@ -136,6 +137,8 @@ namespace Nz
|
|||
case Keyboard::Space: keysym = XK_space; break;
|
||||
case Keyboard::Tab: keysym = XK_Tab; break;
|
||||
case Keyboard::Tilde: keysym = XK_grave; break;
|
||||
case Keyboard::Menu: keysym = XK_Menu; break;
|
||||
case Keyboard::ISOBackslash102: keysym = XK_less; break;
|
||||
|
||||
// Touches navigateur
|
||||
case Keyboard::Browser_Back: keysym = XF86XK_Back; break;
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -12,7 +12,13 @@
|
|||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <Nazara/Renderer/SDL2/ContextImpl.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_LINUX)
|
||||
#define CALLBACK
|
||||
#endif
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#include <Nazara/Renderer/Win32/ContextImpl.hpp>
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
#include <Nazara/Renderer/GLX/ContextImpl.hpp>
|
||||
|
|
|
|||
|
|
@ -2,21 +2,23 @@
|
|||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Log.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/RenderStates.hpp>
|
||||
#include <Nazara/Renderer/RenderTarget.hpp>
|
||||
#if defined(NAZARA_PLATFORM_GLX)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
#include <SDL2/SDL_video.h>
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
#include <Nazara/Platform/X11/Display.hpp>
|
||||
#endif // NAZARA_PLATFORM_GLX
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <unordered_map>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -28,7 +30,9 @@ namespace Nz
|
|||
|
||||
OpenGLFunc LoadEntry(const char* name, bool launchException = true)
|
||||
{
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(SDL_GL_GetProcAddress(name));
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(wglGetProcAddress(name));
|
||||
if (!entry) // wglGetProcAddress ne fonctionne pas sur les fonctions OpenGL <= 1.1
|
||||
entry = reinterpret_cast<OpenGLFunc>(GetProcAddress(openGLlibrary, name));
|
||||
|
|
@ -51,7 +55,16 @@ namespace Nz
|
|||
|
||||
bool LoadLibrary()
|
||||
{
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
if (SDL_GL_LoadLibrary(nullptr) != 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
openGLlibrary = ::LoadLibraryA("opengl32.dll");
|
||||
|
||||
return openGLlibrary != nullptr;
|
||||
|
|
@ -62,7 +75,9 @@ namespace Nz
|
|||
|
||||
void UnloadLibrary()
|
||||
{
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
SDL_GL_UnloadLibrary();
|
||||
#elif defined(NAZARA_PLATFORM_WINDOWS)
|
||||
FreeLibrary(openGLlibrary);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -75,7 +90,7 @@ namespace Nz
|
|||
|
||||
struct ContextStates
|
||||
{
|
||||
std::vector<std::pair<GarbageResourceType, GLuint>> garbage; // Les ressources à supprimer dès que possible
|
||||
std::vector<std::pair<GarbageResourceType, GLuint> > garbage; // Les ressources à supprimer dès que possible
|
||||
GLuint buffersBinding[BufferType_Max + 1] = {0};
|
||||
GLuint currentProgram = 0;
|
||||
GLuint samplers[32] = {0}; // 32 est pour l'instant la plus haute limite (GL_TEXTURE31)
|
||||
|
|
@ -158,15 +173,13 @@ namespace Nz
|
|||
|
||||
// Les fonctions de blend n'a aucun intérêt sans blending
|
||||
if (states.blending)
|
||||
{
|
||||
if (currentRenderStates.dstBlend != states.dstBlend ||
|
||||
currentRenderStates.srcBlend != states.srcBlend)
|
||||
currentRenderStates.srcBlend != states.srcBlend)
|
||||
{
|
||||
glBlendFunc(BlendFunc[states.srcBlend], BlendFunc[states.dstBlend]);
|
||||
currentRenderStates.dstBlend = states.dstBlend;
|
||||
currentRenderStates.srcBlend = states.srcBlend;
|
||||
}
|
||||
}
|
||||
|
||||
if (states.depthBuffer)
|
||||
{
|
||||
|
|
@ -187,13 +200,11 @@ namespace Nz
|
|||
|
||||
// Inutile de changer le mode de face culling s'il n'est pas actif
|
||||
if (states.faceCulling)
|
||||
{
|
||||
if (currentRenderStates.cullingSide != states.cullingSide)
|
||||
{
|
||||
glCullFace(FaceSide[states.cullingSide]);
|
||||
currentRenderStates.cullingSide = states.cullingSide;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentRenderStates.faceFilling != states.faceFilling)
|
||||
{
|
||||
|
|
@ -205,8 +216,8 @@ namespace Nz
|
|||
if (states.stencilTest)
|
||||
{
|
||||
if (currentRenderStates.stencilCompare.back != states.stencilCompare.back ||
|
||||
currentRenderStates.stencilReference.back != states.stencilReference.back ||
|
||||
currentRenderStates.stencilWriteMask.back != states.stencilWriteMask.back)
|
||||
currentRenderStates.stencilReference.back != states.stencilReference.back ||
|
||||
currentRenderStates.stencilWriteMask.back != states.stencilWriteMask.back)
|
||||
{
|
||||
glStencilFuncSeparate(GL_BACK, RendererComparison[states.stencilCompare.back], states.stencilReference.back, states.stencilWriteMask.back);
|
||||
currentRenderStates.stencilCompare.back = states.stencilCompare.back;
|
||||
|
|
