Moved AxisAlignedBox to mathematic module
Former-commit-id: 2cb5b151941a431b5c12457f0decf7b39195052d
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@@ -1,61 +0,0 @@
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#ifndef NAZARA_AXISALIGNEDBOX_HPP
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#define NAZARA_AXISALIGNEDBOX_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/String.hpp>
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#include <Nazara/Math/Cube.hpp>
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#include <Nazara/Math/Matrix4.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Utility/Enums.hpp>
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class NAZARA_API NzAxisAlignedBox
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{
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public:
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NzAxisAlignedBox();
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NzAxisAlignedBox(const NzCubef& cube);
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NzAxisAlignedBox(const NzVector3f& vec1, const NzVector3f& vec2);
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NzAxisAlignedBox(nzExtend extend);
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bool Contains(const NzAxisAlignedBox& box);
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bool Contains(const NzVector3f& vector);
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void ExtendTo(const NzAxisAlignedBox& box);
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void ExtendTo(const NzVector3f& vector);
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NzVector3f GetCorner(nzCorner corner) const;
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NzCubef GetCube() const;
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nzExtend GetExtend() const;
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NzVector3f GetMaximum() const;
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NzVector3f GetMinimum() const;
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bool IsFinite() const;
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bool IsInfinite() const;
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bool IsNull() const;
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void SetInfinite();
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void SetExtends(const NzVector3f& vec1, const NzVector3f& vec2);
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void SetNull();
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NzString ToString() const;
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void Transform(const NzMatrix4f& matrix, bool applyTranslation = true);
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operator NzString() const;
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static NzAxisAlignedBox Lerp(const NzAxisAlignedBox& from, const NzAxisAlignedBox& to, float interpolation);
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static const NzAxisAlignedBox Infinite;
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static const NzAxisAlignedBox Null;
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private:
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nzExtend m_extend;
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NzCubef m_cube;
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};
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NAZARA_API std::ostream& operator<<(std::ostream& out, const NzAxisAlignedBox& aabb);
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#endif // NAZARA_AXISALIGNEDBOX_HPP
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@@ -128,15 +128,6 @@ enum nzEventType
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nzEventType_Max = nzEventType_TextEntered
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};
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enum nzExtend
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{
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nzExtend_Finite,
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nzExtend_Infinite,
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nzExtend_Null,
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nzExtend_Max = nzExtend_Null
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};
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enum nzImageType
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{
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nzImageType_1D,
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@@ -28,7 +28,7 @@ class NAZARA_API NzKeyframeMesh final : public NzSubMesh
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void GenerateAABBs();
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const NzAxisAlignedBox& GetAABB() const override;
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const NzAxisAlignedBoxf& GetAABB() const override;
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nzAnimationType GetAnimationType() const override;
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unsigned int GetFrameCount() const;
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const NzIndexBuffer* GetIndexBuffer() const override;
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@@ -46,7 +46,7 @@ class NAZARA_API NzKeyframeMesh final : public NzSubMesh
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bool IsAnimated() const override;
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bool IsValid();
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void SetAABB(unsigned int frameIndex, const NzAxisAlignedBox& aabb);
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void SetAABB(unsigned int frameIndex, const NzAxisAlignedBoxf& aabb);
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void SetIndexBuffer(const NzIndexBuffer* indexBuffer);
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void SetNormal(unsigned int frameIndex, unsigned int vertexIndex, const NzVector3f& normal);
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void SetPosition(unsigned int frameIndex, unsigned int vertexIndex, const NzVector3f& position);
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@@ -13,7 +13,7 @@
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#include <Nazara/Core/ResourceListener.hpp>
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#include <Nazara/Core/ResourceLoader.hpp>
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#include <Nazara/Core/String.hpp>
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#include <Nazara/Utility/AxisAlignedBox.hpp>
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#include <Nazara/Math/AxisAlignedBox.hpp>
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#include <Nazara/Utility/Skeleton.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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@@ -59,7 +59,7 @@ class NAZARA_API NzMesh : public NzResource, NzResourceListener
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void GenerateNormalsAndTangents();
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void GenerateTangents();
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const NzAxisAlignedBox& GetAABB() const;
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const NzAxisAlignedBoxf& GetAABB() const;
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NzString GetAnimation() const;
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nzAnimationType GetAnimationType() const;
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unsigned int GetJointCount() const;
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@@ -37,7 +37,7 @@ class NAZARA_API NzSkeletalMesh final : public NzSubMesh
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void Finish();
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const NzAxisAlignedBox& GetAABB() const;
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const NzAxisAlignedBoxf& GetAABB() const;
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nzAnimationType GetAnimationType() const final;
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void* GetBindPoseBuffer();
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const void* GetBindPoseBuffer() const;
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@@ -8,7 +8,7 @@
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#define NAZARA_SKELETON_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Utility/AxisAlignedBox.hpp>
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#include <Nazara/Math/AxisAlignedBox.hpp>
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#include <Nazara/Utility/Joint.hpp>
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#include <vector>
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@@ -26,7 +26,7 @@ class NAZARA_API NzSkeleton
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bool Create(unsigned int jointCount);
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void Destroy();
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const NzAxisAlignedBox& GetAABB() const;
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const NzAxisAlignedBoxf& GetAABB() const;
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NzJoint* GetJoint(const NzString& jointName);
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NzJoint* GetJoint(unsigned int index);
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const NzJoint* GetJoint(const NzString& jointName) const;
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@@ -24,7 +24,7 @@ class NAZARA_API NzStaticMesh final : public NzSubMesh, NzResourceListener
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bool GenerateAABB();
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const NzAxisAlignedBox& GetAABB() const override;
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const NzAxisAlignedBoxf& GetAABB() const override;
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nzAnimationType GetAnimationType() const final;
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const NzIndexBuffer* GetIndexBuffer() const override;
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NzVertexBuffer* GetVertexBuffer() override;
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@@ -33,13 +33,13 @@ class NAZARA_API NzStaticMesh final : public NzSubMesh, NzResourceListener
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bool IsAnimated() const final;
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bool IsValid() const;
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void SetAABB(const NzAxisAlignedBox& aabb);
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void SetAABB(const NzAxisAlignedBoxf& aabb);
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void SetIndexBuffer(const NzIndexBuffer* indexBuffer);
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private:
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void OnResourceReleased(const NzResource* resource, int index) override;
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NzAxisAlignedBox m_aabb;
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NzAxisAlignedBoxf m_aabb;
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const NzIndexBuffer* m_indexBuffer = nullptr;
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NzVertexBuffer* m_vertexBuffer = nullptr;
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};
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@@ -9,7 +9,7 @@
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Resource.hpp>
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#include <Nazara/Utility/AxisAlignedBox.hpp>
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#include <Nazara/Math/AxisAlignedBox.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/IndexBuffer.hpp>
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#include <Nazara/Utility/VertexBuffer.hpp>
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@@ -27,7 +27,7 @@ class NAZARA_API NzSubMesh : public NzResource
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virtual void Finish() = 0; ///DOC: Mets le mesh dans sa position d'origine et calcule son AABB
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virtual const NzAxisAlignedBox& GetAABB() const = 0;
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virtual const NzAxisAlignedBoxf& GetAABB() const = 0;
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virtual nzAnimationType GetAnimationType() const = 0;
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virtual const NzIndexBuffer* GetIndexBuffer() const = 0;
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unsigned int GetMaterialIndex() const;
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