@ -215,8 +226,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (currentRenderStates.stencilDepthFail.back != states.stencilDepthFail.back ||
|
||||
currentRenderStates.stencilFail.back != states.stencilFail.back ||
|
||||
currentRenderStates.stencilPass.back != states.stencilPass.back)
|
||||
currentRenderStates.stencilFail.back != states.stencilFail.back ||
|
||||
currentRenderStates.stencilPass.back != states.stencilPass.back)
|
||||
{
|
||||
glStencilOpSeparate(GL_BACK, StencilOperation[states.stencilFail.back], StencilOperation[states.stencilDepthFail.back], StencilOperation[states.stencilPass.back]);
|
||||
currentRenderStates.stencilDepthFail.back = states.stencilDepthFail.back;
|
||||
|
|
@ -225,8 +236,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (currentRenderStates.stencilCompare.front != states.stencilCompare.front ||
|
||||
currentRenderStates.stencilReference.front != states.stencilReference.front ||
|
||||
currentRenderStates.stencilWriteMask.front != states.stencilWriteMask.front)
|
||||
currentRenderStates.stencilReference.front != states.stencilReference.front ||
|
||||
currentRenderStates.stencilWriteMask.front != states.stencilWriteMask.front)
|
||||
{
|
||||
glStencilFuncSeparate(GL_FRONT, RendererComparison[states.stencilCompare.front], states.stencilReference.front, states.stencilWriteMask.front);
|
||||
currentRenderStates.stencilCompare.front = states.stencilCompare.front;
|
||||
|
|
@ -235,8 +246,8 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (currentRenderStates.stencilDepthFail.front != states.stencilDepthFail.front ||
|
||||
currentRenderStates.stencilFail.front != states.stencilFail.front ||
|
||||
currentRenderStates.stencilPass.front != states.stencilPass.front)
|
||||
currentRenderStates.stencilFail.front != states.stencilFail.front ||
|
||||
currentRenderStates.stencilPass.front != states.stencilPass.front)
|
||||
{
|
||||
glStencilOpSeparate(GL_FRONT, StencilOperation[states.stencilFail.front], StencilOperation[states.stencilDepthFail.front], StencilOperation[states.stencilPass.front]);
|
||||
currentRenderStates.stencilDepthFail.front = states.stencilDepthFail.front;
|
||||
|
|
@ -731,7 +742,12 @@ namespace Nz
|
|||
if (s_initialized)
|
||||
return true;
|
||||
|
||||
#if defined(NAZARA_PLATFORM_GLX)
|
||||
|
||||
#if defined(NAZARA_PLATFORM_SDL2)
|
||||
if (SDL_VideoInit(NULL) != 0)
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
Initializer<X11> display;
|
||||
if (!display)
|
||||
{
|
||||
|
|
@ -758,17 +774,17 @@ namespace Nz
|
|||
parameters.shared = false;
|
||||
|
||||
/*
|
||||
Note: Même le contexte de chargement nécessite quelques fonctions de base pour correctement s'initialiser
|
||||
Pour cette raison, deux contextes sont créés, le premier sert à récupérer les fonctions permetttant
|
||||
de créer le second avec les bons paramètres.
|
||||
Note: Même le contexte de chargement nécessite quelques fonctions de base pour correctement s'initialiser
|
||||
Pour cette raison, deux contextes sont créés, le premier sert à récupérer les fonctions permetttant
|
||||
de créer le second avec les bons paramètres.
|
||||
|
||||
Non sérieusement si vous avez une meilleure idée, contactez-moi
|
||||
*/
|
||||
Non sérieusement si vous avez une meilleure idée, contactez-moi
|
||||
*/
|
||||
|
||||
/****************************Chargement OpenGL****************************/
|
||||
|
||||
///FIXME: I'm really thinking this is a mistake and GLX has no need to be initialized differently (Lynix)
|
||||
#if defined(NAZARA_PLATFORM_LINUX)
|
||||
#if defined(NAZARA_PLATFORM_LINUX) && not defined(NAZARA_PLATFORM_SDL2)
|
||||
glXCreateContextAttribs = reinterpret_cast<GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC>(LoadEntry("glXCreateContextAttribsARB", false));
|
||||
#endif
|
||||
|
||||
|
|
@ -779,7 +795,7 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS) && not defined(NAZARA_PLATFORM_SDL2)
|
||||
wglCreateContextAttribs = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(LoadEntry("wglCreateContextAttribsARB", false));
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(LoadEntry("wglChoosePixelFormatARB", false));
|
||||
if (!wglChoosePixelFormat)
|
||||
|
|
@ -1049,7 +1065,7 @@ namespace Nz
|
|||
NazaraWarning("Failed to load extension system");
|
||||
}
|
||||
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS) && !defined(NAZARA_PLATFORM_SDL2)
|
||||
{
|
||||
bool loaded;
|
||||
if (wglGetExtensionsStringARB)
|
||||
|
|
@ -1232,7 +1248,11 @@ namespace Nz
|
|||
|
||||
bool OpenGL::IsSupported(const String& string)
|
||||
{
|
||||
#ifdef NAZARA_PLATFORM_SDL2
|
||||
return SDL_GL_ExtensionSupported(string.GetConstBuffer());
|
||||
#else
|
||||
return s_openGLextensionSet.find(string) != s_openGLextensionSet.end();
|
||||
#endif
|
||||
}
|
||||
|
||||
void OpenGL::SetBuffer(BufferType type, GLuint id)
|
||||
|
|
@ -1898,7 +1918,7 @@ namespace Nz
|
|||
GLenum OpenGL::BufferTarget[] =
|
||||
{
|
||||
GL_ELEMENT_ARRAY_BUFFER, // BufferType_Index,
|
||||
GL_ARRAY_BUFFER, // BufferType_Vertex
|
||||
GL_ARRAY_BUFFER, // BufferType_Vertex
|
||||
};
|
||||
|
||||
static_assert(BufferType_Max + 1 == 2, "Buffer target array is incomplete");
|
||||
|
|
@ -1906,7 +1926,7 @@ namespace Nz
|
|||
GLenum OpenGL::BufferTargetBinding[] =
|
||||
{
|
||||
GL_ELEMENT_ARRAY_BUFFER_BINDING, // BufferType_Index,
|
||||
GL_ARRAY_BUFFER_BINDING, // BufferType_Vertex
|
||||
GL_ARRAY_BUFFER_BINDING, // BufferType_Vertex
|
||||
};
|
||||
|
||||
static_assert(BufferType_Max + 1 == 2, "Buffer target binding array is incomplete");
|
||||
|
|
@ -2033,9 +2053,9 @@ namespace Nz
|
|||
|
||||
GLenum OpenGL::ShaderStage[] =
|
||||
{
|
||||
GL_FRAGMENT_SHADER, // ShaderStage_Fragment
|
||||
GL_GEOMETRY_SHADER, // ShaderStage_Geometry
|
||||
GL_VERTEX_SHADER // ShaderStage_Vertex
|
||||
GL_FRAGMENT_SHADER, // ShaderStage_Fragment
|
||||
GL_GEOMETRY_SHADER, // ShaderStage_Geometry
|
||||
GL_VERTEX_SHADER // ShaderStage_Vertex
|
||||
};
|
||||
|
||||
static_assert(ShaderStageType_Max + 1 == 3, "Shader stage array is incomplete");
|
||||
|
|
@ -2112,192 +2132,192 @@ namespace Nz
|
|||
|
||||
static_assert(VertexComponent_Max + 1 == 16, "Attribute index array is incomplete");
|
||||
|
||||
PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr;
|
||||
PFNGLATTACHSHADERPROC glAttachShader = nullptr;
|
||||
PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender = nullptr;
|
||||
PFNGLBEGINQUERYPROC glBeginQuery = nullptr;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation = nullptr;
|
||||
PFNGLBINDBUFFERPROC glBindBuffer = nullptr;
|
||||
PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer = nullptr;
|
||||
PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation = nullptr;
|
||||
PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer = nullptr;
|
||||
PFNGLBINDSAMPLERPROC glBindSampler = nullptr;
|
||||
PFNGLBINDTEXTUREPROC glBindTexture = nullptr;
|
||||
PFNGLBINDVERTEXARRAYPROC glBindVertexArray = nullptr;
|
||||
PFNGLBLENDFUNCPROC glBlendFunc = nullptr;
|
||||
PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate = nullptr;
|
||||
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer = nullptr;
|
||||
PFNGLBUFFERDATAPROC glBufferData = nullptr;
|
||||
PFNGLBUFFERSUBDATAPROC glBufferSubData = nullptr;
|
||||
PFNGLCLEARPROC glClear = nullptr;
|
||||
PFNGLCLEARCOLORPROC glClearColor = nullptr;
|
||||
PFNGLCLEARDEPTHPROC glClearDepth = nullptr;
|
||||
PFNGLCLEARSTENCILPROC glClearStencil = nullptr;
|
||||
PFNGLCREATEPROGRAMPROC glCreateProgram = nullptr;
|
||||
PFNGLCREATESHADERPROC glCreateShader = nullptr;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = nullptr;
|
||||
PFNGLCOLORMASKPROC glColorMask = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = nullptr;
|
||||
PFNGLCULLFACEPROC glCullFace = nullptr;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader = nullptr;
|
||||
PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D = nullptr;
|
||||
PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback = nullptr;
|
||||
PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl = nullptr;
|
||||
PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert = nullptr;
|
||||
PFNGLDELETEBUFFERSPROC glDeleteBuffers = nullptr;
|
||||
PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers = nullptr;
|
||||
PFNGLDELETEPROGRAMPROC glDeleteProgram = nullptr;
|
||||
PFNGLDELETEQUERIESPROC glDeleteQueries = nullptr;
|
||||
PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers = nullptr;
|
||||
PFNGLDELETESAMPLERSPROC glDeleteSamplers = nullptr;
|
||||
PFNGLDELETESHADERPROC glDeleteShader = nullptr;
|
||||
PFNGLDELETETEXTURESPROC glDeleteTextures = nullptr;
|
||||
PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays = nullptr;
|
||||
PFNGLDEPTHFUNCPROC glDepthFunc = nullptr;
|
||||
PFNGLDEPTHMASKPROC glDepthMask = nullptr;
|
||||
PFNGLDISABLEPROC glDisable = nullptr;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray = nullptr;
|
||||
PFNGLDRAWARRAYSPROC glDrawArrays = nullptr;
|
||||
PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced = nullptr;
|
||||
PFNGLDRAWBUFFERPROC glDrawBuffer = nullptr;
|
||||
PFNGLDRAWBUFFERSPROC glDrawBuffers = nullptr;
|
||||
PFNGLDRAWELEMENTSPROC glDrawElements = nullptr;
|
||||
PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced = nullptr;
|
||||
PFNGLDRAWTEXTURENVPROC glDrawTexture = nullptr;
|
||||
PFNGLENABLEPROC glEnable = nullptr;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray = nullptr;
|
||||
PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender = nullptr;
|
||||
PFNGLENDQUERYPROC glEndQuery = nullptr;
|
||||
PFNGLFLUSHPROC glFlush = nullptr;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = nullptr;
|
||||
PFNGLGENERATEMIPMAPPROC glGenerateMipmap = nullptr;
|
||||
PFNGLGENBUFFERSPROC glGenBuffers = nullptr;
|
||||
PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers = nullptr;
|
||||
PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers = nullptr;
|
||||
PFNGLGENQUERIESPROC glGenQueries = nullptr;
|
||||
PFNGLGENSAMPLERSPROC glGenSamplers = nullptr;
|
||||
PFNGLGENTEXTURESPROC glGenTextures = nullptr;
|
||||
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = nullptr;
|
||||
PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform = nullptr;
|
||||
PFNGLGETBOOLEANVPROC glGetBooleanv = nullptr;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = nullptr;
|
||||
PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog = nullptr;
|
||||
PFNGLGETERRORPROC glGetError = nullptr;
|
||||
PFNGLGETFLOATVPROC glGetFloatv = nullptr;
|
||||
PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
|
||||
PFNGLGETPROGRAMBINARYPROC glGetProgramBinary = nullptr;
|
||||
PFNGLGETPROGRAMIVPROC glGetProgramiv = nullptr;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog = nullptr;
|
||||
PFNGLGETQUERYIVPROC glGetQueryiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv = nullptr;
|
||||
PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog = nullptr;
|
||||
PFNGLGETSHADERIVPROC glGetShaderiv = nullptr;
|
||||
PFNGLGETSHADERSOURCEPROC glGetShaderSource = nullptr;
|
||||
PFNGLGETSTRINGPROC glGetString = nullptr;
|
||||
PFNGLGETSTRINGIPROC glGetStringi = nullptr;
|
||||
PFNGLGETTEXIMAGEPROC glGetTexImage = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr;
|
||||
PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr;
|
||||
PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr;
|
||||
PFNGLGETUNIFORMFVPROC glGetUniformfv = nullptr;
|
||||
PFNGLGETUNIFORMIVPROC glGetUniformiv = nullptr;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation = nullptr;
|
||||
PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData = nullptr;
|
||||
PFNGLISENABLEDPROC glIsEnabled = nullptr;
|
||||
PFNGLLINEWIDTHPROC glLineWidth = nullptr;
|
||||
PFNGLLINKPROGRAMPROC glLinkProgram = nullptr;
|
||||
PFNGLMAPBUFFERPROC glMapBuffer = nullptr;
|
||||
PFNGLMAPBUFFERRANGEPROC glMapBufferRange = nullptr;
|
||||
PFNGLPIXELSTOREIPROC glPixelStorei = nullptr;
|
||||
PFNGLPOINTSIZEPROC glPointSize = nullptr;
|
||||
PFNGLPOLYGONMODEPROC glPolygonMode = nullptr;
|
||||
PFNGLPROGRAMBINARYPROC glProgramBinary = nullptr;
|
||||
PFNGLPROGRAMPARAMETERIPROC glProgramParameteri = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv = nullptr;
|
||||
PFNGLREADPIXELSPROC glReadPixels = nullptr;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage = nullptr;
|
||||
PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf = nullptr;
|
||||
PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri = nullptr;
|
||||
PFNGLSCISSORPROC glScissor = nullptr;
|
||||
PFNGLSHADERSOURCEPROC glShaderSource = nullptr;
|
||||
PFNGLSTENCILFUNCPROC glStencilFunc = nullptr;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate = nullptr;
|
||||
PFNGLSTENCILOPPROC glStencilOp = nullptr;
|
||||
PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate = nullptr;
|
||||
PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr;
|
||||
PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr;
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
|
||||
PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr;
|
||||
PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr;
|
||||
PFNGLTEXSTORAGE1DPROC glTexStorage1D = nullptr;
|
||||
PFNGLTEXSTORAGE2DPROC glTexStorage2D = nullptr;
|
||||
PFNGLTEXSTORAGE3DPROC glTexStorage3D = nullptr;
|
||||
PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr;
|
||||
PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr;
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
|
||||
PFNGLUNIFORM1DPROC glUniform1d = nullptr;
|
||||
PFNGLUNIFORM1FPROC glUniform1f = nullptr;
|
||||
PFNGLUNIFORM1IPROC glUniform1i = nullptr;
|
||||
PFNGLUNIFORM1DVPROC glUniform1dv = nullptr;
|
||||
PFNGLUNIFORM1FVPROC glUniform1fv = nullptr;
|
||||
PFNGLUNIFORM1IVPROC glUniform1iv = nullptr;
|
||||
PFNGLUNIFORM2DVPROC glUniform2dv = nullptr;
|
||||
PFNGLUNIFORM2FVPROC glUniform2fv = nullptr;
|
||||
PFNGLUNIFORM2IVPROC glUniform2iv = nullptr;
|
||||
PFNGLUNIFORM3DVPROC glUniform3dv = nullptr;
|
||||
PFNGLUNIFORM3FVPROC glUniform3fv = nullptr;
|
||||
PFNGLUNIFORM3IVPROC glUniform3iv = nullptr;
|
||||
PFNGLUNIFORM4DVPROC glUniform4dv = nullptr;
|
||||
PFNGLUNIFORM4FVPROC glUniform4fv = nullptr;
|
||||
PFNGLUNIFORM4IVPROC glUniform4iv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv = nullptr;
|
||||
PFNGLUNMAPBUFFERPROC glUnmapBuffer = nullptr;
|
||||
PFNGLUSEPROGRAMPROC glUseProgram = nullptr;
|
||||
PFNGLVALIDATEPROGRAMPROC glValidateProgram = nullptr;
|
||||
PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f = nullptr;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor = nullptr;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer = nullptr;
|
||||
PFNGLVIEWPORTPROC glViewport = nullptr;
|
||||
PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr;
|
||||
PFNGLATTACHSHADERPROC glAttachShader = nullptr;
|
||||
PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender = nullptr;
|
||||
PFNGLBEGINQUERYPROC glBeginQuery = nullptr;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation = nullptr;
|
||||
PFNGLBINDBUFFERPROC glBindBuffer = nullptr;
|
||||
PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer = nullptr;
|
||||
PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation = nullptr;
|
||||
PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer = nullptr;
|
||||
PFNGLBINDSAMPLERPROC glBindSampler = nullptr;
|
||||
PFNGLBINDTEXTUREPROC glBindTexture = nullptr;
|
||||
PFNGLBINDVERTEXARRAYPROC glBindVertexArray = nullptr;
|
||||
PFNGLBLENDFUNCPROC glBlendFunc = nullptr;
|
||||
PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate = nullptr;
|
||||
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer = nullptr;
|
||||
PFNGLBUFFERDATAPROC glBufferData = nullptr;
|
||||
PFNGLBUFFERSUBDATAPROC glBufferSubData = nullptr;
|
||||
PFNGLCLEARPROC glClear = nullptr;
|
||||
PFNGLCLEARCOLORPROC glClearColor = nullptr;
|
||||
PFNGLCLEARDEPTHPROC glClearDepth = nullptr;
|
||||
PFNGLCLEARSTENCILPROC glClearStencil = nullptr;
|
||||
PFNGLCREATEPROGRAMPROC glCreateProgram = nullptr;
|
||||
PFNGLCREATESHADERPROC glCreateShader = nullptr;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = nullptr;
|
||||
PFNGLCOLORMASKPROC glColorMask = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = nullptr;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = nullptr;
|
||||
PFNGLCULLFACEPROC glCullFace = nullptr;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader = nullptr;
|
||||
PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D = nullptr;
|
||||
PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback = nullptr;
|
||||
PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl = nullptr;
|
||||
PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert = nullptr;
|
||||
PFNGLDELETEBUFFERSPROC glDeleteBuffers = nullptr;
|
||||
PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers = nullptr;
|
||||
PFNGLDELETEPROGRAMPROC glDeleteProgram = nullptr;
|
||||
PFNGLDELETEQUERIESPROC glDeleteQueries = nullptr;
|
||||
PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers = nullptr;
|
||||
PFNGLDELETESAMPLERSPROC glDeleteSamplers = nullptr;
|
||||
PFNGLDELETESHADERPROC glDeleteShader = nullptr;
|
||||
PFNGLDELETETEXTURESPROC glDeleteTextures = nullptr;
|
||||
PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays = nullptr;
|
||||
PFNGLDEPTHFUNCPROC glDepthFunc = nullptr;
|
||||
PFNGLDEPTHMASKPROC glDepthMask = nullptr;
|
||||
PFNGLDISABLEPROC glDisable = nullptr;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray = nullptr;
|
||||
PFNGLDRAWARRAYSPROC glDrawArrays = nullptr;
|
||||
PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced = nullptr;
|
||||
PFNGLDRAWBUFFERPROC glDrawBuffer = nullptr;
|
||||
PFNGLDRAWBUFFERSPROC glDrawBuffers = nullptr;
|
||||
PFNGLDRAWELEMENTSPROC glDrawElements = nullptr;
|
||||
PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced = nullptr;
|
||||
PFNGLDRAWTEXTURENVPROC glDrawTexture = nullptr;
|
||||
PFNGLENABLEPROC glEnable = nullptr;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray = nullptr;
|
||||
PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender = nullptr;
|
||||
PFNGLENDQUERYPROC glEndQuery = nullptr;
|
||||
PFNGLFLUSHPROC glFlush = nullptr;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D = nullptr;
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = nullptr;
|
||||
PFNGLGENERATEMIPMAPPROC glGenerateMipmap = nullptr;
|
||||
PFNGLGENBUFFERSPROC glGenBuffers = nullptr;
|
||||
PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers = nullptr;
|
||||
PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers = nullptr;
|
||||
PFNGLGENQUERIESPROC glGenQueries = nullptr;
|
||||
PFNGLGENSAMPLERSPROC glGenSamplers = nullptr;
|
||||
PFNGLGENTEXTURESPROC glGenTextures = nullptr;
|
||||
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = nullptr;
|
||||
PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform = nullptr;
|
||||
PFNGLGETBOOLEANVPROC glGetBooleanv = nullptr;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = nullptr;
|
||||
PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog = nullptr;
|
||||
PFNGLGETERRORPROC glGetError = nullptr;
|
||||
PFNGLGETFLOATVPROC glGetFloatv = nullptr;
|
||||
PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
|
||||
PFNGLGETPROGRAMBINARYPROC glGetProgramBinary = nullptr;
|
||||
PFNGLGETPROGRAMIVPROC glGetProgramiv = nullptr;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog = nullptr;
|
||||
PFNGLGETQUERYIVPROC glGetQueryiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv = nullptr;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv = nullptr;
|
||||
PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog = nullptr;
|
||||
PFNGLGETSHADERIVPROC glGetShaderiv = nullptr;
|
||||
PFNGLGETSHADERSOURCEPROC glGetShaderSource = nullptr;
|
||||
PFNGLGETSTRINGPROC glGetString = nullptr;
|
||||
PFNGLGETSTRINGIPROC glGetStringi = nullptr;
|
||||
PFNGLGETTEXIMAGEPROC glGetTexImage = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv = nullptr;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr;
|
||||
PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr;
|
||||
PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr;
|
||||
PFNGLGETUNIFORMFVPROC glGetUniformfv = nullptr;
|
||||
PFNGLGETUNIFORMIVPROC glGetUniformiv = nullptr;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation = nullptr;
|
||||
PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData = nullptr;
|
||||
PFNGLISENABLEDPROC glIsEnabled = nullptr;
|
||||
PFNGLLINEWIDTHPROC glLineWidth = nullptr;
|
||||
PFNGLLINKPROGRAMPROC glLinkProgram = nullptr;
|
||||
PFNGLMAPBUFFERPROC glMapBuffer = nullptr;
|
||||
PFNGLMAPBUFFERRANGEPROC glMapBufferRange = nullptr;
|
||||
PFNGLPIXELSTOREIPROC glPixelStorei = nullptr;
|
||||
PFNGLPOINTSIZEPROC glPointSize = nullptr;
|
||||
PFNGLPOLYGONMODEPROC glPolygonMode = nullptr;
|
||||
PFNGLPROGRAMBINARYPROC glProgramBinary = nullptr;
|
||||
PFNGLPROGRAMPARAMETERIPROC glProgramParameteri = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv = nullptr;
|
||||
PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv = nullptr;
|
||||
PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv = nullptr;
|
||||
PFNGLREADPIXELSPROC glReadPixels = nullptr;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage = nullptr;
|
||||
PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf = nullptr;
|
||||
PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri = nullptr;
|
||||
PFNGLSCISSORPROC glScissor = nullptr;
|
||||
PFNGLSHADERSOURCEPROC glShaderSource = nullptr;
|
||||
PFNGLSTENCILFUNCPROC glStencilFunc = nullptr;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate = nullptr;
|
||||
PFNGLSTENCILOPPROC glStencilOp = nullptr;
|
||||
PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate = nullptr;
|
||||
PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr;
|
||||
PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr;
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
|
||||
PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr;
|
||||
PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr;
|
||||
PFNGLTEXSTORAGE1DPROC glTexStorage1D = nullptr;
|
||||
PFNGLTEXSTORAGE2DPROC glTexStorage2D = nullptr;
|
||||
PFNGLTEXSTORAGE3DPROC glTexStorage3D = nullptr;
|
||||
PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr;
|
||||
PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr;
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
|
||||
PFNGLUNIFORM1DPROC glUniform1d = nullptr;
|
||||
PFNGLUNIFORM1FPROC glUniform1f = nullptr;
|
||||
PFNGLUNIFORM1IPROC glUniform1i = nullptr;
|
||||
PFNGLUNIFORM1DVPROC glUniform1dv = nullptr;
|
||||
PFNGLUNIFORM1FVPROC glUniform1fv = nullptr;
|
||||
PFNGLUNIFORM1IVPROC glUniform1iv = nullptr;
|
||||
PFNGLUNIFORM2DVPROC glUniform2dv = nullptr;
|
||||
PFNGLUNIFORM2FVPROC glUniform2fv = nullptr;
|
||||
PFNGLUNIFORM2IVPROC glUniform2iv = nullptr;
|
||||
PFNGLUNIFORM3DVPROC glUniform3dv = nullptr;
|
||||
PFNGLUNIFORM3FVPROC glUniform3fv = nullptr;
|
||||
PFNGLUNIFORM3IVPROC glUniform3iv = nullptr;
|
||||
PFNGLUNIFORM4DVPROC glUniform4dv = nullptr;
|
||||
PFNGLUNIFORM4FVPROC glUniform4fv = nullptr;
|
||||
PFNGLUNIFORM4IVPROC glUniform4iv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv = nullptr;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv = nullptr;
|
||||
PFNGLUNMAPBUFFERPROC glUnmapBuffer = nullptr;
|
||||
PFNGLUSEPROGRAMPROC glUseProgram = nullptr;
|
||||
PFNGLVALIDATEPROGRAMPROC glValidateProgram = nullptr;
|
||||
PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f = nullptr;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor = nullptr;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer = nullptr;
|
||||
PFNGLVIEWPORTPROC glViewport = nullptr;
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat = nullptr;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT = nullptr;
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapInterval = nullptr;
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat = nullptr;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT = nullptr;
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapInterval = nullptr;
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
|
||||
GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,147 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Code inspiré de NeHe (Lesson1) et de la SFML par Laurent Gomila
|
||||
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/LockGuard.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/SDL2/ContextImpl.hpp>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
ContextImpl::ContextImpl()
|
||||
{
|
||||
}
|
||||
|
||||
bool ContextImpl::Activate() const
|
||||
{
|
||||
bool success = SDL_GL_MakeCurrent(m_window, m_context) == 0;
|
||||
|
||||
if (!success)
|
||||
NazaraError(SDL_GetError());
|
||||
else
|
||||
lastActive = m_window;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool ContextImpl::Create(ContextParameters& parameters)
|
||||
{
|
||||
if (parameters.window)
|
||||
{
|
||||
m_window = static_cast<SDL_Window*>(parameters.window);
|
||||
m_ownsWindow = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_window = SDL_CreateWindow("STATIC", 0, 0, 1, 1, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
|
||||
if (!m_window)
|
||||
{
|
||||
NazaraError("Failed to create window");
|
||||
return false;
|
||||
}
|
||||
|
||||
//SDL_HideWindow(m_window);
|
||||
m_ownsWindow = true;
|
||||
}
|
||||
|
||||
// En cas d'exception, la ressource sera quand même libérée
|
||||
CallOnExit onExit([this] ()
|
||||
{
|
||||
Destroy();
|
||||
});
|
||||
|
||||
|
||||
bool valid = true;
|
||||
|
||||
std::array<std::pair<SDL_GLattr, int>, 13> attributes{
|
||||
std::pair<SDL_GLattr, int>
|
||||
{SDL_GL_CONTEXT_PROFILE_MASK, parameters.compatibilityProfile ? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY : SDL_GL_CONTEXT_PROFILE_CORE},
|
||||
{SDL_GL_CONTEXT_MAJOR_VERSION, parameters.majorVersion},
|
||||
{SDL_GL_CONTEXT_MINOR_VERSION, parameters.minorVersion},
|
||||
{SDL_GL_CONTEXT_FLAGS, parameters.debugMode ? SDL_GL_CONTEXT_DEBUG_FLAG : 0},
|
||||
{SDL_GL_SHARE_WITH_CURRENT_CONTEXT, true},
|
||||
{SDL_GL_RED_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3}, // sad but I don't have a solution for now
|
||||
{SDL_GL_GREEN_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3},
|
||||
{SDL_GL_BLUE_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3},
|
||||
{SDL_GL_ALPHA_SIZE, (parameters.bitsPerPixel == 32) ? 8 : 0},
|
||||
{SDL_GL_DEPTH_SIZE, parameters.depthBits},
|
||||
{SDL_GL_STENCIL_SIZE, parameters.stencilBits},
|
||||
//{SDL_GL_DOUBLEBUFFER, parameters.doubleBuffered}, // doesn't work if we dont close all windows
|
||||
{SDL_GL_MULTISAMPLEBUFFERS, parameters.antialiasingLevel > 0 ? GL_TRUE : GL_FALSE},
|
||||
{SDL_GL_MULTISAMPLESAMPLES, parameters.antialiasingLevel}
|
||||
};
|
||||
|
||||
for (const auto& attribute : attributes) {
|
||||
valid &= SDL_GL_SetAttribute(attribute.first, attribute.second) == 0;
|
||||
|
||||
if (!valid) {
|
||||
NazaraWarning(SDL_GetError());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid)
|
||||
NazaraWarning("Could not find a format matching requirements, disabling antialiasing...");
|
||||
|
||||
int antialiasingLevel;
|
||||
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &antialiasingLevel);
|
||||
|
||||
parameters.antialiasingLevel = static_cast<decltype(antialiasingLevel)>(antialiasingLevel);
|
||||
|
||||
|
||||
onExit.Reset();
|
||||
|
||||
m_context = SDL_GL_CreateContext(m_window);
|
||||
|
||||
if (!m_context) {
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ContextImpl::Destroy()
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
SDL_GL_DeleteContext(m_context);
|
||||
m_context = nullptr;
|
||||
}
|
||||
|
||||
if (m_ownsWindow)
|
||||
{
|
||||
SDL_DestroyWindow(m_window);
|
||||
m_window = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void ContextImpl::EnableVerticalSync(bool enabled)
|
||||
{
|
||||
|
||||
if (SDL_GL_SetSwapInterval(enabled ? 1 : 0) != 0)
|
||||
NazaraError("Vertical sync not supported");
|
||||
}
|
||||
|
||||
void ContextImpl::SwapBuffers()
|
||||
{
|
||||
SDL_GL_SwapWindow(m_window);
|
||||
}
|
||||
|
||||
bool ContextImpl::Desactivate()
|
||||
{
|
||||
return SDL_GL_MakeCurrent(nullptr, nullptr) == 0;
|
||||
}
|
||||
|
||||
SDL_Window* ContextImpl::lastActive = nullptr;
|
||||
}
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONTEXTIMPL_HPP
|
||||
#define NAZARA_CONTEXTIMPL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/ContextParameters.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class ContextImpl
|
||||
{
|
||||
public:
|
||||
ContextImpl();
|
||||
|
||||
bool Activate() const;
|
||||
|
||||
bool Create(ContextParameters& parameters);
|
||||
|
||||
void Destroy();
|
||||
|
||||
void EnableVerticalSync(bool enabled);
|
||||
|
||||
void SwapBuffers();
|
||||
|
||||
static bool Desactivate();
|
||||
|
||||
private:
|
||||
SDL_GLContext m_context;
|
||||
SDL_Window* m_window;
|
||||
bool m_ownsWindow;
|
||||
|
||||
static SDL_Window* lastActive;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_CONTEXTIMPL_HPP
|
||||
|
|
@ -19,7 +19,7 @@ void EventState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -90,4 +90,4 @@ Nz::String EventState::ToString(const Nz::WindowEvent& event) const
|
|||
default:
|
||||
return "Not handled";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ void FocusState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -38,4 +38,4 @@ void FocusState::Enter(Ndk::StateMachine& fsm)
|
|||
void FocusState::DrawMenu()
|
||||
{
|
||||
m_text.SetContent("Click outside the windows, this text should change !\nM for Menu");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -35,16 +35,16 @@ void KeyState::DrawMenu()
|
|||
|
||||
void KeyState::ManageInput(KeyStatus /*isKeyPressed*/, const Nz::WindowEvent::KeyEvent& key, Ndk::StateMachine& fsm)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
else if (key.code == Nz::Keyboard::Key::N && key.shift)
|
||||
else if (key.virtualKey == Nz::Keyboard::VKey::N && key.shift)
|
||||
{
|
||||
if (m_keyStatus == KeyStatus::Pressed)
|
||||
m_keyStatus = KeyStatus::Released;
|
||||
else
|
||||
m_keyStatus = KeyStatus::Pressed;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
Nz::String content;
|
||||
if (m_keyStatus == KeyStatus::Pressed)
|
||||
|
|
@ -52,7 +52,7 @@ void KeyState::ManageInput(KeyStatus /*isKeyPressed*/, const Nz::WindowEvent::Ke
|
|||
else
|
||||
content = "Released: ";
|
||||
|
||||
Nz::String keyName = Nz::Keyboard::GetKeyName(key.code);
|
||||
Nz::String keyName = Nz::Keyboard::GetKeyName(key.virtualKey) + " (" + Nz::Keyboard::GetKeyName(key.scancode) + ")";
|
||||
if (keyName.IsEmpty())
|
||||
{
|
||||
m_text.SetContent("Unknown\nM for Menu");
|
||||
|
|
@ -74,4 +74,4 @@ void KeyState::ManageInput(KeyStatus /*isKeyPressed*/, const Nz::WindowEvent::Ke
|
|||
m_text.SetContent(content + "\nM for Menu");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,9 +19,9 @@ void MenuState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [this] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code >= Nz::Keyboard::Key::A && key.code < (Nz::Keyboard::Key::A + static_cast<int>(EventStatus::Max) - 1))
|
||||
if (key.virtualKey >= Nz::Keyboard::VKey::A && key.virtualKey < static_cast<Nz::Keyboard::VKey>(static_cast<int>(Nz::Keyboard::VKey::A) + static_cast<int>(EventStatus::Max) - 1))
|
||||
{
|
||||
m_selectedNextState = key.code - static_cast<int>(Nz::Keyboard::Key::A);
|
||||
m_selectedNextState = static_cast<int>(key.virtualKey) - static_cast<int>(Nz::Keyboard::VKey::A);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
@ -44,4 +44,4 @@ bool MenuState::Update(Ndk::StateMachine& fsm, float /*elapsedTime*/)
|
|||
void MenuState::DrawMenu()
|
||||
{
|
||||
m_text.SetContent("a. Event\nb. Focus\nc. Key\nd. Mouse click\ne. Mouse enter\nf. Mouse move\ng. Text enter\nh. Window modification");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ void MouseClickState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -78,4 +78,4 @@ void MouseClickState::ManageInput(MouseStatus mouseStatus, const Nz::WindowEvent
|
|||
}
|
||||
|
||||
m_text.SetContent(content + "\nM for Menu");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ void MouseEnterState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -38,4 +38,4 @@ void MouseEnterState::Enter(Ndk::StateMachine& fsm)
|
|||
void MouseEnterState::DrawMenu()
|
||||
{
|
||||
m_text.SetContent("Move your mouse outside the windows, this text should change !\nM for Menu");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ void MouseMoveState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -38,4 +38,4 @@ void MouseMoveState::Enter(Ndk::StateMachine& fsm)
|
|||
void MouseMoveState::DrawMenu()
|
||||
{
|
||||
m_text.SetContent("Move your mouse or your wheel, this text should change !\nM for Menu");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ void TextEnterState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -36,4 +36,4 @@ void TextEnterState::Enter(Ndk::StateMachine& fsm)
|
|||
void TextEnterState::DrawMenu()
|
||||
{
|
||||
m_text.SetContent("Enter some text, this text should change !\nM for Menu");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ void WindowModificationState::Enter(Ndk::StateMachine& fsm)
|
|||
Nz::EventHandler& eventHandler = m_context.window.GetEventHandler();
|
||||
m_keyPressedSlot.Connect(eventHandler.OnKeyPressed, [&] (const Nz::EventHandler*, const Nz::WindowEvent::KeyEvent& key)
|
||||
{
|
||||
if (key.code == Nz::Keyboard::Key::M && key.shift)
|
||||
if (key.virtualKey == Nz::Keyboard::VKey::M && key.shift)
|
||||
{
|
||||
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));
|
||||
}
|
||||
|
|
@ -38,4 +38,4 @@ void WindowModificationState::Enter(Ndk::StateMachine& fsm)
|
|||
void WindowModificationState::DrawMenu()
|
||||
{
|
||||
m_text.SetContent("Move the window or resize it, this text should change !\nM for Menu");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue